PLAY's Scores
- Games
For 679 reviews, this publication has graded:
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34% higher than the average critic
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8% same as the average critic
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58% lower than the average critic
On average, this publication grades 3.6 points lower than other critics.
(0-100 point scale)
Average Game review score: 71
| Highest review score: | Astro Bot | |
|---|---|---|
| Lowest review score: | POSTAL 4: No Regerts |
Score distribution:
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Positive: 296 out of 679
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Mixed: 354 out of 679
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Negative: 29 out of 679
679
game
reviews
- By Date
- By Critic Score
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- Critic Score
While Digimon Survive is an underwhelming Rookie in the SRPG genre, if the developers continue to evolve the series, a future title could become a Champion. [Issue#19, p.88]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Diofield has all the elements that should make it a great tactics RPG, but it squanders them on a bland story, simple combat, and unengaging characters. [Issue#20, p.86]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Starts promisingly, but becomes frustrating the further you progress. Are you prepared to spend dozens of hours and untold reserves of patience for a good story? [Issue#16, p.129]- PLAY
Posted Jun 29, 2022 -
- Critic Score
Serious skaters will appreciate the impressive commitment to realism, but a serious lack of polish stops Session from sticking the landing for a wider audience. [Issue#20, p.82]- PLAY
Posted Oct 15, 2022 -
- Critic Score
Neither particularly exciting nor even safe, Superstars’ greatest Sonic sin is being really quite boring, and not very suited to multiplayer antics at all. [Issue#34, p.70]- PLAY
Posted Nov 23, 2023 -
- Critic Score
It’s a game that can feel unfair and frustrating; most of it would work better if you had full control of movement and momentum. SMB Forever is ultimately a victim of its own legacy – the first game demonstrated that a Meat Boy game can, and should, be much better than this. [Issue#2, p.73]- PLAY
Posted May 29, 2021 -
- Critic Score
By far the biggest flaw, however, is the lack of fully translated text. There’s no translation for what’s written on key items for solving puzzles, such as the compass, so you’re left doing a quick Chinese language lesson or brute-forcing your way through. It’s a shame, as Paper Dolls has promise, but it’s an ectoplasmic mess in its current state. [Issue#12, p.75]- PLAY
Posted Mar 7, 2022 -
- Critic Score
So, what keeps us on board to the end? The story. It has a fun (but cheesy) sense of humour, is unafraid to touch upon deeper subjects, and Achtli undergoes substantial personal growth. There’s plenty to like in this six-hour campaign, and we commend Aztech for exploring Mesoamerican culture, something rarely seen in gaming. It’s packing great ideas, but rough execution hampers it. [Issue#12, p.85]- PLAY
Posted Mar 7, 2022 -
- Critic Score
It’s a shame as there’s charm to this time travel adventure. Cartoony takes on all the usual suspects – a haunted graveyard, a wild west town, pirate ships, and so on – are pleasing to hop around. While many jokes fall flat, often thanks to stiff animation, some do elicit a chuckle (vampire boss Vlad The Impala, for instance, is a terrific pun). But sadly this platformer doesn’t quite stick the landing. [Issue#25, p.83]- PLAY
Posted Mar 8, 2023 -
- Critic Score
Away from the strategic elements, the game offers the frenetic combat we’ve all come to expect from the Warriors series. Unfortunately, a range of performance issues in the PS4 version and a general lack of variety lessens the impact of otherwise serviceable action. In the end, this is fighting a losing battle. [Issue#12, p.85]- PLAY
Posted Mar 7, 2022 -
- Critic Score
Nice idea, shame about the game. The 5 shop’s quite fun but the fantasy world is frustrating and boring – if anything, shouldn’t it be the other way around? [Issue#2, p.89]- PLAY
Posted May 29, 2021 -
- Critic Score
Slighty improved over the PS4 edition, and featuring the fun Infiltrator DLC, Terminator: Resistance Enhanced never makes use of PS5’s power. A missed opportunity. [Issue#2, p.88]- PLAY
Posted May 29, 2021 -
- Critic Score
Constructing harder builds becomes frustrating owing to the controls. The camera and cursor both are unwieldy at best, verging on nightmarish when you’re 50 bricks deep. There’s no way to view the underside of your work, making top-down builds more guesswork than science. Worst of all is the inability to move multiple bricks simultaneously; you’ll experience pain akin to stepping on a Lego brick upon realising you’ve built something just one grid notch too high. It’s a shame as the concept is strong, a throwback to playing with the bricks as a child. Unfortunately, this is not the videogame realisation of those halcyon days, as it’s hamstrung by finicky systems, and too mechanically inept to achieve the laid-back vibe it aims for. [Issue#21, p.88]- PLAY
Posted Nov 30, 2022 -
- Critic Score
It’s got promise and plenty of atmosphere, but with unlikeable characters, lacklustre story development, and average activity, The Chant hits a bit of a bum note. [Issue#22, p.76]- PLAY
Posted Dec 14, 2022 -
- Critic Score
While there are some highlights in the visuals, sound, and accessibility, this never breaks free of its inspiration to do something interesting and fresh. [Issue#21, p.78]- PLAY
Posted Nov 30, 2022 -
- Critic Score
Though the battle system is refined, the lacklustre structure feels needlessly slow and repetitive. We’d rather play the first one – not a good omen. [Issue#44, p.86]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Admittedly, it is refreshing to see this classic style of game brought back to modern consoles, and some players may even appreciate the way this feels like an at-times-terrifying ’90s throwback. But even if you can look past its unoriginality, the lack of polish in stiff voice acting, character animation, and numerous bugs break the immersion. Retro revivals are cool, but if a game brings nothing new to the table and ends up worse than the existing ones it’ll inevitably be compared to, you may as well just dust off the old PlayStation and play those instead. [Issue#6, p.88]- PLAY
Posted Sep 20, 2021 -
- Critic Score
A compelling gameplay loop is held together by glue sticks and masking tape, with a mix-and-match art style that barely conceals its fragile foundations. [Issue#44, p.90]- PLAY
Posted Aug 19, 2024 -
- Critic Score
Battles present a good amount of challenge from the off, too. You constantly have to weigh up which troops to recruit and swap in depending on the enemy you face. Sadly, while both the combat and character work are decent, the PS4 version of the game struggles with framerate at almost every camera turn – to the point that it never stops being a distraction. King’s Bounty II simply lacks much of the visual flair and polish we’ve come to expect from modern high-fantasy epics. [Issue#6, p.88]- PLAY
Posted Sep 20, 2021 -
- Critic Score
Great performances and some good writing, but never tops the opening scare of how much money it’s asking for four hours of frustratingly limited activity. [Issue#32, p.89]- PLAY
Posted Sep 27, 2023 -
- Critic Score
Neat zombie bashing mechanics are woefully under-served as it loses its way more with each hour, making the shiny hyper-violence yawnworthy by the end. [Issue#27, p.68]- PLAY
Posted Sep 16, 2023 -
- Critic Score
The enhancements aren’t enough to save this rather unique mystery game from being washed away, like tears in the rain. If anything, they bring a downpour. [Issue#17, p.88]- PLAY
Posted Aug 1, 2022 -
- Critic Score
The character designs are charming and the different locations are nicely presented with some pretty music for each different type of area. There are a few characters who can fight alongside Yuu, but, as useful as they are, they don’t bring a huge amount to the two-person party in the way of substance or uniqueness. The visuals really are the bulk of the game’s appeal and it’s hard to think of another RPG where even the enemies are so darn adorable. If you’re looking for something light and sweet, The Cruel King And The Great Hero certainly fits the brief. But so does a nice pavlova. [Issue#13, p.79]- PLAY
Posted Apr 1, 2022 -
- Critic Score
A fairly basic collection of ports that we’re glad exists, but these aren’t must-play classics so much as curios for the gaming palaentologists only. [Issue#37, p.92]- PLAY
Posted Feb 19, 2024 -
- Critic Score
The story keeps you guessing, and the twisty plot is the main highlight. From the moment you meet Zed, you’re drawn into a heart-wrenching and humorous tale, and the strong narrative and whimsical characters will draw you to stick it out to the end. But you need to get through an awful lot of battles, and with a combat system that takes too long to show its good side, the Complete package may be too much. [Issue#17, p.89]- PLAY
Posted Aug 1, 2022 -
- Critic Score
Technically unstable, the writing and performances carry things. Disappointing, but perhaps a springboard to better things. Sam and Max deserve better. [Issue#13, p.78]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Fun visuals aside, this is a bland and boring shooter that pales in comparison to both Doom and its own predecessors. Back to the shadows with you. [Issue#13, p.91]- PLAY
Posted Apr 1, 2022 -
- Critic Score
Lana might be pretty but there isn’t much going on under the surface. Play Inside, Celeste, or the criminally underplayed The Last Guardian instead. [Issue#41, p.85]- PLAY
Posted Jun 6, 2024 -
- Critic Score
Adds so many ingredients to the proverbial pot that ultimately you can’t really taste any of them, resulting in a forgettable dish on an already crowded table. [Issue#41, p.88]- PLAY
Posted Jun 6, 2024 -
- Critic Score
You are at least able to turn on Infinite Lives to make a playthrough more bearable – honestly, it must’ve been a miracle that we beat Miracle World back in the day. While some players may be charmed by the power of nostalgia, for others it’s a reminder why Sega sacked Alex as mascot. [Issue#4, p.77]- PLAY
Posted Jul 28, 2021