Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • tbd Metascore
    • 45 Critic Score
    A central QTE mechanic [is] old by the second mission. [Issue#214, p.78]
    • Play UK
    • 78 Metascore
    • 48 Critic Score
    A clunky, confused mess of a game that simply doesn't know what it wants to be. There's comfort in how compulsive it can be, but that factor doesn't magically turn Dragon's Dogma into anything other than a flawed, dull and unfair experience. [Issue#218, p.76]
    • Play UK
    • 77 Metascore
    • 81 Critic Score
    Support for clans, customisation – even a co-operative horde mode – shows Starhawk is only really intended to be played online, despite marketing gumph that states otherwise. Offline, it's forgettable. Online, it's great fun.
    • 79 Metascore
    • 75 Critic Score
    It's simply not a remarkable game. Prototype 2 is good fun – nothing more, nothing less and certainly nothing memorable.
    • 67 Metascore
    • 70 Critic Score
    It's packed with content, fairly cheap and, hey, it's Lemmings! With Guns! [Issue#217, p.83]
    • Play UK
    • tbd Metascore
    • 78 Critic Score
    Great for Mass Effect fans wanting more back story then, a little unremarkable for everyone else. [Issue#217, p.83]
    • Play UK
    • 73 Metascore
    • 55 Critic Score
    It's impressive stuff, but there's not quite enough here to keep all but the most committed of aces going. [Issue#217, p.82]
    • Play UK
    • 70 Metascore
    • 59 Critic Score
    After about two or three hours of this you'll probably be tired of it all and want some peace, but this is Orochi's secret: you will be tempted to come back. [Issue#217, p.]
    • Play UK
    • 56 Metascore
    • 50 Critic Score
    Far more likely to make you fall asleep than feel any excitement. [Issue#217, p.82]
    • Play UK
    • 75 Metascore
    • 64 Critic Score
    For the first hour, I Am Alive is the greatest game you've ever played... Unfortunately, the inevitable need to scale up the challenge to keep things interesting exposes the underlying problems. [Issue#217, p.81]
    • Play UK
    • 62 Metascore
    • 80 Critic Score
    Just don't play it by yourself. These worms are dumb. [Issue#217, p.81]
    • Play UK
    • 72 Metascore
    • 77 Critic Score
    Those wanting a burst of nostalgia will love this but it's a bit too old to grab most modern gamers. [Issue#217, p.81]
    • Play UK
    • 72 Metascore
    • 72 Critic Score
    Fun and a solid challenge, but lacking in some respects, showing its age, sometimes unfair and with pointless Vita-specific controls. [Issue#217, p.81]
    • Play UK
    • 57 Metascore
    • 64 Critic Score
    Quire refreshing, but gets boring quickly, never really progressing that far beyond its initial ideas. [Issue#217, p.80]
    • Play UK
    • 41 Metascore
    • 30 Critic Score
    Neither sim nor out and out arcade shooter, what it is is a bad game. [Issue#217, p.80]
    • Play UK
    • 78 Metascore
    • 81 Critic Score
    For under a fiver you get the game on both PS Vita and PS3, too, which is reason enough to buy it. [Issue#217, p.79]
    • Play UK
    • 74 Metascore
    • 53 Critic Score
    It's not worthless and there's actually some fun to be gleaned from it. [Issue#217, p.79]
    • Play UK
    • 76 Metascore
    • 47 Critic Score
    As DLC for FIFA 12 this would be slightly more palatable, but as a full scale release it's not up to scratch. [Issue#217, p.78]
    • Play UK
    • 75 Metascore
    • 70 Critic Score
    Thrilling in places, but as mechanical and exciting as doing the washing up for most of it. [Issue#217, p.77]
    • Play UK
    • 65 Metascore
    • 60 Critic Score
    Yes, we are annoyed it isn't better than it is. [Issue#217, p.76]
    • Play UK
    • 84 Metascore
    • 83 Critic Score
    A very good brawler. [Issue#217, p.76]
    • Play UK
    • 74 Metascore
    • 80 Critic Score
    Two great games and one that you should probably ignore. [Issue#217, p.74]
    • Play UK
    • 52 Metascore
    • 33 Critic Score
    Cynical, franchise-exploiting pump that Resi devotees should collectively ignore. [Issue#217, p.73]
    • Play UK
    • 70 Metascore
    • 76 Critic Score
    Technically the collection is lacking, but there's no denying the quality of the games. [Issue#217, p.72]
    • Play UK
    • 72 Metascore
    • 67 Critic Score
    A fair effort hampered by maddening design decisions. [Issue#217, p.70]
    • Play UK
    • 64 Metascore
    • 81 Critic Score
    It'll infuriate as many as it pleases, but Vatra Games has succeeded in crafting a true horror experience. [Issue#217, p.68]
    • Play UK
    • 69 Metascore
    • 54 Critic Score
    It's boring, the AI cheats and it's too expensive for something that can be finished in half an hour. [Issue#216, p.85]
    • Play UK
    • 77 Metascore
    • 83 Critic Score
    Stabtastic. [Issue#216, p.85]
    • Play UK
    • 72 Metascore
    • 78 Critic Score
    A thoroughly pointless game when looked at objectively, but that doesn't detract from the fast that Gotham City Imposters is good fun. [Issue#216, p.85]
    • Play UK
    • 71 Metascore
    • 67 Critic Score
    Competent with some interesting features, but just isn't enough fun - doesn't offer enough of interest. [Issue#216, p.85]
    • Play UK
    • 82 Metascore
    • 84 Critic Score
    Very good indeed. [Issue#216, p.84]
    • Play UK
    • 75 Metascore
    • 81 Critic Score
    A solid and enjoyable game to waste a few hours on, though it lacks any real draw to keep you going for a long time. [Issue#216, p.84]
    • Play UK
    • 71 Metascore
    • 76 Critic Score
    It's quite an enjoyable game, just not a screamingly brilliant one. [Issue#216, p.83]
    • Play UK
    • 83 Metascore
    • 85 Critic Score
    It's the sexiest puzzle game on the sexiest handheld. [Issue#216, p.82]
    • Play UK
    • 88 Metascore
    • 84 Critic Score
    Disappointing lack of multiplayer aside, the platforming makes this one of the best games on Vita and its strengths suit the platform perfectly. [Issue#216, p.82]
    • Play UK
    • 62 Metascore
    • 52 Critic Score
    Not really worth bothering with. [Issue#216, p.80]
    • Play UK
    • 72 Metascore
    • 70 Critic Score
    A fun but short-lived futuristic romp that, despite not stepping too far outside of the third-person shooter box, likes to poke its head out and have a look around from time to time. [Issue#216, p.79]
    • Play UK
    • 76 Metascore
    • 68 Critic Score
    There's a fun multiplayer game in there but it's buried underneath a disappointing single-player campaign, awkward controls and a steep learning curve. [Issue#216, p.77]
    • Play UK
    • 71 Metascore
    • 67 Critic Score
    Far too short. [Issue#216, p.76]
    • Play UK
    • 64 Metascore
    • 60 Critic Score
    A curious, cumbersome and frustrating way to end one of gaming's more interesting series. [Issue#216, p.75]
    • Play UK
    • 75 Metascore
    • 78 Critic Score
    No classic, but it's still easily one of the year's stronger shooters so far. [Issue#216, p.74]
    • Play UK
    • 71 Metascore
    • 81 Critic Score
    It's good fun, testing both your problem solving and manual dexterity, and it makes good use of PS Vita's controls. [Issue#216, p.73]
    • Play UK
    • 81 Metascore
    • 82 Critic Score
    They don't make 'em like this any more. [Issue#216, p.72]
    • Play UK
    • 81 Metascore
    • 45 Critic Score
    SSX
    Frustrates and infuriates as poor design decisions smash into each other with alarming regularity. A real letdown, given the series it comes from, but in actuality this is as close to an SSX game as it is Tetris. [Issue#216, p.70]
    • Play UK
    • 93 Metascore
    • 93 Critic Score
    Shepard's story ends with a journey that's exhilarating and dramatic, with fantastic moments that beg to be replayed so you can see what other outcomes are available. [Issue#216, p.68]
    • Play UK
    • 58 Metascore
    • 63 Critic Score
    A huge misstep for a series that has provided a lot of good times over the years. It's oversimplified, boring and leaves the player feeling they're never quite in full control – a Very Bad Thing in the world of Ninja Gaiden.
    • 60 Metascore
    • 73 Critic Score
    A healthy, inoffensive slice of 2D platforming that no developers really bother with these days. Worth picking up if and when it's discounted. [Issue#215, p.85]
    • Play UK
    • 33 Metascore
    • 19 Critic Score
    AMY
    The stealth sections are quite possibly the worst designed section of any game that we've ever seen. [Issue#215, p.85]
    • Play UK
    • 79 Metascore
    • 61 Critic Score
    An interesting story tethered to a frustrating puzzle game. [Issue#215, p.85]
    • Play UK
    • 86 Metascore
    • 84 Critic Score
    A sizeable step over its predecessor. [Issue#215, p.84]
    • Play UK
    • tbd Metascore
    • 70 Critic Score
    Giving multiplayer maps a score is like reviewing a mug. Does it work? Yes, it does. Job done. Go home. [Issue#215, p.83]
    • Play UK
    • tbd Metascore
    • 75 Critic Score
    A solid - and sometimes spectacular - representation of the game. [Issue#215, p.83]
    • Play UK
    • 73 Metascore
    • 75 Critic Score
    Virtua Tennis is more accessible and the better multiplayer game. [Issue#215, p.83]
    • Play UK
    • 50 Metascore
    • 39 Critic Score
    All style and no substance...a dull, derivative slasher. [Issue#215, p.82]
    • Play UK
    • 81 Metascore
    • 70 Critic Score
    It's compulsive - as all good action RPGs need to be - but lacks the quality to make it a game for all tastes. [Issue#215, p.80]
    • Play UK
    • 79 Metascore
    • 76 Critic Score
    It's not as clever or as remarkable as the game it follows, but The Darkness II is still a great deal of fun for its six hours running time. [Issue#215, p.78]
    • Play UK
    • 62 Metascore
    • 59 Critic Score
    Vita's black sheep. It's not awful by any stretch of the imagination, but it's difficult to recommend. [Issue#215, p.77]
    • Play UK
    • 77 Metascore
    • 81 Critic Score
    A strong sense of having seen it all before and some forgettable touch screen integration doesn't stop Virtua Tennis 4 from being a fun fit for Vita. [Issue#215, p.76]
    • Play UK
    • 80 Metascore
    • 83 Critic Score
    Brilliant, exciting, fun and impressive - but also closely following an established formula and throwing in mostly pointless, gimmicky extras - Golden Abyss is a reason to own PSVita, but it also shows Uncharted will need to innovate in order to survive. [Issue#215, p.70]
    • Play UK
    • 92 Metascore
    • 87 Critic Score
    Its haunting atmosphere sure to leave a mark – just as, say, Flower did before it.
    • 44 Metascore
    • 48 Critic Score
    Released for free, this would have been an interesting experiment – if still backed up with a boring, chugging racing game. As it stands it's the latter point mixed in with a £20-shaped slap in the face. Absolutely pointless.
    • 57 Metascore
    • 40 Critic Score
    It's also little more than a glorified back catalogue and the PS Vita launch line-up is stuffed to the point where this is almost entirely redundant. Unless you really like Beat It. Taptap!
    • 49 Metascore
    • 29 Critic Score
    It's just so very, very dull. Turbo blurs the screen slightly and makes the colours uglier. The shortcuts are so timid and unexciting you're not even sure if they're shortcuts or poor flagged alternative routes you've accidentally stumbled upon.
    • 49 Metascore
    • 52 Critic Score
    Dungeon Hunter: Alliance is a bland port of a bland game doing bland things on an exciting system. Nothing else to see here. Move along.
    • 69 Metascore
    • 85 Critic Score
    It's not the game you want to justify your purchase of a Vita, as it won't have you signing the merits of its various technical features and thanking the Lord for a rear touchpad. But it's something more important than that – fun.
    • 83 Metascore
    • 85 Critic Score
    There's no great leaps for the series and it doesn't take huge advantage of the hardware's unique features, but it's still very bloody good.
    • 79 Metascore
    • 80 Critic Score
    Niggles aside, this is one of Vita's best games, a great game of football and a horrendous time-waster. Good enough for us.
    • 57 Metascore
    • 69 Critic Score
    It provides a basic distraction. It offers an introduction to control methods that both might be unfamiliar to Vita users and might not even end up being used in future games. It does what it means to and it handles itself competently – you'll just be bored of it within a week.
    • 54 Metascore
    • 52 Critic Score
    Make no mistake: Reality Fighters is a reasonably impressive technical showpiece first and foremost. The game, which is unfortunately the main draw and the main reason to buy the thing, is an afterthought. And a pretty poor one at that.
    • 79 Metascore
    • 87 Critic Score
    There's an inevitable faltering in the fact that this is 'merely' WipEout again – there's not too much that can be done with the formula, but to be honest there's little we'd want to see done to change things up. Though a crossover with PSone's Rollcage, thus adding wheeled vehicles, would be pretty nifty. All the same, this does mean you're getting a game made up of a very good experience – but a very good experience you've played through seven times before. Eight if you had an N64. WipEout 2048 still comes with an unconditional recommendation.
    • 80 Metascore
    • 80 Critic Score
    This is the choice for those wanting a relaxing, satisfying time, while Blazblue should be the choice for those looking to learn and hone their craft.
    • 76 Metascore
    • 86 Critic Score
    It trumps the last version on PS3 by merit of opening up more player options – generally it's the same game, but the method of taking a shot can use any one of five different mechanisms. Other than that it's business as usual – madly compulsive, quick to pick up and difficult to master, questionable representation of young girls.
    • 53 Metascore
    • 32 Critic Score
    It's a shame to see Telltale Games pump out such drivel. [Feb 2012, p.83]
    • Play UK
    • 82 Metascore
    • 86 Critic Score
    Brilliant. [Feb 2012, p.83]
    • Play UK
    • 61 Metascore
    • 79 Critic Score
    A surprisingly good effort. [Feb 2012, p.83]
    • Play UK
    • 79 Metascore
    • 75 Critic Score
    A pleasant last hoorah for your PSP. [Feb 2012, p.83]
    • Play UK
    • 75 Metascore
    • 65 Critic Score
    A rather tame experience. [Feb 2012, p.82]
    • Play UK
    • 80 Metascore
    • 82 Critic Score
    Cheap as chips and wonderfully nostalgic, even for new players. [Feb 2012, p.81]
    • Play UK
    • tbd Metascore
    • 58 Critic Score
    It will freshen up DC Universe for veterans, but new players should avid it altogether. [Feb 2012, p.81]
    • Play UK
    • 67 Metascore
    • 64 Critic Score
    It offers very little that hasn't been seen elsewhere. [Feb 2012, p.81]
    • Play UK
    • 89 Metascore
    • 91 Critic Score
    A loving package. [Feb 2012, p.80]
    • Play UK
    • 81 Metascore
    • 80 Critic Score
    There's no faulting the fighting here - it's balanced, it's brutal, it's beautiful, it's brilliant. It's easily up there with the essential multiplayer titles on PS3. Yet the supporting single-player modes are so flimsy and weak, we have to deduct marks. [Issue#214, p.78]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    Not the vastly different experience we might have expected, but no less welcome as a result. FFIII-2 comes recommended for those who didn't get enough from the last game - however, those who were unconvinced are going to remain just that. [Issue#214, p.74]
    • Play UK
    • 76 Metascore
    • 77 Critic Score
    Harder than a cage fighter on Viagra. [Issue#213, p.97]
    • Play UK
    • 63 Metascore
    • 79 Critic Score
    Basic, but executed to perfection. [Issue#213, p.97]
    • Play UK
    • 61 Metascore
    • 82 Critic Score
    There are certainly enough challenges and enjoyment on offer to justify the price tag. [Issue#213, p.97]
    • Play UK
    • 67 Metascore
    • 69 Critic Score
    Good fun in short measures, this is ultimately geared for multiplayer, so unless you have a willing team on standby then it's probably best avoided. [Issue#213, p.96]
    • Play UK
    • 70 Metascore
    • 88 Critic Score
    A solid FPS that requires canny planning and teamwork to succeed. [Issue#213, p.96]
    • Play UK
    • 77 Metascore
    • 76 Critic Score
    It's good to see the KOF series back on track. [Issue#213, p.93]
    • Play UK
    • 61 Metascore
    • 47 Critic Score
    Another showcase for how boring seemingly every idea is thrown at Move. [Issue#213, p.92]
    • Play UK
    • 66 Metascore
    • 53 Critic Score
    Inoffensive, shallow, sometimes fun but nothing that will engage over a long period of time. [Issue#213, p.92]
    • Play UK
    • 76 Metascore
    • 67 Critic Score
    Has now become an extremely formulaic blueprint. [Issue#213, p.90]
    • Play UK
    • 63 Metascore
    • 42 Critic Score
    A derivative hack-and-slasher which offers nothing new and does nothing old particularly well. [Issue#213, p.89]
    • Play UK
    • 72 Metascore
    • 63 Critic Score
    All the corridors of a Call of Duty, but none of the spectacular set pieces or solid gunplay. [Issue#213, p.88]
    • Play UK
    • 65 Metascore
    • 79 Critic Score
    A spruced-up classic, a tantalising teaser and a daft but stunning movie make up a triple threat that perfectly celebrates a real fighting legend. [Issue#213, p.86]
    • Play UK
    • 64 Metascore
    • 63 Critic Score
    So long as you can get behind the odd handling and the deceptive setup, The Run offers some top-end racing thrills tucked in among some cheap, scripted and downright annoying moments. [Issue#213, p.84]
    • Play UK
    • 73 Metascore
    • 85 Critic Score
    It shouldn't work, but it's most certainly a triumph. [Issue#212, p.103]
    • Play UK
    • 81 Metascore
    • 64 Critic Score
    Aside from some ramped-up AI, there isn't much depth here to differentiate one match from another. [Issue#212, p.103]
    • Play UK
    • 74 Metascore
    • 82 Critic Score
    Instantly likeable. [Issue#212, p.103]
    • Play UK
    • 78 Metascore
    • 76 Critic Score
    More of the usual inFamous 2 pros alongside more of the unusual inFamous 2 cons. [Issue#212, p.102]
    • Play UK

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