Play UK's Scores
- Games
For 1,561 reviews, this publication has graded:
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51% higher than the average critic
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5% same as the average critic
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44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics.
(0-100 point scale)
Average Game review score: 72
| Highest review score: | The Witcher 3: Wild Hunt | |
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| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 805 out of 1561
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Mixed: 593 out of 1561
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Negative: 163 out of 1561
1561
game
reviews
- By Date
- By Critic Score
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- Critic Score
An annoying little game that plays just well enough for us to nearly forgive the ridiculousness of it. [Issue#139, p.93]- Play UK
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Like the film this will keep you amused for a good hour and a half but not a lot more. [Issue 142, p.94]- Play UK
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Although a little repetitive, Outrun 2006 has a lot to offer to those content with bettering themselves and sucking up the beauty. [Apr 2006, p.74]- Play UK
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Smooth, slick and sexy, setting a bench mark for PSP. [Issue#139, p.102]- Play UK
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The combat system is cool, the alchemy is cool, the voice acting is cool; unfortunately the fetching and errand running is so archaic, you can hear it dying. [Issue 144, p.87]- Play UK
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It's fun flying about and pressing the missile button when the target gets red. It's just it's not so fun when missions take up to half an hour on the later stages; it really does get a bit repetitive after a while. [Issue 144, p.76]- Play UK
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It's dull, dull, dull and chockablock with the blandest levels and flick-the-right-switch challenges. [Issue 141, p.96]- Play UK
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The problem is the stupidity of your defence - the number on their shirts apparently representing their IQ. [Issue 141, p.102]- Play UK
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Over in a flash, Legend is great in parts, rubbish in others. There's simply not enough tomb raiding. In fact, there's not enough of anything. Despite some great moments, there's just not enough gameplay, leaving this sadly lacking. [Issue#139, p.66]- Play UK
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Dull, ugly, and completely lacking in charm; only a glutton for punishment would enjoy Commandos Strike force. [Apr 2006, p.86]- Play UK
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It's just that - a racing sim. Which for the most part means it's lonely and dull as you fight corners. [Issue#139, p.98]- Play UK
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- Critic Score
A lacklustre affair that misses the point of the movies, but still manages to capture their atmosphere. A stellar cast, incredible cutscenes and high production values can't hide the fact that this is an average city-based gangster game. [Issue#139, p.82]- Play UK
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Suikoden V doesn't remind us of the past, it reminds us how much games have grown since, which is something this franchise seems intent on not doing. [Issue 145, p.90]- Play UK
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A wonderfully unique offering from our wonderfully inventive friends in Japan. [Apr 2006, p.94]- Play UK
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Fans of the series should be prepared for a fight if they want to get the most out of the game. [Issue#139, p.75]- Play UK
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It's fluid, vivid and with as much depth as you want. A delight. [Apr 2006, p.104]- Play UK
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Brimming with things that will irritate the hell out of you... Better than the first version, and at half the price. [Issue#139, p.72]- Play UK
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The combination of great visuals and a sweet combat system is hard to top and this combines the two oh-so well. [Apr 2006, p.82]- Play UK
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Black merely gives us what we want deep, deep down. Those little voices crying out for destruction need silencing every now and again. [Apr 2006, p.88]- Play UK
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If you're not a fan of the show then you're probably not interested in feeling like a CTU member. [Apr 2006, p.98]- Play UK
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Button-hammering combos, awful graphics, dire plot and annoying side-quests culminate in a big cloud of sweary yet camp violence. [Issue#139, p.92]- Play UK
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Irritating to the extreme, here is a game that deserves nothing but your complete ignorance. [Issue#139, p.97]- Play UK
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An instantly tiresome game free from anything genuinely new or interesting. [Issue#139, p.71]- Play UK
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It's still good-ish, just not very enjoyable, which in the scheme of things is probably something of a handicap. [Apr 2006, p.114]- Play UK
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An absurd racer that should be put through one of its own courses for punishment... This sucks. [Issue#139, p.87]- Play UK
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Does almost everything well, from the involving story and beautiful graphics to the compelling characters, and does one thing - the battle system - better than any other RPG we've seen. [Issue#139, p.90]- Play UK
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While it's not great there's something about it, the story and the levelling-up mostly, that draws you in so you might eventually finish it. [Issue#139, p.70]- Play UK
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While the ideas behind it are solid enough, the execution leaves something to be desired, which is a shame as we were big fans of Mr. ESC. Still it's worth a look. [Apr 2006, p.84]- Play UK
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If you can get around the awkwardness of using the nub this score will seem a little harsh, if not it's more than fair. [Apr 2006, p.90]- Play UK
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In achieving immediate accessibility, the game has lost a lot of its depth, meaning you'll be racking up gold medals with little effort. [Apr 2006, p.91]- Play UK
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A superb game and a fitting swansong for Dante on the PlayStation 2. [JPN Import; Issue#139, p.104]- Play UK
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Get on with eliminating the scaly, sometimes squdgy, monsters that have randomly attacked. [Issue#146, p.94]- Play UK
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You'll not learn anything by buying this, except maybe not to buy rubbish puzzlers in the future. [Issue 141, p.104]- Play UK
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While the single-player is still a waste of time, the multi-player makes up for its shortfalls offering inclusive, challenging gameplay. [Apr 2006, p.92]- Play UK
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If we had any choice we wouldn't have gone back. Add the loading times and this is best left well alone. [Apr 2006, p.97]- Play UK
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The automatic combat is a mixed blessing with all the easy random battles going on, but linearity of the story holds it back. [Issue 142, p.96]- Play UK
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Everything we hoped it would be, giving bedroom air guitarists a chance to live out their rock 'n' roll fantasies. [Apr 2006, p.100]- Play UK
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There are plenty of great concepts lying about the place with The Con, but they haven't been gelled into any kind of coherent game. [Issue#153, p.86]- Play UK
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It's "Dynasty Warriors" for those who find "Dynasty Warriors" too complex. Without these elements though, the gameplay is left lacking. [Apr 2006, p.96]- Play UK
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It just has failed to carpet-bomb let alone surgically strike the problems of the previous two and so as such provides something of a disappointment. [Issue 141, p.112]- Play UK
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It has an interesting, if bizarre, story but does tend to suffer from too many random battles. Not one for newcomers. [Issue # 149, p.84]- Play UK
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A superb snowboarding game, but if you've already given it a thorough going-over on the PS2 it probably isn't worth sparing it a second thought. [Apr 2006, p.116]- Play UK
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It does look great and arguably has a certain gritty charm, but is severely let down by a combat system that is, frankly, not good enough. [Apr 2006, p.106]- Play UK
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With over 400 items to be discovered or created in the game, Eternal Mana is a micro-manager's dream. [Apr 2006, p.103]- Play UK
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Combines a tactical battle system, a mature setting and an intriguing story to perfect effect, breaking away from many of the cliches the genre relies on. [Issue 141, p.108]- Play UK
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An impressive simulation, granted, but marred by a reluctance to genuinely progress. [Apr 2006, p.108]- Play UK
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Untouched, beautiful and brings a tear to the eye. We would wax lyrical about this game all day, if we had the chance. [Apr 2006, p.112]- Play UK
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It's a great game but King of Fighters Neowave needs you to invest in alternative control scheme more than any other PS2 fighter to date. Do that and you've got a brilliant fighting game. [Issue 143, p.96]- Play UK
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A bit of a relic, though straight-faced racing is hard to come by, these days. [Issue#183, p.78]- Play UK
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The decent price pushes this just past the original, but only just. [Issue#185, p.87]- Play UK