Play UK's Scores

  • Games
For 1,561 reviews, this publication has graded:
  • 51% higher than the average critic
  • 5% same as the average critic
  • 44% lower than the average critic
On average, this publication grades 3.3 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 The Witcher 3: Wild Hunt
Lowest review score: 5 Unearthed: Trail of Ibn Battuta
Score distribution:
1561 game reviews
    • 53 Metascore
    • 52 Critic Score
    So pretty, yet so broken. [Issue#158, p.70]
    • Play UK
    • 82 Metascore
    • 78 Critic Score
    Charming, but far from essential. [Aug 2008, p.104]
    • Play UK
    • 75 Metascore
    • 27 Critic Score
    Has some quirky ideas, but they're shamefully executed. [Issue#160, p.94]
    • Play UK
    • 84 Metascore
    • 84 Critic Score
    A remarkable addition to the Network roster, Warhawk is probably the most fun we've had with our PS3s yet. That said, some of the gameplay is uneven, but the dogfighting alone should sell this to you. It's a joy. [Issue#157, p.78]
    • Play UK
    • 72 Metascore
    • 59 Critic Score
    Being unable to turn during a combo is mentally upsetting. [Issue#157, p.92]
    • Play UK
    • 71 Metascore
    • 60 Critic Score
    One of those RPGs that you play out of the corner of your eye while doing something else. [Issue#166, p.95]
    • Play UK
    • 60 Metascore
    • 40 Critic Score
    Utterly avoidable and culturally irrelevant. [Issue#160, p.91]
    • Play UK
    • 79 Metascore
    • 73 Critic Score
    Far too difficult for its own good. Rendered fair, only by a decade-old mechanism. [Issue#158, p.92]
    • Play UK
    • 84 Metascore
    • 83 Critic Score
    GRAW 2 is full of overblown, brilliant moments with only a sporadic dose of boring levels. [Issue#157, p.82]
    • Play UK
    • 61 Metascore
    • 42 Critic Score
    Occasionally average, but it's mostly dull and problematic. [Issue#157, p.90]
    • Play UK
    • 58 Metascore
    • 55 Critic Score
    It recreates the tabletop D&D experience, but ultimately Tactics just doesn't works as a videogame. D&D fans may get some enjoyment out of it, but the bland environments and animations do little to bring the rich world of D&D to life. [Issue#159, p.96]
    • Play UK
    • 86 Metascore
    • 64 Critic Score
    It doesn't look very nice, gets repetitive going to school every day and killing demons nightly, and "Rogue Galaxy" is still available and better. [Issue#162, p.88]
    • Play UK
    • 68 Metascore
    • 67 Critic Score
    You're still better off importing the Japanese version of the "Street Fighter Anniversary Collection". "SFIII"'s on that. [Issue#172, p.89]
    • Play UK
    • 81 Metascore
    • 82 Critic Score
    Does everything you would expect from a Madden title; either confuses the hell out of you or gives you an incredibly deep American football game. [Issue#157, p.81]
    • Play UK
    • 78 Metascore
    • 81 Critic Score
    It's let down a bit by the dodgy camera perspective, but this won't ruin your experience. [Issue#156, p.86]
    • Play UK
    • 70 Metascore
    • 62 Critic Score
    Piyotama does its best to put a clever and unique spin on a tired format, but its tendency to reward shameless chancing considerably dents its appeal. [Issue#162, p.93]
    • Play UK
    • 59 Metascore
    • 82 Critic Score
    Innovative levels and a great soundtrack. [Issue#155, p.92]
    • Play UK
    • 69 Metascore
    • 66 Critic Score
    Making a big thing out of it would have been a good idea. [Issue#157, p.80]
    • Play UK
    • 57 Metascore
    • 38 Critic Score
    Dull, and it never provides any sense of fun. [Issue#157, p.86]
    • Play UK
    • 66 Metascore
    • 56 Critic Score
    The real-time mechanic just descends into button hammering. [Issue#158, p.94]
    • Play UK
    • 67 Metascore
    • 88 Critic Score
    Retains all the charm it had ten years ago. [Issue#155, p.84]
    • Play UK
    • 68 Metascore
    • 58 Critic Score
    A poorly created tennis sim that just doesn't hold up to repeated play. [Issue#154, p.74]
    • Play UK
    • 88 Metascore
    • 88 Critic Score
    The action in Sigma is the heart and soul of the experience, and it's still strong three years after its original release. [Issue#154, p.70]
    • Play UK
    • 85 Metascore
    • 74 Critic Score
    A nice challenge and it certainly looks good in high definition, but it can become infuriatingly complicated during the later phases of each level. [Issue#155, p.88]
    • Play UK
    • 86 Metascore
    • 88 Critic Score
    A fantastic, tense and deeply tactical game, marred only by a few unnecessary niggles that were not present in the 360 version. [Issue#155, p.70]
    • Play UK
    • 54 Metascore
    • 34 Critic Score
    This is as impressive as a crippled chimp, and its heavy-handed gameplay is ruthlessly boring. [Issue#156, p.80]
    • Play UK
    • 67 Metascore
    • 63 Critic Score
    Still compelling, although its age is indicative in the duller hours of its constant battles. [Issue#164, p.95]
    • Play UK
    • 79 Metascore
    • 80 Critic Score
    Refreshing and addictive. [Issue#158, p.90]
    • Play UK
    • 80 Metascore
    • 91 Critic Score
    The Darkness combines the best bits of mafia and war films, producing one complete, intriguing experience...Few licensed games go beyond the realms of their source material, but The Darkness does it in a fun, gritty and engaging way. [Issue#154, p.62]
    • Play UK
    • 67 Metascore
    • 32 Critic Score
    It's a boring, sad affair that'll just turn kids off the books. Rubbish. [Issue#155, p.86]
    • Play UK
    • 47 Metascore
    • 39 Critic Score
    Avoid, as per usual. [Issue#155, p.90]
    • Play UK
    • 62 Metascore
    • 58 Critic Score
    Puzzle fanatics who can tolerate inadequacies in the two disappointing games can find plenty of occupying depth for a rainy day. [Issue#152, p.79]
    • Play UK
    • 60 Metascore
    • 78 Critic Score
    Sadly it's a little too short with a lack of replay value, but you'd be hard pushed to find a title with better production values on the PSP. [Issue#156, p.85]
    • Play UK
    • 83 Metascore
    • 80 Critic Score
    A puzzle game that we actually like, and that's rare. [Issue#154, p.86]
    • Play UK
    • 55 Metascore
    • 46 Critic Score
    The price is too high for what you get, especially if you factor in the free version available online. [Issue#153, p.75]
    • Play UK
    • 83 Metascore
    • 82 Critic Score
    A gorgeous action RPG that'll inspire passion in the hardcore, Odin Sphere is only marred by its minor unbalance in combat, and occasional repetition. [Issue#164, p.91]
    • Play UK
    • 55 Metascore
    • 48 Critic Score
    The only truly decent thing in the game is the music, and the fact that it's undeniably cool to explore the sets from the trilogy. [Issue#154, p.68]
    • Play UK
    • 67 Metascore
    • 52 Critic Score
    Stop living in the past, these games aren't good, they're just old. Old and tedious and simplistic. Grr! [Issue#139, p.93]
    • Play UK
    • 67 Metascore
    • 70 Critic Score
    A far more generic title that is sure to disappoint fans. [Issue#154, p.80]
    • Play UK
    • 74 Metascore
    • 81 Critic Score
    It's cheap and incredibly cheerful, even if it does make you swear at your mates a lot. [Issue#155, p.82]
    • Play UK
    • 57 Metascore
    • 68 Critic Score
    Solid, but ultimately very repetitive and dull crime caper. [Issue#154, p.84]
    • Play UK
    • 59 Metascore
    • 51 Critic Score
    The PS2 version has a few more multiplayer modes, but good luck trying to get someone to play. [Issue#156, p.93]
    • Play UK
    • 60 Metascore
    • 33 Critic Score
    If ever proof was needed that the next generation is in the games and not the console, this is it. [Issue#155, p.74]
    • Play UK
    • 49 Metascore
    • 83 Critic Score
    A quacktacular giggle from start to finish combined with surprisingly valid puzzles make for what is being touted as the best game ever made by many in the office. [Issue #151, p.67]
    • Play UK
    • 60 Metascore
    • 75 Critic Score
    The infinite weapons make Heatseeker more fun than "Ace Combat" and the 3D environment makes it less arcadey than After Burner, but it feels like Codemasters couldn't decide which way to take it, and as such Heetseeker sits uncomfortably on the fence. [Issue#153, p.74]
    • Play UK
    • 60 Metascore
    • 64 Critic Score
    Some people like a challenge but more people don't want to be bloody annoyed by a sticky cube that explodes. [Issue#153, p.84]
    • Play UK
    • 72 Metascore
    • 81 Critic Score
    Possibly the worst version of F.E.A.R. available. That doesn't make it a bad game, it just makes us a little jealous of our Xbox 360 and PC-playing pals. Whilst F.E.A.R. is still a great title, it just feels a little old and recycled for PS3. [Issue #151, p.82]
    • Play UK
    • 72 Metascore
    • 79 Critic Score
    It's cheap and it made us cheerful with its retro gameplay and easy-going difficulty levels. [Issue#153, p.85]
    • Play UK
    • 53 Metascore
    • 54 Critic Score
    It's a workable romp through a pedestrian tale of little interest. [Issue#158, p.91]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    Just be sure you've got a book or PSP spare for those, frankly, unbearable loading times. [Issue#152, p.78]
    • Play UK
    • 45 Metascore
    • 55 Critic Score
    While it doesn't to a lot wrong, Made Man's inability to do anything right leaves a drab and boring experience that, given the abundance of vastly superior alternatives, is best avoided by all but the most undemanding fans. [Issue#146, p.96]
    • Play UK
    • 78 Metascore
    • 79 Critic Score
    The foundation of the series proves solid here. [Issue#153, p.70]
    • Play UK
    • 80 Metascore
    • 89 Critic Score
    With seven Metal Slug games on one disc and all for under 30 quid this anothology is definitely worth picking up. [Issue#154, p.90]
    • Play UK
    • 63 Metascore
    • 71 Critic Score
    Medal of Honor contiues to kick ass at what it does best, but the formula has definitely started to wear thin. [Issue#152, p.76]
    • Play UK
    • 79 Metascore
    • 88 Critic Score
    The new mini-games are a blast though, and we can't overly punish what is still the best tennis experience out there. [Issue#152, p.82]
    • Play UK
    • 80 Metascore
    • 91 Critic Score
    It might not be online, but if you have three friends, who really cares? [Issue #151, p.68]
    • Play UK
    • 75 Metascore
    • 76 Critic Score
    Yes it's an extremely solid racer, and yes it does a good job at emulating the original 360 game, but ultimately, there are far better racers available. [Issue # 149, p.86]
    • Play UK
    • 65 Metascore
    • 67 Critic Score
    Tiresome, flawed, but at times rewarding. [Issue#153, p.66]
    • Play UK
    • 93 Metascore
    • 91 Critic Score
    There's just so much to explore and discover here. Never has such a rich and fully-realised game world been committed to disc. [Issue #152, p.64]
    • Play UK
    • 73 Metascore
    • 82 Critic Score
    For arcade gameplay that's barely changed at all in the 20 years since the original, After Burner: Black Falcon still feels fresh and thrilling, and the graphical facelift it's been given makes it exciting to watch too. [Issue #152, p.70]
    • Play UK
    • 84 Metascore
    • 66 Critic Score
    Demanding, but rewarding for the few who engage it. [Issue#153, p.84]
    • Play UK
    • 70 Metascore
    • 37 Critic Score
    The dominating impression of The Don's Edition is that this is a very lazy PS3 port, with a lame attempt to justify its existence by bolting on Sixaxis functions and throwing in extra content in the form of The Corleone Expansion Pack. [Issue #151, p.91]
    • Play UK
    • 72 Metascore
    • 59 Critic Score
    Much like EA, as far as sports sims go, we're just far too interested in the next-generation to care about this one anymore. [Issue #152, p.62]
    • Play UK
    • 61 Metascore
    • 40 Critic Score
    Generic platforming. [Issue#153, p.68]
    • Play UK
    • 65 Metascore
    • 50 Critic Score
    This is average stuff, and occasionally it's worse than that. [Issue#154, p.76]
    • Play UK
    • 93 Metascore
    • 94 Critic Score
    Violently sublime and logically puzzling there is no better third-person adventure out there. Get it - this is another true classic. [Issue #152, p.56]
    • Play UK
    • 64 Metascore
    • 69 Critic Score
    It simply can't get over the control drawbacks of Sony's handheld. [Issue#153, p.80]
    • Play UK
    • 58 Metascore
    • 68 Critic Score
    Due to a hit-and-miss control system and lack of personality, Rocky Balboa is more fumbling foal than Italian Stallion. [Issue #150, p.87]
    • Play UK
    • 81 Metascore
    • 68 Critic Score
    There's lots of fun to be had with Homecourt. The problem is that it's sometimes so arbitrary you might as well watch footage of it rather than play it. [Issue #151, p.90]
    • Play UK
    • 68 Metascore
    • 79 Critic Score
    Feels like an unfulfilled promise, a game that could have been great but quite happily settled for being good. It's a real shame when you consider how much fun the opening hours are and multiplayer is. [Issue #151, p.88]
    • Play UK
    • 76 Metascore
    • 88 Critic Score
    Dominator may lack a proper identity, but in terms of visceral action and an absolutely thrilling sense of speed, it's distinctly Burnout - and therefore brilliant. Just be prepared for more of the same. A hell of a lot more. [Issue #152, p.74]
    • Play UK
    • 76 Metascore
    • 65 Critic Score
    While Dominator never feels like a broken experience, it isn't one that works well on the PSP. [Issue#153, p.77]
    • Play UK
    • 84 Metascore
    • 82 Critic Score
    A truly excellent racing game, and a welcome addition to the PS3 canon. If it weren't for the lack of multiplayer this would score in the nineties. [JPN Import; Issue # 149, p.56]
    • Play UK
    • 75 Metascore
    • 90 Critic Score
    As a PSP game this was truly exceptional. As a PS2 release it's not as technically impressive, but still represents fantastic value for money. [Issue #92, p.92]
    • Play UK
    • 82 Metascore
    • 80 Critic Score
    A brilliant beat-'em-up marred by its lack of modes, especially in the multiplayer department. It's also showing its age at a worrying time, with Virtua Fighter 5 on the horizon certain to claim the title. Good but no longer essential. [Issue#150, p.68]
    • Play UK
    • 55 Metascore
    • 59 Critic Score
    You'd have no idea it was attached to one of the most stylish epics ever made if it weren't for the name. [Issue #152, p.73]
    • Play UK
    • 63 Metascore
    • 38 Critic Score
    Pointless. [Issue#155, p.89]
    • Play UK
    • 74 Metascore
    • 72 Critic Score
    Whilst playing it on the hardest difficulty seems pointless to anyone but the most hardened of fans, the game has seen a significant hike in quality and fun since the last one. It's just the balance of the difficulty that isn't quite right. [Issue #150, p.76]
    • Play UK
    • 55 Metascore
    • 35 Critic Score
    There are no improvements whatsoever since "Dynasty Warriors 5 Empires" besides a change of location. [Issue#152, p.84]
    • Play UK
    • 71 Metascore
    • 90 Critic Score
    Pure, beautiful genius, and the kind of game that despite its simplicity manages to surprise and wow at every turn. As relaxing as it is gorgeous, no one can dislike this. [Issue #151, p.66]
    • Play UK
    • 78 Metascore
    • 91 Critic Score
    Fantastic fun converted perfectly to Sony's handheld. All the Metal Slug you could ever want. [Issue #150, p.86]
    • Play UK
    • 85 Metascore
    • 83 Critic Score
    Despite the obvious quality of the piece, it's something many of us simply can't get the most out of, and without a good deal of effort, it's something of a chore. It's time for the dreaded, "one for the fans." [Issue #150, p.60]
    • Play UK
    • 85 Metascore
    • 78 Critic Score
    Sadly hampered by a poor control system. [Issue#154, p.88]
    • Play UK
    • 54 Metascore
    • 79 Critic Score
    Climax was really onto something here. If it only decided to sway a little from the constant arena-like battles and introduced some more exploration and puzzle-solving, with much more downtime, it could have been one of the great PS2 action games. [Issue #150, p.66]
    • Play UK
    • 86 Metascore
    • 78 Critic Score
    We love it, yes, but it's just way too similar to the previous game to warrant a purchase for anyone not completely in love with the series. [JPN Import; Issue 141, p.92]
    • Play UK
    • 83 Metascore
    • 90 Critic Score
    An incredible RPG adventure that rarely gets dull thanks to the characterisation and brilliant fighting system. [Issue#156, p.90]
    • Play UK
    • 43 Metascore
    • 52 Critic Score
    A crushing disappointment for those who thought Sonic had finally found his feed in 3D. Uncontrollable, twitchy, awkward and confused, this game will kill off all hope of there being another decent Sonic outing ever again. [Issue # 149, p.66]
    • Play UK
    • 66 Metascore
    • 39 Critic Score
    An insufferably boring platformer unworthy of attention. [Issue #150, p.91]
    • Play UK
    • 82 Metascore
    • 75 Critic Score
    This is far too flimsy to to take up more than a few hours of your time. [Issue #150, p.78]
    • Play UK
    • 67 Metascore
    • 54 Critic Score
    Distinctly ordinary. [Issue #151, p.79]
    • Play UK
    • 67 Metascore
    • 69 Critic Score
    Whilst it's not what we imagined for the console, it's enough fun to justify its existence. [Issue # 149, p.64]
    • Play UK
    • 61 Metascore
    • 67 Critic Score
    It's just too much of a chore and with the Star Wars link tenuous at best, it'd be better if you left this on a shelf far, far away. [Issue 148, p.90]
    • Play UK
    • 59 Metascore
    • 79 Critic Score
    A careful and luscious conversion from the PSP, Lemmings does little to warrant derision. [Issue #151, p.67]
    • Play UK
    • 78 Metascore
    • 80 Critic Score
    Actually plays slightly better than the new PS2 version - perhaps it's because you don't have to press buttons repeatedly quite as much and this helps save your wrists from pain and prevents you from snapping your PSP in half. [Issue #147, p.88]
    • Play UK
    • 87 Metascore
    • 90 Critic Score
    Everything you want and love about Metal Gear Solid is in here, while the gameplay still feels fresh and relevant. All in all, brilliant fun. [Issue #150, p.82]
    • Play UK
    • 64 Metascore
    • 51 Critic Score
    A banal experience that features some of the flimsiest mini-games we've ever had the misfortune to play. [Issue # 149, p.87]
    • Play UK
    • 83 Metascore
    • 87 Critic Score
    A few control niggles cannot hide its quality. [Issue # 149, p.70]
    • Play UK
    • 65 Metascore
    • 69 Critic Score
    While the game itself is perfectly sound, Brother in Arms: D-Day is let down by some seriously poor controls that see you constantly trying to fight against the PSP when it's really those pesky jerries you should be focusing on. [Issue # 149, p.78]
    • Play UK
    • 81 Metascore
    • 70 Critic Score
    Despite offering a varied structure, missions often disintegrate into wild brawls. [Issue#154, p.83]
    • Play UK
    • 69 Metascore
    • 82 Critic Score
    Okay, so Thrillville's brilliance is broken - but it's still brilliance nonetheless. [Issue # 147, p.72]
    • Play UK

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