- Publisher: Electronic Arts
- Release Date: August 2009
- Also On: Xbox 360
- Summary:
- Developer: EA LA
- Genre(s): Strategy, Real-Time, Sci-Fi, Sci-Fi, General
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 2 out of 7
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Mixed: 5 out of 7
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Negative: 0 out of 7
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The only issue that stuck out like a sore thumb was that the magnetism of the cursor was poor and three options to change it didn’t help either. For only 800 Microsoft Points, Command & Conquer: Red Alert 3: Commander’s Challenge has plenty of replay value for offline players.
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If you have enjoyed Red Alert 3 in console, there is no reason for not buying this expansion. Not recommended for newcomers.
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Commander's Challenge is a game that requires a tremendous amount of patience, skill, determination, trial and error, and plenty of luck.
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Even with its problematic moments, Commander’s Challenge has hours of tough and intense gameplay to offer console owners with a hankering for more Red Alert 3 action.
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Play UKThe decent price pushes this just past the original, but only just. [Issue#185, p.87]
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Even though there's quite a bit to complain about in Red Alert 3 Commander's Challenge, the overall package is worth the 800 Microsoft Points (or ten dollars).
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The presentation of the game is excellent and the graphics are superb, however my personal view was that I got bored with the game very quickly.
Score distribution:
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Positive: 0 out of
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Mixed: 0 out of
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Negative: 0 out of