Play Magazine's Scores

  • Games
For 2,350 reviews, this publication has graded:
  • 65% higher than the average critic
  • 3% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 0.8 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Shin Megami Tensei: Persona 3 FES
Lowest review score: 0 Dragon Ball Z: Taiketsu
Score distribution:
2350 game reviews
    • 39 Metascore
    • 45 Critic Score
    A bare-bones run-of-the-mill 3D puzzle-actioner saturated with eye-bleeding color and overflowing with tired devices and clunky gameplay. [Sept 2005, p.56]
    • Play Magazine
    • 39 Metascore
    • 45 Critic Score
    Some decent ideas do fight there way to the surface. [Aug 2007, p.68]
    • Play Magazine
    • 39 Metascore
    • 45 Critic Score
    A bare-bones run-of-the-mill 3D puzzle-actioner saturated with eye-bleeding color and overflowing with tired devices and clunky gameplay. [Sept 2005, p.56]
    • Play Magazine
    • 38 Metascore
    • 60 Critic Score
    It's just too bad the presentation and vision aren't there to solidify the experience fo rmore than it is. [Aug 2007, p.67]
    • Play Magazine
    • 38 Metascore
    • 50 Critic Score
    Overall, the Code Monkeys have done EA proud. [Dec 2002, p.84]
    • Play Magazine
    • 38 Metascore
    • 16 Critic Score
    Anemic character animation and poor modeling, which really don't get much worse in modern game design. [Jan 2004, p.66]
    • Play Magazine
    • 38 Metascore
    • 50 Critic Score
    The game looks three years old but plays and sounds good enough to hang with, barely. [Feb 2003, p.90]
    • Play Magazine
    • 38 Metascore
    • 20 Critic Score
    Feels as if the people making it hated Star Wars, because honestly, it would be hard to make something much worse. [Aug 2002, p.76]
    • Play Magazine
    • 37 Metascore
    • 40 Critic Score
    There's a lack of polish on display here, AI and collision problems, and the platforming is ugly. [Aug 2002, p.70]
    • Play Magazine
    • 37 Metascore
    • 40 Critic Score
    The play is slow, rubbery, and uneventful. [May 2003, p.62]
    • Play Magazine
    • 37 Metascore
    • 67 Critic Score
    Plays surprisingly well on its foundation of three schools of combat: brawler, marial artist, and grappler. Place it next to Japan's best and the game gets pummeled. [Nov 2004, p.75]
    • Play Magazine
    • 36 Metascore
    • 60 Critic Score
    Blue Omega’s vision is buried under so many layers of clumsy gameplay and painful cinematics that the glimmers of the game that could have been just can’t stem the tide.
    • Play Magazine
    • 36 Metascore
    • 50 Critic Score
    When you take into account the humor, the budget price and the ability to beat your (least) favorite celebrity into a bloody clay pulp, there's certainly fun to be had. [Dec 2003, p.81]
    • Play Magazine
    • 36 Metascore
    • 40 Critic Score
    Why does the house of "Metal Gear," "Z.O.E.," "Contra," "Silent Hill," and "Castlevania" need to bestow upon us such mediocre kiddy fare as this? [Jan 2003, p.81]
    • Play Magazine
    • 36 Metascore
    • 60 Critic Score
    Blue Omega’s vision is buried under so many layers of clumsy gameplay and painful cinematics that the glimmers of the game that could have been just can’t stem the tide.
    • Play Magazine
    • 36 Metascore
    • 20 Critic Score
    The world's worst racing game continues to spread like a virus, making the GameCube (a port for every port!) its final destination. [May 2002, p.58]
    • Play Magazine
    • 36 Metascore
    • 67 Critic Score
    Plays surprisingly well on its foundation of three schools of combat: brawler, marial artist, and grappler. Place it next to Japan's best and the game gets pummeled. [Nov 2004, p.75]
    • Play Magazine
    • 36 Metascore
    • 60 Critic Score
    A remix of sorts that's shockingly nearly as gorgeous but tragically just as bad, if not worse in exactly the same places - character physics and collision. [Feb 2003, p.90]
    • Play Magazine
    • 35 Metascore
    • 5 Critic Score
    If you're ever wondering how high shit can be stacked, take a look at Jackass the Game, a bleary, depressing, craptastic "adventure" based on a bleary, depressing, craptastic TV show. [Mar 2008, p.64]
    • Play Magazine
    • 35 Metascore
    • 16 Critic Score
    Anemic character animation and poor modeling, which really don't get much worse in modern game design. [Jan 2004, p.66]
    • Play Magazine
    • 35 Metascore
    • 45 Critic Score
    A bare-bones run-of-the-mill 3D puzzle-actioner saturated with eye-bleeding color and overflowing with tired devices and clunky gameplay. [Sept 2005, p.56]
    • Play Magazine
    • 35 Metascore
    • 20 Critic Score
    The main problem (of the many) is the terrain, which is rolled out before you like carpeting – a flat texture rolled over smooth humps and hills. [Feb 2002, p.61]
    • Play Magazine
    • 34 Metascore
    • 45 Critic Score
    Man, what a stinker. [Nov 2007, p.114]
    • Play Magazine
    • 34 Metascore
    • 16 Critic Score
    It's hard to believe this is a Konami game, as it looks and feels more like the type of crap that put 3DO six feed under. The character design, models, and animation are painfully bad, and teh gameplay is so arduous it's almost insulting. [Aug 2004, p.57]
    • Play Magazine
    • 33 Metascore
    • 40 Critic Score
    There are a few minor twists in the Anniversary Mode, such as the ability to use the Spin Dash that was introduced later in the series, but none of it matters when the fundamentals are so thoroughly screwed. [Dec. 2006, p.92]
    • Play Magazine
    • 33 Metascore
    • 25 Critic Score
    Both the fighting and exploration are poorly executed, and the visuals look like they leapt right out of a medium-quality NES title. [Jan 2004, p.76]
    • Play Magazine
    • 33 Metascore
    • 50 Critic Score
    In the final analysis, Mobile Suit Gundam: Crossfire is just not worth your time...and this coming from a Gundam maniac. [Jan. 2007, p.73]
    • Play Magazine
    • 32 Metascore
    • 40 Critic Score
    If you LOVE Bruce Lee, okay, if not - pass.[Aug 2002, p.71]
    • Play Magazine
    • 26 Metascore
    • 25 Critic Score
    Aquaman is to underwater action what the man of steel is to airborne antics - crappy - and on Xbox nonetheless. [Oct 2003, p.73]
    • Play Magazine
    • 25 Metascore
    • 10 Critic Score
    I'm not joking when I say the people who purchase this game would be better off if the case was empty... The worst game I have ever played. [May 2003, p.62]
    • Play Magazine

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