Pelit (Finland)'s Scores
- Games
For 2,342 reviews, this publication has graded:
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81% higher than the average critic
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4% same as the average critic
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15% lower than the average critic
On average, this publication grades 7 points higher than other critics.
(0-100 point scale)
Average Game review score: 82
| Highest review score: | Guitar Hero | |
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| Lowest review score: | Legacy: Dark Shadows |
Score distribution:
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Positive: 2,005 out of 2342
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Mixed: 314 out of 2342
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Negative: 23 out of 2342
2342
game
reviews
- By Date
- By Critic Score
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- Critic Score
Has good turn-based, operational mode, that unfortunately is not backed up by solid tactical combat. The commanding feels clumsy and unintuitive, and information feels like it's hidden from the commander. The old masters of tactical WW2 combat still remain unbeaten. [May 2010]- Pelit (Finland)
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UberSoldier does not dare to do anything bold with its undead protagonist. Instead, the game remains a generic WW2 shooter, although a technically adept one. [April 2006]- Pelit (Finland)
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Well-written but ugly and still too easy to solve. [Nov 2007]- Pelit (Finland)
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A great game on another platform. Modern Warfare looses much of its graphical glory on Wii and the point & click shooting style works much better with mouse & keyboard or with Smith & Wesson than what it does with Wiimote & nunchuck. With these deficits the game drops down to a mediocre experience. [Dec 2009]- Pelit (Finland)
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Has a good feel of the world of Narnia in it, but as a game it is rather dull and average. Good fun for the fans of the movie. [Jan 2006]- Pelit (Finland)
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I liked the first Medal of Honor, but this is a very average military shooter. The game's feel of authenticity is lost, missions are shooting from a cover with a handful of door breaches, and missions just go on and on and on. And the family aspect... [Nov 2012]- Pelit (Finland)
Posted Nov 15, 2012 -
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A point 'n' click adventure with fresh ideas and a good storyline. However, the game is full of stupid problems, like stick hunting, and the voice actors are quite bad. [Feb. 05]- Pelit (Finland)
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- Pelit (Finland)
Posted Sep 28, 2016 -
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FIFA Street 3 is a huge improvement compared to the earlier versions of the series. Lack of decent game modes and poor AI are the biggest reasons to complain about. [Mar 2008]- Pelit (Finland)
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Point'n click adventure that relies heavily on its intriguing storyline, likable main characters and nice puzzle design. Unfortunately it has a big shortcoming. The seemingly never-ending dialogue turns the player into a reader. In other words the game is unbalanced: one spends more time watching than actually playing. It’s a pity, really. [Aug 2009]- Pelit (Finland)
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Fractured Soul is a quite clever 2D platformer, but there are too many instant death moments with no nearby checkpoints. [May 2013]- Pelit (Finland)
Posted May 13, 2013 -
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Contra Rebirth is a hard and short run & gun -shoot 'em up. It's pure neo-retro: It's done the way they used to be done and that's not necessarily a good thing. [Dec 2009]- Pelit (Finland)
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A mediocre and out-of-date tactical game. Stupid AI, lack of immersion and no dynamic campaign or even smoke in the battlefield are not what you would call 'meeting today's requirements'. [June 2007]- Pelit (Finland)
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An RPG that lacks originality but offers a neat package of nice and cute gameplay. [Mar 2007]- Pelit (Finland)
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Il-2: Battle of Stalingrad boldly seeks to renew the genre by adding modern game design elements to the admittedly often sterile genre of flight simulators. Unfortunately not only does the bold attempt fail spectacularly, the developers also seem to have completely forgotten what made the original Il-2 a legend. The Rise of Flight legacy shows in the rather impressive visuals and physics modeling, but strangely a lot of its nice features didn't make the cut either and the “sequel” falls short of its predecessor in many ways. [June 2015]- Pelit (Finland)
Posted Jun 14, 2015 -
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A really intriguing mixture of genres. There's a sandbox world to explore, lot's of first-person shooting and some role-playing, with space flight and combat thrown in to tie it all together. It's unfinished, badly written and at times not very fun, but there's nothing out there like it. [Oct 2011]- Pelit (Finland)
Posted Oct 11, 2011 -
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F.E.A.R.: Extraction Point has great action scenes, but none of them feel any different from what was seen in the original F.E.A.R. What really ruins the expansion is the lacklustre storyline, which basically gives you no answers. [Dec 2006]- Pelit (Finland)
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A visually quirky throwback to retro Disney, but under the unique surface it is a frustrating, dull and entirely mediocre platformer. [Dec 2012]- Pelit (Finland)
Posted Dec 12, 2012 -
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Now with added unlockables and online play, Final Fight's simple but satisfying gameplay is as fun as ever. But surely Capcom could have coupled the classic beat 'em up with something better than the lacklustre Magic Sword? [June 2010]- Pelit (Finland)
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Excellent atmosphere and great characters straight from the fantastic movie. The game itself is an average 3D action-adventure. [Sept. 05]- Pelit (Finland)
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Strike Suit Zero love won't last long because gameplay and mission designs are mediocre at it best. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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Saves your rainy day. The game is sometimes a little confusing when there is no way of knowing what to do next. [Dec 2005]- Pelit (Finland)
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Decent sneak-and-shoot FPS. The Cold War theme is refreshing and the X-ray camera rocks. Unfortunately the game is lacking in the AI department and never builds enough tension to really pull you in. [Dec 2005]- Pelit (Finland)
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Misses the point completely with the anemic multiplayer options. [Apr 2012]- Pelit (Finland)
Posted Apr 17, 2012 -
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Posted Sep 9, 2015 -
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Trapped Dead has a nice idea but degenerates to a simplistic RTS. [Sept 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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Tembo needs more tempo: more breaking buildings, less watering flowers. [Dec 2015]- Pelit (Finland)
Posted Jan 4, 2016 -
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Posted Mar 31, 2016 -
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Gears of War is the same hide'n'seek shooter, that we all saw in 2006. If you strip away all the technical awe, you'll have a predictable and quite boring 10 hour romp through grey and brown warzone. [Sept 2015]- Pelit (Finland)
Posted Sep 9, 2015 -
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Home offers an intriguing concept, but doesn't quite pull it off. The story isn't very satisfying and the choices game forces you to make rarely have meaningful consequences. It's an okay little horror experience, but it could've been much, much more. [Aug 2012]- Pelit (Finland)
Posted Oct 13, 2012 -
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Dreamfall Chapters is a mess of a game, with both story and gameplay segments varying wildly in quality. That said, it is still a must-play for all fans of the series. There are very few games that attempt to weave such an ambitious narrative. [Aug 2016]- Pelit (Finland)
Posted Sep 28, 2016 -
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A decent shoot 'em up. A greater amount of run-of-the-mill enemies would have been a better choice. There are also some laughable AI issues with the big enemies. [Apr 2007]- Pelit (Finland)
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Hearts of Iron III has lot of potential but is crippled by bugs and flawed AI. The addon surely will fix many problems but are fans willing to sacrifice 20 buck for a patch? [June 2010]- Pelit (Finland)
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Scifi epic á la Japan is a relic from the 90's. Although the team's love for their game can be seen from all around, it isn't enough anymore. Bioware is breaking boundaries with their games, so when Star Ocean is compared to Mass Effect, the oriental star trek is unfortunately outdated. [Mar 2010]- Pelit (Finland)
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Delivers good story with oppressive atmosphere combined with stunning 3D visuals on 2D action spiced with great music, but trips over stiff gameplay and repetitive puzzles. [Sept 2012]- Pelit (Finland)
Posted Oct 14, 2012 -
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Playstation All-Stars battle Royale: Not the all-star moment everyone was hoping for, Playstation All-Stars battle Royale is instead a decent enough fighter with serious balance problems and a boring cast. [March 2013]- Pelit (Finland)
Posted Mar 15, 2013 -
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The Bureau: XCOM Declassified does not deliver. It is not bad, but rather depressingly average. [Sept 2013]- Pelit (Finland)
Posted Oct 5, 2013 -
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Using Kinect to play a 2D beat 'em up is a great idea, but the novelty fades off after a couple of hours. Not that it takes much longer to finish the story mode, which is not quite enough for a retail game that costs 40 euros. [Dec 2011]- Pelit (Finland)
Posted Dec 9, 2011 -
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Ryse is visually stunning, but the combat system lacks finesse and gets kinda repetitive. [Feb 2014]- Pelit (Finland)
Posted May 11, 2014 -
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NBA 08 is no more than a mediocre basketball game. The gameplay is too simple and easy to master. Lack of decent season mode is also a big problem. [Mar 2008]- Pelit (Finland)
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Luxuria Superbia is not a particularly deep or satisfying experience, but the idea of an abstract, yet whimsical sex game is superb. Even if it's not something you'll play for very long, it's worth it for the emotions and thoughts it will stir in you. [Feb 2014]- Pelit (Finland)
Posted May 11, 2014 -
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I have only one thing to say about this game: caveat emptor! [Oct 2013]- Pelit (Finland)
Posted Oct 5, 2013 -
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A reasonably amusing splatterfest. Just bash the buttons and that's pretty much it, though. [Apr 2009]- Pelit (Finland)
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A charmingly colourful, albeit a slow and repetitive RPG with a good cast of characters and a boring narrative. [Sept 2007]- Pelit (Finland)
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A linear and slightly boring shoot'em up, which does not tap into the main game's strengths. Why the heck did we get a small scale conflict as the climax, when there was this whole end of the world stuff readily available as a dramatic finale? [Mar 2009]- Pelit (Finland)
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Black Desert Online had potential to be ground breaking, but suffers from a monotous PVE grind and some questionable practices regarding its cash shop. [Oct 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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Everything works just fine. But it is so by the book that there is really nothing to write home about. [Jan. 05]- Pelit (Finland)
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This mystery game about memory simulation is at first intriguing, but it quickly reveals itself to be only a beautifully detailed surface with little substance underneath. Even multiple endings do not help the story, because search for them offers mostly repetition and false leads. [Oct 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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A light gun shooter that is more fan service than catering to a wider audience. The game is decent but it’s also hard - sometimes very hard - and manages to frustrate at times. It’s also bland looking and ugly. For Resident Evil fans only. [Jan 2008]- Pelit (Finland)
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Jungles of Pandora offer a nice setting for an action game, but unfortunately the game itself fails to deliver. The mission structure is stolen from MMOs, the storyline devolves to preaching and the game is very easy. The graphics are beautiful and there would have been a lot of potential, considering the PR. Now the game is nothing more than an average license product. And that is a shame. [Jan 2010]- Pelit (Finland)
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The Elder Scrolls Online has great potential, but wastes it on failed group gameplay and general bugginess of the game. Subscription fee and the stuff left exclusively to Imperial Edition feel a bit questionable too. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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Total War: Rome 2 : Hannibal at the Gates Second Punic war is an excellent theme for a DLC. The conflict is a reasonable small-scaled but still Carthage acts as a strong counterforce against Rome. [May 2014]- Pelit (Finland)
Posted May 9, 2014 -
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Grid 2 feels rushed and unpolished, there is tons of better arcade racing games out there. I'd rather play the first GRID. [Aug 2013]- Pelit (Finland)
Posted Oct 7, 2013 -
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Pac-Man Championship Edition 2 The new mechanics are somewhat interesting, but ultimately make it a less satisfying experience than Championship Edition DX. Also, making ghost eating a cutscene seriously breaks the flow of the game. [Nov 2016]- Pelit (Finland)
Posted Nov 9, 2016 -
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A decent enough collection on winter sports themed minigames. The sense of speed is very good. Too bad the selection of sports is way too small. [Feb 2010]- Pelit (Finland)
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Finally, some hexagons! As much as I would like to play turn-based strategy on the Xbox, especially on maps as pretty as these, the poor campaign, simplified tactical combat and magical power-ups are a big let-down. [Jan 2006]- Pelit (Finland)
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Jungles of Pandora offer a nice setting for an action game, but unfortunately the game itself fails to deliver. The mission structure is stolen from MMOs, the storyline devolves to preaching and the game is very easy. The graphics are beautiful and there would have been a lot of potential, considering the PR. Now the game is nothing more than an average license product. And that is a shame. [Jan 2010]- Pelit (Finland)
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A visually beautiful adventure that ultimately fails to deliver where it counts. The irritating script, the dumbed-down game mechanics and the utter lack of anything remotely resembling a challenge lead to the regrettable conclusion that Xbox 360 is still lacking its definitive j-rpg title. [Nov 2007]- Pelit (Finland)
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The first actual dancing game. The music selection is great, but the movement detection should be a little bit better. It's quite fun with friends, nonetheless. [June 2010]- Pelit (Finland)
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Worlds of Magic is a nice modernization of Master of Magic. It is a pity that the AI is too passive and the UI feels like it is still 90s. [May 2015]- Pelit (Finland)
Posted May 13, 2015 -
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Jane Jensen's newest delivers a deep and compelling storyline, which yet again combines fact with fiction in intriguing ways. Although the script is solid, same can't be said of the technical execution of the game. Buggy graphics and especially lazy puzzle design make Moebius the worst adventure game Jensen's made. It's not a bad game, but it's not something you'd expect from one of the best scriptwriter of the industry. [June 2014]- Pelit (Finland)
Posted Jun 12, 2014 -
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Create strives hard to be a worthy spiritual successor to The Incredible Machine, but falls somewhat short. For the most part, the puzzles just aren't creative or clever enough to be much fun and the presentation is outright boring. [May 2011]- Pelit (Finland)
Posted Oct 20, 2011 -
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Pleasant to look at, but has very limited tactical depth. What is worse there is not really much else to do other than fire the phasers. Only a die-hard trekkie could enjoy this – and, sadly, probably will. [Feb 2007]- Pelit (Finland)
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Capcom sure knows how to make money. This game is rather an adaptation instead of a sequel. This could easily been sold as DLC, but the marketing department decided otherwise. If you've seen the original, no need to bother for a re-run. [Nov 2011]- Pelit (Finland)
Posted Nov 15, 2011 -
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Left 4 Dead 2: The Passing is a bit better than Crash Course DLC for Left 4 Dead, but only barely. Three levels is still too few for a campaign and the potential drama from the original survivors isn't used up to its potential. Also the campaign is filled with the least desirable ideas from Left 4 Dead, like annoying perma-panic in shallow water and yet another scavenge-type ending. Maybe next time we'll finally get something decent, Valve? [June 2010]- Pelit (Finland)
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The drunken cameraman is back. Slashing and slicing is not as satisfying as it should be. Legna the Dragon is the real hero of this nice little action-oriented RPG. [Mar 2006]- Pelit (Finland)
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Although free to play is the biggest trend in mobile games at the moment, it doesn't fit too well with Puzzle Quest. I'd pay ten bucks for this in a heartbeat for experiencing the campaign, but now I'm left with monotonous grinding and replaying same missions over and over in order to level my heroes to the point, that I can progress to the next fight. Pvp-games are crippled, because the matches are won by those, who are willing to spend money on their hero roster. [Apr 2014]- Pelit (Finland)
Posted May 11, 2014 -
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Geist is the kind of game the Gamecube needs. The idea of a wandering spirit works fantastically and is fun to play, but as a shooter Geist has nothing to offer. [Oct 2005]- Pelit (Finland)
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- Pelit (Finland)
Posted Sep 3, 2014 -
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The battles look and sound nice, but do not offer much in terms of tactics and are often frustrating because of the ship captains' low IQ. [Oct 2006]- Pelit (Finland)
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The game structure is a complete mess. The player has no idea what to do, when and where. [Aug 2006, p.52]- Pelit (Finland)
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A pretty, but shallow experience. If only you could walk freely on the island, the game would be much more interesting. [Jan 2007]- Pelit (Finland)
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A strange mix of a decent side quest and a Mass Effect sketch comedy show. It's nice having the whole crew together for the last time, but the jokes are really not that funny or entertaining. Fan service meets fan fiction meets cheesy writing. [Apr 2013]- Pelit (Finland)
Posted Apr 15, 2013 -
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Strange mouse controls blows a hole, very monotonous gameplay sinks Space Siege. Come on, Chris Taylor. [Sept 2008]- Pelit (Finland)
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An easy racing game for children. It has minor graphic problems and a much too easy story mode, but the soundtrack is awesome. [Oct 2006]- Pelit (Finland)
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You have to give credit to Ubisoft for being original with the Wii game. They haven't ported the bigger version to moderate platform by force. The sneaking is fun and the game truly has it's moments. The script and the main character are stupid and the game is easy as a walk in the park. Where's the ambition? [Jan 2010]- Pelit (Finland)
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Pointless violence is fun and this viking showdown is good for some old-fashioned arcade smashing especially in multiplayer mode. It's an debut to old Amiga games. Back then all you needed was a joystick with two buttons. [Jan 2013]- Pelit (Finland)
Posted Jan 23, 2013 -
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A basic license game with no new ideas. As a traditional platformer Robots can be annoying and too difficult. [May 05]- Pelit (Finland)
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The newest installation of the Call of Juarez franchise brings the series to modern day. Unfortunately this is like taking a shot in the kneecaps. The game can't stand in it's own feet anymore. The game is crowned with some really stupid game design flaws. It was once upon a time in the west, now it's just west. And plain west is not the best. [Sept 2011]- Pelit (Finland)
Posted Oct 19, 2011 -
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The third Lego Batman game is a copy-paste from other Lego games made by Traveller's Tales. At this point it's getting pretty frustrating to see the exactly same game with new characters and some minor tweaks. This isn't a bad game, I've just seen this same stuff so many times before. [Feb 2015]- Pelit (Finland)
Posted Mar 18, 2015 -
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Assassin’s Creed II: The Battle of Forli. Hopes were high when Ubisoft released The Battle of Forli, the first DLC pack for Assassin’s Creed II, but sadly Ezio takes a misstep here. The Battle of Forli shows us what happened during Ezio’s Memory Sequence number 12. He is back in Forli and he… well, the title says it all. Ezio battles each and everyone in the city. Caterina Sforza, Ezio’s hostess, is an interesting enough character, but the constant killing makes one obtunded. At least the price of the DLC (4 euros) is affordable. [Mar 2010]- Pelit (Finland)
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Pleasant to look at, but has very limited tactical depth. What is worse there is not really much else to do other than fire the phasers. Only a die-hard trekkie could enjoy this – and, sadly, probably will. [Feb 2007]- Pelit (Finland)
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Slender was a short and sweet horror game, which worked well because it kept things simple and duration short. Daylight feels lackluster because it tries to do too much with a concept that was only good for a single short-form horror game. [June 2014]- Pelit (Finland)
Posted Jun 12, 2014 -
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Has a good feel of the world of Narnia in it, but as a game it is rather dull and average. Good fun for the fans of the movie. [Jan 2006]- Pelit (Finland)
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Entertaining but much too short. The camera angles are awful and the action itself is a little too hectic. Duels, however, are nicely done. [July 05]- Pelit (Finland)
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Descend RGP has a nice old school dungeon crawler feel to it, but the challenges come from all the wrong places: the hunger, the lack of healing and the endless stream of random encounters. Should the developer ever decide to patch up the game balance, Descend would definitely warrant a second look. [Nov 2011]- Pelit (Finland)
Posted Nov 15, 2011 -
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A decent remake, but the fights are too easy and there is too much of them. [Feb 2009]- Pelit (Finland)
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Same game has different name. Only die-hard fans should buy this DLC, because it doesn't add much to the experience. Samurai units are too powerful making other new units nearly useless. [Nov 2011]- Pelit (Finland)
Posted Nov 15, 2011 -
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A quite decent beat 'em up adventure. Almost all basic enemies can be beaten easily by crouching, though. [Apr 2010]- Pelit (Finland)
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Chaos on Deponia delivers some laughs, but on the downside the puzzles are illogical and the main character is a total jerk. With better story and some added logic, this extremely beautiful point'n'clicker would've been so much better. If you want challenge, this is your game. For those of who appreciate solid story-telling, you better keep looking. [March 2013]- Pelit (Finland)
Posted Mar 15, 2013 -
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Back in 1995: A very strange and flawed game, but that very strange and flawed nature also makes it compelling. It's as if someone found an obscure 3DO horror game from the mid-nineties and released it on Steam completely unaltered. Whether that's a good thing really depends on how you feel about old survival horror. [June/July 2016]- Pelit (Finland)
Posted Jun 14, 2016 -
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The story – if you can call it that – is a collection of cliches, but not in a funny way. The game offers a variety of puzzles: Most of them are enjoyable, but some are dull and one even horrific. The cut-scenes are nice and voice acting tolerable. All in all, the thing that keeps the game from falling into oblivion are the puzzles. Maybe the sequel will do better. [Dec 2007]- Pelit (Finland)
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A quite decent FPS, which misses the target on several counts. You can break stuff, but not enough and there's some arcade elements, but not enough. [Oct 2011]- Pelit (Finland)
Posted Oct 10, 2011 -
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A mediocre, fast paced mecha action that pretty much targets the marginal audience really getting their kicks from tuning massive combat robots. For average player, clinical storytelling without drama and hooks, nonexistant tutorial to the world and the game, and especially to the overwhelmingly complex robot modification will quickly dull the interest. The core of the game in combat and in the garage is solid, but that’s sadly it. [Mar 2008]- Pelit (Finland)
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Looks and sounds good, but the game feels like it was designed by a committee. Gameplay is just too boring, repetitive and old-fashioned. [Feb 2007]- Pelit (Finland)
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Tries to be funny but the jokes are far too obvious. As a game it stumbles upon the same mistakes and cliches it makes fun of. Poetic justice, if something. [May. 05]- Pelit (Finland)
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The level design is a little boring and the sword fighting should have been much more intuitive. The game seems to have been rushed for the Wii launch. [Jan 2007]- Pelit (Finland)
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The WW2 arcade flying is unimaginative and thoroughly average. [Aug 2007]- Pelit (Finland)
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Not a bad game, but cannot beat the original EECH combined with latest free community mods. I hoped for more changes to flight and systems modelling and AI, but instead we got some trees and invisible objects to crash into. [Aug 2007]- Pelit (Finland)