PCGamesN's Scores

  • Games
For 639 reviews, this publication has graded:
  • 41% higher than the average critic
  • 6% same as the average critic
  • 53% lower than the average critic
On average, this publication grades 0.2 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Dishonored 2
Lowest review score: 20 CastleMiner Z
Score distribution:
  1. Negative: 28 out of 639
656 game reviews
    • 89 Metascore
    • 70 Critic Score
    Horizon Forbidden West is utterly gorgeous and builds on the original's intense combat, but a lack of ambition and a flat narrative hold it back as a sequel. It provides more of the first game but bigger, with a few new inclusions struggling against the tidal wave of familiarity.
    • 88 Metascore
    • 70 Critic Score
    For better and for worse, Dragon’s Dogma 2 is a faithful reimagining of Hideaki Itsuno’s flawed yet ambitious action-RPG. Those who rise to the challenge of meeting it on its own terms are suitably rewarded, but a deluge of trash mobs, restrictive fast travel, and endemic hardware issues will be a dealbreaker for many.
    • 88 Metascore
    • 70 Critic Score
    A haunting journey through a woodland with a real sense of place, but its breadth of mechanics silts up the pacing.
    • 88 Metascore
    • 70 Critic Score
    A lumbering historical murder mystery with little regard for tension or pacing, but one that packs in such dense detail you can’t help but respect it. Pentiment immerses you in 1500s Bavaria and that’s the main event.
    • 87 Metascore
    • 70 Critic Score
    The Silent Hill 2 remake is a solid, respectful reimagining of a horror classic. The sound design is perhaps even more spectacular here, but modern graphics clean up some of the grit and grime, while overextended exploration and frequent cutscenes take away from the original's claustrophobia and fear.
    • 86 Metascore
    • 70 Critic Score
    Total War games past have expanded, changed and morphed over time and this will doubtless be similar. As it stands, Warhammer is a worthy addition to the series, particularly as a melding of two universes we’ve long wanted to see collide. And before long, as the patches roll in, it could be even more than that.
    • 86 Metascore
    • 70 Critic Score
    It’s fast, explosive and completely ridiculous, and it’s horribly frustrating when whole days go by without it working.
    • 85 Metascore
    • 60 Critic Score
    While Portal was just a series of connected puzzle chambers it always felt that a developer was leading you through it. The Talos Principle feels like boxes within boxes, left by the developer for you to play in.
    • 85 Metascore
    • 70 Critic Score
    Starfield is a true behemoth of an RPG, and in many ways it’s the logical endpoint of Bethesda Game Studios’ well-worn formula. However, its massive scope pushes this formula to the absolute limit and the cracks begin to show, from feature creep to the stop-start nature of its exploration. Dedicated Bethesda fans are sure to get their fill, but this interstellar adventure never leaves the atmosphere.
    • 85 Metascore
    • 50 Critic Score
    The Alters spreads itself thinly, approaching heady subject matter with little imagination and shallow dialogue. Coupled with irritating resource management, cumbersome traversal, and an ever-ticking clock that harms its narrative pacing, 11 Bit's ambitious survival game is only for those who love deadlines and suffering.
    • 85 Metascore
    • 70 Critic Score
    Changes on the battlefield don't make for a Total War experience to match historical and Warhammer entrants, but there's still a deeply involving strategic layer in Three Kingdoms that sits well with its licence.
    • 85 Metascore
    • 70 Critic Score
    Thronebreaker struggles as a card game but excels as a Witcher game due to its rich narrative and excellent, if simple, worldbuilding.
    • 85 Metascore
    • 70 Critic Score
    Prince of Persia: The Lost Crown is simultaneously overblown and undercooked in some areas, but it nails the fundamentals of combat, platforming, and exploration, making for a strong Metroidvania adventure and an exciting new entry in a legendary game series.
    • 84 Metascore
    • 70 Critic Score
    A very workmanlike open-world game. Great to look at, competent overall, and charming when it tries something new, but formulaic when it doesn’t - which is most of the time.
    • 84 Metascore
    • 60 Critic Score
    Stellar Blade often looks great, and it features solid combat design that remains exciting throughout. It’s let down, though, by a dull plot and a bland cast of characters who fail to make its story consistently compelling over the course of its runtime.
    • 84 Metascore
    • 70 Critic Score
    It’s loaded with some of the best adventure game one liners; a gripping, winding plot that only slips up three quarters of the way through the game, and then improves drastically afterward; and a vibrant, bizarre world that, for all its weirdness, is extremely easy to get attached to. It’s just not a very impressive remaster.
    • 84 Metascore
    • 70 Critic Score
    The Silence and the Fury has some exciting new units and cohesive mechanics, but overly powerful factions prevent its campaigns from offering a fresh challenge.
    • 83 Metascore
    • 70 Critic Score
    After years of waiting for a game to capture the same joy of Theme Hospital, Two Point Hospital arrives as an able successor. Although, two decades on we'd hoped it wouldn't share the same flaws.
    • 83 Metascore
    • 70 Critic Score
    With a campaign that takes a swing, the return of secret-packed, round-based Zombies, and multiplayer that makes some genuine improvements over years gone by, Black Ops 6 is a solid package that will please longtime fans and entice more than a few newcomers.
    • 83 Metascore
    • 70 Critic Score
    Blasphemous 2 is a well-constructed but ultimately conventional Metroidvania, and while it still delivers on holy grotesquerie and striking visuals, the end result is a sequel that feels markedly smaller in scope.
    • 83 Metascore
    • 70 Critic Score
    A handsome, thoughtful blend of shooting and stealth that delights with its choice-driven play. Though it can feel painfully rushed at times, which is a shame.
    • 83 Metascore
    • 70 Critic Score
    Content-rich and competent, if a little uninspired, Potter fans will enjoy Hogwarts Legacy’s faithful recreation of its universe, but it brings little of novelty to the open-world RPG genre.
    • 83 Metascore
    • 70 Critic Score
    Creative Assembly's art team has outdone itself on Curse of the Vampire Coast, building a visual treat that drips with detail. The campaign is an inventive but uneven experience, with some Legendary Lords more enjoyable than others.
    • 83 Metascore
    • 70 Critic Score
    Two Point Campus certainly makes the passing grade thanks to its unrelenting sense of humour and occasionally brilliant level concepts, but too much repetitive busywork keeps it from getting top marks.
    • 83 Metascore
    • 70 Critic Score
    It remains a fascinating project: endlessly discussable in its ambition and its frustrating mix of brilliance and ineptitude, and as imitators like The Division and EA’s coming Anthem prove, it is going to define an era, like it or not.
    • 83 Metascore
    • 70 Critic Score
    If you enjoyed Sekiro's parry-heavy combat and Nioh’s mission-based structure, The First Berserker Khazan will likely work for you. Even with few new ideas of its own and often unexciting levels, its build variety and brutal boss fights more than make this soulslike worth the effort.
    • 83 Metascore
    • 70 Critic Score
    While at first glance Lies of P is ‘Bloodborne at home,’ Round8 Studio’s clockwork adventure writes its own unique story, filled to bursting with expansive Steampunk-style environments and defined by impressive, well-balanced combat. In some cases, though, it gets a little too clever for its own good, tying itself up in the strings that it fights so hard to break free from.
    • 83 Metascore
    • 70 Critic Score
    Forza Motorsport is an adequate racing game, one that delivers on the track but doesn’t come with enough bells and whistles to be considered a true great in the genre. There are better options in almost all racing sub-genres on PC, but when you’re in the cockpit, the driving itself is ferocious and raw, with plenty to enjoy.
    • 82 Metascore
    • 70 Critic Score
    Obsidian’s RPG fulfills its potential, but only in fits and starts. Sure, its worst moments are only ever as bad as workmanlike RPG-making, but they make the stretches between some instances of genuine greatness a little more disappointing.
    • 82 Metascore
    • 60 Critic Score
    Warhammer 40k: Space Marine 2’s properly vicious combat and impressive presentation are let down by a bland story and uninteresting mission design.
    • 82 Metascore
    • 70 Critic Score
    WoW Dragonflight returns to the Warcraft’s roots as promised, while adding some exciting new features to modernise the iconic MMORPG. It’s endgame content, however, ultimately fails to fill the void.
    • 82 Metascore
    • 70 Critic Score
    At its core is a rewarding driving model, hundreds of gorgeous and unusual cars, and some imaginatively designed solo championships to tackle in them. In time, it will probably be unreservedly brilliant. But, right now, I can’t overlook the technical problems that I’m having. And, to continue this candour, I can’t overlook the VIP pass nerfing or the exclusion of a season pass from Forza’s Ultimate Edition either.
    • 82 Metascore
    • 70 Critic Score
    A bold and fascinating story. But the story is something that’s revealed, not something that’s lived through. I was a tourist, a witness, a reader, and that left less room for being a player. Yet I expect the game to stay with me for a good long time, and its grisly, gorgeous world alone makes the trek worthwhile.
    • 82 Metascore
    • 60 Critic Score
    Familiarly solid cover shooting with the occasional surprise. It’s fitting The Coalition has opted to simply call the latest game ‘Gears’, because mostly, it’s just going through the motions.
    • 82 Metascore
    • 60 Critic Score
    Chucklefish's strategy tribute does nothing worse than Advance Wars, and little better - instead, it’s exactly what it needs to be to spiritually succeed. It’s small, in both character models and design ambition, but it’s probably going to be massive. Despicable.
    • 81 Metascore
    • 70 Critic Score
    Built on the foundations of several fantastic games, and those qualities remain – but you already own them. F1 22 simply doesn’t offer enough for a full-price purchase.
    • 81 Metascore
    • 60 Critic Score
    An online horror shooter packing some suitably devilish details, but slow pacing and cruel penalties don’t give you much reason to return.
    • 81 Metascore
    • 70 Critic Score
    That’s the thing about Beyond Earth: I feel like for every considered, clever addition to Civ’s formula, there’s always a near miss. War is fun, but the AI is not. Aliens are novel, but humans are dreary. I enjoyed playing it, I’m still playing, but it just hasn’t gripped me like previous games. I want it to be better, more interesting, than it is.
    • 81 Metascore
    • 70 Critic Score
    A vibrant snapshot of the Victorian era that’s bustling with character, but doesn’t explore the intriguing, seismic politics of the period.
    • 81 Metascore
    • 70 Critic Score
    The classic RTS battles carry the third entry in this once-essential series, returning more or less untouched, but alongside a bloated and unfinished campaign mode that feels at odds with the core ideas of Company of Heroes.
    • 81 Metascore
    • 70 Critic Score
    Though the natives still feel underdeveloped and the colonies don’t really become interesting until they attempt to gain independence, Conquest of Paradise is still a welcome addition to Europa Universalis IV. It adds more than it takes away.
    • 80 Metascore
    • 70 Critic Score
    Its core combat is probably better than XCOM's. If only it did a little more with it, Gears Tactics would be one of the greats.
    • 80 Metascore
    • 70 Critic Score
    Struggles to do justice to what should be its show-stopper moments, but breathes much-needed life into the Khajiit and their homeland.
    • 80 Metascore
    • 60 Critic Score
    Reanimal exploits our love of theories and in doing so creates a game that’s bloated and narratively confusing. While it’s undeniably pretty and the boss designs are cool, two-player co-op is fiddly and unforgiving, detracting from any real tension the game tries to build.
    • 80 Metascore
    • 70 Critic Score
    Elite: Dangerous is a beautiful arcade experience, plugged into an empty galaxy, one so big and bold that it might trick you into thinking there’s more to see and do than there really is. You’ll probably love it anyway.
    • 80 Metascore
    • 70 Critic Score
    The new World Congress and climate change mirror real-life in that they're partly beyond your control, making them hard to factor into your schemes. The new civs are among the best and most novel in the game, though.
    • 80 Metascore
    • 70 Critic Score
    Life is Strange 2's first episode goes in a bold new direction that points the series towards current political issues as much as it does human drama. It's promising but a little slow to get going after a thrilling opening scene.
    • 80 Metascore
    • 70 Critic Score
    Both its greatest strength and biggest weakness, the precision that Broken Arrow demands often chokes its more abstract qualities. It's a stark spectacle with nasty, legitimately cynical overtones, but its unwillingness to compromise aesthetically and tonally almost makes it mechanically inflexible, to the point that the player often doesn't feel included in the strategy making whatsoever.
    • 80 Metascore
    • 70 Critic Score
    Some creaky design concepts that don't hold up well and a slipshod PC port hold Nier Replicant back from greatness on PC.
    • 80 Metascore
    • 70 Critic Score
    While the starring wayward sons of A World Betrayed offer flavourful and dynamic new campaigns, neither quite manages to leave the shadow of the dramatically different playstyles in the Mandate of Heaven DLC.
    • 79 Metascore
    • 70 Critic Score
    Immortals Fenyx Rising's open-world is a constant delight to explore, even if it struggles to balance history and humour.
    • 79 Metascore
    • 70 Critic Score
    Earth Defense Force 6’s quality of life improvements make for the strongest gameplay in the series to date, but an annoying intro and the same glitches as usual leave it as a diamond in the rough.
    • 79 Metascore
    • 60 Critic Score
    While Amerzone - The Explorer's Legacy is a loving tribute to its source material, its gameplay remains trapped in the past. The world is more realized than ever before and, at points, almost feels real, but the addition of a few new puzzles doesn't quite inject the excitement that I'd hoped. Amerzone is a must-play for fans of Benoît Sokal, but is unlikely to wow the new generation of point-and-click adventurers.
    • 79 Metascore
    • 60 Critic Score
    While its open world is stunning, its combat is robust, and its dual-protagonist design is somewhat novel, Assassin’s Creed Shadows proves too repetitive and dramatically flat to wholeheartedly recommend taking its trip back in time.
    • 79 Metascore
    • 60 Critic Score
    While there is a lot of potential in House Flipper 2, it hits too many stumbling blocks that prevent it from achieving greatness. If you don’t bother with sandbox mode, at least in its current state, and opt to rush through the restrictive story mode quests, house flipping itself is good fun. So perhaps House Flipper 2 should just stick to its name and what it does best.
    • 79 Metascore
    • 70 Critic Score
    The elements are there to create something truly special, but right now Metal: Hellsinger feels more like a Doom Eternal mod than it does a standalone title.
    • 79 Metascore
    • 60 Critic Score
    Elden Ring Nightreign shoots for the stars with a clean retrofit of familiar assets into a roguelike format, but it’s dragged back down to earth with repetitive encounters, overtuned bosses, and lacklustre meta-progression. Random chance and an urgent pace rewards blind haste over careful buildcraft, but I'm confident its biggest issues can still be fixed.
    • 79 Metascore
    • 70 Critic Score
    Rules maintains the series' dual coming-of-age narrative, but often undermines its central pillar of choice.
    • 79 Metascore
    • 60 Critic Score
    Gorgeous to look at but quite shallow and full of bugs, F1 Manager 2022 needs to improve on the realism and accuracies before it can achieve pole position.
    • 79 Metascore
    • 70 Critic Score
    Unfortunately, Heat Signature’s structure lets it down somewhat. It becomes a repetitive grind, broken up by the occasional amazing moment. The procedural generation makes it feel special, randomly creating an environment for these unique anecdotes, but it is a double-edged sword as there are a multitude of uneventful missions in-between. Still, it all feels worth it for those moments when there are a few seconds left on the clock and you are forced to take desperate action.
    • 79 Metascore
    • 60 Critic Score
    More time capsule than game, stirring sentimental wonderment and bad memories in equal measure.
    • 79 Metascore
    • 60 Critic Score
    Whether or not you’re a fan of Suikoden II, Eiyuden Chronicle: Hundred Heroes is just about worth your time. Unfortunately, almost every high point in Nowa's adventure is met with a painful low, making for a disjointed experience bursting with forgettable minigames and characters.
    • 79 Metascore
    • 60 Critic Score
    While Overwatch 2 adds a host of heroes and features to Blizzard’s iconic FPS game, its PvP feels more like a simple content update than a full blown sequel.
    • 79 Metascore
    • 70 Critic Score
    Firaxis combats the inherent bloat of the 4X genre with partial success. All of the big new ideas in Civilization 7 work well and it's tighter and more engaging than any of its predecessors. Nevertheless, your sense of connection still begins to wane by the midgame.
    • 79 Metascore
    • 70 Critic Score
    Civ VI is undoubtedly a better game with the addition of Rise and Fall - especially when you are struggling to hold everything together through a Dark Age. However, I do not think this expansion brings it to a place where all of its core ideas have really gelled yet.
    • 78 Metascore
    • 70 Critic Score
    WWE 2K24 is a fitting tribute to the legacy of the wrestlers that came before, the talented Superstars that now thrill millions worldwide, and the future of sports entertainment in videogames, even if there is still room for improvement in the presentation and some of its game modes.
    • 78 Metascore
    • 50 Critic Score
    A game with unapologetically singular focus, its distillation of deeper MMOs' elements nevertheless results in an experience that all too often feels barren.
    • 78 Metascore
    • 60 Critic Score
    Bandai Namco's latest falls disappointingly short outside of the thrills and spills of its excellent battle system, but your mileage may vary depending on your fondness for anime.
    • 78 Metascore
    • 70 Critic Score
    Insurgency: Sandstorm is a solid shooter that offers the series’ best intense, tactical thrills, but can’t help but feel behind the times in both theme and looks.
    • 78 Metascore
    • 70 Critic Score
    The System Shock remake is the best way to play the PC classic, making it an enjoyable first-person experience for the modern age. However, it still clings to some somewhat outdated mechanics that will frustrate newcomers.
    • 78 Metascore
    • 70 Critic Score
    Easy to master and a campaign full of action movie-worthy missions but the game is let down by frustrating checkpointing and simplistic combat.
    • 78 Metascore
    • 70 Critic Score
    Fast-paced, frenetic, and full of fur, Gori: Cuddly Carnage is one of the best hack-and-slash games around. Its highly-saturated, no-nonsense approach to fun is a fantastic execution for the genre.
    • 78 Metascore
    • 70 Critic Score
    Guardians of the Galaxy mostly nails the quirky tone and characters that Marvel fans will be hoping for. Otherwise strong presentation is marred by a few too many visual glitches, but if you can tolerate these and some repetitive combat, it's worth a look.
    • 78 Metascore
    • 70 Critic Score
    A scrappy, unpolished stealth shooter that nevertheless snipes at the heartstrings through its slapstick thirst for gory kills and open-ended maps.
    • 78 Metascore
    • 60 Critic Score
    Warhammer 40k: Rogue Trader’s adventure across the dangerous Koronus Expanse is full of fun sci-fi lore and companions, but it’s buried beneath wonky balancing, tedious spaceship battles, and quest-breaking bugs. Perhaps after numerous patches, Rogue Trader will one day become a strong addition to the CRPG genre.
    • 78 Metascore
    • 70 Critic Score
    Limbic has turned down its opportunity for revolución in favour of reinforcing the rule of El Presidente - a safe pair of hands for colourful city-building and wry commentary on the abuse of democracy.
    • 78 Metascore
    • 70 Critic Score
    Wargame: Red Dragon is more of the same excellent, very serious strategy that experienced players have come to expect. If you’ve exhausted AirLand Battle and still want more, it would be silly to ignore Red Dragon. But if you’re looking for an entry point into the series, then this is not it. Pick up AirLand Battle instead. It’s still one of the best modern RTS titles you could have the good fortune to play.
    • 78 Metascore
    • 60 Critic Score
    The Operator borrows a bunch of strong puzzle concepts and uses them to good and imaginative effect, but it throws in a few dud sections and its well-paced thriller story is sadly lacking in depth.
    • 78 Metascore
    • 50 Critic Score
    Hell is Us starts strong, but quickly falls into a tedious loop of collection and delivery, with an uninspiring combat system and a story that loses its initial promise. The superb place-setting and unnerving tone can’t save this action RPG from stumbling across the finish line.
    • 78 Metascore
    • 70 Critic Score
    PvP still needs work, and the story is once again more style than substance. However, abundant content elsewhere - including new PvE challenges and a build system with actual depth - means Shadowkeep does what it needs to.
    • 78 Metascore
    • 70 Critic Score
    Rivals puts a spin on its predecessor’s formula, but doesn’t really improve on it. For the yet to be initiated, the original is simply bolder, represents a more unique take on the 4X genre, and is thus the one to pick up. The ability to choose how to take on the Sorcerer King, directly or indirectly, is still a welcome addition though. Indeed, I wish it could be added to the original game as a mode or optional victory path. With that not happening, the standalone is the only way to get that extra choice and experience the apocalyptic war from a different perspective.
    • 77 Metascore
    • 70 Critic Score
    If you’ve been away from the F1 series for a year or longer, or just want the definitive F1 game from this hardware generation, F1 2013 is an easy pick. It is the best this series has ever been in all the ways that count, and historical cars and tracks are a wonderful bonus.
    • 77 Metascore
    • 70 Critic Score
    After quite a bit of meandering, Life is Strange offers revelations, along with dialogue that isn’t trying to ape how a teenager might sound. Or maybe the awkwardness is just drowned out by Chloe and Max’s sincerity. And, in the tradition of all good TV pilots - it owes as much to TV and cinema as it does to other games - there’s a cliffhanger that’s going to force me to come back.
    • 77 Metascore
    • 60 Critic Score
    Bugs, repetitive side content, bad storytelling, and the unfulfilled promise of its choice and consequence system leave Dying Light 2 unable to capitalise on the strength of its excellent parkour and combat mechanics.
    • 77 Metascore
    • 70 Critic Score
    While Bo: Path of the Teal Lotus plays it too safe with its gameplay, its engrossing setting and large cast of charming characters help it stand apart in the ever-crowded Metroidvania genre.
    • 77 Metascore
    • 70 Critic Score
    Solasta’s tactical battles shine brightly, even in the shadow of a drab and by-the-numbers fantasy story.
    • 77 Metascore
    • 70 Critic Score
    Booned by a timelessly pretty art style and fulfilling adventure structure, Tails of Iron 2: Whiskers of Winter is a beautiful, sprawling hack-and-slash soulslike let down by its overly forgiving combat.
    • 77 Metascore
    • 70 Critic Score
    It’s still the leading football game in town, but EA has made only minor changes in FIFA 23, such as set piece tweaks and a new way of shooting. If you didn’t enjoy 22, chances are you won’t be too impressed with this one either.
    • 77 Metascore
    • 70 Critic Score
    It is Open World: The Game, and as such, struggles to find an identity of its own beyond its entertaining hacking hook and the inspired multiplayer. But those two elements make up a sizeable portion of the game. There are moments of genuine brilliance buried in the game that elevates it above mediocrity, but its reliance on increasingly tired design does it a disservice.
    • 77 Metascore
    • 70 Critic Score
    Eidos Montreal applies its signature gameplay touches to Tomb Raider, making for the series's most satisfying balance of combat, exploration, and puzzle solving. Unfortunately these mechanical successes are let down by a journey that fails to deliver a compelling study of Lara's personal shadows.
    • 77 Metascore
    • 60 Critic Score
    As a sendoff to these beloved characters, Persona 5 Tactica tells a decent story and has novel tactical RPG ideas; even if said mechanics destroy all semblance of challenge.
    • 77 Metascore
    • 70 Critic Score
    The main story soon falls into repetition, and its side content is bloated with busywork, but exploring and fighting your way through Tango’s eerie, detailed rendition of Shibuya is where Ghostwire: Tokyo shines.
    • 77 Metascore
    • 60 Critic Score
    Crimson Desert is huge, and it's beautiful, but it can't pull itself out of the bog standard narrative trenches. Combat feels clunky, especially when facing off against one of the many frustrating bosses, and there feels like there is little reward for exploration. I wanted to like this, but it left me feeling empty.
    • 77 Metascore
    • 60 Critic Score
    Beneath Avowed’s mycelium-covered surface lurks a good RPG stifled by a lack of real stakes. The Living Lands feel anything but alive, and while the combat strikes the right balance between fun and challenge, it doesn't offer anything new. If you’re looking for a comfort-food fantasy RPG, then Avowed’s got you covered, but you need to set your expectations accordingly.
    • 77 Metascore
    • 70 Critic Score
    Capcom's latest is still one of the better entries to the series, but isn't quite sure if it wants to be po-faced and terrifying or a campy, blockbuster shooter.
    • 77 Metascore
    • 50 Critic Score
    Star Wars: Outlaws captures the visual feel of the source material but misses the mark with nearly everything else. An uninteresting open world and tedious stealth sections bog down what could have been the start of something special.
    • 77 Metascore
    • 60 Critic Score
    As a messy muck around, MudRunner has enough to offer to warrant a few hours of experimentation. Beyond that, for me, the limitations of its controls, camera, and missing mirrors put a cap on the off-road giggles.
    • 76 Metascore
    • 70 Critic Score
    Robocop: Rogue City captures the essence of the ’80s classic with over-the-top gunplay and a surprisingly engaging storyline influenced by player choice. It’s ambitious in parts, but repetition in its side missions and some jankiness hold it back.
    • 76 Metascore
    • 70 Critic Score
    Skald: Against the Black Priory captures the spirit of your favorite old-school RPGs while serving up deep side quests and memorable lore, but its combat and progression systems eventually run into trouble and its overarching narrative never quite takes off.
    • 76 Metascore
    • 60 Critic Score
    Sins of a Solar Empire 2's frantic, always real-time pace is both a thrill and a significant hurdle. Its banal space-opera vibes and even worse AI art are a huge detriment. But under the hood, Sins 2 still has generic 4X joys to spare.

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