PC Invasion's Scores

  • Games
For 1,179 reviews, this publication has graded:
  • 44% higher than the average critic
  • 9% same as the average critic
  • 47% lower than the average critic
On average, this publication grades 2.3 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Undertale
Lowest review score: 20 Super Street: The Game
Score distribution:
1197 game reviews
    • 72 Metascore
    • 80 Critic Score
    With beautiful visuals, excellent controls, and a ton of content, Dirt 5 has a lot to offer players, especially with how lenient and easy-going the game's structure is.
    • 73 Metascore
    • 90 Critic Score
    The Dark Pictures Anthology: Little Hope provides wonderful scares, a tense and foreboding atmosphere, and some thought-provoking moments thanks to a memorable cast of characters. It's a worthy addition to Supermassive Games' series. However, the inability to skip scenes remains the most tedious aspect as was the case in past titles.
    • 70 Metascore
    • 65 Critic Score
    Solid in some ways, less-than-desired in others, Pacer is a fairly good futuristic racing game with some caveats.
    • 65 Metascore
    • 85 Critic Score
    The game's excellent presentation goes wonderfully with its surprising amount of variety. The game might not be scary, but it is thought-provoking and unique, which makes it more than worth a look from narrative adventure fans.
    • 72 Metascore
    • 75 Critic Score
    The connected, living world here is a genuine revelation, and it's well worth exploring if you're willing to mess around and make your own fun. It's just a shame that some of the vibrancy and depth of Watch Dogs 2 has been lost in the process.
    • tbd Metascore
    • 35 Critic Score
    Bad graphics, bad gameplay, bad design, bad everything. Wait, no. Solid voice acting. Almost flubbed that. Stay away from this one.
    • 72 Metascore
    • 80 Critic Score
    Carto is a strong contender for the title of 2020's best adventure. Involved, intimate gameplay and incredible attention to detail make even the smallest islands feel remarkably rich and expansive.
    • 81 Metascore
    • 75 Critic Score
    Ghostrunner is a very well-made game with excellent graphics and tight controls, but it's often frustrating, with a very uneven difficulty curve and some horribly tedious sections. Plus, once you're done with the campaign, all that's left is to do it again.
    • 71 Metascore
    • 65 Critic Score
    Pumpkin Jack is a competent Halloween platformer that's too generic, shallow, and short to make it a must-play.
    • 76 Metascore
    • 75 Critic Score
    ScourgeBringer has strong pixel visuals, extremely tight gameplay, and a high level of challenge. But a lack of variety limits its appeal.
    • 69 Metascore
    • 45 Critic Score
    It has the occasional nice moment, but I got sick of it a while before beating it. Furthermore, it can be beaten in under three hours, so that's really saying something.
    • tbd Metascore
    • 65 Critic Score
    Whilst certainly unique and interesting, Supermarket Shriek does have its limitations. As a single-player game, it struggled to keep my attention and the gameplay is fairly repetitive. But if you do have a spare friend and a couple of microphones to use there's potential for some good fun.
    • 80 Metascore
    • 85 Critic Score
    With wonderful voice acting and atmospheric presentation that keeps you immersed and on the edge of your seat, Amnesia: Rebirth manages to provide an exciting experience. Of course, there are a few downsides. It's not as scary as previous offerings, the AI can be a little clumsy, and the weak conclusion to the story will leave you wanting more.
    • tbd Metascore
    • 80 Critic Score
    Although Endless Memories could be described as somewhat of an acquired taste, it'll no doubt appeal to those who enjoy the Metroidvania genre. There aren't many games with better combat systems and both its art and animation are truly world-class. The first hour or so can be a little rough but once you get past that, there's a great game waiting to be explored.
    • 39 Metascore
    • 20 Critic Score
    Broken and buggy. Remothered: Broken Porcelain is marred with poor design decisions, a nigh-incomprehensible plot, and a lot of poor taste. In its current state it's barely playable, and it's really not worth the effort.
    • 70 Metascore
    • 55 Critic Score
    Unparalleled presentation and atmosphere spoiled by unwieldly combat and clumsy level design. The most memorable moments happen when your hands are off the controls.
    • 82 Metascore
    • 85 Critic Score
    A wonderfully crafted Metroidvania that should have genre fans plenty excited. It's blending of combat, platforming, and puzzling keeps the gameplay fresh and varied throughout its entire 20-hour story. It may not be the most revolutionary game ever made, but it does what it set out to do very well.
    • 68 Metascore
    • 80 Critic Score
    The Signifier is an intriguing adventure game/ walking simulator with a compelling story and unique design aspects. The presentation can be a bit janky, but the game has definitely stuck in my mind since finishing it.
    • 44 Metascore
    • 30 Critic Score
    The Uncertain: Light At The End is a heap of derivative themes and ideas missing the narrative and mechanical buttresses needed to hold it together.
    • 65 Metascore
    • 60 Critic Score
    Torchlight III still suffers from many issues that have been present since its Early Access stage, including a middling endgame and bland core gameplay loop. Worse, its restrictions on character builds and relic usage lead to a lack of experimentation and customization.
    • 74 Metascore
    • 85 Critic Score
    Ring of Pain is an immensely enjoyable experience that can be monumentally frustrating due to its luck-focused nature. It has excellent mechanics and really has a way of worming itself into your brain. But it can be horribly aggravating all the same.
    • 83 Metascore
    • 85 Critic Score
    Crown Trick offers turn-based tactical depth as you battle your foes on numerous dungeon floors. You'll chain the effects from traps, items, spells, and the elements, all while hoping you're lucky with the RNG. It's rogue-lite goodness wrapped in a challenging, engaging, and highly enjoyable package. Just be ready to restart manually often if you want to have an ideal run.
    • 71 Metascore
    • 85 Critic Score
    9 Monkeys of Shaolin is a great beat-em-up with excellent combat and a strong presentation. It won't take you very long but it's a blast while it lasts.
    • 74 Metascore
    • 80 Critic Score
    Partisans 1941 is an interesting, and dare I say necessary addition to the pool of World War II games. If memory serves, the only big title to have previously tackled red resistance was Company of Heroes 2, and that one was almost a piece of Nazi propaganda. So, if you’re mindful of the bit of possible Soviet whitewashing that’s in Partisans 1941, you can definitely enjoy this slightly unusual World War II experience. I mean, I love shooting Nazis as much as the next guy, but it does help to remember that the first “W” in World War II doesn’t stand for “Normandy.”
    • 65 Metascore
    • 80 Critic Score
    Duking it out underwater is a lot of fun in this game. The visuals are well-done, it plays well, and the story is quite strong too. Very much worth a look for anyone intrigued by its premise.
    • 76 Metascore
    • 85 Critic Score
    Noita isn't for everybody, but anyone who loves to learn a game's intricacies while getting mercilessly slaughtered at the drop of a hat will find a lot to enjoy.
    • 67 Metascore
    • 70 Critic Score
    Re:Turn - One Way Trip is enjoyable most of the time. It has a strong presentation and enjoyable puzzles, even if the game world's a bit too small for its own good and there are a few issues here and there.
    • 62 Metascore
    • 45 Critic Score
    While the gameplay itself is competent, this is short, shallow game with very little enemy variety, poor level design, and some egregious price-gouging.
    • 59 Metascore
    • 50 Critic Score
    Space Crew is a reasonable introduction to the Crew series, but it tones down the entertaining chaos and difficulty a bit too much.
    • 79 Metascore
    • 80 Critic Score
    Cook Serve Delicious 3 is a stressful, yet at times relaxing, cooking game. It is so close to being perfect that I can't wait to see what the next iteration brings.
    • 75 Metascore
    • 75 Critic Score
    Vigil: The Longest Night aims high and almost hits the mark thanks to its amazing level design, epic boss fights, uncanny visuals, and Lovecraftian and gothic horror themes. Sadly, it's bogged down by its muddled story, confusing map layout, and perplexing campaign progression.
    • 69 Metascore
    • 70 Critic Score
    Interesting and charming in its own way, The Survivalists will keep you entertained in short bursts as you try to complete the main objective and craft items to stay alive. Unfortunately, the AI system of your monkey companions is quite cumbersome and clunky. You'll often find yourself more annoyed than delighted due to all the monkeying around.
    • 79 Metascore
    • 80 Critic Score
    Overall, Star Wars: Squadrons should delight even the most jaded among the community. Doing a bombing run in a Y-Wing is among the best experiences I’ve ever had in VR. The game has a little bit of everything for everyone, and it should especially be embraced by those who still remember fighting among the stars more than two decades ago.
    • 68 Metascore
    • 70 Critic Score
    Although the castle-smashing combat and humor remain enjoyable, Castlestorm II is bogged down by half-baked systems that often undermine each other.
    • 91 Metascore
    • 100 Critic Score
    The original Spelunky's only obvious shortcoming was that its level design was somewhat limited. Spelunky 2 takes what made the original so great, fixes that shortcoming, and leaves us with one of the best-made indie games you'll ever play. A truly sensational effort from Mossmouth.
    • 70 Metascore
    • 65 Critic Score
    A good game that needs some serious work. All the content is in and the gameplay is enjoyable, but it needs some serious polish to reach its potential.
    • 75 Metascore
    • 80 Critic Score
    There might be some issues here and there, but this is a perfectly enjoyable puzzle-platformer with great pacing and enjoyable shadow platforming.
    • tbd Metascore
    • 30 Critic Score
    Against the Moon is full of befuddling design and a shocking lack of content that makes it hard to recommend when so many better versions of this concept already exist.
    • 68 Metascore
    • 55 Critic Score
    Port Royale 4 might have quirks that are interesting at a glance such as automated trade routes and a vast map. Looking closer, you'll realize that its core mechanics are cumbersome and unintuitive, its naval battles are plainly uninteresting, and there's not a whole lot that would seem enticing. It lacks all the dynamism despite a time period known for swashbuckling excitement.
    • tbd Metascore
    • 50 Critic Score
    A solid game marred by uneven design choices and bad level design. It can certainly be fun and has some novel mechanics, but it's so unsure as to what kind of game it wants to be that it never finds its footing, despite the fact that it would have been easy for it to do so.
    • 68 Metascore
    • 85 Critic Score
    Serious Sam 4 has everything fans of the series could want and more. The fights are chaotic and extremely violent and the gunplay is the best its ever been. It can get a bit redundant and it overpromised on certain features, but anyone looking to demolish thousands of aliens will find tons to love here.
    • tbd Metascore
    • 60 Critic Score
    Over-the-top action, ridiculous animations and attacks, and a cartoony reimagining of your favorite superstars aside, WWE 2K Battlegrounds is hampered by its lackluster class-based movesets, as well as a system that requires you to grind for a vast majority of superstars that still need to be unlocked. With limited customization options and game modes, it's best played in short bursts, and you'll hardly feel engaged from a single-player standpoint.
    • 78 Metascore
    • 80 Critic Score
    Going Under is bright, colorful, and wickedly funny. The game's structure is enjoyable and using various weapons slap the hell out of monsters is entertaining, but don't expect anything particularly deep or lasting.
    • 60 Metascore
    • 30 Critic Score
    Tennis World Tour fails to nail the basics and lacks any frills for long term investment. Tennis fans should look elsewhere for their simulation needs.
    • 74 Metascore
    • 80 Critic Score
    Pendragon wants to help you tell a story of the last days of King Arthur, and how much that idea appeals to you is exactly how much you'll like it. Not every story works, but not every story has to.
    • 93 Metascore
    • 100 Critic Score
    Hades is an absolutely phenomenal game. Its characters are brilliantly written, and the worldbuilding and lore are top-notch. The combat mechanics are refreshing, intricate, and unbelievably deep. Its replayability and fun factor will keep you continuing onward with Zagreus' adventure well after the true ending and epilogue. This is one title you wouldn't want to miss out on.
    • 72 Metascore
    • 70 Critic Score
    The Dungeon of Naheulbeuk: The Amulet of Chaos has zany humor and tactical depth. Its characters feel unique and memorable too. Sadly, it's bogged down by a nasty bug that can occur during battles, a particular issue that became problematic towards the end of the game, and a lack of replayability.
    • 74 Metascore
    • 75 Critic Score
    An unrefined rogue-like, but a hell of a rhythm shooter. A killer soundtrack and some striking visuals blend beautifully with frenetic shooting to produce pure adrenaline.
    • 53 Metascore
    • 45 Critic Score
    Redneck Ed can be fun at times but the poor gameplay balance, underwhelming controls, and crude visuals make it a hard game to recommend.
    • 35 Metascore
    • 35 Critic Score
    Tamarin has a very cute protagonist and an interconnected world to explore but the gameplay and level design are extremely poor across the board.
    • 79 Metascore
    • 80 Critic Score
    Spellbreak is exactly what you want a fantasy-themed magical battle royale to be. You can soar through the skies, cast powerful spells, and combine elements to devastating effect. The combat is fast, chaotic, and absolutely epic. Playing Spellbreak is like taking control of a superhero or powerful anime character.
    • 71 Metascore
    • 70 Critic Score
    Hotshot Racing is an enjoyable racing game that will almost certainly be enjoyed by its target audience. There isn't much content, though, and it's an extremely basic, simple game that will be extremely familiar to anyone who played racers during the 90s.
    • 67 Metascore
    • 30 Critic Score
    A recycled mess that features the same bugs, financial exploits, and cheats that PC players have had to suffer through for years. MyTeam has seen some great innovations but they are completely overshadowed by NBA 2K21's shortcomings.
    • 53 Metascore
    • 55 Critic Score
    Necromunda: Underhive Wars has an engaging sandbox filled with a trove of missions and operations, as well as gang customization. Unfortunately, its linear campaign leaves a lot to be desired, and its own combat mechanics remain egregiously flawed and underwhelming no matter the content you attempt to tackle.
    • 70 Metascore
    • 60 Critic Score
    Kingdoms of Amalur: Re-reckoning is a handful of solid gameplay systems trapped in a world that’s lost its magic. There’s plenty to play with as far as combat and crafting are concerned, but the game is defined by its decision to choose quantity over quality.
    • 81 Metascore
    • 90 Critic Score
    Paradise Killer is an exceptionally enjoyable piece of entertainment. I loved the world and characters and I loved solving the mystery. Anyone who enjoys piecing things together and carefully combing over a digital world for goodies will likely be elated by what's on offer.
    • 80 Metascore
    • 80 Critic Score
    WRC 9 is a mean, brutal, no-nonsense racing experience that will have you both feeling like a driving artist and peasant all at once.
    • 74 Metascore
    • 80 Critic Score
    Although battling endless hordes of hyped-up marauders can grow tiresome, Peril on Gorgon adds a welcome depth to the narrative with plenty of humor wrapped in a sci-fi film-noir mystery.
    • 68 Metascore
    • 80 Critic Score
    Marvel's Avengers is a very entertaining game that makes great use of its characters. The PC version gave me some problems and many others are having similar issues, but it's an enjoyable time with a lot of value.
    • 85 Metascore
    • 75 Critic Score
    The first season 3 out of 10 ends too abruptly and introduces far more questions than it answers, but it is a welcome weekly dose of humor.
    • 59 Metascore
    • 55 Critic Score
    Ary and the Secret of Seasons has some good qualities. However, they're almost always in danger of being trampled by the game's consistent lack of polish and stream of bugs.
    • 75 Metascore
    • 85 Critic Score
    Iron Harvest is one of the few RTS titles to take after Company of Heroes, and it does so in a unique way. Maybe some of it is due to budgetary constraints, or maybe those were conscious decisions to get the right gameplay that the developers wanted. Either way, the game is fun and good in a way the forsaken sequel to Company of Heroes never was.
    • 68 Metascore
    • 55 Critic Score
    A confused identity mixed in with its awkward transition to simcade makes Project CARS 3 one of the least satisfying racing games I've played in years. There may be potential for its more arcade focused design to be developed upon but Slightly Mad Studios is certainly not there yet.
    • 91 Metascore
    • 90 Critic Score
    While Crusader Kings III has shortcomings and flaws, these are overshadowed by the sheer number of options and content thanks to its gigantic map and features. Greater emphasis is placed on a character's or dynasty's growth, a level of detail not seen in any previous grand strategy title, allowing you to experience trials and tribulations like never before.
    • 70 Metascore
    • 75 Critic Score
    Surgeon Simulator 2 achieves what it sets out to. But it's really for a very specific type of player and many will not appreciate it. As a game, it's often frustrating and tedious, but since that's intentional I can't really fault the developers for expanding on the original in such a manner.
    • tbd Metascore
    • 50 Critic Score
    It’s a solid distillation of pro cycling, but not engaging enough to justify playing so many stage races in succession.
    • 60 Metascore
    • 65 Critic Score
    Windbound has lovely visuals and some solid ideas. But it's held back by how old the game's loop gets. Plus, the sailing is so slow and janky that it really . . . takes the wind out of the game's sails. Okay, I'm sorry about that one.
    • 80 Metascore
    • 75 Critic Score
    Total War: Three Kingdoms - The Furious Wild lets you run amok with the Nanman led by Meng Huo and others. The downside is that the campaign can turn into a slog and then a long waiting game. Replayability also suffers due to all leaders starting from the same region and having similar objectives and progression paths. Still, the unique perks, mechanics, and animal units offer refreshing dynamics in tactical battles.
    • 73 Metascore
    • 60 Critic Score
    AWE had a lot of potential and I'm sad to say that it's mostly wasted here. Most of what it offers is exactly the same as what players have experienced before and I found the new stuff to be equal parts obnoxious and tedious.
    • 75 Metascore
    • 85 Critic Score
    Sheepo has a charming aesthetic, tight gameplay, and an excellently balanced level of difficulty. It's short but the length feels just right all the same.
    • 85 Metascore
    • 85 Critic Score
    There are a few misgivings related to Wasteland 3's technical aspects, mechanics, and overall challenge. However, its cast of characters (both old and new), the switch to a traditional turn-based combat system, and branching paths filled with decisions and dire consequences make for a superb journey with the Desert Rangers.
    • tbd Metascore
    • 90 Critic Score
    Train Sim World 2 comes with a decent helping of long-form missions that offer a good balance of challenge and complexity. It's simple enough for anyone to get into, but engaging enough for a train enthusiast to enjoy. While there are some quirks in the track, this is the most polished railroad simulator I've ever played.
    • tbd Metascore
    • 85 Critic Score
    New Super Lucky's Tale may not break new ground but it's an excellent example of a modern platformer, familiarity and all.
    • 57 Metascore
    • 60 Critic Score
    Griefhelm is a fun medieval skirmish game that fans of knights will enjoy, especially around the couch with friends. The potential of this lovingly crafted indie game is let down by some rough edges when it comes to close combat, as well as an unsatisfying single-player campaign.
    • 66 Metascore
    • 60 Critic Score
    Battletoads is a reboot of the classic Rare franchise, but fails to recapture the excitement and fun of the originals.
    • 76 Metascore
    • 85 Critic Score
    Mortal Shell boasts refreshing mechanics that eschew the Souls-like subgenre's tried-and-tested methods. Though a bit on the short side, it oozes bone-crunching, stylish combat, and its performance is superbly optimized. Simply put, Mortal Shell manages to exceed all expectations.
    • 91 Metascore
    • 90 Critic Score
    Microsoft Flight Simulator is by all means the most complete out-of-the-box package that out of any flight sim ever. It's advancements have pushed the genre as a whole to an entirely new standard with the promise of ongoing support solidifying its rank as the defacto flight sim for the years to come. While it has its quirks, this really is "As real as it gets".
    • 75 Metascore
    • 75 Critic Score
    A Total War Saga: Troy is limited in scope and unit variety. Similarly, its middle-ground approach between a purely historical title and one that's filled to the brim with mythological elements might not please everyone. Still, it manages to entertain owing to unique faction leader mechanics and Divine Will strategies. Grab it while it's free, but wait for a few fixes and balancing tweaks if you're planning on buying it separately.
    • 69 Metascore
    • 70 Critic Score
    Metamorphosis is a good time with great visuals and an excellent atmosphere. But it's super short and the storytelling isn't quite as good as it could be.
    • 68 Metascore
    • 75 Critic Score
    It may be very short, but Kill It with Fire is creative and entertaining all the same. I'll never look at a frying pan the same way again.
    • 85 Metascore
    • 95 Critic Score
    With hardly any flaws or shortcomings, Risk of Rain 2 more than delivers. Its pulse-pounding, off-the-wall, challenging action, combined with countless secrets and unlockables, are sure to entertain and excite you. Play in short bursts or an hour until you scream, "AAAAAAAAAAAAAA!" -- you're bound to enjoy every minute of it.
    • 66 Metascore
    • 50 Critic Score
    Some inspired ideas and a great sense of style, but repetition, bugs, and poor AI prevent Company of Crime from really coming at the king.
    • 84 Metascore
    • 80 Critic Score
    Horizon Zero Dawn is gorgeous and innately playable, even if the open-world gameplay it presents will feel overly familiar to most. The port has some issues that will almost certainly get stamped out in short order and the gameplay has its fair share of frustrations, but anyone looking to stalk some robots will find plenty to like.
    • 61 Metascore
    • 70 Critic Score
    A very respectable attempt at creating a 3D puzzle platformer but its pacing issues and somewhat frustrating camera design prevent Skully from being a great game. Still, there's some good value there for those willing to dish out the hefty $30 price tag.
    • 80 Metascore
    • 70 Critic Score
    On one hand I really like a lot of what Fall Guys has to offer. It's bright, colorful, zany, and it controls well, but some of the round types are simply obnoxious and the RNG makes each game a crapshoot.
    • 61 Metascore
    • 50 Critic Score
    Hellbound has really good movement and the texture quality looks nice, but it's insanely short, the level design is mediocre, and there's nothing here that FPS fans haven't seen done better for decades.
    • 66 Metascore
    • 80 Critic Score
    A lot of anime games are full of personality but lack refinement and polish. Fairy Tail undermines those expectations by being well made whilst still capturing what made the original manga so special. Newcomers may find the limited retelling of the plot hard to follow but franchise veterans should have a blast.
    • 69 Metascore
    • 40 Critic Score
    Maid of Sker has very strong visuals and the hotel itself is well designed. But everything else, from its gameplay systems to its progression and foes, is so weak and ill-considered that I can't imagine most people enjoying what little it has to offer.
    • 76 Metascore
    • 75 Critic Score
    Röki is the heartfelt story of a family divided, and a lesson about trust, family, and strength. It preserves the magic and message of the folk tales it draws inspiration from.
    • 64 Metascore
    • 40 Critic Score
    Hellpoint tries to incorporate familiar concepts you've seen from more popular action titles such as the Souls series. Unfortunately, it also adds various ideas that turn it into a jumbled mess. Combined with cryptic presentation of information, confusing level layouts, clunky combat, and abysmally bad platforming mechanics, it's one game that you'll say "Oh, hell no" to.
    • 78 Metascore
    • 70 Critic Score
    Othercide has a number of interesting quirks and its art design, with gothic and noir elements, creates a uniquely forboding atmosphere. Unfortunately, it's also got a ridiculous degree of difficulty that you normally don't associate with the turn-based strategy genre. The game's roguelite concepts are more than welcome, though repetition and restarts, combined with the genre's slower progression and mission system, will make playthroughs feel like time-consuming affairs.
    • 71 Metascore
    • 55 Critic Score
    Destroy All Humans! has excellent visuals and is fun for a couple of hours. But it's so redundant, uninspired, and devoid of any real energy that I can't recommend it to anyone that doesn't already love the original.
    • 75 Metascore
    • 80 Critic Score
    Although Carrion is a relatively short game with little replayability, its quirky theme and ravenous flesh monster make for a fun feeding frenzy.
    • 73 Metascore
    • 80 Critic Score
    Orcs Must Die! 3 is a hectic, challenging hybrid of action and tower defense that is a lot of fun for anyone looking to kill a ton of orcs.
    • 69 Metascore
    • 80 Critic Score
    Death Come True has some curious idiosyncrasies , but it's simply a good movie with an enjoyable story and strong performances.
    • 48 Metascore
    • 30 Critic Score
    From its opening moments to its final seconds, Paws and Soul fails to establish any semblance of harmony between its gameplay and story.
    • 74 Metascore
    • 75 Critic Score
    Neon Abyss’ emphasis on thriving, not surviving is a breath of fresh air in a subgenre defined by struggle. It’s chaotic, cathartic gameplay is a welcome surprise and unique take on the formula.
    • 81 Metascore
    • 85 Critic Score
    Necrobarista won't be everybody's cuppa coffee, but it's an excellent visual novel with strong writing and visuals.
    • tbd Metascore
    • 55 Critic Score
    Although not awful, NASCAR Heat 5 feels like a rehashed version of its already underwhelming predecessor. The small quality of life improvements do not make up for its disappointing lack of any meaningful innovation.
    • 86 Metascore
    • 85 Critic Score
    Death Stranding is an excellent game with a lot of content and a ton of unique angles. The story is straight-up dumb a lot of the time and things can get tedious and clunky, but the thrill of exploration and making your own way overcomes all obstacles. Just like. Ugh. Sam Porter Bridges.

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