PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 79 Metascore
    • 64 Critic Score
    Battles are almost always won by veteran troops – which means it all comes down to who’s willing to log in epic amounts of playtime. [Holiday 2001, p. 82]
    • PC Gamer
    • tbd Metascore
    • 64 Critic Score
    Mindblowingly generic. [Nov 2006, p.86]
    • PC Gamer
    • 77 Metascore
    • 64 Critic Score
    Heavy grind will rightly put people off, but make it to grouping and its combat shines. Some of the races are still creepy though.
    • 78 Metascore
    • 64 Critic Score
    Messy, varied and inadvertently hilarious: A Way Out is an unusual but uneven tandem ride.
    • 66 Metascore
    • 64 Critic Score
    Pretty, mindless action that only superficially resembles hockey. [Holiday 2004, p.98]
    • PC Gamer
    • 72 Metascore
    • 64 Critic Score
    An average action game saved by a charming sense of humour and an intoxicating sense of fun.
    • 83 Metascore
    • 64 Critic Score
    Pretty visuals and fun multiplay aren't enough, though, and ultimately Zero Hour is cut off at the knees by a surprisingly long list of problems...There's simply no excuse for this expansion's bug-riddled state. [Holiday 2003, p.102]
    • PC Gamer
    • 62 Metascore
    • 64 Critic Score
    The vintage jets are a delight for the eyes, and Wings over Europe can challenge your air combat maneuvering and bombing skills as well as many A-list flight sims do. [Aug 2006, p.90]
    • PC Gamer
    • 61 Metascore
    • 64 Critic Score
    Relaxing exploration and some lovely scenery coupled with repetitive systems, frustrating menus, and a lack of real discovery.
    • 55 Metascore
    • 64 Critic Score
    To be brutally honest, you are as imaginative as dry, unbuttered toast. [July 2004, p.65]
    • PC Gamer
    • 65 Metascore
    • 64 Critic Score
    Try though it might, <i>Blazing Angels</i> is no <i>Crimson Skies</i>. [July 2006, p.97]
    • PC Gamer
    • 73 Metascore
    • 64 Critic Score
    A solid 4X that fails to capture the spirit of its colourful setting.
    • 65 Metascore
    • 64 Critic Score
    The Stronghold series isn't like Total War, doing a hundred different things; it just needs to get the castles and combat right. On the evidence of Stronghold Crusader 2, Firefly is moving in the right direction, but it still has a way to go.
    • 58 Metascore
    • 64 Critic Score
    Enjoyable enough, with an undeniably good design pedigree, but marked down for the rush feel and lack of polish. [Dec 2013, p.68]
    • PC Gamer
    • 55 Metascore
    • 64 Critic Score
    A gritty Eastern Front soldier sim rushed to the front far too soon. Wait for patches if you're squeamish.
    • 75 Metascore
    • 64 Critic Score
    Still, successfully saving all survivors from a zone and turning the tide in the war against the great zombie menace is rewarding enough to keep m,e playing. [Jun 2011, p.74]
    • PC Gamer
    • 69 Metascore
    • 63 Critic Score
    Spacebase Startopia is a missed opportunity to meaningfully build on a classic, but it's still an entertaining management sim.
    • 71 Metascore
    • 63 Critic Score
    Rise of the Hutt Cartel is decent in its own right, but ultimately too little too late for all but the most dedicated fans.
    • 56 Metascore
    • 63 Critic Score
    I had high hopes that Legacy would be the game that rejuvenates the dormant Star Trek franchise, but it's just another addition to my pile of disappointing Trek games. [Mar 2007, p.58]
    • PC Gamer
    • 49 Metascore
    • 63 Critic Score
    LOJS is such an unapologetic console port that the enclosed instructions on keyboard commands elicit more of a sense of amusement--how sweet of them to pretend this is useful!--than education. [Nov. 2006, p.116]
    • PC Gamer
    • 76 Metascore
    • 63 Critic Score
    Riding and maintaining your bike is great—the boring world, dull missions, and overly serious tone, not so much.
    • 63 Metascore
    • 63 Critic Score
    A solid, if thin puzzle game, with not quite as much to say as it thinks it has.
    • 77 Metascore
    • 63 Critic Score
    Cute, with a battle system that has more depth than it lets on, but the game's tone gets rather irritating.
    • 68 Metascore
    • 63 Critic Score
    A beautiful remaster of a game that tries to recreate the magic of the original Resident Evil, but repeatedly fails to do so.
    • 73 Metascore
    • 63 Critic Score
    The RTS layer is limited and repetitive, but the platforming levels are well-designed and challenging.
    • 81 Metascore
    • 63 Critic Score
    An endless font of bad jokes and cool guns in the series' most vapid story yet, Borderlands 3 skates by on watching numbers fly and goons explode.
    • 79 Metascore
    • 63 Critic Score
    Stodgy combat, two-dimensional characters, and technical hitches prevent this from living up to its lofty premise. [Feb 2014, p.58]
    • PC Gamer
    • 80 Metascore
    • 63 Critic Score
    It's certainly impressive in its own over-the-top way, but if you're looking for depth and strategy in a basketball game, you'll be thoroughly disappointed. [Feb 2003, p.76]
    • PC Gamer
    • 57 Metascore
    • 63 Critic Score
    The goings-on will keep you interested. Just don't expect anything too deep or innovative. [Nov 2002, p.129]
    • PC Gamer
    • 45 Metascore
    • 63 Critic Score
    A muddled collection of good ideas, Impire has charm enough but its flaws are likely to frustrate most players.

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