PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • tbd Metascore
    • 65 Critic Score
    As a status-quo expansion, PoR's not bad, but the twice-a-year-pace of adding zones that are swiftly obsolete isn't helping the game out. [Jun 2006, p.88]
    • PC Gamer
    • 62 Metascore
    • 65 Critic Score
    Too much is lost in the translation between third-person strategy and first-person shooter, with insufficient respect paid overall to the FPS point of view. [Jun 2006, p.52]
    • PC Gamer
    • 68 Metascore
    • 65 Critic Score
    Broad in shoulder, wide in scope, rough around the edges. Nevertheless, an enjoyably meaty survival game.
    • 68 Metascore
    • 65 Critic Score
    From tech tree, combat, and diplomacy cock-ups to bugged multiplayer and ongoing game crashes, a journey with Space Empires V is as frustrating as it is deep. [Feb. 2007, p.76]
    • PC Gamer
    • 65 Metascore
    • 65 Critic Score
    Lacks the polish and panache to be a true champion, but Viking is still solid, no-thrills entertainment.
    • 57 Metascore
    • 65 Critic Score
    Leave rocket building to the rocket scientists. [Apr 2006, p.100]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    Great music, delivered in frustratingly bitty form. A clever rhythm game that doesn't mesh with its prominent story.
    • tbd Metascore
    • 65 Critic Score
    Baba Yaga has more of Rise of the Tomb Raider’s fun platforming and gorgeous Siberian cliffsides, but the condensed format only strengthens its problems.
    • 68 Metascore
    • 65 Critic Score
    Espire 1's VR stealth is brimming with neat ideas, but the end product is slightly less than the sum of its parts.
    • 74 Metascore
    • 65 Critic Score
    Tempopo's rhythmic puzzling is undeniably great, but is let down by a lack of mechanical pacing and an absence of Witch Beam's coveted storytelling.
    • 79 Metascore
    • 65 Critic Score
    Guitar Hero III's shortcomings feel like the unfortunate consequence of being a hastily made port. [Jan 2008, p.86]
    • PC Gamer
    • 80 Metascore
    • 65 Critic Score
    The latest iteration of Konami's football game is fine, but inorganic, stolid, and a little dull. Pick FIFA over this on PC.
    • 72 Metascore
    • 65 Critic Score
    Swords of Legends Online's endgame is great, but you're going to have to put up with a lot of crap to get to it.
    • 56 Metascore
    • 65 Critic Score
    Disciples III has a strong heritage, but wears out its welcome with too much repetition, stunted difficulty and weird pacing. [Oct 2010, p.78]
    • PC Gamer
    • 75 Metascore
    • 65 Critic Score
    Sand Land is just another forgettable tie-in to add to the existing anime game pile.
    • 66 Metascore
    • 65 Critic Score
    This Is The Police looks and sounds gorgeous, but becomes dull and repetitive after the first couple of hours.
    • 72 Metascore
    • 65 Critic Score
    Steep’s freedom is exhilarating and it looks stunning, but clunky, imprecise controls tarnish the experience.
    • 76 Metascore
    • 65 Critic Score
    One flipping good idea can’t save this repetitive roguelike deckbuilder from only rolling above average.
    • 79 Metascore
    • 65 Critic Score
    Has fantastic parts, but isn't the sum of them. Wait for the inevitable remix version, which may fix some of the problems. [Aug 2012, p.55]
    • 55 Metascore
    • 65 Critic Score
    Simple, explosion-packed action is what SS:BR looks like, and that's exactly what it'll deliver. Nothing more, nothing less. [Oct 2011, p.78]
    • PC Gamer
    • 74 Metascore
    • 65 Critic Score
    A game all about gliding and exploring trips over its own feet.
    • 59 Metascore
    • 65 Critic Score
    Forspoken occasionally has small sparks of greatness, but then quickly douses itself in fear of ever being anything other than an upsettingly safe open-world RPG.
    • 76 Metascore
    • 65 Critic Score
    Robocop: Rogue City's fantastic shootouts are held back by a dull narrative and bloated pacing.
    • 64 Metascore
    • 65 Critic Score
    For pirate lovers and diehard roleplaying fans only - a pass for everyone else. [Oct 2003, p.118]
    • PC Gamer
    • 70 Metascore
    • 65 Critic Score
    A magnificent city full of exciting assassination missions, marred by broken co-op and technical issues.
    • 64 Metascore
    • 65 Critic Score
    ​Game of Thrones gets the feel of Martin's universe right, but it relies too heavily on familiar themes to form a memorable identity of its own.
    • 68 Metascore
    • 65 Critic Score
    Haphazard gameplay and varying narrative quality put a damper on Night Call's strong mood and hints of brilliance.
    • 81 Metascore
    • 65 Critic Score
    Ghostrunner deserved a sequel; specifically, a sequel better than this one.
    • 83 Metascore
    • 65 Critic Score
    Looks better than it plays, but it's got a good heart.
    • 70 Metascore
    • 65 Critic Score
    It's just a shame the journey from infant to megashark isn't populated with a wider variety of activities. Like Hooper said, sharks just swim and eat, and that's unfortunately not enough to fill even a short action-RPG like Maneater.

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