PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • 71 Metascore
    • 65 Critic Score
    It’s so damn fast and pretty that it’s more fun watching than actually playing it. [Mar 2002, p.68]
    • PC Gamer
    • 67 Metascore
    • 65 Critic Score
    Seeing poker-star Howard Lederer on the box piqued our interest, but once you get in the game, WCP2 hits you with weak voice acting, substandard graphics, and wonky animation. [Apr 2006, p.100]
    • PC Gamer
    • 53 Metascore
    • 65 Critic Score
    The resolution maxes out at an ultra-cruddy 800X600, the sound effects are wimpy, and the dialogue is like a sad butchery of Hong Kong subtitling. [Apr 2004, p.70]
    • PC Gamer
    • 63 Metascore
    • 65 Critic Score
    Though the game isn't deep enough to keep it from growing repetitive rather quickly, there's something satisfying on an almost primal level about being able to squash hordes of invading space bugs. [Jan 2005, p.83]
    • PC Gamer
    • 69 Metascore
    • 65 Critic Score
    The simplified avionics are well-suited for novice PC aviators, but with Wings' bland terrain and cookie-cutter campaign missions, it just doesn't pack enough ordnance for disconcerning jet-sim fans. [Jan 2005, p.90]
    • PC Gamer
    • 78 Metascore
    • 65 Critic Score
    Not even close to being a worthy successor to "NBA Live 2000." [May 2001, p.60]
    • PC Gamer
    • 33 Metascore
    • 65 Critic Score
    Mistmare has some truly wondrous landscapes and jaw-dropping monsters and such, thanks in no small part to the LithTech engine, but it just came out of the oven too early. [Nov 2003, p.118]
    • PC Gamer
    • 71 Metascore
    • 65 Critic Score
    Half enjoyable adventure, half clunky mess, Beat Cop is a talented rookie in need of a long talk with HR.
    • 76 Metascore
    • 65 Critic Score
    A great world and an interesting story, but this short second entry lacks the tense decision-making of the first.
    • 59 Metascore
    • 65 Critic Score
    A pleasant, samey slasher that may bore your digits while making your GPU sweat.
    • 72 Metascore
    • 65 Critic Score
    For Disney fanatics, its biggest flaw will be stingy access to real Disney props and settings. [Dec 2002, p.110]
    • PC Gamer
    • 79 Metascore
    • 65 Critic Score
    Visually stunning but mechanically lacklustre, Valiant Hearts gets in the way of its own storytelling.
    • 67 Metascore
    • 65 Critic Score
    There’s solid storytelling and mechanics behind the numbers, but the art and sound could be much more interesting.
    • 67 Metascore
    • 65 Critic Score
    Occasionally amusing and sometimes bewildering, the latest "Runaway" is an odd mixture of flaws and fun. [May 2007, p.65]
    • PC Gamer
    • 64 Metascore
    • 65 Critic Score
    Uneven, bleak and unflinching. You won't enjoy it, but it's one of a kind.
    • 63 Metascore
    • 65 Critic Score
    Out of the box, the game falls disappointingly short of its promise--there's plenty of content here, but not nearly enough challenging ways for gamers to use it. [Feb 2008, p.80]
    • PC Gamer
    • 72 Metascore
    • 65 Critic Score
    A robust puzzler whose colourful visuals can't mask a lack of personality.
    • 70 Metascore
    • 65 Critic Score
    Onimusha 2: Samurai’s Destiny represents the design tenants of a bygone era, more often for worse than better.
    • 69 Metascore
    • 65 Critic Score
    Rhem 3 doesn't reinvent the graphic adventure genre "Myst" pioneered in the 1990's--it downgrades it, if anything--but it does make the argument that sheer quantity can sometimes trump visual quality. [June 2008, p.72]
    • PC Gamer
    • 80 Metascore
    • 65 Critic Score
    GRAW's bipolar AI makes the single-player campaiggn a punishing excercise in babysitting. [Sep 2006, p.44]
    • PC Gamer
    • 69 Metascore
    • 65 Critic Score
    Gearbox has tried to match the pace and storytelling style of Telltale's Tales from the Borderlands but falls short with a rushed story and uninspiring characters.
    • 75 Metascore
    • 65 Critic Score
    A joy to view but sometimes a chore to play, Last Day of June delivers a touching story that’s worth finishing.
    • tbd Metascore
    • 65 Critic Score
    Air battles is a quality product that'll likely find an audience, but discerning PC pilots, new or old, can get much more bang for their buck by simply accessing the options menu in the original "BoB II" and toggling all the hard stuff to easy. [June 2007, p.57]
    • PC Gamer
    • 59 Metascore
    • 65 Critic Score
    Does little to innovate or excuse its technical shortcomings. [Holiday 2004, p.102]
    • PC Gamer
    • 66 Metascore
    • 65 Critic Score
    Tactical systems and satisfying ballistics marred by irritating levels and punishing sight-detection by the enemy.
    • 65 Metascore
    • 65 Critic Score
    Manages to pull of a surprising amount of chuckles with its well-written dialogue. [Apr 2002, p.80]
    • PC Gamer
    • 68 Metascore
    • 65 Critic Score
    Still, if you can get beyond the cluttered interface and the tedium of reading so much text, ardent adventure fans might find the clever concept worth checking out. [June 2008, p.75]
    • PC Gamer
    • tbd Metascore
    • 65 Critic Score
    Know someone who's never experienced Fable, or has only played Fable 3? Get them on this.
    • 73 Metascore
    • 65 Critic Score
    If feats of mind over matter were really possible, this game would be a lot better. [May 2005, p.72]
    • PC Gamer
    • 65 Metascore
    • 65 Critic Score
    Kids might enjoy Dragonica as a starter MMO, but once they get started they'll want something more. [Jun 2010, p.84]
    • PC Gamer

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