PC Gamer's Scores

  • Games
For 3,864 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3878 game reviews
    • tbd Metascore
    • 62 Critic Score
    As a parody of Lovecraft, The Stars Are Left is a deeply under-baked adventure, and only the most hardcore need apply to take on this single-player campaign. [Mar 2012, p.77]
    • 75 Metascore
    • 62 Critic Score
    Fract OSC’s puzzles are often too few and far between the open-world wandering, and the music integration does little to stir the soul.
    • 75 Metascore
    • 62 Critic Score
    A pretty good RTS that knows its limitations and succeeds within them. [Holiday 2005, p.79]
    • PC Gamer
    • 57 Metascore
    • 62 Critic Score
    This is a very generic, very buggy shooter. One other plus: translations and voice acting so bad, they're often entertaining. [July 2006, p.55]
    • PC Gamer
    • 65 Metascore
    • 62 Critic Score
    I'm confident that Strike Fighters will eventually grow to become one of the genre's all-time classics. [Jan 2003, p.108]
    • PC Gamer
    • 78 Metascore
    • 62 Critic Score
    The second problem is that your squad will heal each other and you: you "die" only when your entire squad has been felled. [Apr 2005, p.76]
    • PC Gamer
    • 70 Metascore
    • 62 Critic Score
    Flat writing and a confused plot fail to deliver on some promising ideas.
    • 34 Metascore
    • 62 Critic Score
    Somewhat dodgy AI can mar certain missions and the game practically screams for a co-op mode, but unfortunately, it's strictly single-player. [Apr 2007, p.55]
    • PC Gamer
    • 75 Metascore
    • 62 Critic Score
    The pirate decor is barely a skin-deep covering on a sim that could just as easily have been made about the ACME Widget Factory. [July 2003, p.68]
    • PC Gamer
    • 78 Metascore
    • 62 Critic Score
    Rime is a middling puzzle platformer with some genuine narrative depth, but the latter doesn't quite justify the former.
    • 57 Metascore
    • 62 Critic Score
    Masochists and suicidally confident RTS veterans might embrace the challenge, but for the rest of us, Frontline: Fields of Thunder delivers an entirely one-sided ass kicking. [June 2007, p.59]
    • PC Gamer
    • 71 Metascore
    • 62 Critic Score
    Rad
    It’s not just cashing in on a fad—there’s a genuine love for everything '80s that seeps into every fuzz-filtered sound and every crunchy pixel. But there are so many games like this around right now. They’re doing fantastic things with the genre, to boot. Unless you’re screaming for a synth-tracked adventure, it’s hard to recommend Rad over its more contemporary counterparts.
    • 73 Metascore
    • 62 Critic Score
    If you're the slightest bit impatient, you'll be bored within five minutes. [Feb 2005, p.59]
    • PC Gamer
    • tbd Metascore
    • 62 Critic Score
    A vibrant presentation doesn’t save Sentris from a lack of depth or direction.
    • 63 Metascore
    • 62 Critic Score
    The game is great fun, but there's simply not enough content here for $15.
    • PC Gamer
    • 69 Metascore
    • 62 Critic Score
    There's fun to be had here so long as you aren't expecting a serious World War II sim. [Feb 2001, p.64]
    • PC Gamer
    • 54 Metascore
    • 62 Critic Score
    This game should really be called "The Rather Mediocre Escape." [Nov 2003, p.116]
    • PC Gamer
    • 69 Metascore
    • 62 Critic Score
    Bland and unambitious save for its combat, Lost Sphear draws so heavily from the traditions of past JPRGs that it fails to build a personality of its own.
    • 53 Metascore
    • 62 Critic Score
    When you play the game of thrones, you win or you die--there is no middle ground. [Holiday 2011, p.74]
    • 67 Metascore
    • 62 Critic Score
    Merge the complexity of a real-time navel strategy game with the hand-on-joystick appeal of an arcade flight simulator and you get Pacific Storm, an ambitious but buggy new RTS title from Russian developer Lesta Studio. [Jan. 2007, p.74]
    • PC Gamer
    • 70 Metascore
    • 62 Critic Score
    With less loot to grab, simplified platforming and easy puzzles, Darksiders 3 leans harder on its combat than previous games. And while Fury packs a punch, the wonky camera makes fights more frustrating that they should be. It doesn’t condemn Darksiders to oblivion, but it’s the lowlight of the series so far.
    • 70 Metascore
    • 62 Critic Score
    There are better games, but not too many better B-grade scripts. [Dec 2005, p.88]
    • PC Gamer
    • 62 Metascore
    • 62 Critic Score
    A lot of thought put into new chess pieces; not enough put toward PC gaming. Also, kinda pricey.
    • 66 Metascore
    • 62 Critic Score
    Intuitive and accessible but also repetitive, SSZ is a flight combat game that trades on tradition rather than imagination.
    • 63 Metascore
    • 62 Critic Score
    On the whole, this game feels like a retreat of older ones - only with +10 wackiness. It's decent, but hardly heroic. [Apr 2004, p.70]
    • PC Gamer
    • tbd Metascore
    • 62 Critic Score
    Honestly, I have never seen a hunting game this beautiful... Truly hardcore hunters will probably find Cabela's 2004 a deep, authentic game, but more casual gamers will be happier with the easier and more enjoyable "Hunting Unlimited 2." [Holiday 2003, p.105]
    • PC Gamer
    • tbd Metascore
    • 62 Critic Score
    To be clear MLB 2K12 is hardly a terrible game. It simply lives the worst fate imaginable for gamers: It's never fantastic, but it also perennially avoids being too terrible to merit blowing up and rebuilding from scratch. [June 2012, p.81]
    • PC Gamer
    • 58 Metascore
    • 62 Critic Score
    I grappled with Victoria for a solid 10 hours before I actually started having fun, and most folks will deem this figure unacceptable. Even then, the game's glaring bugs had a tendency to disrupt the deep and absorbing machinations that eventually develop. [Mar 2004, p.65]
    • PC Gamer
    • 69 Metascore
    • 62 Critic Score
    A post apocalyptic road trip with more stops than starts.
    • 65 Metascore
    • 62 Critic Score
    The downside is that Dark Motives regurgitates the static, "Myst"-style point-and-click gameplay and fuzzy backgrounds of last year's CSI game. [June 2004, p.77]
    • PC Gamer

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