PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 59 Metascore
    • 60 Critic Score
    Beautiful and creative, but controls and design issues often drag it from challenging to frustrating.
    • 59 Metascore
    • 29 Critic Score
    The battles are pretty damn chaotic. They're also devoid of fun, have little rhyme or reason, and often leave you with no idea why you won or lost. [Oct 2002, p.97]
    • PC Gamer
    • 59 Metascore
    • 87 Critic Score
    Makes me wish more games featured adult-themed language and situations, because in this case, they actually add to the gritty feel and setting we've been delivered. [Dec 2003, p.107]
    • PC Gamer
    • 59 Metascore
    • 57 Critic Score
    Nightfire has some of the worst AI I've ever seen in a big-budget game release. [Feb 2003, p.61]
    • PC Gamer
    • 59 Metascore
    • 68 Critic Score
    It takes slightly longer to finish the game than to watch the movie -- I got through it in about severn hours. [Holiday 2002, p.96]
    • PC Gamer
    • 59 Metascore
    • 66 Critic Score
    Kudos for the ambition and price, but Mars: War Logs needs more work. A game that succeeds almost in spite of itself.
    • 59 Metascore
    • 59 Critic Score
    An exceptional RTS let down by a very disappointing remaster.
    • 59 Metascore
    • 78 Critic Score
    An elegantly simple adventure that proves this new genre has legs.
    • 59 Metascore
    • 55 Critic Score
    The Cycle: Frontier is well-polished but undone by tedium and a lack of imagination.
    • 59 Metascore
    • 68 Critic Score
    Tartarus shows off some excellent puzzles aboard a disappointingly empty spaceship, but it’s usually more charming than frustrating.
    • 59 Metascore
    • 61 Critic Score
    A good-looking game - more so if you're into softcore porn (to paraphrase Tom Wolfe, it's a "one-handed video game") - but "The Sims 2" still looks better and beats it by miles for depth. [Apr 2005, p.66]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The biggest problem in Conflict Zone is map design...It results in tiresome strategies and predictable battles. [Holiday 2001, p.76]
    • PC Gamer
    • 59 Metascore
    • 55 Critic Score
    There's not an original idea in this competent but dull game's pretty little pre-programmed head. [June 2002, p.61]
    • PC Gamer
    • 59 Metascore
    • 55 Critic Score
    Ultima fanatics might stick with it, but most players will give up in frustration. [Jan 1998, p.262]
    • PC Gamer
    • 59 Metascore
    • 52 Critic Score
    A sophomore effort that should have been held back a grade. [July 2008, p.66]
    • PC Gamer
    • 59 Metascore
    • 40 Critic Score
    There are simply too many flaws, and too little gameplay for even the bargain price. [Nov 2011, p.70]
    • PC Gamer
    • 59 Metascore
    • 60 Critic Score
    The previews looked fantastic, but the final release of Lifeless Planet fails to build that potential into a worthy game.
    • 59 Metascore
    • 68 Critic Score
    Ghoulish creature design and fun combat are weakened by long boring stretches, clueless AI, and snickering obscurity.
    • 59 Metascore
    • 65 Critic Score
    Does little to innovate or excuse its technical shortcomings. [Holiday 2004, p.102]
    • PC Gamer
    • 59 Metascore
    • 45 Critic Score
    But the sad fact remains, the intense experience we craved is just...gone. [May 2006, p.54]
    • PC Gamer
    • 59 Metascore
    • 39 Critic Score
    It's one thing to make a bad game - that I can forgive. It's worse to take one of the great PC-game franchises and ruin the hell out of it. This isn't Leisure Suit Larry - it's just annoying softcore porn. [Holiday 2004, p.106]
    • PC Gamer
    • 59 Metascore
    • 65 Critic Score
    Forspoken occasionally has small sparks of greatness, but then quickly douses itself in fear of ever being anything other than an upsettingly safe open-world RPG.
    • 59 Metascore
    • 35 Critic Score
    It's all been done before - and a hell of a lot better to boot. [Feb 2006, p.54]
    • PC Gamer
    • 59 Metascore
    • 42 Critic Score
    Crystal Key 2 isn't an adventure; it's a slide show with the occasional puzzle thrown in. And we've had enough of these kinds of games. [July 2004, p.65]
    • PC Gamer
    • 59 Metascore
    • 69 Critic Score
    A charming but slight co-op action game where a basic combat system is elevated by clever bonuses and abilities, and half the pleasure is the world's incidental details.
    • 59 Metascore
    • 40 Critic Score
    Lacking in meaningful challenge, Murdered: Soul Suspect fails to deliver on its promising premise at every step. [Sept. 2014, p.70]
    • PC Gamer
    • 59 Metascore
    • 67 Critic Score
    Just another half-assed console port. [Mar 2009, p.74]
    • PC Gamer
    • 59 Metascore
    • 42 Critic Score
    This is one monster mash that leaves me mortified. [Oct 2007, p.57]
    • PC Gamer
    • 59 Metascore
    • 62 Critic Score
    If you approach Ship Simulator as educational software(albeit flawed)rather than a game, then there's definite value on tap. Those too cool for school, however, will likely want to give it a wide berth. [Dec. 2006, p.128]
    • PC Gamer
    • 59 Metascore
    • 40 Critic Score
    Flashy weapon effects partially mask the mediocre gameplay, and to the untrained eye, Alpha Prime could almost pass as "Doom 3". I trust that PC Gamer readers are smart enough not to be fooled. [Apr 2008, p.66]
    • PC Gamer
    • 59 Metascore
    • 63 Critic Score
    Enjoyable writing cloaked in layers of problematic navigation, tonal inconsistency and pressing A and D not to die.
    • 59 Metascore
    • 45 Critic Score
    A promising enough idea, Lucius shoots for the depths of hell – but poor execution lands it merely six feet under.
    • 59 Metascore
    • 52 Critic Score
    Inversion is a heavily linear by-the-numbers cover shooter that fails to make the most of its few high points. [Nov 2012, p.72]
    • 59 Metascore
    • 45 Critic Score
    And really, Lineage isn’t much fun. [Feb 2002, p.80]
    • PC Gamer
    • 59 Metascore
    • 47 Critic Score
    Enough "StarCraft" clones. Stop the madness and offer some innovation. [June 2001, p.62]
    • PC Gamer
    • 59 Metascore
    • 70 Critic Score
    Great for RTS newbies or serious "WarCraft" fans, but gaming vets will feel major deja vu. [May 2001, p.39]
    • PC Gamer
    • 59 Metascore
    • 42 Critic Score
    For $5, it might be worth it on a tablet, but as a PC game Ace Patrol would be hard to recommend even if it were free. [Feb 2014, p.74]
    • PC Gamer
    • 59 Metascore
    • 50 Critic Score
    It's a shame that a Last Of Us review has to carry such a low score. It feels like slamming Citizen Kane because its Blu-Ray features aren't up to standard, such is the game's stellar reputation. But the state of the PC version isn't just disappointing or annoying—at the time of writing it's actually a real barrier preventing you from playing the experience properly. There's an all-timer laying dormant behind all the issues, but at present on PC, this one just doesn't click.
    • 59 Metascore
    • 48 Critic Score
    Beyond the shock value of its demonic horrors, this survivalist city-builder has little to recommend it.
    • 59 Metascore
    • 55 Critic Score
    Anthem's disjointed story, boring loot, repetitive missions, and shallow endgame are all disappointing. At least it's pretty.
    • 58 Metascore
    • 61 Critic Score
    What the game lacks in polish, it somewhat makes up for in cheekiness and an unexpectedly disco-tinged soundtrack. [Nov. 2006, p.120]
    • PC Gamer
    • 58 Metascore
    • 54 Critic Score
    Intriguing puzzles aside, this metroidvania is plagued with systems that seem designed to frustrate.
    • 58 Metascore
    • 85 Critic Score
    A merciless and thoughtfully-designed online strategy game whose clever systems enable a unique and troubling experience.
    • 58 Metascore
    • 59 Critic Score
    It's not a chore to conquer China in Romance of the Three Kingdoms 14. It's just underwhelming. Especially when we've seen this era represented so much better by Creative Assembly so recently, I couldn't come up with a compelling reason why I'd play this instead. Only die-hard fans of the franchise who want to see Koei's specific takes on these characters will be likely to find much to get excited about here. And given that this is the fourteenth entry in the series, I expected a lot more.
    • 58 Metascore
    • 26 Critic Score
    A misguided attempt at parody, underpinned by a poor sports game by anyone’s standards.
    • 58 Metascore
    • 59 Critic Score
    Enemy Engaged 2 has potenttial, but remains a patch or two away from completion. [Nov 2007, p.77]
    • PC Gamer
    • 58 Metascore
    • 60 Critic Score
    Its simple and forgiving dynamic, short span, and quirky characters hit its intended "family fun" mark. [Mar 2003, p.106]
    • PC Gamer
    • 58 Metascore
    • 55 Critic Score
    Take away the Matrix setting, and you're left with an action game that really does nothing new - and looks pretty average doing it. [Aug 2003, p.64]
    • PC Gamer
    • 58 Metascore
    • 72 Critic Score
    It offers roughly 20 hours of compelling play, with a mystery that's genuinely worth solving. [Feb 2004, p.81]
    • PC Gamer
    • 58 Metascore
    • 22 Critic Score
    Walle-E may be rated E for Everyone, but no one should be forced to play it. [Nov 2008, p.71]
    • PC Gamer
    • 58 Metascore
    • 68 Critic Score
    Combining moody and gratifying ship-on-ship combat with shallow live service trappings, Skull and Bones is great within the claustrophobic parameters of what market forces allow it to be.
    • 58 Metascore
    • 62 Critic Score
    Confused and weightless, APB doesn't satisfy on any front: the shooting, driving, story and objectives are all average at best. [Sept 2010, p.65]
    • PC Gamer
    • 58 Metascore
    • 71 Critic Score
    Not up to the lofty standards set by "IL-2," but still an entertaining WWII prop sim. [June 2002, p.56]
    • PC Gamer
    • 58 Metascore
    • 67 Critic Score
    Wheelman executes its core mechanics well, but not much else. [June 2009, p.76]
    • PC Gamer
    • 58 Metascore
    • 53 Critic Score
    Patience pays dividends, but won't cover these clubhouse fees. [Feb 2006, p.49]
    • PC Gamer
    • 58 Metascore
    • 60 Critic Score
    Kyn
    Overstuffed and underdeveloped, Kyn is a buggy RPG with good combat, but without a great story or engaging character progression.
    • 58 Metascore
    • 47 Critic Score
    Call of Duty: Modern Warfare 3 is a disappointing anniversary for a series that really should take a break.
    • 58 Metascore
    • 60 Critic Score
    Yes, there is groping, discrete heavy petting, and conveniently concealed canoodling, but it's all rendered in fewer than 10 different animations...which get old quickly. [Sept 2004, p.68]
    • PC Gamer
    • 58 Metascore
    • 50 Critic Score
    Persistent bugs, a convoluted interface, and incompetent colonists hold back a great premise.
    • 58 Metascore
    • 58 Critic Score
    Half a great 4X game, dragged screaming into the nearest black hole by its lesser components.
    • 58 Metascore
    • 43 Critic Score
    Unfortunately, the gameplay grows stale real quick, and any joyful fantasies about dropping smoke-jumping firefighters into an inferno are quickly put to rest. [Jan 2005, p.75]
    • PC Gamer
    • 58 Metascore
    • 79 Critic Score
    It was buggy at launch, and remains mildly buggy even after the latest patch(v1.06), but, even so, if you're the least bit into the concept of a band sim, Shady o"Grady is gonna rock your world. [June 2007, p.56]
    • PC Gamer
    • 58 Metascore
    • 64 Critic Score
    Enjoyable enough, with an undeniably good design pedigree, but marked down for the rush feel and lack of polish. [Dec 2013, p.68]
    • PC Gamer
    • 58 Metascore
    • 62 Critic Score
    I grappled with Victoria for a solid 10 hours before I actually started having fun, and most folks will deem this figure unacceptable. Even then, the game's glaring bugs had a tendency to disrupt the deep and absorbing machinations that eventually develop. [Mar 2004, p.65]
    • PC Gamer
    • 58 Metascore
    • 40 Critic Score
    Poorly stapled-on mechanics and a general lack of polish make Breakpoint's open-world tactics simply not worth the time.
    • 58 Metascore
    • 70 Critic Score
    Micromanagement is emphasized, explaining its popularity(in Germany)--so if you're into that, <i>Emergency 3</i> is an enjoyable RTS. [July 2006, p.67]
    • PC Gamer
    • 58 Metascore
    • 52 Critic Score
    Heritage of Kings unceremoniously abandons the heritage of Settlers. [May 2005, p.62]
    • PC Gamer
    • 58 Metascore
    • 60 Critic Score
    An accomplished piece of fan service, but the excitement fades fast and performance problems spoil it for some.
    • 58 Metascore
    • 69 Critic Score
    Lacks the polish of a quality title. It's not a bad game - it's just got nothing under it's kilt. [Apr 2003, p.108]
    • PC Gamer
    • 58 Metascore
    • 44 Critic Score
    A miserable blend of flawed game mechanics that's a giant leap backwards from its predecessor.
    • 58 Metascore
    • 66 Critic Score
    With a dearth of co-op shooters, Conflict is a passable alternative to the lonely job of saving the world. [Apr 2008, p.71]
    • PC Gamer
    • 58 Metascore
    • 45 Critic Score
    ReCore buries a great action platformer beneath layers and layers of open world busywork.
    • 58 Metascore
    • 59 Critic Score
    The word Maelstrom's Danish roots mean "to grind" or 'stream'--I'll let you guess which one of those definitions is most applicable to this ponderous RTS. [May 2007, p.69]
    • PC Gamer
    • 58 Metascore
    • 38 Critic Score
    Weak. [Oct 2009, p.79]
    • PC Gamer
    • 58 Metascore
    • 42 Critic Score
    Under-delivers on the promise of the licence. A middling action-RPG that you’d have to be a Marvel fan to love.
    • 58 Metascore
    • 80 Critic Score
    Buy Diplomacy for its excellent single-player mode. That's a hard thing to say about a PC version of the world's greatest multiplayer game, but there you have it. [Holiday 2005, p.79]
    • PC Gamer
    • 58 Metascore
    • 58 Critic Score
    Far from the RPG that Game of Thrones deserves, but still better than its components have the right to be. [Sept 2012, p.58]
    • 58 Metascore
    • 79 Critic Score
    The Inquisitor is a grim yet strangely gripping dark fantasy story, memorable if a little rough around the edges.
    • 58 Metascore
    • 60 Critic Score
    Wanted: Dead is an intentionally messy throwback, one that some people are going to adore while others lament. All the AA jank of a PlayStation 3 action game wrapped up in a janky 2023 modern gaming bow.
    • 58 Metascore
    • 63 Critic Score
    Ultimately, there is fun to be had, but once the first burst of joy is done, you'll likely find it a little repetitive and unrewarding. [Aug 2012, p.77]
    • PC Gamer
    • 58 Metascore
    • 46 Critic Score
    Gore's single-player game shoots way over par. [Sept 2002, p.80]
    • PC Gamer
    • 58 Metascore
    • 67 Critic Score
    Although it has an attractive concept, it doesn't really contain enough variety or challenge to keep gamers coming back for more. [Aug 1998, p.140]
    • PC Gamer
    • 58 Metascore
    • 67 Critic Score
    Great cooking and foraging systems, but not a lot else to keep you busy.
    • 58 Metascore
    • 61 Critic Score
    Adventure fans could find worse ways to spend $20, but the game's emphasis on storytelling with few engaging puzzles may leave some wishing this tale had more involving interaction. [May 2004, p.75]
    • PC Gamer
    • 57 Metascore
    • 58 Critic Score
    A first-person mode adds some intensity, but Vancouver 2010's not going to offer more than a few hours' fun. [July 2010, p.79
    • PC Gamer
    • 57 Metascore
    • 65 Critic Score
    Also, the stability of the mission is precarious--it may crash abruptly and cause you to restart from your most recently saved information. [Mar 2008, p.78]
    • PC Gamer
    • 57 Metascore
    • 62 Critic Score
    It'll occasionally crash to the desktop, and has an extremely annoying bug that sometimes kills you when you start lobbing grenades. [July 2002, p.75]
    • PC Gamer
    • 57 Metascore
    • 30 Critic Score
    If you don't buy one game this year, Medieval Lords should be it. [March 2005, p.72]
    • PC Gamer
    • 57 Metascore
    • 62 Critic Score
    Masochists and suicidally confident RTS veterans might embrace the challenge, but for the rest of us, Frontline: Fields of Thunder delivers an entirely one-sided ass kicking. [June 2007, p.59]
    • PC Gamer
    • 57 Metascore
    • 48 Critic Score
    It's too bad Firestarter is executed so poorly because the graphics engine is fantastic, packed with reflections, great textures, and all manner of flashy high-tech visual doo-dads. [May 2004, p.67]
    • PC Gamer
    • 57 Metascore
    • 57 Critic Score
    MM4 is what a game about toy cars shouldn't be--boring. [Oct. 2006, p.108]
    • PC Gamer
    • 57 Metascore
    • 30 Critic Score
    An over-designed shooter that missed the joy in its central concept and instead locks you into purgatorial combat loops. [Mar 2010, p.80]
    • PC Gamer
    • 57 Metascore
    • 70 Critic Score
    The real problem here is that the game's three new campaigns are so same-y and cookie-cutterish that they end up feeling like the sort of added content that you'd expect to get in a free patch or download. [Mar 2006, p.63]
    • PC Gamer
    • 57 Metascore
    • 40 Critic Score
    Action-adventures this blah should be sunk to Davy Jones' Locker. [Sept 2007, p.56]
    • PC Gamer
    • 57 Metascore
    • 63 Critic Score
    The goings-on will keep you interested. Just don't expect anything too deep or innovative. [Nov 2002, p.129]
    • PC Gamer
    • 57 Metascore
    • 74 Critic Score
    The subject matter severly limits TG's appeal, but if that's not a drawback for you, you'll get your money's worth. [May 2001, p.64]
    • PC Gamer
    • 57 Metascore
    • 52 Critic Score
    While not broken, ugly or terrible, SOL: Exodus settles into a mediocre rut, making it impossible to recommend when games like X3 and Evochron Mercenary offer a bigger, better spacefaring experience for a bit more money. [May 2012, p.81]
    • PC Gamer
    • 57 Metascore
    • 28 Critic Score
    A thoroughly appalling console port that should've never left its PlayStation jewelcase. [May 2001, p.77]
    • PC Gamer
    • 57 Metascore
    • 73 Critic Score
    Though the storyline takes a while to ramp up, it's very engaging and provides a really enjoyable ending. [June2007, p.58]
    • PC Gamer
    • 57 Metascore
    • 32 Critic Score
    Sloppy controls make for an infuriating platformer. If you want a modern Sonic game, get Generations instead.

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