PC Gamer's Scores

  • Games
For 3,862 reviews, this publication has graded:
  • 50% higher than the average critic
  • 5% same as the average critic
  • 45% lower than the average critic
On average, this publication grades 2.7 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 98 Crysis
Lowest review score: 7 NRA Varmint Hunter
Score distribution:
3877 game reviews
    • 50 Metascore
    • 45 Critic Score
    The finished game doesn't live up to expectations. [Sept 2007, p.64]
    • PC Gamer
    • 50 Metascore
    • 60 Critic Score
    Earns points for originality, but with better pacing and a heftier casting budget, it could have been a much better zombie game contender. [Nov 2011, p.79]
    • PC Gamer
    • 50 Metascore
    • 48 Critic Score
    History Buffs may consider this "Age of Empires" clone if it's cheap, but all else leave it be. [Apr 2001, p.84]
    • PC Gamer
    • 50 Metascore
    • 57 Critic Score
    Art of Murder gets most of the fundamentals right, but after spending an hour or so with its grating characters, banal dialogue, and inept plot, you probably won't care. [Oct 2008, p.63]
    • PC Gamer
    • 50 Metascore
    • 35 Critic Score
    You can barely tolerate the insane irrelevance of the details asked - they really are that dry. [Sept 2002, p.76]
    • PC Gamer
    • 50 Metascore
    • 15 Critic Score
    A turd of a third-person shooter that so revels in senseless violence and horrible design, I needed a shower every time I stopped playing. [Holiday 2004, p.100]
    • PC Gamer
    • 50 Metascore
    • 47 Critic Score
    Sadly, developer Volatile misses the mark. [Jan. 2007, p.63]
    • PC Gamer
    • 49 Metascore
    • 30 Critic Score
    A shallow, slow, grind-heavy MMO crippled by a horrible interface and nonsensical player limitations.
    • 49 Metascore
    • 47 Critic Score
    Infuriating, buggy, and ultimately boring. [Oct 2003, p.96]
    • PC Gamer
    • 49 Metascore
    • 56 Critic Score
    As soon as the novelty of elemental attacks wears off so does EoW's appeal. [Sept 2011, p.75]
    • PC Gamer
    • 49 Metascore
    • 35 Critic Score
    Slow, clunky, and prone to glitchiness, playing Daggerdale feels like a sentence to an actual dungeon.
    • 49 Metascore
    • 50 Critic Score
    After a promising start, Light's simplistic take on stealth quickly plateaus and then abruptly stops, falling well short of its potential.
    • 49 Metascore
    • 44 Critic Score
    Garshasp falls short of genre standards in nearly every way, and its shortcomings are too numerous to compensate for. [Sept 2011, p.75]
    • PC Gamer
    • 49 Metascore
    • 63 Critic Score
    LOJS is such an unapologetic console port that the enclosed instructions on keyboard commands elicit more of a sense of amusement--how sweet of them to pretend this is useful!--than education. [Nov. 2006, p.116]
    • PC Gamer
    • 49 Metascore
    • 35 Critic Score
    After Theatre of War 3: Korea crashed for the last time, I realized it'd only succeeded in whetting my appetite for a good Korean War real-time strategy game. [July 2011, p.69]
    • PC Gamer
    • 49 Metascore
    • 50 Critic Score
    Gangs of Sherwood shows initial promise with its creative setting and colourful combat but runs out of steam well before the end of its already brief running time.
    • 49 Metascore
    • 30 Critic Score
    The only feeling of authenticity you'll get from Platoon is the same sort of futilitiy that pervaded the actual Vietnamese conflict. [Feb 2003, p.68]
    • PC Gamer
    • 49 Metascore
    • 50 Critic Score
    With a title like Wacky Worlds, I expected this first add-on for "RollerCoaster Tycoon 2" to be a little, well, wackier. [Aug 2003, p.67]
    • PC Gamer
    • 49 Metascore
    • 45 Critic Score
    Ace of Spades contains some good ideas and tries hard to ape its influences, but it lacks their charm and stability.
    • 49 Metascore
    • 38 Critic Score
    Resist, chopper fans. You'll thank us later. [Aug 2007, p.63]
    • PC Gamer
    • 48 Metascore
    • 56 Critic Score
    It's just that not enough of the missions stand out, and the majority feel like sleepwalks through pirate lore that would bore a pre-teen. [June 2007, p.60]
    • PC Gamer
    • 48 Metascore
    • 25 Critic Score
    Hell, it's so bad, it makes David Lynch's ultra-tedious 1984 movie adaptation seem positively refreshing. [Apr 2002, p.76]
    • PC Gamer
    • 48 Metascore
    • 58 Critic Score
    Nothing's particularly well done. [Dec 2005, p.96]
    • PC Gamer
    • 48 Metascore
    • 45 Critic Score
    If 20 bucks is burning a hole in your pocket, spend it on "Need For Speed: Most Wanted" instead. You'll thank me later. [Dec. 2006, p.122]
    • PC Gamer
    • 48 Metascore
    • 45 Critic Score
    Finding good matches is not easy in APOX's sluggish community, however, and I cannot fathom why anyone should play this instead of the exponentially better games that it tries to emulate. [June 2011, p.77]
    • PC Gamer
    • 48 Metascore
    • 50 Critic Score
    Now this part’s whack. Carson isn’t even in the game! Ohmigod, they so totally got this other MTV himbo, Brian McFayden, to do the talking. And you don’t even see him. What is up with that, y’all?
    • 48 Metascore
    • 28 Critic Score
    Ditch this loser and go play one of the three far-superior Splinter Cell games. [Oct 2005, p.68]
    • PC Gamer
    • 48 Metascore
    • 46 Critic Score
    A Weskered development gives us the Wong game. Resident Evil: Operation Raccoon City is evil in the wrong sense. [Sept 2012, p.70]
    • 48 Metascore
    • 42 Critic Score
    A decent adventure game may be lurking beneath The Secrets of Atlantis' tiresome pixel-hunting, nonsensical puzzles, and substandard imagery, but you'll have to work to find it [Sept 2007, p.58]
    • PC Gamer
    • 48 Metascore
    • 41 Critic Score
    Just another tiresome and unimaginative RTS. It’s a real shame. [Holiday 2001, p.72]
    • PC Gamer
    • 47 Metascore
    • 73 Critic Score
    It has more questions than "Millionaire," a faster pace, and an entertaining blend of team sentiment and selfish strategy. [Holiday 2001, p. 68]
    • PC Gamer
    • 47 Metascore
    • 60 Critic Score
    The simple gameplay will amuse rugrats enamored with the animated flick, but the game's bully-ish StarForce protection and constant sound hiccups mire the experience. [Nov. 2006, p.120]
    • PC Gamer
    • 47 Metascore
    • 44 Critic Score
    Repetitive gameplay and an inability to communicate with your co-op teammates will keep Guns of Icarus grounded. [Sept 2010, p.82]
    • PC Gamer
    • 47 Metascore
    • 58 Critic Score
    Dear Philos: I know we want "hard," but I don't think we asked for "cheap." I guess we're just old-fashioned that way. [Dec 2003, p.97]
    • PC Gamer
    • 47 Metascore
    • 37 Critic Score
    Tedium, interrupted by frustration. [Holiday 2006, p.86]
    • PC Gamer
    • 47 Metascore
    • 76 Critic Score
    For less than a buck per level, Fire Warrior is a bargain. [May 2004, p.74]
    • PC Gamer
    • 47 Metascore
    • 35 Critic Score
    The Cartel's finest feature is a mess. Everything else is merely bland, repetitive, and dull. [Holiday 2011, p.80]
    • 47 Metascore
    • 60 Critic Score
    For the 10 or so hours spent skulking behind bars, Prison Break fans will adore the atmosphere and ridiculously outlandish plot elements. [Sept 2010, p.79]
    • PC Gamer
    • 47 Metascore
    • 40 Critic Score
    A wearisome crime-solving adventure game with poor graphics, boring stories and buggy cases. [Feb 2011, p.76]
    • PC Gamer
    • 46 Metascore
    • 43 Critic Score
    Awful enough. [Jan 2010, p.80]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    The transition from celluloid to digital bytes is a mess of missed opportunities. [Feb 2006, p.37]
    • PC Gamer
    • 46 Metascore
    • 22 Critic Score
    A bug-ridden quagmire that rivals the 'Nam itself. [Aug 2005, p.57]
    • PC Gamer
    • 46 Metascore
    • 48 Critic Score
    Rome seems rushed and poorly realized. [Apr 2008, p.70]
    • PC Gamer
    • 46 Metascore
    • 62 Critic Score
    You get what you pay for, though, and for a $20 title, WWII TC delivers a modicum of modest, albeit fleeting, big-gun thrills. [May 2006, p.54]
    • PC Gamer
    • 46 Metascore
    • 33 Critic Score
    Pretty darned awful...With barely five hours of gameplay, no voiceovers, non-existent AI, and amateruish chapter-ending cartoons, Hero X can't even rightly be called a decent bargain-bin pick. [Oct 2002, p.102]
    • PC Gamer
    • 46 Metascore
    • 42 Critic Score
    A horror game with few scares, Inmates is imprisoned by its lack of ambition.
    • 46 Metascore
    • 38 Critic Score
    This little number's a shiny new lemon. [May 2002, p.69]
    • PC Gamer
    • 46 Metascore
    • 29 Critic Score
    There's little redeeming value to this poor knock-off. Maximus is spinning in his grave. [Jan 2003, p.106]
    • PC Gamer
    • 46 Metascore
    • 45 Critic Score
    An overpriced game with a solid combat system that's buried under a mountain of banality and monetisation.
    • 46 Metascore
    • 49 Critic Score
    Only for hardcore fans of Halle Berry or aficionados of softcore porn. [Nov 2004, p.96]
    • PC Gamer
    • 45 Metascore
    • 45 Critic Score
    So much squandered potential, it's mind-boggling. Needs serious patching. [Aug 2005, p.66]
    • PC Gamer
    • 45 Metascore
    • 48 Critic Score
    This point-and-click adventure should have stayed in Italy. [July 2006, p.99]
    • PC Gamer
    • 45 Metascore
    • 63 Critic Score
    A muddled collection of good ideas, Impire has charm enough but its flaws are likely to frustrate most players.
    • 45 Metascore
    • 38 Critic Score
    Cringeworthy voice acting. [July 2008, p.60]
    • PC Gamer
    • 45 Metascore
    • 40 Critic Score
    Deus Ex: The Fall belongs on your phone, not on your monitor. This is a woeful port with few redeeming features.
    • 45 Metascore
    • 50 Critic Score
    LA Cops has some cool ideas, but the frustratingly shoddy execution works completely at odds with the experience the game is trying to create.
    • 45 Metascore
    • 35 Critic Score
    Payback is a disservice to the Soldier of Fortune franchise, and in no way captures the exciting action of its pedigree. [Feb 2008, p.86]
    • PC Gamer
    • 45 Metascore
    • 39 Critic Score
    The main problem I have with this sports sim is the wild inaccuracies I found in its generated stats. [Apr 2007, p.49]
    • PC Gamer
    • 45 Metascore
    • 36 Critic Score
    Even the combat is boring, since it's entirely automated and gives you no control whatsoever over your troops. [Dec 2003, p.132]
    • PC Gamer
    • 45 Metascore
    • 55 Critic Score
    Some glaring shortcomings make even the low price a bit too much. [May 2004, p.65]
    • PC Gamer
    • 45 Metascore
    • 59 Critic Score
    Despite its token connection to the recent CGI-enhanced MGM movie, Flyboys isn't a standalone aerial shooter so much as a repackaging of iENT's subscription-based Warbirds/Dawn of Aces online combat-flight-sim service. [Apr 2007, p.52]
    • PC Gamer
    • 45 Metascore
    • 41 Critic Score
    A mediocre XCOM-like in the form of a deeply worrying depiction of militarised police.
    • 45 Metascore
    • 40 Critic Score
    Just a kiddie console racer in PC clothing. [Mar 2002, p.74]
    • PC Gamer
    • 45 Metascore
    • 48 Critic Score
    Deeply underwhelming. Neither staged carefully enough to be scary nor dynamic enough to be exciting, it succeeds only where other players are capable of breathing life into it. There are better linear shooters, better asymmetrical multiplayer games, and better Aliens sequels, and your love of the motion tracker and pulse rifle would need to be profound to surmount those obstacles.
    • 45 Metascore
    • 54 Critic Score
    Its gameplay isn't imaginative or original, but if you're looking for a quick fix of destructiveness, Apocalypse gets the job done. [Oct. 2006, p.108]
    • PC Gamer
    • 45 Metascore
    • 44 Critic Score
    The problem with Apocalypse Weekend is that it lacks the cleverness and thoughtful execution that made the original worth laughs. [Oct 2005, p.72]
    • PC Gamer
    • 44 Metascore
    • 43 Critic Score
    A beautiful but baffling space strategy game. Bugs and bewildering menus make for a frustrating and very missable experience.
    • 44 Metascore
    • 46 Critic Score
    Factor in BMT 2's dated graphics, clumsy truck physics, and lack of multiplay, and even liquored-up yokels will have a tough time finding any play value with this tiresome retread. [Jan 2005, p.110]
    • PC Gamer
    • 44 Metascore
    • 33 Critic Score
    The real puzzle is why anyone would consider this entertainment. [June 2007, p.71]
    • PC Gamer
    • 44 Metascore
    • 32 Critic Score
    No-frills tedium. [Holiday 2006, p.88]
    • PC Gamer
    • 44 Metascore
    • 49 Critic Score
    Instead of spending $50 on Beowulf the game, read the poem instead; this game isn't epic, it's just epically tedious. [Feb 2008, p.74]
    • PC Gamer
    • 44 Metascore
    • 20 Critic Score
    In the future, everyone holds their pistols sideways "gangsta-style," which I find hilarious. [May 2005, p.69]
    • PC Gamer
    • 44 Metascore
    • 44 Critic Score
    A tiny bit of truly awful combat has been thrown in when it should have been thrown out, and this may be the last third-person game in existence that doesn’t support the mouse in any way.
    • 44 Metascore
    • 45 Critic Score
    This short ride's definitely a lemon. [June 2011, p.72]
    • PC Gamer
    • 44 Metascore
    • 40 Critic Score
    Occasionally entertaining, but plagued by AI bugs and hamstrung by a clunky user interface. Less than the sum of its parts.
    • 44 Metascore
    • 35 Critic Score
    After just a half-hour, SLC 2002 will be straight in the trash. It's a mathematical certainty. [May 2002, p.77]
    • PC Gamer
    • 44 Metascore
    • 68 Critic Score
    The game wields enough classic strategy and roleplaying elements to make up for its lack of visual flair. [July 2003, p.86]
    • PC Gamer
    • 43 Metascore
    • 30 Critic Score
    An ARPG with weak combat and too many bugs, Bombshell isn’t worth your click-click-clicks.
    • 43 Metascore
    • 40 Critic Score
    Sanctum of Slime could've been partially redeemed with co-op, but since it's ridiculously limited to local-only(no online or even LAN), few will ever bother to play it on PC. [Aug 2011, p.76]
    • PC Gamer
    • 43 Metascore
    • 41 Critic Score
    A few good ideas, but Prospekt is hurt by uninspired design and infuriating combat encounters.
    • 43 Metascore
    • 45 Critic Score
    All the gameplay ingredients are here, but a complete lack of seasoning makes this one dish that should be tossed down the disposal. [Oct 2004, p.98]
    • PC Gamer
    • 43 Metascore
    • 48 Critic Score
    For those hoping for a game in which killing innocent people provides you with some sort of entertainment—be it humor, revulsion, guilt, a vicarious and morbid thrill—you can find it done better, in one way or another, in every other game I've mentioned in this review.
    • 43 Metascore
    • 40 Critic Score
    As much as I love impaling skeleton warriors with the Stake Gun, if I'm paying for this experience I want something new. [June 2011, p.72]
    • PC Gamer
    • 43 Metascore
    • 45 Critic Score
    It's a pity this game wasn't given more time to come together. [May 2005, p.60]
    • PC Gamer
    • 43 Metascore
    • 44 Critic Score
    MOBA genre conventions are much better executed by Dota 2 and League of Legends. Dragons and Titans just isn’t a worthwhile alternative.
    • 43 Metascore
    • 63 Critic Score
    A must-have for hardcore fans of the show (both of them). But for anyone else, it'll just be a very boring extra-long episode. [Nov 2002, p.122]
    • PC Gamer
    • 43 Metascore
    • 15 Critic Score
    Now that it's saddled with a price tag, a bare minimum of polish, and one new course, I'm not even sure just telling you to avoid it is enough. [Holiday 2011, p.81]
    • 42 Metascore
    • 38 Critic Score
    If desiging and producing games was really as boring as <i>Game Tycoon</i> makes it, we'd all be playing <i>Zork</i>. [July 2006, p.99]
    • PC Gamer
    • 42 Metascore
    • 20 Critic Score
    Family Guy: Back to the Multiverse hates you. It's poorly made, nasty, expensive and exploitative. I hate it right back.
    • 42 Metascore
    • 20 Critic Score
    Unbearable drek like Jazz and Faust is the reason some people keep saying that the adventure genre is dead and buried. [Oct 2002, p.102]
    • PC Gamer
    • 42 Metascore
    • 30 Critic Score
    Doesn't offer anything worth even a cursory glance. Even squad-based strategy-game fantatics should take a pass on this lousy $20 beer coaster. [July 2004, p.55]
    • PC Gamer
    • 42 Metascore
    • 40 Critic Score
    You're better off buying DVD's of History Channel shows. [May 2008, p.59]
    • PC Gamer
    • 42 Metascore
    • 25 Critic Score
    The PC version is nothing more than formulaic action/adventure that's been dumbed down for kids. It's a waste of everyone's time...A colossal disappointment. [Oct 2004, p.92]
    • PC Gamer
    • 41 Metascore
    • 38 Critic Score
    Considering that combat is as dull as the ship graphics, and that you can't even share the experience due to lack of multiplayer, Shattered Suns' $40 asking price is seriously overambitious. [Dec 2008, p.57]
    • PC Gamer
    • 41 Metascore
    • 27 Critic Score
    Making matters far, far worse is the game's tendency to randomly crash to the desktop when you enter new areas. If you must play this game (and I emphasize the word "if"), remember to save often. [Apr 2005, p.73]
    • PC Gamer
    • 41 Metascore
    • 36 Critic Score
    It&#146;s exactly the kind of cookie-cutter movie spin-off we could easily survive without. [Holiday 2001, p.88]
    • PC Gamer
    • 41 Metascore
    • 49 Critic Score
    A promising concept but dismal execution on just about every level.
    • 41 Metascore
    • 32 Critic Score
    If you can read this review, you're too old to play Robot Arena. [July 2001, p.72]
    • PC Gamer
    • 41 Metascore
    • 45 Critic Score
    As a $20 retail product, it's a slap in the face. Games like this one make a mockery of Darwin's theories. [May 2004, p.69]
    • PC Gamer
    • 41 Metascore
    • 36 Critic Score
    We'll always love Michael Crichton for his books, movies, and TV shows. [Feb 2001, p.58]
    • PC Gamer

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