Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Ride to Hell: Retribution |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
- By Date
- By Critic Score
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- Critic Score
Repetitive battle music and minor camera issues aside, if you can stand the slow, turn-based nature of Gladius, you'll love it. [Dec 2003, p.154]- Official Xbox Magazine
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- Critic Score
The graphics look great (special nod to nice lighting), and the animation is outstandingly lifelike. [Dec 2003, p.130]- Official Xbox Magazine
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- Critic Score
It never does anything exceedingly well, nor does it do anything poorly...Though solid in many aspects, [it's] ultimately underwhelming. [Nov 2003, p.120]- Official Xbox Magazine
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- Critic Score
Solid, entertaining, and graphically attractive, without ever leaping into risky territory. Unfortunately, that's exactly what's keeping the series from being truly great. [Dec 2003, p.150]- Official Xbox Magazine
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- Critic Score
A fun, if slightly flawed, space shooter that expands on the mythos with a decent story. It's not going to win any awards, but should satisfy fans of the show. [Jan 2004, p.82]- Official Xbox Magazine
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- Critic Score
There is still plenty of variety in gameplay and the AI makes for a more than decent opponent. [Dec 2003, p.92]- Official Xbox Magazine
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- Critic Score
While Rogue Ops isn't quite up to the level of "Splinter Cell," it's pretty close. And Nikki's hot. Mark this one down as a big surprise, and pick it up. [Dec 2003, p.132]- Official Xbox Magazine
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- Critic Score
What you end up with is a solid but average action game with only truly great concept. Sure, it's a one-trick pony, but at least the pony's cute and doesn't smell. [Dec 2003, p.156]- Official Xbox Magazine
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- Critic Score
We didn't get the "face in the game" feature that the PS2 has, which admittedly sucks, but this is still the best out there and it keeps getting better. [Jan 2004, p.66]- Official Xbox Magazine
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- Critic Score
In the end, EA's got the player control, but Sega's got the online play and more realism, so that may be the difference-maker for you. [Dec 2003, p.153]- Official Xbox Magazine
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- Critic Score
Water, sky, textures, animation, design, particle effects, draw distance, frame rates - every visual feature excels and entrances. You have to see Crimson Skies move. It'll move you. [Dec 2003, p.126]- Official Xbox Magazine
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- Critic Score
Although it's worth the 5-10 hours of your time that it will take to complete the main game, we honestly expected a little more. [Dec 2003, p.80]- Official Xbox Magazine
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- Critic Score
The game falls prey to the traps that eventually led to the degradation of the side-scrolling beat-'em-up: There's nothing more to do. [Dec 2003, p.144]- Official Xbox Magazine
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- Critic Score
We had some minor issues with course design; there are simply too many "holes" in the geometry - places where your boarder can get stuck and has no reset... That said, you can learn 'em and avoid 'em. [Dec 2003, p.140]- Official Xbox Magazine
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- Critic Score
No amount of staring at Bionicle will allay the feeling that you accidentally booted up a PSOne game. [Jan 2004, p.63]- Official Xbox Magazine
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- Critic Score
Button mashers will undoubtedly love it. But shouldn't the debut of a super-villain based on a master strategist be less...shallow? [Dec 2003, p.154]- Official Xbox Magazine
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- Critic Score
Definitely worth trying, and legitimately funny in places. [Dec 2003, p.154]- Official Xbox Magazine
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- Critic Score
After playing through it, I can safely say that there's nothing redeeming about this dud. [Jan 2004, p.79]- Official Xbox Magazine
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- Critic Score
It's like Disney's fantastic ride - sure, you can sometimes see the seams and bolts showing, but what a ride it is anyways. [Dec 2003, p.128]- Official Xbox Magazine
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- Critic Score
Live is quite simply the best-controlling basketball game ever. Player control is unprecedented. [Dec 2003, p.152]- Official Xbox Magazine
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- Critic Score
If you can stomach the story problems, the spotty humor, and the lack of originality and simply focus on the gameplay, then you'll enjoy Roadkill for what it is... and addictive combination of two more inventive titles. [Nov 2003, p.104]- Official Xbox Magazine
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- Critic Score
Body-slammed by slipshod control, uninspired storytelling, and AI that flips between hyper-brutality and empty-headed idiocy. [Dec 2003, p.106]- Official Xbox Magazine
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- Critic Score
Mired by clumsy controls and spotty friendly AI, this sequel can't decide whether or not it wants to be a tactical realistic shooter or simply a run-and-gun arcade fragfest. [Nov 2003, p.114]- Official Xbox Magazine
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- Critic Score
Controls are idiot-proof, and deliberately simplified to make sure that controlling your squad is never an impediment to the action... This is an approachable and enjoyable shooter. [Oct 2003, p.76]- Official Xbox Magazine
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- Critic Score
Hitz is fast. You can barely keep up, making it so arcadey you'll want to shove a quarter in your controller port after each period. [Nov 2003, p.126]- Official Xbox Magazine
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- Critic Score
Compared to this new generation of arcade hoopsters, Jam feels unambitious and uninvolving. [Dec 2003, p.146]- Official Xbox Magazine
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- Critic Score
It'll take a little while to get the hang of Vince's structure and layout, but he controls so tightly it's fun to get lost for a while. [Dec 2003, p.158]- Official Xbox Magazine
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- Critic Score
The beauty of Tiger is its simplicity and depth at the same time. [Nov 2003, p.110]- Official Xbox Magazine
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- Critic Score
Dynasty Mode is NHL 2004's best feature. It's literally an RPG. [Oct 2003, p.80]- Official Xbox Magazine
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- Critic Score
A splendid dungeon crawler that's one of the best co-op experiences on Xbox. [Nov 2003, p.108]- Official Xbox Magazine