Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
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- Critic Score
The Guy Game's trivia-based party-game core isn't fun or interesting enough to justify the ooze you'll feel covered with after watching one dumb, drunk, or disinterested girl after another reveal her chest to a horde of sweaty virgins. [Nov 2004, p.89]- Official Xbox Magazine
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- Critic Score
It's an interesting piece of Sega history, but not one that's aged particularly well.- Official Xbox Magazine
- Posted Jan 4, 2013
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- Critic Score
While the formula feels a bit dated now, the result is a shooter that is still incredibly fun. [Dec 2008, p.90]- Official Xbox Magazine
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Even Jigsaw's most ardent apostles should spare themselves this torture. [Jan 2011, p.76]- Official Xbox Magazine
Posted Dec 13, 2010 -
- Critic Score
Unfortunately, it mostly feels like you're being charged $40 for something that offers little beyond what you've seen in previous games' GM and Owner modes. [Feb 2009, p.84]- Official Xbox Magazine
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- Critic Score
Synetic's World Racing 2 presents a compelling argument why middle-of-the-road arcade racers shouldn't reproduce. [Nov. 2006, p.81]- Official Xbox Magazine
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- Critic Score
If Mayhem 3D emphasized convincing handling and powerful impacts over graphic-novel gimmickry, we might've spent less time grinding gears and more time high on adrenaline. [May 2011, p.75]- Official Xbox Magazine
- Posted Apr 9, 2011
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- Critic Score
A few control problems prevent the game from being as fun as we'd like and the fighting engine is repetitive and too simple (even for kids). [Dec 2002, p.102]- Official Xbox Magazine
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- Critic Score
The game's biggest issue, however, is still iffy core gameplay. Compared to Mark of the Ninja and Dishonored, which let you perform greater acts of stealth against enemies that react more naturally, Panic's fodder is a bit too brain-dead and the stages don't make kills as rewarding.- Official Xbox Magazine
- Posted Nov 9, 2012
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- Critic Score
Sadly, that's not the case in this tremendously poor adaptation, which nauseates from the outset with obnoxious music and garish menus. [Dec 2011, p.73]- Official Xbox Magazine
Posted Oct 18, 2011 -
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As with many simplistic racers, winning comes down to judicious use of power-ups and figuring out where the shortcuts are. [Jun 2006, p.81]- Official Xbox Magazine
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- Critic Score
Swaying your arms and sliding down an ice tube is lightly amusing, but it doesn't add up to much - you can clear all of Crashed Ice's events in an hour, leaving you with little to do but chase leaderboard rivals.- Official Xbox Magazine
- Posted Dec 18, 2012
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- Official Xbox Magazine
Posted Dec 21, 2010 -
- Critic Score
Ultra die-hard series addicts will find some reward in a handful of lively but short cutscenes, but overall this licensed title lacks the joy and entertainment of its source material.- Official Xbox Magazine
- Posted Dec 11, 2013
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- Critic Score
The premise is full of universe-expanding potential, but ultimately, it's undermined by mind-numbing gameplay.- Official Xbox Magazine
- Posted Oct 10, 2011
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If you like twitchy old-style gameplay, Konami's Time Pilot port is a much better use of your 400 Microsoft Points($5). [Dec. 2006, p.76]- Official Xbox Magazine
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- Critic Score
Survey responses tend to be puzzlingly inconsistent. [Feb 2012, p.74]- Official Xbox Magazine
Posted Jan 10, 2012 -
- Critic Score
There's just not enough here to warrant even a $15 price. The game includes only eight fighters in two divisions, and no real career mode to encourage long-term play. With more fighters and more easily unlocked bonus video content, the game would've offered a better introduction to this relatively new fighting league.- Official Xbox Magazine
- Posted Jul 11, 2012
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- Official Xbox Magazine
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- Critic Score
Not only is this not very challenging, it's just plain boring after two or three levels. [Feb 2003, p.70]- Official Xbox Magazine
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Played out against a great backbeat with tracks from San Quinn, Turf Talk, and Rhymefest, And 1 reminds us that basketball isn't just a game; it's a way of life. [Aug 2006, p.78]- Official Xbox Magazine
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- Critic Score
Do yourself a favor and download the far superior Torchlight instead. It's not D&D, but it's a heck of a lot more fun to play. [Aug 2011, p.82]- Official Xbox Magazine
- Posted Jun 23, 2011
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- Critic Score
An all-killing, all-leaping game in which you can neither kill nor leap...that truly does spell the end of honor for this Ninja. [Apr 2005, p.87]- Official Xbox Magazine
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- Critic Score
Zoids Assault's gameplay is certainly challenging, but regrettably, it's for all the wrong reasons. [Nov 2008, p.78]- Official Xbox Magazine
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- Critic Score
It grows repetitive far too fast, and a few uninspired multiplayer modes do little to extend the fun. [Holiday 2008, p.74]- Official Xbox Magazine
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A much more enjoyable, involving game than its predecessor. [Feb 2003, p.80]- Official Xbox Magazine
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A game stuck between hardcore and casual, without appealing to either one. [Feb 2010, p.84]- Official Xbox Magazine
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A soul-crushing farce that even dedicated strategy junkies should avoid.- Official Xbox Magazine
- Posted Oct 2, 2012
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- Critic Score
It certainly says something about a game's quality when the most impressive feature is the lighting. [Jan 2003, p.84]- Official Xbox Magazine
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- Critic Score
Even the hardest bosses are just plain dull, and even fully upgraded weapons lack modernized visual punch. [Aug 2010, p.77]- Official Xbox Magazine