Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
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- Official Xbox Magazine
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- Critic Score
A survival mode and a handful of inventive multiplayer scenarios add some replayability, but considering that they suffer from the same issues that plague the core game, you're probably best leaving raider in the bomb. [Jan 2014, p.76]- Official Xbox Magazine
Posted Dec 5, 2013 -
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The idea of mind hackers who can wear other people's flesh as disposable armor in stop-and-pop firefights has potential, but Mindjack feels lobotomized. [April 2011, p.75]- Official Xbox Magazine
- Posted Mar 2, 2011
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This new Cabela's entry is more like "Most Boringest Wanders," thanks to a shoddy objective marker that either randomnly disappears or leads you in circles. [Holiday 2008, p.74]- Official Xbox Magazine
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Pine and Quinto deliver the goods; if only this rollercoaster ride sped up instead of slamming the brakes every time we started to enjoy ourselves.- Official Xbox Magazine
- Posted May 2, 2013
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There's a decent--heck, maybe even somewhat fun--fighting engine burried somewhere beneath the GTA-clone templated debris, but it never has the chance, or find the energy, to rise above the ashes. [May 2006, p.74]- Official Xbox Magazine
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Definitely inspired by old co-op coin-ups like Ikari Warriors, minus any ambition. [Oct 2009, p.75]- Official Xbox Magazine
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The recurring annoyances that result don't bleed all the joy from clobbering, but they do keep this third-person action game from devel¬oping a more natural flow and better exploiting its gruesome graphic-novel aesthetics. Luckily, such issues are diminished when you try to chop down massive bosses inspired by Celtic mythology.- Official Xbox Magazine
- Posted Apr 23, 2012
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Fans of the flick or of heroic tales will find a fair bit to like here, but uncovering it all can be a serious chore. [Oct 2010, p.83]- Official Xbox Magazine
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It looks like a last-gen Disney reject, but Brave does a great job of showing children the basics of different genres. [Oct 2009, p.74]- Official Xbox Magazine
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If you don't mind solo workouts, Zumba Fitness delivers in spades. [Jan 2011, p.79]- Official Xbox Magazine
Posted Dec 13, 2010 -
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But ultimately, the choppy multiplayer options and ultra-disbelief-suspending campaign deliver an uneven "What If" history lesson. [Apr 2008, p.74]- Official Xbox Magazine
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- Official Xbox Magazine
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What other puzzle game lets you play as a headphones-wearing monkey? [Mar 2003, p.80]- Official Xbox Magazine
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Honestly, no one will want to play this for more than 10 minutes. [July 2009, p.81]- Official Xbox Magazine
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- Official Xbox Magazine
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Remember racing RC cars around when you were a kid? Yeah...stick with the memories. [Feb 2009, p.85]- Official Xbox Magazine
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Sadly, Cyberball 2072 doesn't live up to our feelings of nostalgia, and a couple of design choices by the dev team leave this port on the wrong side of the line of scrimmage. [Dec 2007, p.78]- Official Xbox Magazine
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At least there's an online-enabled multiplayer mode, but it sure isn't worth suffering through the dismal single-player campaign for. [Mar 2006, p.82]- Official Xbox Magazine
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For all its simminess, hooking one of the 20 varieties of fish is a largely random affair. [June 2007, p.71]- Official Xbox Magazine
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- Official Xbox Magazine
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There's no reason to play The Golden Compass unless the movie or book absolutely monopolizes your imagination. [Jan 2008, p.62]- Official Xbox Magazine
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Classified: The Sentinel Crisis couldn't flop much harder if it had gills and a hook in its chops. [July 2006, p.81]- Official Xbox Magazine
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Unfortunately, the major addition for its XBLA debut - Kinect integration - is poorly implemented, leaving an otherwise shallow and dated experience.- Official Xbox Magazine
- Posted May 21, 2012
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- Official Xbox Magazine
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- Official Xbox Magazine
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Inertial dampers prevent a sense of speed, and our comm link forces pilots to endure commands repeated endlessly in battle. [Dec 2003, p.100]- Official Xbox Magazine
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Snoop has been involved in some lame non-musical ventures over the years, but Way of the Dogg may be a new low.- Official Xbox Magazine
- Posted May 10, 2013
- Read full review
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- Official Xbox Magazine
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- Critic Score
Online deathmatches are an abandoned ship. [Sept 2010, p.81]- Official Xbox Magazine