Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
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- Critic Score
Here, you’ll find little beyond groaners, pedestrian prattle, and underdeveloped monotony. Find another path to walk.- Official Xbox Magazine
- Read full review
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- Critic Score
We never thought the day would come where we'd so dislike a Bomberman game, but by being needlessly lacking in the most crucial areas, Act Zero is impossible to love. [Sept 2006, p.78]- Official Xbox Magazine
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- Critic Score
With gameplay that doesn't really change(you use the same A-button sequence every...single...time), AMF is inoffensive but repetitious. [Oct. 2006, p.81]- Official Xbox Magazine
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- Critic Score
For a game that plays up its characters’ sex appeal, Girl Fight is stupefyingly unattractive. The character models look like last-gen remnants, and their complete lack of personality and combat pizazz makes them utterly forgettable.- Official Xbox Magazine
- Posted Oct 18, 2013
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- Critic Score
Even if Game Party was the only party-oriented Kinect game, we still wouldn't recommend it. [Feb 2011, p.73]- Official Xbox Magazine
- Posted Jan 10, 2011
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- Critic Score
It's like the game was born with cement shoes - destined to sink. [Feb 2005, p.80]- Official Xbox Magazine
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- Critic Score
Unless you're a complete Shrek enthusiast, or a party-game addict, file this one under "don't bother." [Feb 2003, p.80]- Official Xbox Magazine
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- Critic Score
At 30 bucks, Farming Simulator 2013 mainly reminds us why the expression “bought the farm” has such negative connotations.- Official Xbox Magazine
- Posted Dec 13, 2013
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- Critic Score
We've reached the point in the 360's lifecycle where even movie tie-ins have decent graphics. Too bad that the only part of Megamind: Ultimate Showdown that doesn't totally suck. [Feb 2011, p.83]- Official Xbox Magazine
- Posted Jan 10, 2011
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- Critic Score
Exceptionally poor: we imagine Bruce is rolling in his grave right now. [Oct 2002, p.109]- Official Xbox Magazine
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- Critic Score
It’s a generic zombie story to a Z, and not helped by horrible visuals that awkwardly recycle character models and stages. Together, these elements make the game feel like a reanimated corpse.- Official Xbox Magazine
- Posted Mar 25, 2013
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- Critic Score
It's often difficult to tell where your character's bullets are heading and sometimes tough to see if environmental elements are being affected by your gunfire, both of which are vital in a shooter.- Official Xbox Magazine
- Posted Aug 18, 2012
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- Official Xbox Magazine
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- Critic Score
Nothing bout the experience stands out, and in eschewing modern enhancements and conveniences, the developer hasn't crafted a purer or more-to-the-point shooter--just a much less interesting and impactful one. [April 2014, p.72]- Official Xbox Magazine
Posted Feb 25, 2014 -
- Critic Score
The story is almost laughably bad, but a laugh would give it some value, and it really is value-less! [Feb 2006, p.79]- Official Xbox Magazine
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- Critic Score
Coupled with a limited soundtrack(just nine songs, split between J-Pop anthems and corny keyboard jams)and uninteresting original characters, Beat'n simply feels like a half-hearted attempt to introduce an old game to a new audience. [Holiday 2008, p.83]- Official Xbox Magazine
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- Critic Score
Baja 1000 sputters by with what just might be the worst vehicle handling of the decade. [Jan 2009, p.75]- Official Xbox Magazine
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- Critic Score
It's painfully repetitive, and though you play as anti-hero Griffin, the added backstory just isn't that interesting. [May 2008, p.72]- Official Xbox Magazine
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Yapping lies into a mic is a unique and creative idea, but Truth or Lies never works like it should, and there's no reason to play it beyond nabbing easy Achievements. [Jan 2011, p.65]- Official Xbox Magazine
Posted Dec 13, 2010 -
- Critic Score
Good luck ffinding a game on Live, anyway--the servers are barren, and with cut-rate production values like this, it's not hard to see why. [Holiday 2008, p.83]- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
A bizarrely conceived, thinly veiled pseudo point-and-click adventure with some very simplistic fighting sequences. [Jan 2003, p.80]- Official Xbox Magazine
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- Official Xbox Magazine
Posted Nov 16, 2010 -
- Critic Score
It totally lacks imagination or polish. Toss this one back. [Nov 2003, p.102]- Official Xbox Magazine
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- Critic Score
Outside of the core gameplay, the career mode is a bore, the cartoony visual style is ugly, and the voice implementation is super-sloppy. Even as a Live Arcade game, Main Event wouldn't rank high on the fight card. As a fully priced retail Kinect game, it's an embarrassment.- Official Xbox Magazine
- Posted Oct 24, 2011
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- Critic Score
You still can't heal or even take enemies' weapons, although some minor gameplay improvements make this sequel better than "Berlin", so we are upping the score to a full 2.0 [Dec. 2006, p.84]- Official Xbox Magazine
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Its novel setup could've made Amy an exciting, emotionally charged adventure. Instead, it's a grueling death-march through a gauntlet of poor design choices and feckless player punishment.- Official Xbox Magazine
- Posted Jan 12, 2012
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- Critic Score
It's ultimately dragged down by erratic control, sloppy design, and wildly jarring changes in camera angle. [June 2003, p.82]- Official Xbox Magazine
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- Critic Score
For the Hannah fan in your household, pick up Disney's Sing It instead. [July 2009, p.84]- Official Xbox Magazine
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- Official Xbox Magazine