Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 58 Metascore
    • 40 Critic Score
    We believe Duke still has at least one good game left in him, but regrettably, this DLC isn't it.
    • 57 Metascore
    • 55 Critic Score
    All in all, Raging Blast 2 aims low and hits the mark for lovers of Goku, Vegeta, and the rest, but those looking for a great fighter won't have their wish granted this time. [Jan 2011, p.73]
    • Official Xbox Magazine
    • 57 Metascore
    • 78 Critic Score
    Although the drift is especially forgiving, as is the collision penalty, the lateral sway on the vehicles is some of the best ever put in a game. [Sept 2003, p.84]
    • Official Xbox Magazine
    • 57 Metascore
    • 40 Critic Score
    Adults will blow through Space Chimps in under three hours. [Oct 2008, p.85]
    • Official Xbox Magazine
    • 57 Metascore
    • 65 Critic Score
    We enjoyed Special Forces’ team-focused tweaks, even with the game’s dull maps and balance inconsistencies, but this multiplayer-only shooter doesn’t make a very strong impression. It’s a couple of ranks below the genre's best — and that’s something a $15 price can’t fix.
    • 57 Metascore
    • 70 Critic Score
    My 4-year-old said the worst part of the game was "having to turn it off," which probably tells you all you need to know! [July 2008, p.64]
    • 57 Metascore
    • 57 Critic Score
    Only satisfying for those gamers eager to take a trip back down memory lane. [Dec 2003, p.100]
    • Official Xbox Magazine
    • 57 Metascore
    • 40 Critic Score
    Want a way to reap the benefits of multitasking physical and mental activity? Read a book on a treadmill instead. [March 2011, p.80]
    • 57 Metascore
    • 59 Critic Score
    All we're left with is an arena full of great classic wrestlers, still wishing they were in a better game. [Aug 2004, p.83]
    • Official Xbox Magazine
    • 57 Metascore
    • 65 Critic Score
    The main problem with Spawn is that it's simply dull... The entire game feels as though it was just phoned in. [Jan 2004, p.82]
    • Official Xbox Magazine
    • 57 Metascore
    • 55 Critic Score
    Weakened by a bland story, uninspiring graphics, and grating voiceovers. [July 2010, p.84]
    • Official Xbox Magazine
    • 57 Metascore
    • 50 Critic Score
    It's a by-the-numbers adaptation with more than 1000 built-in multiple choice questions, which should sate trivia buffs for a while, though the sluggish pace and the host's incredibly repetitive quips turn grating after only a few rounds.
    • 57 Metascore
    • 43 Critic Score
    Poorly designed levels with lackluster textures and little to no environmental interaction only compound the game's senseless enemy AI. [May 2004, p.84]
    • Official Xbox Magazine
    • 57 Metascore
    • 60 Critic Score
    What makes matters worse is the bizarre targeting scheme: there is none. Players merely steer their car in the right direction and hope their reticules cross over an enemy. [Feb 2004, p.78]
    • Official Xbox Magazine
    • 57 Metascore
    • 70 Critic Score
    SvC will make the hardcore audience that lives for technical fighting games extremely happy; most other gamers will be left wondering what all the fuss is about. [Dec 2004, p.90]
    • Official Xbox Magazine
    • 57 Metascore
    • 70 Critic Score
    Repetition can be an issue, despite the brief five-hour campaign, but Bolt remains a pretty entertaining adaptation of the Disney flick of the same name, and one that might surprise some older gamers. [Holiday 2008, p.74]
    • Official Xbox Magazine
    • 57 Metascore
    • 65 Critic Score
    This game is anything but polished, but it's also solid enough that you get more than what you paid for. [May 2010, p.77]
    • Official Xbox Magazine
    • 57 Metascore
    • 70 Critic Score
    Disappointingly, the experience becomes a painful chore if you play solo. [Jan 2014, p.69]
    • 57 Metascore
    • 65 Critic Score
    So what's missing? Replayability. Using unlimited continues (an option we do appreciate), both one- and two-player games top out at just under 30 minutes. [June 2007, p.73]
    • Official Xbox Magazine
    • 57 Metascore
    • 80 Critic Score
    You won't confuse this $15 arcade game with a full-priced marquee shooter, but its distinct flavor and fresh gameplay make it worth cracking out whenever you want a break from the genre's big boys. [March 2011, p.78]
    • 57 Metascore
    • 70 Critic Score
    This repetition, combined with Severed's short runtime(two chapters beaten in around two hours), keeps it squarely in the realm of diehard devotees. [May 2011, p.75]
    • 57 Metascore
    • 71 Critic Score
    The franchise finally shows a bit of potential. [Mar 2002, p.70]
    • Official Xbox Magazine
    • 57 Metascore
    • 65 Critic Score
    But between its quaint characters and charming attitude, it's still an entertaining enough way to while away a few afternoons in service to imaginary nobility. [Jan 2011, p.66]
    • Official Xbox Magazine
    • 57 Metascore
    • 75 Critic Score
    Four-player online co-op also takes the sting out of the dumb A.I., and it showcases how this $10 game should be played. [Holiday 2007, p.70]
    • 57 Metascore
    • 45 Critic Score
    Everywhere else, though, this game falters significantly. [Nov 2010, p.83]
    • Official Xbox Magazine
    • 57 Metascore
    • 75 Critic Score
    While it’s got some irritating rough patches, Dead Island: Riptide’s 15-hour campaign still manages to be a lot more fun than it has any right to be.
    • 57 Metascore
    • 65 Critic Score
    The combat sequences feel like afterthoughts and the story is ultimately a bore, boasting no memorable bosses or a reason to be told other than to bring the two Spideys together...sorta.
    • 57 Metascore
    • 60 Critic Score
    While it looks like a second cousin to the Ice Age films, Freefall Racers is utterly devoid of personality, and it's also rather slight, with just eight tracks split between a handful of drab cups and no real long-lasting pull in sight. Frivolous as it may seem, however, it's still a rare bit of Kinect-enabled fun, especially for little ones.
    • 57 Metascore
    • 60 Critic Score
    If you were lucky enough to snag a free copy from the Guitar Hero 5 mail-in promotion, you'll likely be pleased with this adequate iteration. But we can't imagine any non-hardcore Halen fans feeling good about dropping $60 on this half-hearted effort. [Jan 2010, p.76]
    • 57 Metascore
    • 35 Critic Score
    Wrecked sabotages itself at every turn.

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