Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 56 Metascore
    • 75 Critic Score
    Party's certainly not as deep as its predecessor, but it features some of the most engaging mini-games on 360 to date. [Holiday 2007, p.80]
    • Official Xbox Magazine
    • 56 Metascore
    • 48 Critic Score
    Playing DRIV3R is as much of a chore as watching some crappy old cop movie at 3:00 A.M. All we want to do is close our eyes and make it all go away. [Sept 2004, p.80]
    • Official Xbox Magazine
    • 56 Metascore
    • 73 Critic Score
    Even on easy, beating the story means a thumb-callusing workout (And progress can't be saved.) [Feb 2003, p.78]
    • Official Xbox Magazine
    • 56 Metascore
    • 75 Critic Score
    Skydive offers a chance to experience what it’s like to fall from the sky without the fear of splattering yourself all over the ground below.
    • 56 Metascore
    • 80 Critic Score
    Ignoring the PC-to-console porting issues, RTS games simply don’t get any bigger, deeper, or more voluminous than this. So if you missed out on the Windows chapter, the Xbox 360 edition of Supreme Commander will keep you maneuvering, battling, and strategizing for weeks.
    • 56 Metascore
    • 55 Critic Score
    Prince Caspian's contrived charms don't run especially deep, but they present just enough middling excitement to make it worth playing for younger teenaged fans of the film. [Aug 2008, p.75]
    • Official Xbox Magazine
    • 56 Metascore
    • 65 Critic Score
    A decent upgrade or introduction to the series. [Feb 2010, p.88]
    • Official Xbox Magazine
    • 56 Metascore
    • 50 Critic Score
    Unless you're plagued with a kimono fetish, you're just better off creeping around elsewhere. [Aug 2007, p.82]
    • Official Xbox Magazine
    • 56 Metascore
    • 60 Critic Score
    Fifty bucks. That's a lot to pay for what's basically a movie-licensed action-platformer aimed at a younger audience, but color us surprised that this ogre-cat-donkey sim earnestly plays to the rafters with a multi-tiered carnival of goofy fun. [Aug 2007, p.73]
    • Official Xbox Magazine
    • 56 Metascore
    • 68 Critic Score
    The franchise is clearly in need of an overhaul to address those core gameplay frustrations. [June 2005, p.76]
    • Official Xbox Magazine
    • 55 Metascore
    • 45 Critic Score
    You never truly get the sense of being a pro podracer, a vicious monster, or a mighty Jedi, leaving you all-too-aware that you're just playing a videogame…and a mediocre one at that.
    • 55 Metascore
    • 55 Critic Score
    Between lag, lockups, and a general lack of players, Bloody Good Time guarantees that you'll have anything but. [Feb 2011, p.79]
    • 55 Metascore
    • 60 Critic Score
    Aside from replacing ancient Chinese warlords with robots from the all-pervasive classic anime series' mythology, Dynasty Warriors: Gundam changes as little as possible. [Oct 2007, p.81]
    • Official Xbox Magazine
    • 55 Metascore
    • 75 Critic Score
    Even without a huge diversity of modes, there are worse ways to spend $10. [Dec 2009, p.81]
    • Official Xbox Magazine
    • 55 Metascore
    • 40 Critic Score
    The frantic overhead ghoul-slaying of "Gauntlet" worked thanks to simple controls and cunning level design. Monster Madness fumbles the first part of that formula by saddling you with a control scheme that's counterintuitive and overcomplicated. [June 2007, p.74]
    • Official Xbox Magazine
    • 55 Metascore
    • 70 Critic Score
    Street-brawling combat is fun, gleefully violent.
    • 55 Metascore
    • 60 Critic Score
    Parents won't like this one, but the rugrats will enjoy it. [Jan 2003, p.92]
    • Official Xbox Magazine
    • 55 Metascore
    • 50 Critic Score
    Crazy Machines Elements might turn your crank for a day or two, but only if your enthusiasm for Rube Goldberg-style mechanical oddities knows no bounds. [Dec 2011, p.71]
    • Official Xbox Magazine
    • 55 Metascore
    • 75 Critic Score
    Given its feel as a challenging, enjoyable homage to gaming's past, we relished Crimson Dragon for serving hard-earned silver linings to those wiling to stick with it.
    • 55 Metascore
    • 65 Critic Score
    Playing alone is a tepid affair(even with create-a-clip Director Mode), and we would've liked meatier mini-games and more interactivity in general(waiting and watching are your primary actions), but this $70 package offers enough amusing antics and cheesy clips in it's four-player mode to warrant an audition at your next party or family gathering. [Jan 2009, p.75[
    • Official Xbox Magazine
    • 55 Metascore
    • 71 Critic Score
    The worst sin, however, is the appallingly long load times, not only before each event, but even when restarting the same event or just exiting to back to the selection screen. [August 2002, p.78]
    • Official Xbox Magazine
    • 55 Metascore
    • 65 Critic Score
    With washed-out textures and an overall lack of detail, the visual impact doesn't match up to Xbox standards - and unfortunately, neither does the rest of the game. [June 2003, p.84]
    • Official Xbox Magazine
    • 55 Metascore
    • 65 Critic Score
    It’s still nice to see Tecmo Koei making enhancements, even if the fundamental formula is a bit flat these days.
    • 55 Metascore
    • 70 Critic Score
    You can also play with the old graphics and relive that '80s charm. [Oct 2007, p.74]
    • Official Xbox Magazine
    • 55 Metascore
    • 50 Critic Score
    Smash Court Tennis 3 straddles the line between Virtua Tennis’s arcade style and the technical aspects of Top Spin, but ultimately it comes off only as a sluggish imitator of both.
    • 55 Metascore
    • 40 Critic Score
    With its occult themes and flying ammo, Bullet Witch aspires to be a gritty action epic in the "Devil May Cry" vein, but it lacks the design chops to pull off the job. [Apr 2007, p.89]
    • Official Xbox Magazine
    • 55 Metascore
    • 30 Critic Score
    Unless you're dying for a lightgun game at any costs, you're best advised to set your sights elsewhere. [Jan 2011, p.75]
    • Official Xbox Magazine
    • 55 Metascore
    • 59 Critic Score
    The game itself is only slightly evolved from previous versions. [Nov 2002, p.138]
    • Official Xbox Magazine
    • 55 Metascore
    • 50 Critic Score
    At 800 points, Battlestar is cheap, but in a sky already patrolled by the superior "Wing Commander Arena", these toasters don't stand a chance. [Holiday 2007, p.81]
    • Official Xbox Magazine
    • 55 Metascore
    • 40 Critic Score
    Young baseball fans should take a swing at Backyard Sports: Sandlot Sluggers instead. [Oct 2010, p.81]
    • Official Xbox Magazine

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