Official Xbox Magazine's Scores
- Games
For 2,495 reviews, this publication has graded:
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58% higher than the average critic
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5% same as the average critic
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37% lower than the average critic
On average, this publication grades 5 points lower than other critics.
(0-100 point scale)
Average Game review score: 70
| Highest review score: | Fallout 3 | |
|---|---|---|
| Lowest review score: | Pulse Racer |
Score distribution:
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Positive: 1,261 out of 2495
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Mixed: 940 out of 2495
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Negative: 294 out of 2495
2495
game
reviews
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- Critic Score
Sure, it's got a few unique nuances, but in the end, a half-assed game deserves a half-assed score. [Feb 2005, p.84]- Official Xbox Magazine
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- Critic Score
Make no mistake: this is the definitive version of Konami's amphibian-driven arcade game. But because the original wasn't quite the masterpiece Pac-Man and Space Invaders were, it falls just short of those homages.- Official Xbox Magazine
- Posted Jul 24, 2012
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- Critic Score
The main reason to play? You'll be able to transfer gold earned here to your Fable: The Journey character.- Official Xbox Magazine
- Posted Apr 30, 2012
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- Critic Score
Yar's Revenge isn't bad, but all its pleasures are decidedly short-lived. [May 2011, p.71]- Official Xbox Magazine
- Posted Apr 9, 2011
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- Critic Score
For a rather simplistic platformer, Alien Spidy’s ultimately just too challenging, in all the wrong ways. Even after many play sessions, we didn’t feel like we were learning what we needed to eventually master it, and that’s a big turnoff.- Official Xbox Magazine
- Posted May 19, 2013
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- Critic Score
So yeah, Chosen One has its woes, but gameplay is what’s always made this series fun. If you’ve got some tolerance and some RTFM time, Chosen One will deliver.- Official Xbox Magazine
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- Critic Score
Even if you ordinarily shy away from a daunting challenge, give this one a shot. As difficult as War of the Worlds is to conquer, it's also more than satisfying enough to be worth the struggle.- Official Xbox Magazine
- Posted Oct 25, 2011
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- Critic Score
Mindless shooting of repetitive baddies and unlocking doors across 10 practically identical levels is not fun, and that is pretty much all you do here. [Feb 2004, p.82]- Official Xbox Magazine
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- Critic Score
That simplicity is also its biggest problem--pointing and clicking requires little strategy, so rather than always playing, you'll be watching dudes fight. Yawn. [Dec 2008, p.73]- Official Xbox Magazine
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- Critic Score
While both adults and children might enjoy the silliness, the simple hop-and-bop mechanics grow old immediately, and the camera's a mess. [Mar 2008, p.92]- Official Xbox Magazine
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- Critic Score
It’d be too easy to say that Conquest will appeal only to diehard Tolkien fans; in fact, they’re the ones most likely to hate it.- Official Xbox Magazine
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- Official Xbox Magazine
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- Critic Score
But it’s not the mythology that brings Via Domus down — it’s the boring and uninspired gameplay, which consists of a bevy of puzzles using fuse panels, a few rudimentary action sequences, and some weak games of hide-and-seek.- Official Xbox Magazine
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- Critic Score
Despite the awful visuals and crummy combat camera, watching the world react to your different play styles makes this short story a satisfying feudal tale that's worth seeing through. [Dec 2009, p.80]- Official Xbox Magazine
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- Critic Score
Still, the writing and voice-overs match the quality of the cartoon. Is that praise? If you answer "yes," then you'll enjoy this game. [Feb 2011, p.76]- Official Xbox Magazine
- Posted Jan 10, 2011
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- Critic Score
Demolishing a city may make for a fun weekend rental, but not quite an incredible one.- Official Xbox Magazine
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- Critic Score
Though the combat grows repetitive, the game manages to look lovely while you slap around your foes. If you’re a fan of large-scale battle games à la Dynasty Warriors but prefer to play solely as one character, Circle of Doom makes for a great after-holiday snack.- Official Xbox Magazine
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- Critic Score
The result is a techno-soundtracked, particle-effects-spewing mess that's no more fun to watch than it is to play. [Aug 2007, p.83]- Official Xbox Magazine
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The fast-paced simplicity of such a goofy goal made BurgerTime a hit in 1982's arcades, but World Tour tosses in fresh ingredients with little consideration for the damage they do to gameplay. [Oct 2011, p.81]- Official Xbox Magazine
- Posted Aug 17, 2011
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- Critic Score
It's a testament to Tecmo's long-running reputation for making tough yet rewarding games that are hard to put down. [Nov 2005, p.124]- Official Xbox Magazine
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- Critic Score
An annoying feature that requires you to “buy” unlocked events with earned points adds unwelcome repetition, and 12-person multiplayer only means sharing the pain with others. Steer clear.- Official Xbox Magazine
- Posted Mar 7, 2013
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- Official Xbox Magazine
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- Critic Score
Fret Nice contains one thoroughly enjoyable musical world. Rock on. [Mar 2010, p.84]- Official Xbox Magazine
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- Critic Score
The stop-and-go action, the occasional jumps, and the sheer ridiculousness of what you're taking part in lends every race a manic aspect that elicits more giggles than groans. [Holiday 2006, p.78]- Official Xbox Magazine
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Though it's fun to earn enough credit points to pimp your licensed Mazda, Toyota, or Nissan into a serious ride via performance upgrades, ITC's featureless concrete racing environments, detached driving physics, MIA damage modeling, and dated graphics bleed too much air from the tires. [Holiday 2006, p. 80]- Official Xbox Magazine
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You could pursue worse habits than giving your noodle a mild workout, but Brain Challenge provides little incentive to keep the appointment. [May 2008, p.76]- Official Xbox Magazine
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Fortunately, the combat and RPG gameplay are where this game sizzles. [Feb 2009, p.82]- Official Xbox Magazine
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It's a shame Harry Potter for Kinect doesn't quite pay proper homage to the series: the game has plenty of moments that would've been enjoyable if they weren't fettered by uneven difficulty and broken combat. As a game not matched up with a movie release, it should've been held back until it felt more magical.- Official Xbox Magazine
- Posted Oct 29, 2012
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- Critic Score
Just can't match the splendor and great variety of the real-world games. [Mar 2010, p.81]- Official Xbox Magazine
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- Critic Score
What hurts the game the most is the vehicle control setup. In a game where you are firing at enemies from all directions you need independent steering and weapons controls. Not so here. [Feb 2003, p.81]- Official Xbox Magazine