Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 59 Metascore
    • 65 Critic Score
    It's probably the game Hobbes' buddy Calvin would have designed had he ever grown up, although it's far too repetitious and simply not challenging enough for grown-ups. [Jan. 2007, p.76]
    • Official Xbox Magazine
    • 59 Metascore
    • 80 Critic Score
    NASCAR 08's driving model is so demanding that you should probably stop diddling with those half-inch thumbsticks on the stock controller and buck up for Microsoft's wireless wheel. With physics this good, it's a worthwhile upgrade for NASCAR fans. [Sept 2007, p.77]
    • Official Xbox Magazine
    • 59 Metascore
    • 55 Critic Score
    An evolution?/ Not with the low-res textures/ From Playstation 2. [Review Haiku - Feb 2002, p.80]
    • Official Xbox Magazine
    • 59 Metascore
    • 62 Critic Score
    Games are meant to be played, not watched, and this one has more cinemas than "Metal Gear Solid." [Jan 2004, p.79]
    • Official Xbox Magazine
    • 59 Metascore
    • 82 Critic Score
    Provides hours of well-polished, addictive gameplay. [Nov 2004, p.89]
    • Official Xbox Magazine
    • 59 Metascore
    • 50 Critic Score
    The driving itself is fun and the controls are pretty tight, but the whiz-bang cutscene crashes get tiresome after awhile. . [Holiday 2005, p.68]
    • Official Xbox Magazine
    • 59 Metascore
    • 70 Critic Score
    LOTR's slow-paced gameplay and mission-based structure seems more suited to an action RPG, but as an action adventure it doesn't quite measure up. [Dec 2002, p.137]
    • Official Xbox Magazine
    • 59 Metascore
    • 50 Critic Score
    Two offline pals can spend a pleasant afternoon eliminating A.I. flyboys in Dogfight Mode arenas, facing ceaseless waves in Survival Mode, or revisiting missions that allow for a co-op partner. But even those tepid charms feel too much like dull training flights. [Nov 2012, p.81]
    • 59 Metascore
    • 40 Critic Score
    These folks add a considerable amount of content to a game in desperate need of variety, but their fighting styles and special moves aren't enough to make this rigid, repetitive actioner worth enduring. [Jan 2011, p.78]
    • 59 Metascore
    • 70 Critic Score
    It's one of those perfectly imperfect games you'll grow to love, even with its annoyances.
    • 59 Metascore
    • 60 Critic Score
    The target audience is gaming kiddies, and Open Season manages an attractive string of 25 short and bloodless missions for the prepubescent set, plus a few basic minigames. [Holiday 2006, p.86]
    • Official Xbox Magazine
    • 59 Metascore
    • 60 Critic Score
    But with wonky, counterintuitive controls and nothing really new or compelling to add, Soltrio Solitaire doesn't give you a good reason to spend your solitaire time or money in the Arcade. [July 2007, p.79]
    • Official Xbox Magazine
    • 59 Metascore
    • 70 Critic Score
    It's just not the cohesive, polished experience that it should be--and that "NBA 2K7" is. [Dec. 2006, p.86]
    • Official Xbox Magazine
    • 59 Metascore
    • 60 Critic Score
    Otherwise, expect to get bored rather quickly with collecting spilled spheres and waiting for floating cube-movers. [Dec 2007, p.66]
    • Official Xbox Magazine
    • 59 Metascore
    • 59 Critic Score
    Stumbles because of sloppy, annoying controls. [Dec 2004, p.96]
    • Official Xbox Magazine
    • 59 Metascore
    • 45 Critic Score
    Saw
    Whether you’re swinging a pipe or a scalpel, the controls never feel responsive, and rotten collision detection will drive you mad before Jigsaw’s twisted games even have the chance.
    • 59 Metascore
    • 59 Critic Score
    Blend a super-cool license familiar to hardcore and casual gamers (and anime fans) with pedestrian gameplay and run-of-the-mill graphics, and you'll upset both fans attracted by the storied name and those hoping for a game that stands on its own merits. [Nov 2004, p.84]
    • Official Xbox Magazine
    • 59 Metascore
    • 65 Critic Score
    The frenzied pace makes for a pleasant enough co-op diversion, but it's also one that's devoid of meaning or longevity. [Feb 2008, p.79]
    • Official Xbox Magazine
    • 59 Metascore
    • 55 Critic Score
    As uninspiring as it is harmless. [Sept 2006, p.79]
    • Official Xbox Magazine
    • 59 Metascore
    • 60 Critic Score
    Overall, Dance Paradise is exactly what the game's name advertises: a respite from the sweet-inducing, mind-boggling physicality of titles like Dance Central and Dance Masters. [April 2011, p.79]
    • 59 Metascore
    • 73 Critic Score
    Forget "Fuzion Frenzy," this is the better Xbox game to break out during a party. [Jan 2003, p.90]
    • Official Xbox Magazine
    • 59 Metascore
    • 65 Critic Score
    High Moon clearly did all they could, but ultimately, Dark of the Moon is a small package with too much filler to be worth more than a rental. Though we're betting it's still better than the film it's based on.
    • 58 Metascore
    • 60 Critic Score
    If Pokemon had 487 fewer monsters and only one tournament, it would still be more thrilling than this movie-based game. [Jun 2010, p.82]
    • Official Xbox Magazine
    • 58 Metascore
    • 55 Critic Score
    Unfortunately, the majority of the game is spent hacking completely brainless enemies who literally turn their backs and wait for you to deliver the coup de grace once you've hit the A button enough times. [July 2007, p.81]
    • Official Xbox Magazine
    • 58 Metascore
    • 70 Critic Score
    Oddly, what doesn't come into play so much is the series' unique new feature - the heart-rate monitoring done by the optional new Top Shot Fearmaster.
    • 58 Metascore
    • 50 Critic Score
    Far Cry Classic exhibits many of the ideas that came to define the series, but this decade-old shooter doesn't hold up very well thanks to antiquated design and a spotty porting job. [May 2014, p.82]
    • Official Xbox Magazine
    • 58 Metascore
    • 70 Critic Score
    Front Mission Evolved doesn't deliver the innovation its name suggests, but it does offer the best classic mech action on 360, and fans of big-bot wars will enjoy it. [Nov 2010, p.82]
    • Official Xbox Magazine
    • 58 Metascore
    • 55 Critic Score
    The tracks are nicely designed as well, but again, the effort seems fairly wasted due to the extremely dated graphics engine. [June 2005, p.86]
    • Official Xbox Magazine
    • 58 Metascore
    • 72 Critic Score
    Instant replays - There aren't any! There's absolutely no excuse for that... especially on the Xbox. [June 2003, p.82]
    • Official Xbox Magazine
    • 58 Metascore
    • 53 Critic Score
    Little errors such as collision detection are present, and the bland visual effects result in a game that controls poorly, looks bad, and is generally not much fun at all. [July 2003, p.79]
    • Official Xbox Magazine

Top Trailers