Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 75 Metascore
    • 80 Critic Score
    A campaign of surprisingly smart A.I. opponents. [Sept 2009, p.87]
    • Official Xbox Magazine
    • 63 Metascore
    • 80 Critic Score
    This explosive follow-up builds on all the things we enjoyed about the first game while enhancing--or completely replacing--most of the elements that dragged Dead Men into the doldrums. [Oct 2010, p.70]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    Easily the best original console RTS out there in a market that relies on, usually, not-so-good ports from the PC. If Jaleco adds in Live play for next year's release, RTS fans may just find a new addiction. [Jan 2004, p.77]
    • Official Xbox Magazine
    • 75 Metascore
    • 80 Critic Score
    What makes Stubbs worth finishing is the wacky story and raunchy cutscenes that would've been censored into oblivion in the real 1959. [Holiday 2005, p.78]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    Crucially, the difficulty has been adjusted: whereas GHIII wanted you to bleed, GHA simply expects that you come ready to rock.
    • 79 Metascore
    • 80 Critic Score
    Soulcalibur still controls like a dream, allowing button-mashers to unleash a flurry of unintentional moves, and even better, rewarding seasoned stratetists with a sophisticated set of beat-downs. [Aug 2008, p.79]
    • 72 Metascore
    • 80 Critic Score
    It may not share the same rarified air as Microsoft's genre-leading "Crimson Skies", but Blazing Angels 2 elevates the franchise a helluva lot closer. [Dec 2007, p.66]
    • Official Xbox Magazine
    • 74 Metascore
    • 79 Critic Score
    Feels bare-boned and unrefined compared to the other two. [Oct 2003, p.74]
    • Official Xbox Magazine
    • 79 Metascore
    • 79 Critic Score
    The game is missing a dose of innovation that could've helped it become stunning. [July 2002, p.77]
    • Official Xbox Magazine
    • 69 Metascore
    • 79 Critic Score
    There is still plenty of variety in gameplay and the AI makes for a more than decent opponent. [Dec 2003, p.92]
    • Official Xbox Magazine
    • 72 Metascore
    • 79 Critic Score
    The graphics are pretty drab and there are some pretty nasty glitches that take it down. [Dec 2002, p.108]
    • Official Xbox Magazine
    • 46 Metascore
    • 79 Critic Score
    A much more enjoyable, involving game than its predecessor. [Feb 2003, p.80]
    • Official Xbox Magazine
    • 71 Metascore
    • 79 Critic Score
    A fun and absorbing game. Shallow, noisy, and still slightly cool. [May 2002, p.72]
    • Official Xbox Magazine
    • 75 Metascore
    • 79 Critic Score
    It's not the best racing game on Xbox, but every racing fan should try it just for its unique approach and tense chase action. [Dec 2002, p.92]
    • Official Xbox Magazine
    • 74 Metascore
    • 79 Critic Score
    An amazing-looking sports sim backed by great commentary, improved animations, and better tactical awareness of the AI-players. If you missed "FIFA 2004," this will tide you over admirably until, well, next year! [Aug 2004, p.82]
    • Official Xbox Magazine
    • 80 Metascore
    • 79 Critic Score
    It's everything you'd expect from NHL 2003, except - isn't it time you expected more? [Dec 2002, p.133]
    • Official Xbox Magazine
    • 64 Metascore
    • 79 Critic Score
    Although there's a lot of play time available, this mostly comes as a result of playing the same levels over and over with loads of characters. [Sept 2003, p.82]
    • Official Xbox Magazine
    • 72 Metascore
    • 79 Critic Score
    Imagine if "Hot Shots Golf" had been developed by Larry Flynt Publications, and you might have an idea of the humor and content included in this otherwise sharp-yet-strangely-normal golf game. [August 2002, p.81]
    • Official Xbox Magazine
    • 73 Metascore
    • 79 Critic Score
    The most glaring fault is that the twitchy controls and the sometimes less-than-perfect camera angles can lead to frustrating falls, especially on the vertigo-inducing rail levels. [Feb 2004, p.80]
    • Official Xbox Magazine
    • 69 Metascore
    • 79 Critic Score
    With a good combat system and a high smash factor, The Hulk is a winner. [Aug 2003, p.77]
    • Official Xbox Magazine
    • 80 Metascore
    • 79 Critic Score
    For 2006, soccer fans will get the most complete representation of the top leagues, best players, and fanciest skills, but will still be waiting for the total killer app package. This one is a good step in that direction. [Nov 2005, p.118]
    • Official Xbox Magazine
    • 63 Metascore
    • 79 Critic Score
    What it lacks in style or personality, Gun Metal more than makes up in gameplay and action.[Sept 2002, p.90]
    • Official Xbox Magazine
    • 83 Metascore
    • 79 Critic Score
    The graphics aren't the greatest, the core gameplay doesn't deliver great innovation, but there are so many game types, mini games, and little pieces to play with that it doesn't seem to matter. You'll have fun, whether you intended to or not. [Apr 2005, p.86]
    • Official Xbox Magazine
    • 84 Metascore
    • 79 Critic Score
    The controls scream "simulation," but the action skews heeavily toward the side of the arcade camp. [July 2002, p.83]
    • Official Xbox Magazine
    • 71 Metascore
    • 79 Critic Score
    There are definitely better b-ball games on Xbox. [Dec 2003, p.94]
    • Official Xbox Magazine
    • 76 Metascore
    • 79 Critic Score
    Despite a wide array of team-specific offensive plays, you can't call specific defensive formations and the new zone defense that was legalized in the NBA this year is nowhere to be found. [Apr 2002, p.79]
    • Official Xbox Magazine
    • 70 Metascore
    • 79 Critic Score
    The controls are spot on and the levels offer a lot of variety with tons of entertaining objectives, making this a solid overall game. [Apr 2003, p.77]
    • Official Xbox Magazine
    • 77 Metascore
    • 79 Critic Score
    It's hard not to be pleased with these improvements and additions, but when it comes to BGDA2's plot and level design, it doesn't quite match up to our expectations. [Feb 2004, p.72]
    • Official Xbox Magazine
    • 83 Metascore
    • 79 Critic Score
    A damned fun game...[but] its pre-rendered backgrounds, "Resident Evil"-style "forward, backward, swivel" control scheme, and static camera angles just can’t compare to the real time environments, dynamic camera, and elegant analog controls of more modern fare like Capcom’s own "Devil May Cry." [Mar 2002, p.74]
    • Official Xbox Magazine
    • 71 Metascore
    • 79 Critic Score
    The Snowboarder mode...is simply the deepest and best career mode we've seen in any snowboarding game – or any sports game, for that matter. [May 2002, p.74]
    • Official Xbox Magazine

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