- Publisher: Jaleco Entertainment
- Release Date: Nov 11, 2003
- Also On: PlayStation 2
- Summary:
Buy Now
- Developer: Jaleco Entertainment
- Genre(s): Strategy, Real-Time, Fantasy
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 11 out of 22
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Mixed: 9 out of 22
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Negative: 2 out of 22
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Smart new theory kicks a dying genre in the butt and makes for a unique single-player and terrific two-player game.
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The game has been kept rather simple in terms of controls to allow players to jump right in and go with a minimal time spent in learning the game. The mission interface could have been better. But if you are looking for an RTS with imagination, this is definitely worth a gander.
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The lack of any significant multiplayer hurts as well, and may very well be a deal breaker for some. Still, Jaleco has brought a quality RTS title home, and the world may never look at these games as best suited for PCs again.
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It is real-time and parts of it are strategy but it is not a real-time strategy game. While a decent first attempt into the genre for the Xbox, there's obviously plenty of room for improvement.
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It's an RTS that's about 25 percent less filling, and if it doesn't taste entirely great, it's still pretty darn yummy.
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TotalGames.netGC's controls have been optimised for the Xbox's pad and as you are never more than a button press away, you always feel in control unlike some early conversions of the Command & Conquer series, which all results in a fun accessible RTS.
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games(TM)Ironically, the developer has actually been very successful in mapping a superbly intuitive control system to the gamepad, and by enabling direct control of your Titan a basic action element is introduced. Yet by totally amputating any strategic scope from the RTS equation, the ensuing battles becoming virtually pointless affairs. [Mar 2004, p.111]
Score distribution:
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Positive: 1 out of 1
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Mixed: 0 out of 1
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Negative: 0 out of 1
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ZDec 18, 2003
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