Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 75 Metascore
    • 80 Critic Score
    Obviously the best-looking the series has been, thanks to the advent of new console hardware, but it's not definitively the best-feeling game in the series. It'll be tough to weather another pre-race lobby in other driving games after experiencing Rivals' seamless single-player/multiplayer mix, but it comes at the expense of a cohesive career mode, which might be slightly too chaotic for some.
    • 76 Metascore
    • 80 Critic Score
    It’s one of the 360’s best social experiences, and one that anyone can enjoy. That it also doles out Gamerscore points like candy on Halloween only makes us even happier to play it.
    • 78 Metascore
    • 80 Critic Score
    Those who can stomach its brand of horror will be amply rewarded. [Nov 2002, p.143]
    • Official Xbox Magazine
    • 87 Metascore
    • 80 Critic Score
    Costly though it may be, Puzzle Quest is an undeniably and deceptively addicting hybrid. [Nov 2007, p.92]
    • Official Xbox Magazine
    • 57 Metascore
    • 80 Critic Score
    Super-fun robo-badminton for just $5. [Aug 2009, p.77]
    • Official Xbox Magazine
    • 83 Metascore
    • 80 Critic Score
    It's especially frustrating because the gameplay underneath the flawed framerate is excellent. [Jan 2003, p.64]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    The constant shuffle between real-time mobile defense and time-pausing tactical route planning is both seamless and nerve-wracking. Even after you know every crisply rendered map back to front, you may find you just want to keep playing.
    • 84 Metascore
    • 80 Critic Score
    There's a vast supply of goodies for determined 'sploders, making this a sparkling, silly treat. [Oct 2009, p.80]
    • Official Xbox Magazine
    • 77 Metascore
    • 80 Critic Score
    It's been a long time since we've been reminded of how fun it is to just cut loose without caring how you look--and Just Dance 4 gives every opportunity to recall that carefree joy. [Feb 2013, p.85]
    • Official Xbox Magazine
    • 83 Metascore
    • 80 Critic Score
    Simple tournaments and multiplayer combine for classic pinball action. [Nov 2009, p.78]
    • Official Xbox Magazine
    • 80 Metascore
    • 80 Critic Score
    This is a perfect example of how a compilation should be done. [June 2005, p.88]
    • Official Xbox Magazine
    • 76 Metascore
    • 80 Critic Score
    Engaging combat carries Space Marine's campaign and multiplayer a long way, although we can't help but feel like a little more time - or maybe ambition - would have made this game a superstar. Still, it's one heck of an entertaining fragfest, and the ideas here should nicely set up a bolder, hopefully more memorable sequel.
    • 63 Metascore
    • 80 Critic Score
    Honestly, it's "Asteroids" with prettier, smarter rocks...and a hell of a lot more adrenaline. [Nov. 2006, p.78]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Unless you're a Sesame Street super-fan, playing alone or with another adult will rob those sequences of their full impact. As with the TV show, kids are clearly the center of Monster's universe. But for parents seeking a videogame to share with their children, this game offers hours of joy.
    • 81 Metascore
    • 80 Critic Score
    It's the same game you've been playing since September but with a prettier graphics engine. But oh is it a joy to watch? [Jan 2006, p.80]
    • Official Xbox Magazine
    • 68 Metascore
    • 80 Critic Score
    Deceptively simple, jewel quest can be very challenging on the higher levels, but constantly addictive throughout. [Jun 2006, p.64]
    • Official Xbox Magazine
    • 75 Metascore
    • 80 Critic Score
    Overlord II preserves what worked last time, improves what didn't, and tries several new ideas on for size. [Aug 2009, p.62]
    • 73 Metascore
    • 80 Critic Score
    While the lifelessness of a black-and-white tone sucks the life out of Paris, it doesn’t strip The Saboteur of its personality. It’s a beautiful and unique world that’s well-constructed and believable, whether you’re snapping soldiers’ necks at the Eiffel Tower, rescuing POWs, or cruising the countryside in a stolen sports car. Très bien.
    • 76 Metascore
    • 80 Critic Score
    The included map editor defines the term user-friendly. [Oct 2008, p.84]
    • 83 Metascore
    • 80 Critic Score
    The return of Battlefield 2's Conquest Assault mode doesn't bring a ton to the table, either: giving one side possession of all control points right at the outset is an interesting wrinkle, but it hardly reinvents the experience. On the other hand, when those four classic maps are this much fun to storm around in, who says anything needs to be brand-spanking-new?
    • 72 Metascore
    • 80 Critic Score
    Though Crimson Alliance lacks Torchlight's endless character development and the infinite replayability of its bottomless dungeon, it delivers something that addictive gem didn't: co-op play.
    • 75 Metascore
    • 80 Critic Score
    Food creation adds a new dimension to gameplay. [Holiday 2005, p.80]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    Bionic Commando embraces its new 3D surroundings and thrives within them. By making you feel more powerful as you progress and dishing out Achievement points at a steady pace, it makes it difficult to put down the controller.
    • 82 Metascore
    • 80 Critic Score
    It's still a great ride; just don't expect to be as bowled over by it as you were when you strapped in for it last year. [Jan. 2007, p.72]
    • Official Xbox Magazine
    • 76 Metascore
    • 80 Critic Score
    The game structure itself is where the depth starts to suck you in, and a career mode with garage management, budget responsibilities, and even morale to manage is a hefty challenge. [July 2003, p.78]
    • Official Xbox Magazine
    • 76 Metascore
    • 80 Critic Score
    It's tough in the way classic arcade games make you dump good quarter after bad - pitching you against waves of enemies, offering loads of alternate paths, and serving up some seriously demented import-centric humor. [July 2004, p.78]
    • Official Xbox Magazine
    • 78 Metascore
    • 80 Critic Score
    A package of really fun times interspersed by some really annoying parts that will have you jumping in your car to go run over the first squirrel you see. [Aug 2005, p.82]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    The nitty-gritty of Phenom is the on-court action, which also sees a significant improvement this time around. [May 2006, p.79]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    From the moment you leap, dive, or grapple your first cliff edge in Legend, you'll discover that this time around--things just feel right. [Apr 2006, p.70]
    • Official Xbox Magazine
    • tbd Metascore
    • 80 Critic Score
    This one's short but fun, with a few memorable interrogations, an unusually lighthearted tone (for Noire, anyway), and a notable appearance by character actor Kurt Fuller as a faintly sleazy used-car dealer.

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