Official Xbox Magazine's Scores

  • Games
For 2,495 reviews, this publication has graded:
  • 58% higher than the average critic
  • 5% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 5 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 100 Fallout 3
Lowest review score: 10 Pulse Racer
Score distribution:
2495 game reviews
    • 72 Metascore
    • 80 Critic Score
    ProStreet might feel a bit thin without the open world and impulsive attitude of "Most Wanted", but it's still and exciting distillation that adeptly mixes arcade pleasure with realism for an absorbing day at the races. [Holiday 2007, p.72]
    • 78 Metascore
    • 80 Critic Score
    When you consider what you do get for your $15 - a beautiful, darkly humorous game with one of the most well-made, finely tested fighting engines around, plus great online play - fighting-game aficionados have plenty of reasons to hang out with these dysfunctional damsels.
    • 86 Metascore
    • 80 Critic Score
    It's truly a wonder what could've fizzled into a pat, saccharine-sweet puddle of a tale ends up being much more, making Brothers an experience definitely worth having. [July 2013, p.70]
    • 75 Metascore
    • 80 Critic Score
    It’s a savage game; the only thing more violent that the damage inflicted on Wolverine is the rapid and nonchalant dismemberment of everyone he comes into contact with. Mature’s one word for it: absurd and childish are other, more accurate words. But it’s a brilliant kind of ridiculous nonsense that’ll occasionally pull reluctant cheers out of your grown-up neck.
    • 72 Metascore
    • 80 Critic Score
    Warlords is feel-good nostalgic fun, especially played against other humans - though it's missing one key ingredient: those spinner paddle controllers that let you block with fast, pinpoint accuracy in the game's original Atari 2600 version. That rush is something an analog stick just can't replicate.
    • 82 Metascore
    • 80 Critic Score
    Forty bucks for a dozen-plus hours of brainy hijinks? We'll take it. [Feb 2011, p.82]
    • 89 Metascore
    • 80 Critic Score
    Rez HD hits a rhythm that feels absolutely right for those willing to try something perpetually new, no matter what year it actually debuted. [Feb 2008, p.74]
    • 84 Metascore
    • 80 Critic Score
    Though not without its faults, Skate 2 is one of the most realistic, challenging, and fulfilling skateboarding games around. And it’s better than having your skin flayed off by asphalt. [Note: OXM and OXM UK reviews are the same & will not be listed twice.]
    • 64 Metascore
    • 80 Critic Score
    You're just a little spaceship trying to collect crystals while dodging mines and various creatures. [Jun 2006, p.61]
    • Official Xbox Magazine
    • 74 Metascore
    • 80 Critic Score
    The massive and scenic game world does feel a little sparse at times(unlike the far superior one in the Xbox 360 version), and the side missions grow repetitive. But this sandbox has some damn cool toys and not a gangbanger in sight. [Dec. 2006, p.84]
    • Official Xbox Magazine
    • 78 Metascore
    • 80 Critic Score
    This is the kind of game Xbox Live Arcade was made for. [Holiday 2007, p.73]
    • 70 Metascore
    • 80 Critic Score
    The facts remain: it's nicely crafted, fittingly visualized, and undeniably entertaining at times. [Jan 2004, p.74]
    • Official Xbox Magazine
    • 79 Metascore
    • 80 Critic Score
    Carcassonne is Live Arcade at its best--a fair price for a great game you otherwise wouldn't find on the 360. More please! [Aug 2007, p.80]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    The best way to describe Vegas 2 is that it’s not really a full sequel — it’s just the rest of the first game.
    • 71 Metascore
    • 80 Critic Score
    With all that content to complement its addictiveness, Meteos Wars shouldn't be missed by those who crave block puzzles. [Holiday 2008, p.69]
    • 62 Metascore
    • 80 Critic Score
    This casual block-dropper has a satisfying complex exterior and enough well-paced rewards that it kept us coming back to stack. [Holiday 2009, p.76]
    • Official Xbox Magazine
    • 91 Metascore
    • 80 Critic Score
    From Software’s latest creation is a completely unique experience with no real analogue, even if it only occasionally surpasses its predecessor. For players new to the series, it’s a much better entry point than the first game, but Dark Souls grognards who proudly bear their scars will find it a touch too familiar and/or streamlined.
    • 77 Metascore
    • 80 Critic Score
    The graphics are solid, the gameplay has some great moments, and the co-op play is a blast. However... it never manages to be the great game we were desperately hoping it would be. [Aug 2003, p.74]
    • Official Xbox Magazine
    • 82 Metascore
    • 80 Critic Score
    Another year, another FIFA--and consider us happy. [Dec 2007, p.78]
    • Official Xbox Magazine
    • 66 Metascore
    • 80 Critic Score
    Though we question these changes to the tried-and-true gameplay, the majority of Tony Hawk's Pro Skater HD works as well as (or better than) the originals did when they first captivated us nearly 15 years ago. This update isn't all it could have been, but it's the best take on those early games we've had yet.
    • 73 Metascore
    • 80 Critic Score
    Lots of wise gameplay enhancements. [Dec 2009, p.65]
    • Official Xbox Magazine
    • 85 Metascore
    • 80 Critic Score
    In a crowded holiday season, however--and in a year when racing fans have already been satiated by the stellar likes of "Dirt" and "Forza 2"--this more-or-less "do over" of "PGR3" is a bit disappointing, despite how good it actually is. [Dec 2007, p.72]
    • Official Xbox Magazine
    • 70 Metascore
    • 80 Critic Score
    All told, the online component has all the right ingredients, and it manages to mix them into a mighty tasty meal. Multiplayer rescues the abrupt campaign from a rent-it-and-forget-it fate, although we can't help but be left a bit disappointed.
    • 71 Metascore
    • 80 Critic Score
    The game's also surprisingly scary at times: in dark spaces, we found ourselves flinching at disembodied moans, and being rushed by Infested (fast, growling zombies reminiscent of 28 Days Later) freaked us out more than once.
    • 79 Metascore
    • 80 Critic Score
    If you were curious about MvC3 but never bought it, we wholeheartedly recommend this version. But if you own the original, this $40 upgrade will probably leave you feeling more slighted than delighted. There's consolation in the fact that UMvC3 will soon be getting an extra mode (Heroes & Heralds) via free DLC; and if you're interested in being competitive in one of the most frenetic, frenzied games of all time, it's worth paying for this ride twice.
    • 80 Metascore
    • 80 Critic Score
    Madden 07 marks a turnaround for the franchise on the 360, and that's reason enough for football fans to rejoice. [Oct. 2006, p.77]
    • Official Xbox Magazine
    • 77 Metascore
    • 80 Critic Score
    An abbreviated runtime (three to four hours per playthrough) and the absence of any new gameplay modes don't diminish the joy of facing RAAM in a boss fight, or of leveling a building to crush a string of Seeders, or of defending against a horde of Reavers. It's these Gears-specific thrills that make RAAM's Shadow a short but worthy co-op–able history lesson told with guns and roadie runs.
    • 77 Metascore
    • 80 Critic Score
    Whether you're flanking foes together or dodging gracefully in a solo session, Empire is a fast, well-designed blast-a-thon. [Nov 2007, p.94]
    • Official Xbox Magazine
    • 81 Metascore
    • 80 Critic Score
    It's a labor of love, yes--and one that you'll love playing. [July 2006, p.81]
    • Official Xbox Magazine
    • 75 Metascore
    • 80 Critic Score
    Wonderfully deep gameplay underneath layers of complexity. [Dec 2009, p.86]

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