Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • tbd Metascore
    • 20 Critic Score
    One of the worst titles on Xbox One, and another savage disappointment for rugby fans. [June 2016, p.87]
    • Official Xbox Magazine UK
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    • 20 Critic Score
    Will have you glued to your screen...waiting for it to do something. Spare yourself the pain. [July 2016, p.82]
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    • 50 Critic Score
    A sharp heroine and supporting cast, blunted by time constraints and uneven pacing. [July 2016, p.86]
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    • 80 Critic Score
    Densely packed, tightly scripted and ripe with potential for those prepared to put in the hours. [Aug 2016, p.91]
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    • tbd Metascore
    • 30 Critic Score
    Frankly, we're getting tired of buying games and then waiting for them to be patched so they can actually be played. [Oct 2016, p.100]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 90 Critic Score
    Small but perfectly formed - a genuine classic of a Hitman level. Check in and enjoy your stay. [Nov 2016, p.85]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 90 Critic Score
    It we had to choose just one Hitman episode to keep and replay, it might well be this. [Dec 2016, p.85]
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    • tbd Metascore
    • 50 Critic Score
    An over-ambitious episodic series that struggles to live up to its own opening. [Jan 2017, p.82]
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    • tbd Metascore
    • 70 Critic Score
    Maybe a bit flat compared to previous seasons but still pretty nerve-jangling. [Aug 2017, p.78]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 90 Critic Score
    Grows enjoyable source material into the finest mind game available on Xbox One. [Sept 2017, p.90]
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    • tbd Metascore
    • 70 Critic Score
    A well-refined iteration that plays it safe for the most part, but is still good for a boogie. [Jan 2018, p.88]
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    • tbd Metascore
    • 50 Critic Score
    A mostly forgettable, by-the-numbers JRPG which can try the patience. [October 2018, p.84]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 70 Critic Score
    Challenging puzzling with a beautiful backdrop. Certainly worth a quiet peruse. [Dec 2018, p.84]
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    • tbd Metascore
    • 60 Critic Score
    A nice idea, with several fun bits, let down somewhat by poor action sequences.
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    • 40 Critic Score
    A promising start gives way to an underbaked story and clunky survival mechanics.[Issue#225, p.87]
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    • tbd Metascore
    • 60 Critic Score
    Occasionally thrilling, often banal, this cricketer may stump you. [Issue#179, p.80]
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    • tbd Metascore
    • 80 Critic Score
    Fast-paced murderous squash, with a surprising amount of depth and funky beats. [Issue#181, p.87]
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    • tbd Metascore
    • 40 Critic Score
    Caretaker certainly has potential, and it’s clear that the developer understands the horror genre. But there’s a lot missing here. With unsatisfactory investigation and a frustratingly generic villain at its core, Caretaker raises more questions than it answers. [Issue#186, p.88]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Numerous bugs and frustrating glitches cause Jalopy to stall, splutter and conk out. [Issue#186, p.89]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    Secret Neighbor has great core idea for a co-op horror game but it totally misses the mark. [Issue#186, p.87]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 70 Critic Score
    A simple, soothing flight experience marred by a handful of frustrating issues. [Issue#187, p.88]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 70 Critic Score
    The isometric environments themselves are subtly beautiful. Dominated by piercing blues, robotic greys and icy whites, the whole planet gives off a pleasing sci-fi vibe, and every new area is just begging to be explored. With the world so interesting, it would be helpful to have access to a map, which is a feature absent from the game in another oversight. It’s little missteps like this that niggle at you whilst you’re playing the game, although they never come close to ruining what is a solid Souls-like experience. [Issue#187, p.82]
    • Official Xbox Magazine UK

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