Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 53 Metascore
    • 40 Critic Score
    Like the goblins - it swings and misses. [Oct 2012, p.101]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    While Lost tries to encapsulate the spirit of the series, it ends up smothered by it, restricted from being anything more than a shiny tourist guide to the set and characters. [Apr 2008, p.84]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 40 Critic Score
    A mildly entertaining RPG full of technical issues and simplistic combat. [Issue#177, p.88]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 40 Critic Score
    A handful of clever ideas hamstrung by poor execution that leaves the game a tedious grind. [Issue#178, p.86]
    • Official Xbox Magazine UK
    • 48 Metascore
    • 40 Critic Score
    Movie tie-in unable to flourish because of a by-the-books approach. [Jan 2007, p.94]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 40 Critic Score
    If you really must satisfy your bloodlust, then "Conan" is the slightly better option. [Jan 2008, p.91]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 40 Critic Score
    Nothing we haven't seen before. [June 2012, p.101]
    • Official Xbox Magazine UK
    • 45 Metascore
    • 40 Critic Score
    At times, the experience of play manages to feel even more dated than the camp innuendo of the movies...It becomes a begrudging joke, particularly in the stealth sections.
    • 43 Metascore
    • 40 Critic Score
    Naughty bore more like. Yeah. [Sept 2010, p.88]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    Funny at times, but not a lot of fun to play, metal wolf chaos feels too much like a relic. [Issue#182, p.85]
    • Official Xbox Magazine UK
    • 38 Metascore
    • 40 Critic Score
    Stagnant and lacking in substance, Battleship is a bit of a floater. [June 2012, p.105]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    For every one success, there are four other times when the game gets it wrong through fault of your own, and you end up drowning in toxic guff. Which, coincidentally, is exactly what this game is. [Nov 2015, p.87]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 40 Critic Score
    It's the 'fin' end of the wedge for Tetris fans. [Christmas 2007, p.106]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    The controls are so badly implemented, you feel like you're fighting with the game. [Feb 2014, p.87]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    One for board game veterans only. [Feb 2010, p.109]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    Turns out that fighting the machine has rarely been this dull. [Jan 2018, p.78]
    • Official Xbox Magazine UK
    • 48 Metascore
    • 40 Critic Score
    More a case of sink than swim. [Feb 2012, p.91]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 40 Critic Score
    A game most of today's gaming fraternity can waltz through. Its an overhead shooter for first-timers, yin to Ikaruga's bullet-laden yang.
    • 47 Metascore
    • 40 Critic Score
    Feels empty and faintly depressing. [Christmas 2012, p.93]
    • Official Xbox Magazine UK
    • 46 Metascore
    • 40 Critic Score
    The Winter of our discontent. [Feb 2012, p.101]
    • Official Xbox Magazine UK
    • 43 Metascore
    • 40 Critic Score
    The paper-thin strategy, piss-weak story, and miserable appearance are compounded by an insulting lack of polish.
    • 53 Metascore
    • 40 Critic Score
    This is something we expect to see available on Xbox Live Marketplace as a pricey download, not a full retail release. Disappointing. [Apr 2007, p.89]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    Stylistically bland and clearly confused, the game's initially slick descent quickly twists into a belly flop. Floundering in a mush in ill-advised ideas, Moon Diver drowns itself in a paddling pool of tedium.
    • 63 Metascore
    • 40 Critic Score
    All things considered, Sam's been seriously shafted. [Christmas 2012, p.99]
    • Official Xbox Magazine UK
    • 52 Metascore
    • 40 Critic Score
    This should have been better. Rebellion has done likeable banter in Rogue Trooper, Shinta Nojiri has made better stories, and they've all cracked jokes that don't fall this flat. But NeverDead honestly feels like a game whose creators gave up on it half-way through. It's a tragedy that it fails on so many levels.
    • 51 Metascore
    • 40 Critic Score
    Hindered by generic looks, technical issues and a hit detection that could barely flail its way out of a paper bag. Perhaps there's a reason we've moved on from medieval times. [Feb 2016, p.84]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 40 Critic Score
    Linear. [May 2012, p.97]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 40 Critic Score
    The most frustrating thing about Xtreme 2 is thinking about all the time super-developer Team Ninja wasted making it. Every day it pissed away creating this nonsense is an extra day we have to wait for it to release its next proper game like "Ninja Gaiden 2." For that, we curse DoA Xtreme 2 to HELL.
    • 60 Metascore
    • 40 Critic Score
    It's no fun, and charmless to boot. [Feb 2016, p.87]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 40 Critic Score
    For a more exciting game, try playing Scrabble. Alone. [March 2016, p.87]
    • Official Xbox Magazine UK

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