Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 56 Metascore
    • 40 Critic Score
    A terribly slim idea for a game, with none of the slick execution, elegant scoring or busy leaderboards to make you want to improve, or even bother trying again. [May 2014, p.93]
    • Official Xbox Magazine UK
    • 56 Metascore
    • 40 Critic Score
    Turgid storytelling, poorly explained mechanics and abysmally unoptimised code. [Sept 2017, p.86]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 40 Critic Score
    And it's a testimony to their patience and kind-heartedness that they didn't punch us in the face for wasting an evening of their precious, finite life.
    • tbd Metascore
    • 40 Critic Score
    It's hard to overlook the lack of a killer hook. [Dec 2014, p.87]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 40 Critic Score
    The wobbly plot and hateful characterisation could be forgiven were The Cartel's shooting superlative. It's not. Guns feel flimsy, and enemies stick fastidiously to cover, hopping up and down and waiting to die.
    • 45 Metascore
    • 40 Critic Score
    For all its promise, this is another entirely superfluous superhero game. [June 2008, p.70]
    • 42 Metascore
    • 40 Critic Score
    Your moves are clumsy, and unresponsive. Arenas wear you out, rather than challenge you. Boss battles are overwrought and underwhelming. The God at the climax of the Land of the Dead is defeated by a drawn-out process of ranged health-whittling and dodge-rolling.
    • 62 Metascore
    • 40 Critic Score
    But Despite the artful simplicity of the game we just can't justify paying money for this. Throwback kudos and nostalgia value aside, the game involves too little skill in comparison to the likes of Joust or the aforementioned "Geometry Wars."
    • 65 Metascore
    • 40 Critic Score
    Don't be seduced by the trendy soundtrack or gnarly subtitle; there are already too many fantastic racing games fighting for space on the pre-owned racks.
    • 65 Metascore
    • 40 Critic Score
    Quantum of Solace never manages to be a Bond game: at the tiniest of nudges, it panics and starts unleashing gunfire. It's clumsy, it's messy, it's not much fun and most of the time, it's not even the right film.
    • 68 Metascore
    • 40 Critic Score
    Like Roman Reigns, it looks the part, but the wrestling is rubbish. Scrap this and start again, 2K. [Christmas 2016, p.86]
    • Official Xbox Magazine UK
    • 44 Metascore
    • 40 Critic Score
    Any Temple Run player will be familiar with the basic premise, and Infinity Runner does little to shake things up – instead delivering trial-and-error gameplay, dodgy production values and repeated.
    • 65 Metascore
    • 40 Critic Score
    Fiddly mechanics and non-intuitive gameplay make this a niche within a niche. [Christmas 2016, p.90]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 40 Critic Score
    This is impossible to get excited about. [Jan 2014, p.84]
    • Official Xbox Magazine UK
    • 51 Metascore
    • 40 Critic Score
    Lock it to a railing and leave it there. [Sept 2013, p.91]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 40 Critic Score
    A promising start gives way to an underbaked story and clunky survival mechanics.[Issue#225, p.87]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A frustrating, joyless platformer that buries its few good ideas under apathetic nostalgia. [Sept 2016, p.77]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 40 Critic Score
    Amiable adventure game that gets more annoying as it drags towards its lacklustre end. [Sept 2016, p.79]
    • Official Xbox Magazine UK
    • 39 Metascore
    • 40 Critic Score
    And there's no sign of GLaDOS either. Boo! [Sept 2013, p.93]
    • Official Xbox Magazine UK
    • 44 Metascore
    • 40 Critic Score
    With the hilarity of multiplayer locked until you finish the solo missions, and a slightly too-high price, this is one to miss. Shame. [July 2008, p.94]
    • Official Xbox Magazine UK
    • 55 Metascore
    • 40 Critic Score
    A monotonous one-note brawler. [Apr 2013, p.87]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    It worked as a free demo, but now it costs real money, it'll leave you feeling Fleeced & Furious. [June 2015, p.91]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 40 Critic Score
    I've not felt wronged by a game to this degree in a long time. Hatred just about captures the emotion. Killer is Dead has the kernel of an acceptable game, swathed in unlikable characters, a Benny Hill attitude to women, alienating self-regard and some obnoxious gameplay decisions. It's impossible to recommend.
    • 61 Metascore
    • 40 Critic Score
    The introduction of the flow system early in the game seems innocuous at first, but it will quickly become the bane of your boarding existence. [Issue#67, p.88]
    • 60 Metascore
    • 40 Critic Score
    A tragically neutered experience. [Sept 2012, p.103]
    • Official Xbox Magazine UK
    • 35 Metascore
    • 40 Critic Score
    Not really worth investigating. [March 2012, p.91]
    • Official Xbox Magazine UK
    • 74 Metascore
    • 40 Critic Score
    A sloppy sci fi swing for the Dark Souls crowd which sadly misses. [July 2017, p.82]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 40 Critic Score
    It's too agonising to play through - and while that might be intentional, it's not in any way enjoyable. [May 2009, p.86]
    • 58 Metascore
    • 40 Critic Score
    Lost Planet 3's basic competence doesn't mask an almost complete reliance on recycled fetch quests. Its story ends on a relative high, but once the pace finally picks up in the final couple of hours, it's much too late and the 14-hour slog to get there isn't worth the payoff.
    • 57 Metascore
    • 40 Critic Score
    Contender for the dullest game ever made. [May 2008, p.93]
    • Official Xbox Magazine UK

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