Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 52 Metascore
    • 50 Critic Score
    It's fun for a little while, but is precious more than a weekend's worth of entertainment. [July 2006, p.86]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Better than the first, but still not brilliant. [Mar 2009, p.93]
    • 60 Metascore
    • 50 Critic Score
    Time to reassess everything about 2001. [Christmas 2012, p.99]
    • Official Xbox Magazine UK
    • 57 Metascore
    • 50 Critic Score
    The only thing this is good for is scrap. [May 2012, p.97]
    • Official Xbox Magazine UK
    • tbd Metascore
    • 50 Critic Score
    Only the most patient and self-flagellating need apply. [Sept 2015, p.108]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    Offering neither the thrilling gymnastic momentum of Prince of Persia, nor the flexible sneaking of its superstar sibling, ACC: India finds itself spinning off into a cul-de-sac. [March 2016, p.76]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    [A] musty romp. [Feb 2016, p.87]
    • Official Xbox Magazine UK
    • 66 Metascore
    • 50 Critic Score
    Its predecessor had better scares, pace and atmosphere. In short, it was better. [Jan 2008, p.96]
    • Official Xbox Magazine UK
    • 58 Metascore
    • 50 Critic Score
    Half precision-shooter, half-acid trip, We Are Doomed is like two ends of different cars shunted together by an unscrupulous dealer. Sadly, it’s likely to fall apart around you when the going gets tough.
    • 52 Metascore
    • 50 Critic Score
    Drearily predictable stain on the franchise. [Apr 2008, p.88]
    • 68 Metascore
    • 50 Critic Score
    As it stands, we've rarely been so bored when travelling at 150 miles per hour, less inspired by a police chase or less interested in the plot of a videogame. In the end, the game's only held together by staples of the series, namely a huge complement of cars and no-nonsense grippy physics. That's just enough to elevate it to the status of competent racer, but definitely not enough to earn a recommendation.
    • 65 Metascore
    • 50 Critic Score
    Disappointingly average. [July 2007, p.92]
    • Official Xbox Magazine UK
    • 69 Metascore
    • 50 Critic Score
    Nice idea, but Toy Soldiers does almost all this does, bugger and better. [March 2016, p.87]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Senko No Ronde can be amazing to watch, but it simply doesn’t make enough effort to make itself intelligible to a Western audience and there’s not enough variety in the gameplay, despite the selection of combatants. We can see the parallels with rounders immediately.
    • 68 Metascore
    • 50 Critic Score
    Clearly designed for the world of mobile devices, Cubot is the kind of thing you've probably downloaded for pennies, many times, and played for half an hour before getting hopelessly stuck and abandoning it. [March 2016, p.87]
    • Official Xbox Magazine UK
    • 70 Metascore
    • 50 Critic Score
    Plenty of expense spared, we think. [Sept 2015, p.111]
    • Official Xbox Magazine UK
    • 45 Metascore
    • 50 Critic Score
    Exactly like the original, and that's a bad thing. [Dec 2008, p.94]
    • Official Xbox Magazine UK
    • 63 Metascore
    • 50 Critic Score
    If you want, say, entertainment, then do like they do in real life and move from Superbikes to "MotoGP." [July 2008, p.92]
    • Official Xbox Magazine UK
    • 67 Metascore
    • 50 Critic Score
    Sadly, it runs out of ideas by the halfway point (there's no online play), offering little more than increasingly steep medal targets that put you at the mercy of the game's rather inconsistent physics. Worse still, some levels have very rigid solutions, which sit awkwardly next to the knockabout, anything-goes approach of the early game.
    • 64 Metascore
    • 50 Critic Score
    The tantalising world and systems are fine in their own right, but shoddy car handling saps any desire to play beyond a few minutes at a time. Dock a point if you don't have likeminded pals.
    • 73 Metascore
    • 50 Critic Score
    A spin-off that unfortunately fails to scratch that irritating Saints Row itch. [Nov 2017, p.85]
    • Official Xbox Magazine UK
    • 64 Metascore
    • 50 Critic Score
    A comprehensive intro to Magic, but Duels is hardly the showcase it needs to be. [Oct 2014, p.92]
    • Official Xbox Magazine UK
    • 54 Metascore
    • 50 Critic Score
    The whole time you're playing Warfighter, just behind the sofa, there's a camouflaged Call of Duty-sized elephant sitting in the room - busying itself by practicing scope kills with its trunk. To go up against that beast Warfighter needed to impress on its own terms, and really deliver something new and exhilarating. Instead we got a cloning experiment that went badly awry.
    • tbd Metascore
    • 50 Critic Score
    Grimly coining it in, this feels wretched. [July 2013, p.79]
    • Official Xbox Magazine UK
    • 49 Metascore
    • 50 Critic Score
    Platinum is great; this game is not. [Xmas 2014, p.79]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Flying is fun, but flimsy presentation clips its wings. [March 2015, p.78]
    • Official Xbox Magazine UK
    • 65 Metascore
    • 50 Critic Score
    Lots of items, not much excitement. [Nov 2009, p.108]
    • Official Xbox Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Still feels as shallow and monotonous as ever. [Apr 2014, p.89]
    • Official Xbox Magazine UK
    • 47 Metascore
    • 50 Critic Score
    The problem with this is that Spark is relentless at throwing a huge number of beasties your way, crowding you into a corner and ripping you to shreds. There's not enough breathing space for you to heal yourself and absorb energy to use it effectively as a defensive measure. To say this had us throwing the controller at the telly and cursing is an understatement.
    • 58 Metascore
    • 50 Critic Score
    This is one unnecessary relic that can be safely re-buried. [Apr 2014, p.89]
    • Official Xbox Magazine UK

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