Official Xbox Magazine UK's Scores

  • Games
For 2,214 reviews, this publication has graded:
  • 40% higher than the average critic
  • 6% same as the average critic
  • 54% lower than the average critic
On average, this publication grades 7.5 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Forza Horizon 4
Lowest review score: 10 Double Dragon II: Wander of the Dragons
Score distribution:
2214 game reviews
    • 62 Metascore
    • 60 Critic Score
    A wildly ambitious fantasy fighter that's sadly lacking the fundamentals.
    • Official Xbox Magazine UK
    • 62 Metascore
    • 50 Critic Score
    Thankfully, the trusted combo-move heavy, cutscene-riddled one-on-one scraps also return. [Dec 2014, p.87]
    • Official Xbox Magazine UK
    • 62 Metascore
    • 60 Critic Score
    Splatterhouse starts off strong on a path of giddy puerility, always seeming on the cusp of offering more than misogyny and punching all the blood out of monsters - or at least giving you a sly wink to let you in on the joke - but it never actually comes.
    • 62 Metascore
    • 60 Critic Score
    Ultimately, in being unashamed, obnoxious, immature and insane, Deadpool is Deadpool alright - for better and for worse.
    • 62 Metascore
    • 60 Critic Score
    Thing is, in spite of all this peripheral mediocrity, if you pick up Blood Stone, you'll probably get a day or so's entertainment from it.
    • 61 Metascore
    • 40 Critic Score
    It worked as a free demo, but now it costs real money, it'll leave you feeling Fleeced & Furious. [June 2015, p.91]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Functional but flawed multiplayer shooting. [Sept 2010, p.91]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    The real horror is that a great story's been swallowed by a need to scare instead of intrigue. [July 2016, p.83]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Entertaining enough for what it is. [Jan 2010, p.113]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    The very definition of cheap and cheerful, Sixty Second Shooter Prime matches simplicity with speed to make a shooter you don't mind either losing or switching off after one round. [Sept 2014, p.89]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    While New Game+ lets you restart the adventure with all of your gear and experience, there's not much variation to the storyline, and the light RPG conversations add little in the grand scheme of things. That said, if you're aching for a solid, fun co-op game, War in the North might be worth a stab.
    • 61 Metascore
    • 70 Critic Score
    The lacklustre graphics means that when the action is at its most intense, the game is still a bit of an eyesore.
    • 61 Metascore
    • 50 Critic Score
    Beautiful graphics do not a good game make. [Oct 2006, p.104]
    • 61 Metascore
    • 40 Critic Score
    One for board game veterans only. [Feb 2010, p.109]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    The introduction of the flow system early in the game seems innocuous at first, but it will quickly become the bane of your boarding existence. [Issue#67, p.88]
    • 61 Metascore
    • 80 Critic Score
    It's a smooth, slippery Sonic that takes another step away from it's single-button origins without losing any of the hog essense. With local and online co-op, it offers just enough entertainment to justify its steep episodic price.
    • 61 Metascore
    • 80 Critic Score
    Delivers an experience that’s as sweet as honey and buggy in all the right ways. [Issue#186, p.85]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 68 Critic Score
    Over the Hedge isn't anywhere near perfect, but it's still reasonably entertaining and not quite bad enough to be dismissed as a 'cash-in' (aren't most games made for cash?). [Aug 2006, p.62]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Wonky, repetitive and short but oh so very unnerving. [Aug 2014, p.87]
    • 61 Metascore
    • 50 Critic Score
    The few saving graces offered by the inclusion of a scrotum-seeking pooch do little to alleviate the more fundamental problems the game faces as a third person shooter. Dead to Rights: Retribution is a load of balls in exactly the way Volatile Games didn't intend.
    • 61 Metascore
    • 80 Critic Score
    It's the fights that really count, and they're crazy fun. [Issue#225, p.71]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Quirky, funny and colorful, Root Beer Tapper is both cheeky and challenging and a cheap distraction on a Wednesday night. [Feb 2007, p.101]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Certainly not a game for anyone expecting a challenge or long-term entertainment. [Oct 2007, p.86]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    It's unfriendly to navigate, but the basic enjoyment from jumping around like a robot who wants to be a real boy is intact. It's just well buried and overpriced, considering what else is out there.
    • 61 Metascore
    • 60 Critic Score
    It might not have much depth, but if you just want to have a good, silly and above all violent old time, Zombie Driver does the trick - and this is by far the best version going. [Sept 2014, p.92]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Respectable though its faith to the old-skool way is, it's not going to satisfy the modern gamer. If you and your three mates still adore the original arcade game you'll get a kick out of playing this prettier version, but everyone else will be snoozing within the hour.
    • 61 Metascore
    • 40 Critic Score
    Stylistically bland and clearly confused, the game's initially slick descent quickly twists into a belly flop. Floundering in a mush in ill-advised ideas, Moon Diver drowns itself in a paddling pool of tedium.
    • 61 Metascore
    • 60 Critic Score
    When Unleashed 2 is good, it's really good. The stage-long, multi-tiered showdown against the skyscraper-high Gorog, though mechanically uninspired, is guaranteed to take your breath away. But the contrived and insignificant plot undoes the majority of the improved gameplay's good work, and the whole absolutely fails to live up to LucasArts' earlier promises of Empire-grade grandeur.
    • 61 Metascore
    • 60 Critic Score
    Almost exactly what meets the eye. [Sept 2009, p.89]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    A decent diversion, but far from a black belt. [Nov 2009, p.98]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Even with EA's Need For Speed-branded gloss stripped away and replaced by rudimentary menus, there's still a satisfying, if bare-bones, driving game beneath.
    • 61 Metascore
    • 40 Critic Score
    Turns out that fighting the machine has rarely been this dull. [Jan 2018, p.78]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 70 Critic Score
    Great bursts of short-term, shallow fun.
    • 61 Metascore
    • 60 Critic Score
    Stands alone from the film, proud and awkward.
    • 61 Metascore
    • 60 Critic Score
    Old-school fare, old-school swear. [Aug 2010, p.110]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Ultimately this anti-grav game is just too light, and could have benefited from a little extra ballast to add some weight to the decent structure that's already there. [Oct 2007, p.80]
    • 61 Metascore
    • 50 Critic Score
    More bogus than Bogart, White Night fuses the disparate worlds of cultured noir and trashy supernatural. The result? An inconsistent – if visually striking – trudge. A true hammy horror.
    • 61 Metascore
    • 80 Critic Score
    Strong characters entertain throughout the game's uncharacteristically involving story, with sheer imagination turning those limited core systems into something just that little bit more magical. There are tears, laughter - and most importantly, the first successful stab at Kinect-enhanced immersion - as Fable: The Journey gallops toward its epic conclusion.
    • 61 Metascore
    • 50 Critic Score
    Another cheap money-spinner. [Nov 2007, p.107]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Not enough going on up there. [Sept 2011, p.102]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    Fighting still feels good, but the ring's power corrupts everything that made Shadow of Mordor special. [May 2015, p.96]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Far from a masterpiece, nowhere near awful. [Nov 2013, p.95]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 40 Critic Score
    You'll have more fun watching the cartoon. [Apr 2010, p.106]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 50 Critic Score
    There's nothing super about it. [July 2012, p.107]
    • Official Xbox Magazine UK
    • 61 Metascore
    • 60 Critic Score
    Lone players need not apply: an offline campaign proves useful for learning the maps and the nuances of play, but the focus is firmly with the online game. And either way, we'd advise spending a little extra buying Awesomenauts instead.
    • 60 Metascore
    • 80 Critic Score
    The asking price is a little too steep, but long-term Mass Effect fans will appreciate this return visit. Small-scale stories are what Bioware does best, and we're hoping we'll see more stuff like Omega in the next Mass Effect game.
    • 60 Metascore
    • 70 Critic Score
    There are still moments when you can't know for sure if an individual failure is down to your own skill rather than the sensor itself. But for everyone else KSR represents a new high point for the genre, proving it can work as much more than just a passing gimmick. A huge leap in the right direction, then, but it's got a way to go before it's entirely frustration-free.
    • 60 Metascore
    • 70 Critic Score
    Hunted's big failing stems less from what it brings to the table as what it leaves in Diablo's bat-infested cellar. The level editor packs each and every one of the campaign's big tricks into one tidy grid-based package, but it lacks the single player's beguiling sense of mystery.
    • 60 Metascore
    • 40 Critic Score
    Feels unfinished. [Dec 2009, p.94]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    It's still a fair bit of fun. [Nov 2015, p.87]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    The combat isn't fair, the aesthetics are grim, and at times it's uncomfortably racist and sexist. But while it's an anachronistic mess of a game, it's weirdly compulsive regardless.
    • 60 Metascore
    • 60 Critic Score
    Fans might wonder why they should accept all these missing features for an inconsistent visual update. Newcomers will be impressed by the lack of loading screens and rewarding gameplay, but series veterans who’ve played PGA Tour 14 will never crave Xbox 360 backwards compatibility more.
    • 60 Metascore
    • 40 Critic Score
    Pretty annoying. [Christmas 2008, p.97]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 70 Critic Score
    Shaun White is not for "SSX" fans hungry for more extreme boarding action. If you like your simulations or have a genuine interest in the sport, you'll appreciate its realism. Everyone else, however, will just be itching to pull off a 24-rotation mega backflip.
    • 60 Metascore
    • 60 Critic Score
    A faded Arkham Asylum facsimile. [Oct 2011, p.103]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 40 Critic Score
    It's no fun, and charmless to boot. [Feb 2016, p.87]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    The world of Defiance is singularly, spectacularly ugly. We appreciate that Earth's been terraformed beyond recognition - but who set the terraformers to "blurry; terrible water effects; mostly brown"?
    • 60 Metascore
    • 70 Critic Score
    Ryse looks fantastic - a genuinely promising example of what the Xbox One can do. But if you're not interested in co-op arenas, Ryse's five-or-six hour campaign might not offer you great value for money. If you are, you might find your weak, loinclothed gladiator is getting bullied into the gold shop.
    • 60 Metascore
    • 80 Critic Score
    In spite of minor grumbles, this is an expansive, varied and satisfying physics puzzler and, while it could do with a smidge more personality, it certainly benefits from a budget price.
    • 60 Metascore
    • 60 Critic Score
    All zombies must try (harder). [Apr 2012, p.105]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Not nearly enough fun. [Aug 2008, p.93]
    • 60 Metascore
    • 50 Critic Score
    Time to reassess everything about 2001. [Christmas 2012, p.99]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 70 Critic Score
    A beautiful, innovative bit of stuff that just needed to push a little harder to truly open our eyes. [Oct 2015, p.87]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    It's arguably more fun to build than to play. [Apr 2016, p.90]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 80 Critic Score
    Plenty of fun for seven quid. [Jan 2010, p.114]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 70 Critic Score
    After such a glacial wait, it's not unreasonable to expect more. Still, in spite of its pared-back ambitions, it is such a chorus line of brainless, sugar rush thrills, you'll rarely be anything less than entertained. Let's just hope we don't have to wait until 2024 for Crackdown 4 to arrive. [Issue#225, p.65]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 50 Critic Score
    Senko No Ronde can be amazing to watch, but it simply doesn’t make enough effort to make itself intelligible to a Western audience and there’s not enough variety in the gameplay, despite the selection of combatants. We can see the parallels with rounders immediately.
    • 60 Metascore
    • 60 Critic Score
    An average game made viable by its low barrier to entry - but outperformed in almost every way by the giants of its genre. One to dabble with, but think before committing real money.
    • 60 Metascore
    • 30 Critic Score
    The overriding problem is that the central character doesn't fit the environment.
    • 60 Metascore
    • 60 Critic Score
    Don't get us wrong, the 3D makeover turns it into a responsive and thoroughly modern duff-em-up. We just wish the fun lasted a little bit longer.
    • 60 Metascore
    • 70 Critic Score
    It's the most accessible entry to date, but not the most compelling. [Apr 2008, p.80]
    • 60 Metascore
    • 50 Critic Score
    A decent but unremarkable game, tied to a wan Lovecraftian setting.
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    Fun, but far too easily mastered. [Jan 2013, p.97]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 40 Critic Score
    Confusing for newbs and too shallow for fans, but has moments of flashy satisfaction. [Aug 2016, p.86]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 40 Critic Score
    A tragically neutered experience. [Sept 2012, p.103]
    • Official Xbox Magazine UK
    • 60 Metascore
    • 60 Critic Score
    If only the combat matched the visuals. [Apr 2011, p.111]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A re-release that's only just worth the fare. [Feb 2011, p.103]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    It's hard not to feel sorry for Dark Void. It feels like all it ever wanted to be was a popcorn B-movie blockbuster, and there are plenty of moments where you can see how it might have managed it. But they're all so disparate, so badly arranged, that its latent charm is completely lost.
    • 59 Metascore
    • 50 Critic Score
    Unrelenting and vicious: this pitiless survival game is not for the easily frustrated. [March 2017, p.83]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Here's a puzzle: tshi egma si orbnig. [Apr 2010, p.111]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 40 Critic Score
    The additions are enticing, but they're also insulting. If you're the kind of person who's easily enraged, steer well clear of this cheeky cash-grab.
    • 59 Metascore
    • 60 Critic Score
    Added depth doesn't add much. [Dec 2011, p.101]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 80 Critic Score
    For a price that is a fraction of boxed, retail games RRP, it's a surprisingly lengthy and substantial experience. [Nov 2010, p.102]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    Judging by the amount of new content, this is more of a stop-gap than a sequel. Hardcore fans will be best off waiting for the next installment, because this add-on feels desperately half-hearted.
    • 59 Metascore
    • 50 Critic Score
    Glorious art is a feast for the eyes, but if you've ever played a platformer, you won't be able to shake the feeling you've seen this all before. [Nov 2015, p.80]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Chronically average. [Apr 2008, p.86]
    • 59 Metascore
    • 30 Critic Score
    The worst DW game of this generation. [Mar 2010, p.109]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 40 Critic Score
    It's just a bit pointless, really, when all anyone wants to do is play Tetris. [Feb 2015, p.83]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 50 Critic Score
    Open Season is definitely a good kids' game - nice to look at and very easy with it. However, adults will burn through this game in less than six hours with no real difficulty.
    • 59 Metascore
    • 70 Critic Score
    Unexpectedly good stuff, despite its flaws.
    • 59 Metascore
    • 50 Critic Score
    Obscure, irritating and redeemed a little only by its addictiveness and the variety of the Bionicles that you control. [Christmas 2006, p.98]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 30 Critic Score
    For fans only. Fans of masochism, that is. [Oct 2007, p.95]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A jarringly inconsistent first poke at next-gen hockey. Makes bold leaps forward in terms of game day presentation, physics and AI, but large swathes of it seem unfinished. [Dec 2014, p.82]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A distinctly Japanese take on an irrevocably inscrutable cultural milestone, grab it from your nearest bargain bin for those sniggersome one-liners alone. [Issue#67, p.101]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 70 Critic Score
    Mickey's world-shaping brush is slightly sexier than Oswald's electro-ray, but both cause Goofy an equal amount of pain, so it's hard to complain. Niche then, but nice.
    • 59 Metascore
    • 70 Critic Score
    The sweeping world map is brilliant, but married by subpar presentation and frustrating AI. [Dec 2016, p.91]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    A no-frills port of an already underweight horror package. There's much other developers can learn from Slender's terror tactics, but we suspect they've got the message by now. Give the tall lad a miss.
    • 59 Metascore
    • 50 Critic Score
    Fun while you're causing mischief around the house, but it doesn't rise to the occasion. [April 2017, p.90]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 40 Critic Score
    Plenty of modes, but still overpriced. [Aug 2007, p.100]
    • Official Xbox Magazine UK
    • 59 Metascore
    • 60 Critic Score
    While we love NBA Live 07's showy moves and new modes, the gameplay ultimately feels unfocused and unsatisfying. [Dec 2006, p.88]
    • Official Xbox Magazine UK

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