Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Tony Hawk's Pro Skater 2
Lowest review score: 10 DICE: DNA Integrated Cybernetic Enterprises
Score distribution:
1416 game reviews
    • 91 Metascore
    • 90 Critic Score
    It lacks a certain "oomph" I get out of EA football. [Sept 2003, p.98]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    The visuals, gameplay, and essentially everything else that makes the "THPS" series so great is evident here. [Oct 2003, p.116]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 80 Critic Score
    An extremely robust and flexible item-creation system, and one that offers hours upon hours of gameplay beyond the main story. [Sept 2003, p.100]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 50 Critic Score
    That exhaustive level of accuracy severely limits Deer Hunt 2004's appeal... If you don't already know a bit about hunting, you may have a tough time of it. [Nov 2003, p.130]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 50 Critic Score
    Maybe the most irritating thing is that, for all its complexity, Bombastic isn't the slightest bit difficult. [Sept 2003, p.93]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 60 Critic Score
    It needs another year or two (and perhaps a new PlayStation) to truly challenge the competition. [Oct 2003, p.119]
    • Official U.S. Playstation Magazine
    • 92 Metascore
    • 100 Critic Score
    Never mind that it's one of the best fighters ever made - it's one of the best games ever made... Brilliant. It's one of those extremely rare games that screams perfection. [Sept 2003, p.94]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 50 Critic Score
    GameBreaker does a poorer job of fulfilling its duties as a college game than "GameDay" does as a pro simulation. [Oct 2003, p.118]
    • Official U.S. Playstation Magazine
    • 63 Metascore
    • 50 Critic Score
    It's mildly amusing at best, but one thing's for sure - you definitely get your money's worth. [Oct 2003, p.118]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 60 Critic Score
    You can't save until you beat a level. Having to conquer a tough boss before being able to save any progress at all will irritate anyone with a social life. [Oct 2003, p.119]
    • Official U.S. Playstation Magazine
    • 62 Metascore
    • 40 Critic Score
    Unbalanced and derivative. [Oct 2003, p.116]
    • Official U.S. Playstation Magazine
    • 59 Metascore
    • 50 Critic Score
    Solid voice acting from the entire cast of the show, unlockables aplenty, and cool quips almost - but not quite - sweeten the sour medicine that is Futurama to the point of redemption. [Sept 2003, p.92]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 70 Critic Score
    Some slowdown and an oddly inconsistent trick system hurt the game, but it's still good, clean fun. [Aug 2003, p.101]
    • Official U.S. Playstation Magazine
    • 93 Metascore
    • 100 Critic Score
    Its controls are near-as-damnit perfect, and the connection you feel between yourself and your fighter makes a game like "Tekken 4" look like it's just fooling around. [Sept 2003, p.95]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 60 Critic Score
    Like the previous games, it'll satisfy fans of the franchise while being nigh-impenetrable to others. [Oct 2003, p.126]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Yep, Tiburon's gotta go and give us a new greatest NFL game ever made. Again. And they'll probably do it again next year. [Sept 2003, p.99]
    • Official U.S. Playstation Magazine
    • tbd Metascore
    • 80 Critic Score
    There's actually a lot here for the football fan who doesn't quite have the cash for a PS2... Some solid gameplay, too. [Nov 2003, p.147]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    Although it's a beautiful game full of nonstop, relentless action, Chaos' flaws turn a potentially stellar title into merely a solid one for genre fans. [July 2003, p.96]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 70 Critic Score
    These flyers aren't ready for prime time, but they can still thoroughly amust you for a few hours before you return them to Blockbuster. [Sept 2003, p.93]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 90 Critic Score
    Have you ever walked out of a particularly good horror flick only to discover that your muslces ache because you've been tensing them up in anticipation of the next terrifying event? Silent Hill 3 is like that. [Aug 2003, p.95]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 100 Critic Score
    There's also a ton more to this game than the original. More tracks, more modes, more riders, more everything. [Sept 2003, p.101]
    • Official U.S. Playstation Magazine
    • 69 Metascore
    • 40 Critic Score
    The only thing eJay has on its competitors is the Scratch mode, a fairly solid (and, as far as I can tell, reasonably realistic) dual-turntable simulator. [Oct 2003, p.116]
    • Official U.S. Playstation Magazine
    • 66 Metascore
    • 70 Critic Score
    Since Extinction requires so little in the way of actual strategy, it probably deserves the title of "RTS Lite" more than "Army Men RTS" ever did... Don't expect anything too terribly deep and you won't be disappointed. [Sept 2003, p.92]
    • Official U.S. Playstation Magazine
    • 41 Metascore
    • 40 Critic Score
    It actually feels more like "Wipeout" or "Extreme-G Racing" than "Crash Team Racing" or "Mario Kart." Well, a crappier version of "Wipeout" or "Extreme-G," anyway. [Oct 2003, p.116]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Domination suddenly becomes quite spectacularly addictive. It's not doing anything special, but it releases just the right amount of adrenaline to get you truly hooked. [Aug 2003, p.97]
    • Official U.S. Playstation Magazine
    • 69 Metascore
    • 70 Critic Score
    It has a bunch of new mech parts and a few new knickknakcs, but this is essentially "Armored Core 3" with different levels. [July 2003, p.95]
    • Official U.S. Playstation Magazine
    • 94 Metascore
    • 100 Critic Score
    Comes so close to perfection that you really have to wonder if Tiburon can top itself again next year. Somehow, though, I have faith that it will. [Aug 2003, p.100]
    • Official U.S. Playstation Magazine
    • 67 Metascore
    • 40 Critic Score
    This game is so stupid. It also lacks any kind of cool. What a combo! [Aug 2003, p.99]
    • Official U.S. Playstation Magazine
    • 65 Metascore
    • 70 Critic Score
    It actually focuses on solid gameplay. What a concept. [Sept 2003, p.100]
    • Official U.S. Playstation Magazine
    • 82 Metascore
    • 90 Critic Score
    Basically more of the same, but with better graphics and some nifty new gadgets and vehicles. That's a good thing, by the way. [July 2003, p.92]
    • Official U.S. Playstation Magazine

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