Official U.S. Playstation Magazine's Scores

  • Games
For 1,416 reviews, this publication has graded:
  • 42% higher than the average critic
  • 2% same as the average critic
  • 56% lower than the average critic
On average, this publication grades 9.3 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Spyro: Year of the Dragon
Lowest review score: 10 Gravity Games Bike: Street Vert Dirt
Score distribution:
1416 game reviews
    • 84 Metascore
    • 80 Critic Score
    With Lego Star Wars II, not only does the game itselff provide a general improvement over the previous release, but it also reinforces just how much better the original(which, technically, is the sequel)Star Wars trilogy is. [Oct. 2006, p.86]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 80 Critic Score
    Along with the excellent story, Shadow Hearts has an engaging battle system that focuses on timed button-presses. [Jan 2002, p.134]
    • Official U.S. Playstation Magazine
    • 61 Metascore
    • 80 Critic Score
    Not a masterpiece, but it has something nailed that so many games seem to lack: it's fun. Lots of fun. Seriously. [July 2003, p.97]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 80 Critic Score
    The sequel rocks. Hard. In fact, I can't think of a more stupendous leap in quality between a game and its sequel. [Mar 2003, p.103]
    • Official U.S. Playstation Magazine
    • 79 Metascore
    • 80 Critic Score
    Criterion has succeeded in completely immersing the player in intense, cinematic gunplay--no other shooter has captured the pure awesome-ness and adrenaline of a suspenseful shoot-out in a game quite like this. [Mar 2006, p.85]
    • Official U.S. Playstation Magazine
    • 81 Metascore
    • 80 Critic Score
    Special note must go to the presentation: The graphics are great throughout - but it's the music that's a real wowzer. [Dec 2003, p.176]
    • 83 Metascore
    • 80 Critic Score
    If you like slower-paced, realistic hoops for less than half the price, ESPN will keep you happy. If you want amped-up gameplay with polish, "NBA Live 2005"'s got what you need. [Dec 2004, p.128]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    I'm really amazed at just how much there really is in this collection. [Jan 2002, p.144]
    • Official U.S. Playstation Magazine
    • 76 Metascore
    • 80 Critic Score
    It's over-the-top for sure, but surprising playable, and even possible to effectively master. [Oct 2002, p.148]
    • Official U.S. Playstation Magazine
    • 68 Metascore
    • 80 Critic Score
    At last 3DO has delivered a game that really capitalizes on the Army Men idea, the childhood dream of commanding living regiments of those little, green, plastic, violent buggers. [May 2002, p.100]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    It's the most feature-packed DDR yet (inlcuding ithe return of workout mode - yes!), and it holds up every bit as much as any of the series' previous releases. [Oct 2004, p.92]
    • Official U.S. Playstation Magazine
    • 85 Metascore
    • 80 Critic Score
    VJ2 is the better overall game, but it's a very rudimentary and evolutionary step rather than a revolutionary leap forward. [Jan 2005, p.108]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 80 Critic Score
    The nonlinear design, careful difficulty ramp, and outstanding presentation bring this one above the pack. And hey, at least it doesn't have an Omaha Beach level.
    • 78 Metascore
    • 80 Critic Score
    Truly the game is fun. It's good, solid baseball. [Sept 2002, p.119]
    • Official U.S. Playstation Magazine
    • 78 Metascore
    • 80 Critic Score
    One of the most extraordinarily deep and innovative games I've ever experienced. [Apr 2003, p.84]
    • Official U.S. Playstation Magazine
    • 71 Metascore
    • 80 Critic Score
    What's so great about this game is that it delivers a true sensation of underwater combat without getting all hung up on the details that would normally lead to frustration. [Nov 2002, p.190]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    Gives you loads of freedom without compromising the classic story around which it's built. [May 2006, p.88]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    BloodRayne might surprise you as one of the best bloodsucking adventures outside of Nosgoth.
    • 78 Metascore
    • 80 Critic Score
    There's simply more of everything. [Jan 2002, p.127]
    • Official U.S. Playstation Magazine
    • 75 Metascore
    • 80 Critic Score
    An engrossing experience for the hardened campaigner. It's chock-full of quests, items, battles, and moral ambiguity, offering a fine-tuned gameplay experience that anyone who's been longing for the next Final Fantasy Tactics should enjoy.
    • 89 Metascore
    • 80 Critic Score
    The only real strike against the game is that there's no random setting for the backgrounds and music. [May 2005, p.115]
    • Official U.S. Playstation Magazine
    • 87 Metascore
    • 80 Critic Score
    The game is loud, boasts a blazing metal soundtrack, and features characters that are supposed to mirror real-life rockers. [Mar 2003, p.103]
    • Official U.S. Playstation Magazine
    • 72 Metascore
    • 80 Critic Score
    Substantially deeper than any EyeToy title I've seen so far. Granted, that's not hard to do, but it's still a nice surprise.
    • 79 Metascore
    • 80 Critic Score
    On its own merits, XML is a solid action-RPG, but as an X-Men game, it's a superb representation of the mythos. [Dec 2004, p.112]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 80 Critic Score
    Don't be surprised if you find yourself revisiting certain engagements just to perfectly fulfill each of its objectives. [June 2004, p.91]
    • Official U.S. Playstation Magazine
    • 77 Metascore
    • 80 Critic Score
    The game's simplistic look and occasionally spotty camera might be a turnoff for some, but the pure fun the game provides easily overrides these shortcomings. [Nov 2005, p.91]
    • Official U.S. Playstation Magazine
    • 73 Metascore
    • 80 Critic Score
    The create-a-player mode is surprisingly deep and offers you a wealth of options. [July 2005, p.79]
    • Official U.S. Playstation Magazine
    • 88 Metascore
    • 80 Critic Score
    A career mode so involving and compelling that it makes this almost like a "driving RPG." [Nov 2001, p.50]
    • Official U.S. Playstation Magazine
    • 80 Metascore
    • 80 Critic Score
    The physics make the game so entertaining that you really won't mind having to replay a race over and over again. [Apr 2004, p.99]
    • Official U.S. Playstation Magazine
    • 84 Metascore
    • 80 Critic Score
    Just better enough than last year's game to warrant a purchase. Just. [Apr 2006, p.79]
    • Official U.S. Playstation Magazine

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