- Publisher: Acclaim
- Release Date: May 28, 2003
- Summary:
Buy Now
- Developer: Climax Group
- Genre(s): Driving, Racing, Motorcycle, Street
- # of players: 1-2
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
Play Sound
Please enter your birth date to watch this video:
You are not allowed to view this material at this time.
Score distribution:
-
Positive: 3 out of 13
-
Mixed: 7 out of 13
-
Negative: 3 out of 13
-
Official U.S. Playstation MagazineNot a masterpiece, but it has something nailed that so many games seem to lack: it's fun. Lots of fun. Seriously. [July 2003, p.97]
-
It certainly isnt the most polished title Ive seen, but they do a few things right, a few special things that make this a game worth playing.
-
Even though Speed Kings doesn't stray very far from the "Burnout 2" formula, it's a solid racer that does a great job of conveying an insanely fast sense of speed and requires you to think and react in an instant.
-
There's only so many tricks one can do on a bike cruising at 120mph. Variety is absolutely required, and there's not much in Speed Kings. And the trick control is not responsive enough.
-
There's nothing that Speed Kings does that Burnout 2 doesn't smoke right off the line in every way possible. Physics, speed, track design, opponent AI, handling, graphics, audio -- Speed Kings really offers much, much less for your money.
-
Speed Kings is vaguely entertaining, and certainly there are worse racers, but with "Burnout 2" and "Midnight Club II" to compete with, it's as if Climax couldn't see the point.
-
Stick with "Burnout 2: Point of Impact for all your risk-vs.-reward arcade racing needs, and leave Speed Kings for some other schmuck that doesnt know any better to test-crash on his/her own.
Score distribution:
-
Positive: 3 out of 4
-
Mixed: 1 out of 4
-
Negative: 0 out of 4
-
JustinS.Jun 16, 2003
-
-
ScottW.Jun 5, 2003
-
-
Mar 18, 2021
-
-
VarunB.Aug 11, 2005
-