Official PlayStation Magazine Benelux's Scores
- Games
For 424 reviews, this publication has graded:
-
66% higher than the average critic
-
10% same as the average critic
-
24% lower than the average critic
On average, this publication grades 1.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 230 out of 424
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Mixed: 168 out of 424
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Negative: 26 out of 424
424
game
reviews
- By Date
- By Critic Score
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- Critic Score
We are usually a bit skeptical when it comes to this kind of DLC, but we also have to admit we had a good bit of fun playing the Dunwall City Trials. On top that, just like the main game, there's plenty of replay value to be found here. [February 2013, p.91]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
Someone who also will make you chuckle pretty often is Professor Nakayama, the antagonist this time around. He sort of sounds like Stewie from Family Guy, not that it matters, but still. Ow, and there's quest that's all about urine. We feel kind of dirty already. [February 2013, p.90]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
Orgarhythm mix of strategy and rhythm-based gameplay is very reminiscent of that of Patapon. Using the touch controls you command your troops to the sound of some wicked, hypnotic beats. Too bad the game becomes a bit bland real fast.[February 2013, p.90]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
A third person shooter that appeared what seems a lifetime ago on the XBOX 360 and is now available on Sony's hand-held console. The shooting gets boring fast and the graphics are a little bit sickening. [February 2013, p.90]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
At its core Persona 4: Golden seems little more than an adult version of Pokémon. The Persona you collect, are all based on myths, legends, religion or superstitious beliefs. No cute Squirtle or Piplup by your side, but cool looking creatures like Ares, Phoenix or Saturnus. [February 2013, p.84]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
The game's appearance remains unaltered, which sounds good, but unfortunately it isn't. The game doesn't look bad, but it certainly looks dated. From a cinematic standpoint everything's fine, but the numerous lip-sync errors bothered us immensely. [February 2013, p.80]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
Ninja Theory deserves credit for not only delivering smooth combat and telling an entertaining story, but also for crafting detailed character models without lip-synch errors, who show real emotion and wear clothing that moves along with them. This is what a 2013-game should look like. [February 2013, p.72]- Official PlayStation Magazine Benelux
Posted Mar 14, 2013 -
- Critic Score
Despite a familiar control scheme, movement is very "floaty" and will get you seasick within seconds. The best tactic to counter these controls is to find a nice hiding spot, step sideways out of cover and shoot and shoot and shoot. And shoot. [January 2013, p.97]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
There's a ton of dialogue to be heard and choices to made and even though they won't impact the story all that much – it has a fixed ending – The Walking Dead's story shines and delivers one of the best game-endings we've ever seen. And that's all what matters here. [January 2013, p.96]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
More than a year and a half after its release, you have an excuse to clear the dust from your Portal 2 copy and put it in your PS3. Even better: you can also dust off your PlayStation Move. Too bad there's barely any narrative accompanying all the new techniques you'll be learning. [January 2013, p.95]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
If the big blockbusters like Assassin's Creed and Call of Duty seem a bit lacklustre to you on the Vita (and you would be right), there is still Sine Mora. Sure, this shoot-'em-up might be a bit short, but boasts excellent gameplay and a surprisingly riveting story. [January 2013, p.95]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
You'll have to think every step through, something we gladly encourage, but it makes the game also boring sometimes. Those who own a copy of Golden Abyss get extra cards if they collected enough treasures, which we think is a bit unfair. [January 2013, p.95]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
The focus of this DLC is mainly on combat, which is a shame, since Mass Effect is more than just combat, but it simply doesn't show in Omega. There are a few new enemy types, but that hardly justifies a buy. [January 2013, p.95]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
In this DLC, a certain Mr. Torgue hosts an explosive tournament, trying to find Pandora's biggest bad-ass. Sounds like an excuse for a boring chain of arena battles, but thanks some cool quests and a terrific sense of humour, this is not the case. [January 2013, p.94]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
There are only two maps in total: one consisting of one road and one consisting of three. In order to destroy the opposition different classes will have to work together, which gives Guardians of Middle-Earth a surprising amount of depth. [January 2013, p.94]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
It's not just the ball that will be rolling when you're playing Chronovolt, your eyes will be clocking in overtime too. It might be free if you're subscribed to PlayStation Plus, but you won't be doing yourself any favours by downloading it. It's boring. It's got a ton of bugs. It sucks balls. [January 2013, p.94]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Aftermath takes place during the aftermath (duh!) of an earthquake and it shows. The four new maps are all fine, but our absolute favorite has to be Epicenter. Even the new Scavenge Mode is pretty good. [January 2013, p.94]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Part two has miner Dingo Egret (best name ever!) stumbling upon Jehuty, the mobile suit of his predecessor, Leo. Everything is better this time around: better story, better graphics and most of all: better gameplay. [January 2013, p.84]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Unfortunately for Back To The Multiverse, success is not always inherited. Whereas Family Guy consistently delivers quality (except for a few hiccups here and there), the game starts exploring the deepest regions of abysmal pretty fast. [January 2013, p.82]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
It takes some time getting used to the LEGO-aesthetic, but the use of the original music and voices even succeeded in giving us goosebumps when the LEGO-version of Gandalf cried out to the rest of the Fellowship to "Fly, you fools!". [January 2013, p.80]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Because new weapons are found instead of bought, every bolt you collect is used for upgrading your base with turrets, shields and mines. Despite all that carnage, it is still necessary to jump into the fray yourself most of the time. [January 2013, p.78]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Anarchy Reigns is not a complex fighter like Bayonetta or the Devil May Cry-games. Dodging is pretty basic, the number of combos is limited and the ability to cancel an incoming attack and counter it with one of your own is absent. [January 2013, p.76]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Despite being a kids game, F1 Race Stars uses its license to the bone. Cars are properly branded and colored with the right sponsors and every driver of the 2012 season showed up, plus four imaginary drivers, including three women. [January 2013, p.74]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
Whereas characters in western RPG's tend to nag more than the average math teacher, the inhabitants of the beautiful world that is Ni no Kuni tend to have an intelligent sense of humour, rarely seen in games. [January 2013, p.62]- Official PlayStation Magazine Benelux
Posted Jan 8, 2013 -
- Critic Score
It still plays like a Japanese fairy tale infused with intelligent Zelda-like gameplay and a riveting plot. It's a history lesson about Japanese culture and mythology. It has a fantastic soundtrack. It's Okami. It's in HD. Buy it. Now. [December 2012, p.94]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
After opening thousands of treasure chests in Borderlands 2, you'd think Gearbox would have figured out by now that we are really good at it. But who are we to complain, just look at all that new loot. It's so beautiful. It's so precious. It's ours! [December 2012, p.93]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
In this puzzle/platformer you step into the shoes of Kurt, a small boy stranded on an alien planet with just one desire: getting home. Easier said than done, because Pid can be a very tough nut to crack at times. [December 2012, p.93]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
After Red Dead Redemption and inFamous it's time for Sleeping Dogs to get "scary". And well, it's not really scary. It's more like a cheap horror flick you'll only ever see once on Halloween. But hey, the price is pretty damn right. [December 2012, p.93]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
When Vikings Attack! takes place in England in the groovy seventies (actually anything from the sixties until the nineties could be considered "groovy") where peaceful life is brutally interrupted by wild cartoon vikings. As if there is any other kind. [December 2012, p.92]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012 -
- Critic Score
We would be surprised if you told us you've never heard of Brain Training on the Nintendo DS. Just like Brain Training, Smart As challenges the mind with clever puzzles and – judging by the title – puns. You could say it makes you more PUNctual. Muhahahahahahaha. [December 2012, p.92]- Official PlayStation Magazine Benelux
Posted Dec 4, 2012