Official PlayStation Magazine Benelux's Scores
- Games
For 424 reviews, this publication has graded:
-
66% higher than the average critic
-
10% same as the average critic
-
24% lower than the average critic
On average, this publication grades 1.7 points lower than other critics.
(0-100 point scale)
Average Game review score: 73
| Highest review score: | Grand Theft Auto V | |
|---|---|---|
| Lowest review score: | Unearthed: Trail of Ibn Battuta |
Score distribution:
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Positive: 230 out of 424
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Mixed: 168 out of 424
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Negative: 26 out of 424
424
game
reviews
- By Date
- By Critic Score
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- Critic Score
Online play will be the biggest difference maker for FIFA 13 and will directly affect even a simple game between two friends. Want to play a game of Man U against Man C, but both Van Persie and Balotelli were injured recently? Then the game will automatically limit your player selection. [October 2012, p.62]- Official PlayStation Magazine Benelux
Posted Oct 1, 2012 -
- Critic Score
It appears there is more to Pandora than just the monotone dried-out scrapyard we saw three years ago. Not only is there more scrapyard to be explored than ever before, it has also become much more varied. From green grassy meadows to rocky mountain villages and cold snowy fields. [October p.56]- Official PlayStation Magazine Benelux
Posted Oct 1, 2012 -
- Critic Score
If Capcom doesn't start treating this franchise with the respect it deserves, we fear the worst. Just like with Resident Evil 4, it's time for some drastic changes to bring the series back to the top of the bill. That is if Capcom still has the necessary talent. [October 2012, p.105]- Official PlayStation Magazine Benelux
Posted Oct 1, 2012 -
- Critic Score
Yet another SNK classic which has found its way to the Minis collection. A typical beat'em up straight from the eighties starring a certain Jackie who looks an awful lot like a certain other famous Jackie. A short game for a small price tag. [September 2012, p.87]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Rainbow Moon looks like an old school Japanese RPG, but it is actually made by Germans. It is a decent homage to JRPG's, but also made us long for the real classics. The combat system is great, but the excessive grinding sort of spoils the fun. [September 2012, p.87]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
It easy to compare this first person puzzler to Valve's Portal, especially if you when you find out that Quantum Conundrum was made by the lead designer of the original Portal. Which also explains why , despite the shabby platforming, it's a pretty enjoyable puzzler. [September 2012, p.87]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Not that we have ever experienced it ourselves, but everything you get to see in the PS3 exclusive Dyad has to be similar to how the world looks when you are under the influence of certain "enlightening" chemicals. [September 2012, p.86]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
In terms of gameplay you can still expect the same simple running around, talking to people and mashing buttons when you get attacked by a zombie. Story-wise however, this episode does what it needs to do. [September 2012, p.86]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Believe it or not, but Tony Hawk used to be hip. Recent failures in the franchise have forced the king of skating to step down, so Tony Hawk's Pro Skater HD takes you down memory lane to seven stages from a better time. [September 2012, p.86]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
It may sound like you will be doing nothing but shooting up the North Pole in this DLC, but actually there is only one snowy map to be found in the Guerrilla Mode. The other three maps also provide some excellent tactical action. [September 2012, p.86]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Despite Capcom's bandaging these games do show their age. Luckily the gameplay is truly timeless. These rail shooters are inspired by The House of the Dead, an arcade classic which was also remade recently for the PlayStation Move. [September 2012, p.84]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Besides the graphics, which look like they are from the early 2000's, and the horrible voice work (both Javier and his buddy Carlos sound like they were born and raised in Buckinghamshire), the compass and map marking system barely work and collision detection simply doesn't exist. [September 2012, p.82]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Tales of Graces F stands out from the crowd with its signature combat mechanic, called the Linear Motion Battle System, which has been around since the first game from 1995, but continues to evolve with each new chapter in the series. [September 2012, p.80]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
As much as the developer values Spider-Man as a superhero, they seem to be an even bigger fan of a certain billionaire by day/vigilante at night called the Batman. It would certainly explain why this game is an almost exact copy of Arkham Asylum and Arkham City. [September 2012, p.78]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Perhaps the biggest flaw is the lack of a sense of speed. You know there has to be something wrong when you're asking yourself whether the car is moving forward or the road and its surroundings are moving backwards. [September 2012, p.76]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
The reason why we go into so much detail about the fighting system is because we've never seen such deep and expansive mechanics in an open world game. You will fight until your knuckles are covered in blood and still won't have had enough of it. [September 2012, p.72]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Old hats like us don't need convenient tips & tricks when faced with a seemingly unbeatable boss. Figuring out how to beat one of these gigantic culprits is half the fun and luckily Vigil Games understands this. [September p.66]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
Tekken Tag 2 is just as much a party game as it is a competitive beat'em up, judging by the dozens of crazy customizations for each character. Everything from butterfly wings to waist doughnuts and an alien to put on top of your head. [September 2012, p.104]- Official PlayStation Magazine Benelux
Posted Sep 13, 2012 -
- Critic Score
This typical arcade racer will never truly surprise you, but offers a lot of racing fun. It's a pity that the AI will always keep up with you, to the point where they almost seem glued to your car and it's a shame there's no online multiplayer. [July 2012, p.93]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
In Babel Rising you have to prevent hard working labourers from building the titular tower by conjuring wind and raining fire down on them. Fun and entertaining for a while, but also very monotonous. [July 2012, p.93]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
If you're a fan of the television show, you might feel an irresistible urge to buy the official game. Especially since the voice acting, music and motion capturing are all wonderfully executed. Unfortunately those are the only things this buggy platformer does right. [July 2012, p.93]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
In the second map pack of Battlefield 3, DICE clearly takes a cue from Call of Duty's signature gameplay by dumping the more open, sprawling battlefields the franchise is known for in favour of smaller, more intimate maps. [July 2012, p.93]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
Episode II is certainly not a bad game, just a little bit uninspired. It also doesn't help that Team Sonic consistently breaks up the (fast) pacing of the game, resulting in quite some frustration. Less frustrating and even fun are the bonus levels who look like they've been hauled over from Sonic 2.[July 2012, p.92]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
Mad Riders' set-up is as old as the ATV itself, a throwback to the classic over-the-top racing, but succeeds in giving it all a refreshing new coat of paint. And the best part is that can get all of this fun for the price of a single pizza. [July 2012, p.92]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
The original is five years old, which you will probably notice because of the awful sound effects, but it is still one of the most in-depth fighting games of its generation. And Final Showdown is by far the best version, including the possibility to play online against other players. [July 2012, p.92]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
Q-Games proves it still likes to experiment. Pixeljunk 4AM is not a game, but a music generator controlled by the PlayStation Move. It will definitely cheer up any fan of electronic music, but we doubt if it will keep you up until four in the morning. [July 2012, p.92]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
After the dozens of cooking shows on television, it seems that even our PS3 won't escape the hype. Order Up serves us a Wii port and yes, it doesn't look very tasty. Just like with the Wii version you have to prepare ingredients and run your kitchen like a true Gordon Ramsey albeit with less cursing. [July 2012, p.92]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
The biggest disappointment is the absence of Peace Walker, the only handheld game from the PS3 HD Collection. "Because you can download the original PSP version from the PS Store and the Vita upscales the game pretty well, we could reduce our production costs tremendously", Konami explains. [July 2012, p.90]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
After thirty hours you're still discovering new islands in the enormous ocean surrounding Fenith Island. You're still trying to manage your plantations more efficiently or be a better cook. There are no tutorials, which means that you'll spend a lot of time wondering what you're supposed to do. [July 2012, p.88]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012 -
- Critic Score
With the Gravlink - an alien, but poorly designed technology that Russ carries around on his back - you can pick up objects and throw them or lift enemies out of cover. Unfortunately the controls are so imprecise it takes ages before you get the right object to levitate. [July 2012, p.86]- Official PlayStation Magazine Benelux
Posted Jul 3, 2012