Official PlayStation Magazine Benelux's Scores

  • Games
For 424 reviews, this publication has graded:
  • 66% higher than the average critic
  • 10% same as the average critic
  • 24% lower than the average critic
On average, this publication grades 1.7 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 98 Grand Theft Auto V
Lowest review score: 14 Unearthed: Trail of Ibn Battuta
Score distribution:
  1. Negative: 26 out of 424
424 game reviews
    • 63 Metascore
    • 63 Critic Score
    Ironically, the cover with the main cast's faces cut out of the picture represents the overall feel of Fuse perfectly: the weapons steal the show in this personality-lacking game. Those who crave for a fresh co-op experience will have some fun, but not for long. [July 2013, p.82]
    • Official PlayStation Magazine Benelux
    • 63 Metascore
    • 68 Critic Score
    Episode II is certainly not a bad game, just a little bit uninspired. It also doesn't help that Team Sonic consistently breaks up the (fast) pacing of the game, resulting in quite some frustration. Less frustrating and even fun are the bonus levels who look like they've been hauled over from Sonic 2.[July 2012, p.92]
    • Official PlayStation Magazine Benelux
    • 63 Metascore
    • 70 Critic Score
    Poker is a lot of fun when played amongst good company, which is definitely the case in Poker Night 2. Claptrap from Borderlands and GlaDOS from Portal steal the show with their goofy remarks. But once you have collected all the goodies, you just want to seat yourself at a real poker table. [June 2013, p.90]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 72 Critic Score
    Creating your own track has never been easier or faster. Use your index finger on the front touch screen to draw the track. Then add some details and an impressive mountain range using the back touchpad and you are set to race. [March 2012, p.53]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 62 Critic Score
    Remember how you got shot in the head at the beginning of New Vegas? Well, that bullet was actually meant for the courier Ulysses. Sounds good, but it actually isn't. [Nov 2011, p.97]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 63 Critic Score
    Perhaps the biggest flaw is the lack of a sense of speed. You know there has to be something wrong when you're asking yourself whether the car is moving forward or the road and its surroundings are moving backwards. [September 2012, p.76]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 70 Critic Score
    Orgarhythm mix of strategy and rhythm-based gameplay is very reminiscent of that of Patapon. Using the touch controls you command your troops to the sound of some wicked, hypnotic beats. Too bad the game becomes a bit bland real fast.[February 2013, p.90]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 70 Critic Score
    The game's uninspired vibe and execution are not the only things that Techland and Deep Silver forgot to improve upon. The graphics are sub par to say the least. The game can have you staring in awe at a stranded battle cruiser, but the immersion quickly falls apart when you notice your gun sticking trough a solid brick wall. [May 2013, p.76]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 59 Critic Score
    Crush zombies under your wheels, customize your vehicles with knives and kill some more of the undead. This game wants to be a tribute to the pc-classic, but forgets a few things. Like humor. [Nov 2011, p.98]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 74 Critic Score
    Despite its lengthy intro, it isn't quite clear who the Saints are, what they can do and why there is fighting to be done. Only those who know the original stories will be able to fully grasp what is going on. Luckily you do get a decent tutorial. [April 2012, p.90]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 62 Critic Score
    A good looking and side scrolling beat'em up that lets you take on wave after wave of enemies as a warrior, ranger, shaman or mage. Too bad the characters feel to similar to warrant multiple playthroughs. [May 2013, p.97]
    • Official PlayStation Magazine Benelux
    • 62 Metascore
    • 70 Critic Score
    Drawing with the uDraw-tablet is not that easy and can lead to some less than stellar results, making us wish we were playing the real deal. On the other hand, watching a drawing on your television is a lot easier than having everyone gather around a small piece of paper. [February 2012, p.98]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 67 Critic Score
    Technical errors and slow inputs drag the game's best moments down with them. The slow controls really become a problem when you are fighting more nimble enemies in a small, confined space. Sci-fi fans will get a kick out of Lost Planet. Everybody else will pick it up from the bargain bin. [September p.60]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 81 Critic Score
    This is the kind of game that you play for only short periods of time. Partly because of the repetitive nature of the gameplay, but also because of the physical pain it can cause you. Play this for a few hours on end and you will definitely suffer the morning after. [December 2011, p.84]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 50 Critic Score
    Whether you believe God(s) or not, you have always wanted to be one. Wouldn't it be great to invent strange creatures all day and decide which ones can live and which ones can't. Too bad it takes about just as long to create something in this game as it does in real life. Unless you pay up. [November 2012, p.92]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 65 Critic Score
    But then it hits us, Deadpool is not a game, it is a parody of a game. Of the kind of games you would see when a new Thor movie hits the theaters. All the elements that make such a game are to be found in Deadpool. Collecting coins or orbs, shallow combat and a horde of identical enemies (Deadpool: "are they all brothers?). [September p.74]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 70 Critic Score
    Despite being a kids game, F1 Race Stars uses its license to the bone. Cars are properly branded and colored with the right sponsors and every driver of the 2012 season showed up, plus four imaginary drivers, including three women. [January 2013, p.74]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 70 Critic Score
    Twenty years after the Amiga classic our fourth favourite super frog (just behind Frog from Chrono Trigger and the Battletoads) returns with fancy new visuals. And, guess what? Besides some control issues, the game is not that bad. [September p.91]
    • Official PlayStation Magazine Benelux
    • 61 Metascore
    • 69 Critic Score
    The exercises offer a lot of variety, but sometimes they are too alike. Jumping away from a ball or catching it for example may seem different, but boils down to the same thing. The exercises are also very intense for people who aren't used to working out regularly. [December 2011, p.87]
    • Official PlayStation Magazine Benelux
    • 60 Metascore
    • 62 Critic Score
    Convince three friends to buy God Mode, because on your own it gets old real fast. Mainly because it does not offer you that much content. It all about shooting the same enemies in the face over and over again. [June 2013, p.91]
    • Official PlayStation Magazine Benelux
    • 60 Metascore
    • 58 Critic Score
    Saying Burning Skies is a bit too linear for its own good would be a little bit unfair since the FPS genre has become synonymous with heavily scripted and action packed events. But that's exactly what is missing in Burning Skies: the action. [June 2012, p.84]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 60 Critic Score
    This feels like an educational game because the main theme is all about saving nature. You play as two clouds that have to clean up the polluted Okabu-world. The art design is quite attractive, but the puzzles that you need to solve are too simple to be interesting. [December 2011, p.101]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 62 Critic Score
    After you finish the game – which you can do in about four hours – you can replay the special sections with Bobby, Haddock and all kinds of vehicles in the Challenge mode. But there is more fun to be had in the Haddock mode, which drops you in a dreamlike world. [December 2011, p.98]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 71 Critic Score
    Just like its predecessor Epic Mickey 2 combines platforming and puzzles in a world divided into hubs between which you can travel by jumping into movie screens. With the brush you can repair or destroy structures, which sounds kind of goofy, but offers a ton of choices.[December 2012, p.62]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 50 Critic Score
    Thankfully, navigating through the poorly designed menus is not the only thing Dust 514 has to offer. You can also shoot each other in a body region of choice on poorly designed multiplayer maps. Even with 31 other player joining the fray, you will have a hard time finding even a single adversary. [June 2013, p.86]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 64 Critic Score
    Killzone only started turning heads when part two came around, so it's no surprise that the eight year old part one is no more than an interesting history lesson coated with HD smudges of paint, rather than a must have for shooter fans. [December 2012, p.92]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 40 Critic Score
    The moronic AI is not the only thing which takes us back to the good old days of the PlayStation 2. Defiance looks horrible with its blurry textures, wooden animations and an all-devouring grey mist that swallows up the horizon. [May 2013, p.82]
    • Official PlayStation Magazine Benelux
    • 59 Metascore
    • 69 Critic Score
    Yet another SNK classic which has found its way to the Minis collection. A typical beat'em up straight from the eighties starring a certain Jackie who looks an awful lot like a certain other famous Jackie. A short game for a small price tag. [September 2012, p.87]
    • Official PlayStation Magazine Benelux
    • 58 Metascore
    • 63 Critic Score
    Still, Book of Memories is not a bad game. There are elements of Catherine, Persona and even the classic Gauntlet to be found. Just don't except a riveting horror experience, because that is not what Book of Memories is or tries to be. [December 2012, p.77]
    • Official PlayStation Magazine Benelux
    • 58 Metascore
    • 62 Critic Score
    The idea of having two synchronous time periods that influence each other is a good one, but there are too many shortcomings that make Edge of Time a frustrating experience. The story is told in a confusing way, the graphics are bland and so is the overall action. [Nov 2011, p.68]
    • Official PlayStation Magazine Benelux

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