Official Nintendo Magazine UK's Scores

  • Games
For 1,511 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 The Legend of Zelda: Ocarina of Time 3D
Lowest review score: 8 Enjoy your massage!
Score distribution:
1511 game reviews
    • 53 Metascore
    • 61 Critic Score
    Between the dog-eared visuals and repetitive gameplay, it's only just bearable. Shame, really. [Aug 2007, p.98]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 61 Critic Score
    It's a laugh for a while but gets old quickly. [June 2010, p.97]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 61 Critic Score
    A no-frills DSi take on Solitaire. It works fine but we want a bit more from a DSiWare game. [Dec 2009, p.98]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 61 Critic Score
    A shallow experience. [Mar 2010, p.93]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 61 Critic Score
    Great idea, lovely design, but badly let down by seriously poor controls. [Sept 2010, p.94]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 61 Critic Score
    Unless you're gagging for a handheld strategy game and have already played Nintendo's offering, it's not worth taking the risk. [Jan 2009, p.99]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 61 Critic Score
    Utterly uninspired. [Sept 2007, p.84]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 61 Critic Score
    At least playable without the need for a lobotomy. [Sept 2010, p.97]
    • Official Nintendo Magazine UK
    • 43 Metascore
    • 61 Critic Score
    It's rubbish fun. [Mar 2010, p.94]
    • Official Nintendo Magazine UK
    • 77 Metascore
    • 61 Critic Score
    This is flaky, but undeniably fun on 3DS. [Feb 2014, p.90]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 61 Critic Score
    A thoroughly unexciting experience. [Nov 2009, p.98]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 61 Critic Score
    Combat ultimately gets dull far too quickly. [Oct 2010, p.91]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 61 Critic Score
    If you've played more than a couple of games in your life you'll breeze through this without any hassle. [May 2009, p.88]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 61 Critic Score
    Rattles off the backboard. [Oct 2010, p.95]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 61 Critic Score
    Once you've run out of game in Steel Diver, it simply sinks without a trace. [May 2011, p.98]
    • 37 Metascore
    • 61 Critic Score
    Despite showing enormous potential, Crash Boom Bang! is hampered by dodgy controls and a testing user interface. It's disappointing because this could have been a great multiplayer game. [Christmas 2006, p.80]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 61 Critic Score
    One annoyance is that you can't queue up tiles. [July 2010, p.87]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 61 Critic Score
    Certain sorts of gamer will dig this retro Metroidvania game, but make sure you're one of them before taking a bite. [July 2013, p.87]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 61 Critic Score
    A brave attempt at standing out from the sudoku crowd, but its confusing grids and random mini-games make it more frustrating than refreshing. One for multiplayer only. [May 2007, p.79]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 61 Critic Score
    Pick it up if you need a platforming fix. [July 2013, p.87]
    • Official Nintendo Magazine UK
    • 46 Metascore
    • 60 Critic Score
    Should entertain any kids after they've been to see the film. [Mar 2011, p.100]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 60 Critic Score
    Wholly unremarkable. [Mar 2011, p.105]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Mechanics get tired quickly, the extra content feels tacked-on and even the best element - its presentation - is short-lived. A disappointment.
    • tbd Metascore
    • 60 Critic Score
    Simply drawing four walls to make make a room takes you an eternity. [Jan 2011, p.77]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Top marks for effort, but Art Style: KuBos does isometric platforming better. [July 2010, p.94]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Flashy and dressed stylishly enough to earn a second glance, Bleach isn't worth more than an occasional fling. [Mar 2008, p.76]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 60 Critic Score
    You'll reach the top of the high score table easily, leaving little incentive to carry on playing. [Aug 2012, p.102]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 60 Critic Score
    A two-trick pony. [Christmas 2009, p.98]
    • Official Nintendo Magazine UK
    • 41 Metascore
    • 60 Critic Score
    As movie tie-ins go this is a decent effort - but you'd need to have downed your body weight in butter-beer to claim that it didn't need a little more care, attention and (perhaps) experience in its creation.
    • 49 Metascore
    • 60 Critic Score
    You'll often have to tediously meander through the game's various locations. [June 2008, p.88]
    • Official Nintendo Magazine UK
    • 41 Metascore
    • 60 Critic Score
    They're actually playable (for the most part) and don't feel rushed or broken. [Christmas 2010, p.91]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Disappointingly short. [Feb 2010, p.83]
    • Official Nintendo Magazine UK
    • 44 Metascore
    • 60 Critic Score
    Look, we won't beat about the bush here. It's a game about tanks blowing up other tanks. What more do you want?
    • 48 Metascore
    • 60 Critic Score
    Technically great, but it should have focused more on the action than the mini-games. [Sept 2009, p.85]
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 60 Critic Score
    A potential cult hit betrayed by framerate issues and sluggish controls. [Jan 2013, p.110]
    • 56 Metascore
    • 60 Critic Score
    Vanguard is lacking in atmosphere and intensity - things step up for the final level but it's too late by then. Even without a multiplayer mode, "Call of Duty 3" beats this. [May 2007, p.80]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Basic graphics, basic strategy game. It's not bad, but it's not brilliant either.
    • 53 Metascore
    • 60 Critic Score
    When it does work, Snapped! is a really fun experience, if a little short. [June 2009, p.87]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 60 Critic Score
    A straight remake would have been better. [July 2009, p.60]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Does about as much as you'd hope a notebook on the DSi could do. Fair enough. [Jan 2010, p.85]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 60 Critic Score
    It's so dated and slow it rarely feels exhilarating when you avoid a laser blast by millimetres and take out a boss.
    • tbd Metascore
    • 60 Critic Score
    It's only likely to prove its worth after a few weeks of play. [Jan 2010, p.80]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 60 Critic Score
    Jump, spin platform, jump again, flame baddie, repeat-to-fade. Yes, it's boring stuff. [Aug 2009, p.103]
    • Official Nintendo Magazine UK
    • 46 Metascore
    • 60 Critic Score
    There's a very good game in there, but it's smothered by dull, arbitrary exploring.
    • 57 Metascore
    • 60 Critic Score
    There's fun to be had in the bits in which Nd Cube clearly enjoyed itself. It's by no means a party starter, but the nibbles are tasty enough to stick around for.
    • 64 Metascore
    • 60 Critic Score
    One of the toughest videogames for some time. [Sept 2007, p.74]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Does about as much as you'd hope a notebook on the DSi could do. Fair enough. [Jan 2010, p.85]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 60 Critic Score
    A licensed game that manages to work on its own terms, but only just pulls it off. [Oct 2012, p.97]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 60 Critic Score
    Cuter than a puppy knitting a little scarf, but very frustrating in some key areas. [May 2012, p.98]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 60 Critic Score
    It's not a terrible game but it's not really impressive in any way whatsoever. [Sept 2011, p.99]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 60 Critic Score
    A fairly tepid music sim. [Christmas 2014, p.95]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 60 Critic Score
    Two ancient arcade machines on one disc, and not much else. [Oct 2010, p.85]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 60 Critic Score
    It's just whack-a-mole but it does as much as you'd hope with something so limited. [Mar 2010, p.95]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    The virtual pet aspect is a waste of time. [Oct 2010, p.91]
    • Official Nintendo Magazine UK
    • 75 Metascore
    • 60 Critic Score
    One for the game-starved only. [May 2013, p.78]
    • 68 Metascore
    • 60 Critic Score
    It works well enough but soon becomes very boring because essentially all you're doing is drawing paterns as fast as you can. [Aug 2008, p.102]
    • Official Nintendo Magazine UK
    • 61 Metascore
    • 60 Critic Score
    A great platformer over a decade ago, but this is showing its age now.
    • 55 Metascore
    • 60 Critic Score
    A fun platformer, but the repetitive levels and clumsy progress tracking let it down.
    • 57 Metascore
    • 60 Critic Score
    Captain America is similar to the recent Wii Transformers game - it looks like someone was sick on a battlefield and it's too short.
    • 61 Metascore
    • 60 Critic Score
    There's no reason for you to be playing this on 3DS, because the entire game is played on the bottom screen. [July 2012, p.99]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 60 Critic Score
    Does exactly what it sets out to do. We're just not entirely sure if that qualifies as a success. [Sept 2013, p.89]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    While it's engaging, this isn't worth a fiver. [Feb 2011, p.95]
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 60 Critic Score
    A fun game, but one where you'll struggle to get your money's worth. [May 2011, p.88]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 60 Critic Score
    It's scrappy, inconsistent and boasts over-used motion controls, but there is some fun to be had here. [Aug 2009, p.86]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 60 Critic Score
    Too many gimmicks spoil the broth; only the dedicated will reap any rewards. [Sept 2012, p.103]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    Does about as much as you'd hope a notebook on the DSi could do. Fair enough. [Jan 2010, p.85]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 60 Critic Score
    Fun for five minutes, but too samey. [June 2010, p.97]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 60 Critic Score
    With no multiplayer it is rather pointless. [July 2010, p.94]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 60 Critic Score
    A botched attempt at survival horror, but not a bad little shooter, nonetheless. Wait for an eShop sale, perhaps. [Sept 2014, p.90]
    • Official Nintendo Magazine UK
    • 42 Metascore
    • 60 Critic Score
    The effort has been put in here - it's very easy to make your own Tetris clone by selecting different blocks and a background with the stylus before sharing it with friends via StreetPass or QR codes.
    • 57 Metascore
    • 59 Critic Score
    The classic mode is still decent, but shoddy visuals, no online mode and a basic quest give this a budget feel. [Apr 2008, p.90]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 59 Critic Score
    Michael Jackson fans will definitely get something out of The Experience but it's still disappointing.
    • 68 Metascore
    • 59 Critic Score
    A step back from the grand games we're used to. [Apr 2014, p.78]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 59 Critic Score
    Fans of the series will be saddened at the lack of challenge the new scheme offers, and the lack of value. [June 2007, p.92]
    • Official Nintendo Magazine UK
    • 67 Metascore
    • 59 Critic Score
    It feels more like you're controlling a puppet on strings rather than a Lotus Elise. [Christmas 2006, p.75]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 59 Critic Score
    You'll find the Wii Remote almost perfectly suited to lifting the toilet seat. [Sept 2007, p.86]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 59 Critic Score
    QubicGames has made an average game and ruined thousands of GCSE English essays. Cheers, guys.
    • 59 Metascore
    • 59 Critic Score
    The main problem is all the extra pointless gestures you have to do during songs. [May 2009, p.89]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 59 Critic Score
    Alas, you really are better off sticking with "Wii Sports." [May 2008, p.93]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 59 Critic Score
    It does the trick, but there are other 20 Point games that offer a lot more content. [Feb 2011, p.97]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 59 Critic Score
    For borderline shovelware, Winter Sports actually looks pretty good. [Apr 2009, p.86]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 59 Critic Score
    Tedium for adults and generic distraction for the wee ones. [May 2011, p.103]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 58 Critic Score
    Buggy and samey, but it has a charm that'll keep you interested for a few minutes. [Mar 2011, p.104]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 58 Critic Score
    It's frustrating to see such smooth controls wasted in a game that doesn't know how to keep you playing. [Aug 2014, p.87]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 58 Critic Score
    Medicine that most of us can do without. [March 2014, p.82]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 58 Critic Score
    Connect 4 works and little else. [Feb 2010, p.83]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 58 Critic Score
    Shallow, repetitive and just plain odd, Harvest Fishing is definitely a catch and release. [July 2008, p.89]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 58 Critic Score
    Lacks any real impact. [Jan 2011, p.80]
    • Official Nintendo Magazine UK
    • 64 Metascore
    • 58 Critic Score
    An undeniably unique concept is all but irretrievably marred by some stern presentation and a lack of basic utilities. [May 2014, p.90]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 58 Critic Score
    It's cute, it's harmless and kids will enjoy it but it's never going to change the world. [Mar 2010, p.95]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 58 Critic Score
    Short, but never quite sweet, Wii U's first budget game does exactly what you'd expect, good and bad. [May 2014, p.91]
    • Official Nintendo Magazine UK
    • 71 Metascore
    • 58 Critic Score
    Nano Assault isn't awful but flying around the beautiful Nano cosmos is nowhere near as thrilling as it should be. [Jan 2013, p.111]
    • 70 Metascore
    • 58 Critic Score
    As a standalone game, Lego Rock Band is entertaining enough. It's fun for kids and should keep them entertained. When you look at the bigger picture and compare it to other versions of the game however, the complete lack of effort that's gone into making sure the Wii version offers similar value for money is nothing short of disgusting and lazy.
    • 56 Metascore
    • 58 Critic Score
    This was an iPhone game and the controls can be fiddly. You might put up with that in multiplayer but not during a bombardment...
    • 55 Metascore
    • 58 Critic Score
    A nice puzzle game that you can play for a couple of hours but it soon becomes a chore. [Aug 2007, p.86]
    • Official Nintendo Magazine UK
    • 65 Metascore
    • 58 Critic Score
    There are much better Art Style games. Go for PiCOPiCT or KuBos over this instead. [Aug 2009, p.103]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 58 Critic Score
    A brilliant idea that works well, but it's far too short to offer value for money. [June 2012, p.106]
    • 56 Metascore
    • 58 Critic Score
    A competent but ultimately soulless and uninspired slash 'em up that doesn't push the DS to anywhere near its full capabilities. [Oct 2007, p.94]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 58 Critic Score
    Cute, but not worth it. [Oct 2010, p.97]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 58 Critic Score
    So basic and cut-down, THQ might as well have called it "My First SmackDown." [Christmas 2007, p.90]
    • Official Nintendo Magazine UK

Top Trailers