Official Nintendo Magazine UK's Scores

  • Games
For 1,511 reviews, this publication has graded:
  • 66% higher than the average critic
  • 5% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 5.2 points lower than other critics. (0-100 point scale)
Average Game review score: 70
Highest review score: 98 The Legend of Zelda: Ocarina of Time 3D
Lowest review score: 8 Enjoy your massage!
Score distribution:
1511 game reviews
    • 47 Metascore
    • 57 Critic Score
    Very average indeed. [Apr 2010, p.93]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 57 Critic Score
    This is the kind of bizarro indie creativity we like to see on 3DS, but the gameplay itself is a little on the duff side. [Aug 2014, p.87]
    • Official Nintendo Magazine UK
    • 57 Metascore
    • 57 Critic Score
    A potentially great title let down by a terrible camera and one of the most bewildering controller decisions we can remember. Get the Wii version instead.
    • 40 Metascore
    • 57 Critic Score
    Too basic. [July 2010, p.95]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 57 Critic Score
    Libera Wing didn't just fall out of the ugly tree, it landed on an ugly trampoline and bounced into the centre of Uglytown. [June 2010, p.97]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 57 Critic Score
    Limited, dated and very boring, only die hard fans and young kids will find any fun here. [July 2008, p.95]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 57 Critic Score
    The difficulty curve will turn you off long before this starts to get interesting. [Dec 2009, p.99]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 57 Critic Score
    Reasonably enjoyable while it lasts. [June 2009, p.88]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 57 Critic Score
    It could be so much more if the controls were more forgiving. Don't bother. [Aug 2009, p.102]
    • Official Nintendo Magazine UK
    • 40 Metascore
    • 57 Critic Score
    A bland, lackluster shooter. [Christmas 2009, p.102]
    • Official Nintendo Magazine UK
    • 82 Metascore
    • 56 Critic Score
    The genre-mixing is a nice enough idea but you end up with an exhausted puzzler with some pretty flimsy RPG elements tacked on. It all seems a little flat. [May 2007, p.90]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 56 Critic Score
    Not bad, as far as hidden-object games go, but utterly unnecessary on the 3DS. Get it on PC, if you must. [June 2014, p.89]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 56 Critic Score
    Shows promise, but the combat hasn't been fine-tuned carefully enough. [Apr 2012, p.94]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 56 Critic Score
    Doesn't have the mettle for a sustained run in the first team. [Christmas 2009, p.98]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 56 Critic Score
    The game begins to fall apart as soon as you throw any real criticism at it. [Feb 2008, p.80]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 56 Critic Score
    There are two games here: the one you've been led to hope for and the one you play. It's not so much a valiant effort as a nice idea that never got used.
    • 38 Metascore
    • 56 Critic Score
    There's no need for Rise of the Dark Spak to be as dull as it's turned out. [Sept 2014, p.84]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 55 Critic Score
    Combat can be summed up as: press Y until your head goes red, then press X. [Aug 2014, p.74]
    • Official Nintendo Magazine UK
    • 69 Metascore
    • 55 Critic Score
    A missed opportunity to right the first game's wrongs. A by-the-numbers platforming experience.
    • 61 Metascore
    • 55 Critic Score
    Not bad, but you could get the same thing for 69p elsewhere. [Christmas 2012, p.110]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 55 Critic Score
    The biggest problem is the lack of any sort of map. [Jan 2011, p.87]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 55 Critic Score
    Scrolling levels are better as you need to concentrate and rely on reactions, but this isn't one we'd recommend seeing through to the end. [Aug 2012, p.103]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 55 Critic Score
    Samurai Warriors will hurt you in ways that you've never been hurt before. [Apr 2008, p.80]
    • Official Nintendo Magazine UK
    • 47 Metascore
    • 55 Critic Score
    Fun while it lasts, but you can finish the whole game before your bottle of Butterbeer gets flat.
    • 64 Metascore
    • 55 Critic Score
    The porting process has made for a disappointing mess. Pray for a patch. [Jan 2013, p.104]
    • tbd Metascore
    • 55 Critic Score
    Another disappointing case of a developer running a feather duster along last year's game and releasing it as new. [Jan 2013, p.110]
    • 71 Metascore
    • 55 Critic Score
    A massive disappointment. Play with the analogue stick and it's a great golf game, but try to use the Remote and you're in for a rough ride. [Apr 2007, p.83]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 55 Critic Score
    Far too easy to complete. [Apr 2010, p.95]
    • Official Nintendo Magazine UK
    • 60 Metascore
    • 55 Critic Score
    Fun in very short bursts, but this is too frustrating and too flawed to be enjoyed for any longer. [June 2009, p.80]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 55 Critic Score
    It's all a bit drab thanks and not much fun at all. [Sept 2008, p.98]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 54 Critic Score
    Beneath all the psychobabble lies yet another generic RPG obsessed with ogling young girls. [Aug 2014, p.84]
    • Official Nintendo Magazine UK
    • 47 Metascore
    • 54 Critic Score
    Some interesting bits of "art," but it's pointless as they're freely available elsewhere. [Mar 2011, p.103]
    • Official Nintendo Magazine UK
    • 60 Metascore
    • 54 Critic Score
    A missed opportunity. [June 2007, p.88]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 54 Critic Score
    This one's a bit rusty. [Apr 2010, p.93]
    • Official Nintendo Magazine UK
    • 62 Metascore
    • 54 Critic Score
    The boring combat and daft plot mean you're unlikely to keep playing. [Christmas 2011, p.103]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 54 Critic Score
    Squarely aimed at infants. [Christmas 2010, p.94]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 54 Critic Score
    Fun and sweet at first, but overall a bit of a cat-astrophe that would make more sense as an endless runner. [June 2014, p.88]
    • Official Nintendo Magazine UK
    • 73 Metascore
    • 54 Critic Score
    Designing your own gaming world has so much potential, sadly let down by limited vision and scope. It doesn't help that the gameplay is about as exciting as our bank statements. [Dec 2007, p.86]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 54 Critic Score
    A distinct lack of polish in the visual and AI department. [Christmas 2008, p.103]
    • Official Nintendo Magazine UK
    • 71 Metascore
    • 54 Critic Score
    Feels half-finished. [July 2009, p.87]
    • tbd Metascore
    • 54 Critic Score
    Few 2D games have this much atmosphere, but Ecco's unforgiving gameplay hasn't aged well, unfortunately. [Feb 2014, p.90]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 54 Critic Score
    On DSi it looks really poor, while the music sounds like the sort of thing you'd hear when put on hold. [May 2012, p.104]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 54 Critic Score
    Bland and unimaginative. [July 2009, p.93]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 54 Critic Score
    SimAnimals is a good idea but with poor visuals and fiddly controls, this is a wasted opportunity.
    • tbd Metascore
    • 54 Critic Score
    It might be a faithful enough recreation of the world's most popular murder-sport, but it's absolutely nothing more. [July 2013, p.86]
    • Official Nintendo Magazine UK
    • 66 Metascore
    • 54 Critic Score
    It's certainly no Broken Sword. [July 2010, p.87]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 53 Critic Score
    Curiously addictive. [Jan 2012, p.87]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 53 Critic Score
    Unless you're a retro fanatic, it's hard to see what the appeal is. [Nov 2008, p.105]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 53 Critic Score
    It's very slow-paced. [Sept 2010, p.97]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 53 Critic Score
    "Quotation Forthcoming"
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 53 Critic Score
    This tries to pull off so much but it's neither as compelling and varied as "The Sims" nor as loveable as "Nintendogs." Plus it's so blocky it's like someone invented an 8-bit DS. [Dec 2006, p.87]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 53 Critic Score
    Not even the insubstantial freesteering wheel device makes it worth the purchase. [Jan 2007, p.80]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    Less enjoyable than the DS version. [Mar 2011, p.100]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    Tiresome repetitiveness and dull, samey graphics plague this movie license that showed a glimmer of potential. The "it's for kids" excuse won't wash, we're afraid. [Christmas 2006, p.88]
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 52 Critic Score
    Criminally short. [Jan 2011, p.76]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 52 Critic Score
    It's suffering from similar feelings of neglect. [Dec 2009, p.94]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    Uno
    A decent take on the popular card game, but its lack of privacy defeats the purpose. [Jan 2010, p.86]
    • Official Nintendo Magazine UK
    • 59 Metascore
    • 52 Critic Score
    Not worth the exorbitant eShop price. [May 2014, p.88]
    • Official Nintendo Magazine UK
    • 54 Metascore
    • 52 Critic Score
    The most damning issue is over the game's presentation, which ranges from sloppy in some places to downright awful in others.
    • 62 Metascore
    • 52 Critic Score
    The controls are fiddly and the game feels deeply unappealing. [Oct 2009, p.84]
    • Official Nintendo Magazine UK
    • 67 Metascore
    • 52 Critic Score
    Like Lady Zozo, its heart is in the right place, but its arms and legs are on backwards and inside out. Too monotonous to be entertaining.
    • 68 Metascore
    • 52 Critic Score
    Merely average: fun in short bursts but don't expect to be playing it in a few months' time. [Mar 2007, p.89]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    A nice idea, but better puzzle games on WiiWare require thought, not luck. [Aug 2010, p.52]
    • Official Nintendo Magazine UK
    • 49 Metascore
    • 52 Critic Score
    It's a bit dull. [Christmas 2013, p.89]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    At least this knows its market. [Oct 2013, p.89]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 52 Critic Score
    Poor value for money. [May 2009, p.87]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 52 Critic Score
    Five bland tables with odd art design. It's pinball, and that's about it. Avoid. [Oct 2010, p.95]
    • Official Nintendo Magazine UK
    • 61 Metascore
    • 52 Critic Score
    There's no reason for this to be a 3DS game. [Aug 2011, p.93]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 51 Critic Score
    It's a fun idea but can be played free online as Broken Picture Telephone. [June 2009, p.89]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 51 Critic Score
    Some decent ideas then, but poorly executed. [Oct 2008, p.97]
    • Official Nintendo Magazine UK
    • 51 Metascore
    • 51 Critic Score
    Despite the big open areas, your path through them is frustratingly linear. [Jan 2008, p.84]
    • Official Nintendo Magazine UK
    • 39 Metascore
    • 51 Critic Score
    Nostalgia-seekers need not apply: this is easily outdone by the 13-year-old game from which it is derived. A shame. [Christmas 2012, p.111]
    • Official Nintendo Magazine UK
    • 56 Metascore
    • 51 Critic Score
    This really isn't worth the money. [Mar 2009, p.89]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 51 Critic Score
    Stick to the board games. [Christmas 2010, p.91]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 51 Critic Score
    Rygar may have been decent six years ago, but with no updates it's now dated and shoddy. [July 2009, p.86]
    • Official Nintendo Magazine UK
    • 60 Metascore
    • 51 Critic Score
    For a game that's so starved of content, 1,000 Points is a bit hard to swallow. [Feb 2010, p.89]
    • Official Nintendo Magazine UK
    • 60 Metascore
    • 51 Critic Score
    Sometimes you'll receive a fraction of your rightful score. [June 2011, p.89]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 51 Critic Score
    An interesting premise let down in execution, lacking the excitement of a true fantasy epic. [Aug 2009, p.96]
    • Official Nintendo Magazine UK
    • 68 Metascore
    • 51 Critic Score
    Younger gamers and good artists might get more out of it but we'd much rather let Miyamoto draw out characters for us, thank you very much. [Nov 2008, p.103]
    • Official Nintendo Magazine UK
    • 47 Metascore
    • 51 Critic Score
    Your furball is far too floaty and controlling him becomes an exercise in anger management as he bumps into one obstacle after another, some of which are difficult to spot.
    • 66 Metascore
    • 51 Critic Score
    You play as Spider-Man, but never feel like him. [May 2013, p.74]
    • tbd Metascore
    • 51 Critic Score
    Equal parts tough and rough: a rescue mission never felt quite so much like the suicide equivalent. [Oct 2013, p.88]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 51 Critic Score
    Frustrating movements. [June 2010, p.97]
    • Official Nintendo Magazine UK
    • 39 Metascore
    • 51 Critic Score
    Limp shocks and dull content leave us with a lingering grudge towards Ju-On's creators. [Dec 2009, p.92]
    • Official Nintendo Magazine UK
    • 40 Metascore
    • 50 Critic Score
    If you're after more than ten minutes of distraction, look somewhere else. [May 2008, p.90]
    • Official Nintendo Magazine UK
    • 53 Metascore
    • 50 Critic Score
    Put the time into it and it's rewarding, but it's an uphill battle with very little help. [Sept 2010, p.94]
    • Official Nintendo Magazine UK
    • 47 Metascore
    • 50 Critic Score
    It's hard to care about villagers when they are all generic-faced repetition bots. [June 2014, p.86]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 50 Critic Score
    It's not the worst mini-game collection on Wii. Just one of the worst on WiiWare. [Christmas 2009, p.102]
    • Official Nintendo Magazine UK
    • 58 Metascore
    • 50 Critic Score
    Never has a game veered so aggressively from 80 per cent-rated fun to 30 per cent-rated horror, but the same could be said of the 360/PS3 original. Wii U comes with the added sting of having all the multiplayer and co-op options hacked out, leaving only a samey survival mode (fight waves of Nazis in repurposed levels) to pad out a brisk campaign.
    • 65 Metascore
    • 50 Critic Score
    If you're going to compete with the likes of Mario and Sonic you need a smart plan. And if you have a smart plan you better make it work. Cookie & Cream is only half way there. [Dec 2007, p.87]
    • Official Nintendo Magazine UK
    • 48 Metascore
    • 50 Critic Score
    Fun for the young 'uns, but serious gamers will be bored in minutes. [Nov 2009, p.103]
    • Official Nintendo Magazine UK
    • 63 Metascore
    • 50 Critic Score
    If the offline community ever picks up, we'd expect to slap another 20% on that score. Until then, steer clear. [Christmas 2014, p.95]
    • Official Nintendo Magazine UK
    • 52 Metascore
    • 50 Critic Score
    If you're patient this might impress, otherwise you'll be asleep in an hour. [Aug 2010, p.99]
    • Official Nintendo Magazine UK
    • 55 Metascore
    • 50 Critic Score
    Not terrible, but uninspired and lacking in any original ideas. [July 2012, p.98]
    • Official Nintendo Magazine UK
    • 50 Metascore
    • 50 Critic Score
    A fun farming sim that suffers at the hands of ridiculous pricing. Only lunatics will hand over 30 notes for this.
    • tbd Metascore
    • 50 Critic Score
    It does just about work, but it's not well-suited to the DS. [Feb 2011, p.90]
    • Official Nintendo Magazine UK
    • 46 Metascore
    • 50 Critic Score
    Could have been so much better but hasn't been fine-tuned well enough. [Oct 2010, p.95]
    • Official Nintendo Magazine UK
    • tbd Metascore
    • 50 Critic Score
    It's slow, it's easy and it's repetitive. [Oct 2010, p.96]
    • Official Nintendo Magazine UK
    • 66 Metascore
    • 50 Critic Score
    Looks fantastic but it plays like too many average games of movies. [Feb 2007, p.74]
    • Official Nintendo Magazine UK
    • 46 Metascore
    • 50 Critic Score
    There's not a huge amount of content, the handling a little wobbly at times, and the tracks tend to get very familiar. [May 2010, p.85]
    • Official Nintendo Magazine UK

Top Trailers