NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 76 Metascore
    • 70 Critic Score
    Super Mario Strikers is an evolutionary step beyond Soccer Slam, and gives the small-team football game a new breath of life, trumping its predecessor and stamping other similar games such as FIFA Street into the ground.
    • 85 Metascore
    • 70 Critic Score
    Fans will be satisfied with the good, even mix of challenging combat and the platforming which made the original game so successful. Yet those select few who enjoyed the darker tone of Warrior Within will find the Prince’s darker side and black humour a welcome addition to the game.
    • 86 Metascore
    • 80 Critic Score
    A fun, engaging, thoughtful and compelling game in its own right, and a definite purchase for those entranced by earlier iterations.
    • 78 Metascore
    • 60 Critic Score
    Whilst the idea behind Eyetoy Kinetic is brilliant, the execution is flawed, with the technology requiring detailed setup that many people may not be able to achieve.
    • 63 Metascore
    • 40 Critic Score
    Even more irritating are the recoveries that actually need to be manipulated. One requires you to shout into the microphone to wake your character up, and another to blow into the microphone to clear the screen of fog.
    • 80 Metascore
    • 70 Critic Score
    Being story-driven, the game was also broken up into short chapters, sometimes exceedingly short. With a load required between each one it could mean playing for possibly a few minutes before needing to load the next level.
    • 73 Metascore
    • 60 Critic Score
    Double Trouble, like previous games in the series, is a good 12-15 hours long on the first play through. However, this time repetition sets in far quicker than before with quite a few of the later levels becoming quite laborious for all but the most determined of gamers.
    • 74 Metascore
    • 70 Critic Score
    RR6 is perhaps best thought of as a succulent appetiser, foretelling of the potential of what a full blown next-gen Ridge Racer game could be like if Namco truly set their minds to it. And for now, this is enough. Just.
    • 81 Metascore
    • 70 Critic Score
    Both superb and a mess, a console FPS that feels fun, tactical, exciting all at the same time as feeling frustrating, backwards and in places amateurish.
    • 81 Metascore
    • 80 Critic Score
    It doesn’t quite reach "Fatal Frame," "Silent Hill" or "Siren" (Japanese version) as a complete package, but with Condemned, Monolith have created one of the most shocking, frightening, atmospheric, unrelenting and involving games in recent memory.
    • 88 Metascore
    • 90 Critic Score
    It’s a shining example of how the arcade-racing genre should be done, and it is an essential purchase for all gear heads with an Xbox360. In fact you probably already own it.
    • 62 Metascore
    • 20 Critic Score
    Let it be made perfectly clear, FIFA 06: Road to the World Cup is the Xbox 360’s turkey.
    • 72 Metascore
    • 80 Critic Score
    A chilled-out, whacked-out gem of a game and one that demonstrates that games can do ‘funny’ and ‘more accessible’ and pull it off with style.
    • 74 Metascore
    • 50 Critic Score
    Those who are not immediately drawn to it or enamoured with its subject matter will doubtless find very little to sway their mind towards purchasing or maintain their interest, with Infected's repetitive nature and lack of longevity doing little in the way of making it a standout title.
    • 89 Metascore
    • 80 Critic Score
    The story is compelling, the characters interesting, well developed and likeable, and it’s all gelled together in an environment that rewards the player for exploration, as well as being an enjoyable experience just to roam about and take in the countryside.
    • 82 Metascore
    • 70 Critic Score
    With the fast and furious gameplay of old once again rediscovered, it’s only the odd moments of glaring level-design error that cause the kind of dismay that a selection of the 3D titles offered up.
    • 91 Metascore
    • 90 Critic Score
    MKDS is a classic reminder that Nintendo created the character-based racer and is still leagues ahead of competitors when making them.
    • 78 Metascore
    • 80 Critic Score
    Tecmo have done an excellent job in creating a truly epic storyline that, while original, also binds together with the other titles in the series.
    • 79 Metascore
    • 70 Critic Score
    Despite what others may have claimed, this is not "Star Fox Adventures" for the new generation, this is something so much more exciting - Rare back on form.
    • 91 Metascore
    • 90 Critic Score
    The game plays brilliantly, the controller is sturdy and durable, the songs are facemeltingly great.
    • 60 Metascore
    • 80 Critic Score
    By far the most worthy of mention, though, are the Dark Illusions. These are giant setpiece traps which cause horrifying damage in even more horrifying ways, and have secret (and often bloody obscure) conditions for their activation.
    • 32 Metascore
    • 10 Critic Score
    An appalling game. In fact it's THE appalling game, that legendary one that the kids drinking Bubblegum 20/20 down the park talk about.
    • 86 Metascore
    • 80 Critic Score
    An exhausting, exhilarating ride which will hold you captivated 'til the very last second of the last mission.
    • 83 Metascore
    • 80 Critic Score
    GSH carefully sidesteps out of the shadow of its imposing ancestor and manages to be one of the most addictive and unadulterated blasters on Nintendo's handheld.
    • 88 Metascore
    • 80 Critic Score
    As ever with GTA, the flaws and problems can be overlooked for the sheer amount of things which do work, though what Liberty City Stories shows more than any other recent title in the series, is that this can’t go on forever.
    • 79 Metascore
    • 80 Critic Score
    Fuse Games has managed to mould an inspiring example of how to beautifully blend an already existing genre with an established and cherished franchise.
    • 77 Metascore
    • 80 Critic Score
    While certainly not flawless, Call of Cthulhu: Dark Corners of the Earth is the perfect game for followers of Lovecraft's work, but the title also offers an intriguing and involving adventure for those who aren't and just want something a little different from a normal first-person game.
    • 91 Metascore
    • 90 Critic Score
    The towering giants aren’t the meat of the experience – it’s the beguiling landscape which proves itself to be the biggest colossi of them all. Sprawling, mystical and dream-like, it can never quite be laid to rest or overcome.
    • 65 Metascore
    • 70 Critic Score
    So we have a game that’s initially too easy, but compels extended play anyway – probably something to do with the ridiculously infectious music.
    • 72 Metascore
    • 40 Critic Score
    Although Tenkaichi does offer genuine enjoyment, if only briefly, it comes as small consolation for the relative merits of recent prequels, and while eager young gamers will be enthused, those looking for a more brain-busting and evolutionary experience shouldn’t expect too much.

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