NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 75 Metascore
    • 40 Critic Score
    A game that runs out of steam far too quickly for its own good. What begins as an intriguing and fun game rapidly goes downhill.
    • 84 Metascore
    • 80 Critic Score
    All in all there's an absolute ton of stuff to get through for the 100% completion fans. Couple this with a brilliant two-player co-op mode for the main game, and you have a super-violent, aurally pleasing, long-lasting piece of software. A labour of love and a splendid homage to a well-loved film.
    • 88 Metascore
    • 70 Critic Score
    More often than not there is no real feeling of threat from the various visions and flashbacks, the implementation and setting of which are continually reused. This gives the impression that figuratively speaking the player is doing little more than chasing ghosts and the result is them ending up very blasé about what is happening on screen.
    • 81 Metascore
    • 80 Critic Score
    The minor issues are nowhere near big enough to take away from a game that sucks the player in with its originality and keeps them well and truly locked in until the judgement is made in the final case. Simply put, it’s brilliant. [JPN Import]
    • 72 Metascore
    • 70 Critic Score
    While the graphics may not stand up to today's best on Xbox, and the level design may suffer from quite a few flaws, the sheer thrill of seeing the end-of-level kill total push its way into the hundreds after a hectic half-an-hour's blast can't be beat.
    • 65 Metascore
    • 50 Critic Score
    A vaguely solid effort, and strides ahead of most emetic licences, but still crushingly repetitive and disappointingly dull, considering the generally well-regarded imagination of the film.
    • 84 Metascore
    • 80 Critic Score
    It’s one of those games that shows off just what the PSP can achieve both graphically and the proof that the control system can work with a fast-paced game.
    • 89 Metascore
    • 70 Critic Score
    Perhaps it is time for the series to evolve again rather than looking inward, just as it did nearly a decade ago when SotN was unleashed on an unsuspecting world. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    Its extensive campaign is likely to be played and thoroughly enjoyed at least once, but any replayability has been sabotaged by its own shortcomings: the bugs, the enforced narrative and the lack of rewards.
    • 69 Metascore
    • 80 Critic Score
    Worms 4 Mayhem is the game that "Worms 3D" should have been. It is a much more polished product and even addresses some of the issues that have plagued Worms since its very first incarnation.
    • 70 Metascore
    • 70 Critic Score
    Entertaining, fun and well worth playing, but is over far too quickly to consider a definite purchase.
    • 59 Metascore
    • 30 Critic Score
    Lunar: DS really is held back by its design. Parts that should be kept simple have been made frustratingly complicated, whilst others that could use a little elaboration have been left far too basic, all these decisions seemingly being made for the sake of producing a game that’s a little different.
    • 85 Metascore
    • 70 Critic Score
    Putting aside its technical prowess, on the surface everything seems fine but, as with the featured island, delving into the thicket uncovers the game's glaring problems, some of which may be inexcusable to players expecting a bit more meat on their gaming bone.
    • 85 Metascore
    • 70 Critic Score
    Fahrenheit is a bold step in the right direction, and though not perfect, it has enough charm, polish and excitement to make it one of the most interesting titles of the year.
    • 94 Metascore
    • 70 Critic Score
    On the technical side of things, Ninja Gaiden Black has a problem that wasn't present in the original release. The game is prone to bouts of slowdown at impromptu moments and these aren't particularly hectic instances either.
    • 68 Metascore
    • 60 Critic Score
    Cases of repetitious dialogue occur far too frequently, as does the odd graphical glitch. Plus the somewhat childlike visuals and script may turn off those who fell in love with the more mature humour of the early LucasArts titles.
    • 57 Metascore
    • 80 Critic Score
    As a game, Ninebreaker is possibly the best in the series and it is because of this that the fact it lacks any online mode is verging on gaming sacrilege. [JPN Import]
    • 86 Metascore
    • 70 Critic Score
    It’s already been established that Legends is a ‘Best of’ rather than a fully-fledged sequel. Therein lies its greatest failing – in fundamental terms it offers nothing more than ‘Burnout on the go’.
    • 70 Metascore
    • 60 Critic Score
    Approach GripShift with realistic expectations, and a pleasant, if not revelatory, experience will be forthcoming.
    • 69 Metascore
    • 70 Critic Score
    Yes the omake material is lazy but the stuff that was actually made by the programming team themselves, the actual product you're paying for - every inch of it smells of a product where those in control knew exactly what to do with it. [JPN Import]
    • 78 Metascore
    • 80 Critic Score
    Thoroughly recommended and the campaign for a similar game on a more powerful platform begins now.
    • 73 Metascore
    • 80 Critic Score
    It's a beautifully crafted game and the work Andamiro have put into it has to be respected. Rather than the same rehashed and reused background images over and over again there are polished, well-animated videos. [JPN Import]
    • 73 Metascore
    • 80 Critic Score
    With a fantastic clutch of Pac, two great shooters, Dig Dug, and the bizarre inclusion of THREE Rally X games, there's no way that any Namco fan is going to feel gypped out of the budget-level asking price. [JPN Import]
    • 72 Metascore
    • 70 Critic Score
    The tight platform skills and stylus control go hand in hand to create an intuitive, instinctive experience that challenges and entertains in equal measures.
    • 84 Metascore
    • 80 Critic Score
    Radical Entertainment have produced a game which is every Hulk fan's wet dream and even those with little more than a passing interest in this game will be unable to deny that it is fun to play.
    • 90 Metascore
    • 80 Critic Score
    Those anticipating another dose of what is possibly one of the most fantastically additive games of the past few years will be more than pleased by this installment.
    • 78 Metascore
    • 80 Critic Score
    Just get some bloody exercise and enjoy the lunacy – the brilliance – of Eye Toy Play 2.
    • 66 Metascore
    • 60 Critic Score
    If you are willing to forgive some of the niggles with the engine, then underneath lurks a program full of idea, invention, wit and life (although the motorcycle section seems somewhat out of place).
    • 77 Metascore
    • 70 Critic Score
    On its own, Makai Kingdom stands out as a solid and decent example of the SRPG genre managing to bring in the new elements of buildings and vehicles, but it is less strategic than "Phantom Brave," and the story isn’t as enthralling or interesting as "Disgaea."
    • 71 Metascore
    • 70 Critic Score
    It remains a thoroughly enjoyable, good all-round handheld shooter that's accessible to all ages and playing skills, with lots of replay value that demonstrates that, thanks to technology, good portable shooters are now possible once more.

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