NTSC-uk's Scores

  • Games
For 578 reviews, this publication has graded:
  • 25% higher than the average critic
  • 2% same as the average critic
  • 73% lower than the average critic
On average, this publication grades 7 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 The Elder Scrolls IV: Oblivion
Lowest review score: 10 Land of the Dead: Road to Fiddler's Green
Score distribution:
  1. Negative: 69 out of 578
578 game reviews
    • 79 Metascore
    • 70 Critic Score
    They need to elevate PES to the next stage of its life that it so deserves, and the only way they can do that is to give players more of what they want rather than take from them.
    • 71 Metascore
    • 50 Critic Score
    Further hampering the dungeons is sheer repetitiveness. Most contain only a few combinations of enemies to fight and the battles are such that you can use exactly the same strategy, for exactly the same result, every time.
    • 63 Metascore
    • 70 Critic Score
    Diddy Kong Racing DS is still a compulsive challenge and for sheer content and variety, it wins outright. But it’s not a fully convincing reinvention, and equally it’s changed too much to feel like a reassuring old friend.
    • 78 Metascore
    • 80 Critic Score
    The game itself is compulsive and addictive until the point at which it sadly has to conclude.
    • 91 Metascore
    • 80 Critic Score
    The fact the game continues to expand, with a new patch on the way which will include more Outland endgame content - including the chance to fight the Big Bad, Illidan himself - only makes it that much more exciting and World of Warcraft’s continual evolution will ensure its continuing popularity for quite some time to come.
    • 76 Metascore
    • 80 Critic Score
    For those fans captivated by the first instalment, buying this is an absolute must. [JPN Import]
    • 83 Metascore
    • 80 Critic Score
    There are a large number of games for Nintendo’s new console that employ mini-games, lazily or not. It is to Intelligent Systems’ credit that in terms of utilising the new control method, whilst retaining the feel and strong standards of their excellent franchise, this is easily the best current example of the genre available.
    • 79 Metascore
    • 80 Critic Score
    Lost Planet is an arcade style shooter divided into small(ish) chunks, designed to be played again and again. Whilst this might disappoint those who expect a sprawling, epic adventure, it still offers up some superb set pieces and excellent boss fights.
    • 75 Metascore
    • 80 Critic Score
    What could have been little more than an extended tech demo has actually turned out to be one of the finest Wii games to date and certainly the most novel and interactive.
    • 96 Metascore
    • 90 Critic Score
    But the moment the opening symphony plays until the concluding credits, all fear and doubt quickly vanishes like the cool whispering of an autumn's breeze. Though not flawless, Nintendo have once again demonstrated masterful craftsmanship, challenging design and imaginative artistry.
    • 85 Metascore
    • 60 Critic Score
    The core mechanics have barely changed since the days of Symphony of the Night and as we pointed out in no uncertain terms when we reviewed Dawn of Sorrow , the format is growing stale now.
    • 88 Metascore
    • 40 Critic Score
    Unfortunately Vegas continues the spiral of descent for the franchise, and moves the series further away from what made it such a success in the first place.
    • 72 Metascore
    • 70 Critic Score
    Most importantly, ExciteTruck is massive fun to play, which is still the most vital of aspects in any game.
    • 76 Metascore
    • 80 Critic Score
    A massive, massive success as a launch title. Ignore the negativity you may have heard, and embrace this marvellous new bit of kit into your home.
    • 63 Metascore
    • 30 Critic Score
    Again the game features multiplayer over Live, but suffers from very few people playing online and is solely populated by prepubescents with limited vocabularies that consist of nothing but insults.
    • 54 Metascore
    • 60 Critic Score
    Despite the limited number of tracks, the combination of different game modes and difficulty ratings make PocketBike Racer entertaining when it's taken for what it is - an unashamed Mario Kart clone intended to advertise Burger King.
    • 54 Metascore
    • 60 Critic Score
    Sneak King is undeniably fun for a while and certainly a guilty pleasure, but its main failing is that it quickly becomes repetitive.
    • 69 Metascore
    • 70 Critic Score
    Unless you can afford to have your own backing band or cough up for a proper karaoke machine and CD-G discs, SingStar Rocks represents the best you can do if you like (mainstream) rock music and want to sing along to it, it is that simple.
    • 86 Metascore
    • 80 Critic Score
    A solid FPS, elevated above the mundane by its sublime weapon set and some excellent enviroments. Whether it convinces the masses who might pick it up at UK launch is another matter entirely.
    • 76 Metascore
    • 60 Critic Score
    Sheer enthusiasm is what carries this product though and, when played in the right environment, it’s absolutely hilarious.
    • 80 Metascore
    • 80 Critic Score
    For those who were put off by the difficulty of the original PS2 release, this could be the version for you. [JPN Import]
    • 80 Metascore
    • 50 Critic Score
    Trauma Center Second Opinion feels like exactly what it is: a port of an existing game that should have stayed on its original platform. Lack of extra content once finished also leaves it feeling very lightweight.
    • 78 Metascore
    • 70 Critic Score
    It won't be heralded a classic but it is certainly a welcome return to form for a franchise that was beginning to appear languid and certainly promises a lot for Crystal Dynamics' next game which is a reinvention of the original Tomb Raider.
    • 80 Metascore
    • 80 Critic Score
    Although a few niggles still remain it’s by far the best serious basketball game currently available.
    • tbd Metascore
    • 70 Critic Score
    After a few hours' play, the game infects your consciousness, as solutions to previously impossible levels suddenly present themselves on the toilet, or ideas for stage designs pop into your head walking down the street.
    • 84 Metascore
    • 80 Critic Score
    And finally we can write something at the end of a review that we’ve been longing to write for ages, that Rare are back on form.
    • 94 Metascore
    • 90 Critic Score
    Appropriately billed by some as a third-person tactical action/horror shooter it is frighteningly good. Although what's really scary is to think what things will look like with a few more years' development time and the know-how to push the hardware even further.
    • 74 Metascore
    • 80 Critic Score
    Both puzzler and shooter, Every Extend Extra’s tag line is 'Music in Your Mind' and thanks to its combination of simple but engrossing mechanics, captivating sound and visuals, and deceptively simple old-school charm, it really is an apt description for the feeling that will bring the player back time and again. [JPN Import]
    • 81 Metascore
    • 70 Critic Score
    Lumines II shows that the game has lost none of its appeal since its initial release, and the music videos really do feel like the next-step and part of a natural progression.
    • 65 Metascore
    • 40 Critic Score
    Children of Mana is ideal as a pick-up-and-play game, if you fancy a quick whizz through a monster-inhabited tower or two, maybe on the bus or train. But playing it at length feels like the most tedious, level grinding and repetitive waste of time, particularly when you consider that the DS has so much more to offer in terms of RPG actioners.

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