Noisy Pixel's Scores

  • Games
For 1,933 reviews, this publication has graded:
  • 55% higher than the average critic
  • 17% same as the average critic
  • 28% lower than the average critic
On average, this publication grades 1.5 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Final Fantasy VII Remake
Lowest review score: 10 Secret Kiss is Sweet and Tender
Score distribution:
1935 game reviews
    • 81 Metascore
    • 80 Critic Score
    Rainbow Billy: the Curse of the Leviathan does a fantastic job of balancing its cute world without making its gameplay too juvenile. Battle systems, in particular, are complex enough for different play styles around, given a player’s preference. Characters and dialogue are sweet but without sap that is sometimes associated with more wholesome games like this. For those looking for a fun and comforting RPG experience, Rainbow Billy: the Curse of the Leviathan may be the colorful journey to embark upon.
    • 80 Metascore
    • 85 Critic Score
    Diablo II: Resurrected is a faithful remaster of the original that defined the gold standard for the action role-playing genre. With 4K graphics, a higher frame-rate, fully remade cinematics, and a vast array of quality of life changes, this is an experience that serves as a love letter for nostalgic and veteran players and an enticing invitation for newcomers.
    • tbd Metascore
    • 65 Critic Score
    Honey*Honey*Honey! doesn’t make the most of its premise, and the tacked-on bonus scenes don’t make up for a rushed plot. Still, the over-the-top comedy and quality artwork make it an enjoyable enough read for lighthearted high school romance fans.
    • tbd Metascore
    • 85 Critic Score
    UNSIGHTED is clearly a well-crafted adventure that gives the player a ton of different options for how they’ll play it. The combat is fluid and visceral, the environments form a beautiful obstacle course that’s always a blast to navigate, and the story delivers a cast of diverse characters and a well-deserved payoff at the end. Studio Pixel Punk’s first game can easily stand with the Hollow Knights and Oris of the indie action landscape.
    • 81 Metascore
    • 90 Critic Score
    Death’s Gambit: Afterlife is the product of a dedicated team that wants to provide the best action experience possible. This revamped version offers plenty of new systems for returning fans and puts its best foot forward for new players. There’s great attention to balance in this Souls-like Metroidvania that supplies enough challenging encounters and deep customization for all players to enjoy. It looks like the Afterlife ain’t so bad after all.
    • 71 Metascore
    • 60 Critic Score
    Actraiser Renaissance is a surprise return of a long-lost classic, but one which falls flat in execution in more ways than one. It has moments of brilliance, and there is undoubtedly substance and depth in its many systems. Still, all the moving parts don’t come together cohesively or logically, and it ultimately feels like two completely unrelated games taped together as one, with neither fully complementing the other. Old school fans will no doubt find the experience worth investing in after the tedious start, but for most other players, there are just plenty of far better alternatives.
    • tbd Metascore
    • 95 Critic Score
    I had heard rumors of Full Metal Daemon Muramasa‘s quality before playing, but I’d say my experience with it far surpassed what I expected. This is one of those works that should be considered a masterpiece, experimenting with the genre in thought-provoking ways and telling a bold and harsh story, not of heroes, but of humans and their flaws.
    • 75 Metascore
    • 90 Critic Score
    There is nothing quite like these unique games, especially when in top form like Banana Mania. Their prowess at granting addicting stages and a constant desire for self-improvement are borderline unmatched. Quite honestly, seeing this revival is legitimately miraculous. I implore fans and even those who are vaguely interested in getting this collection and giving it a shot to let Sega know that classic Monkey Ball still has a thriving, dedicated market.
    • 75 Metascore
    • 75 Critic Score
    In Sound Mind excels at its atmosphere and characterization of Desmond and the delusions of his patients. Combat can feel a little lackluster, and the story structure is formulaic. However, there is a love of horror on display found in the environments and core design of the experience.
    • 71 Metascore
    • 65 Critic Score
    Knockout Home Fitness ultimately sets out and accomplishes what it’s trying to do. It’s a pretty entertaining workout experience that actually breaks a sweat. While I wish there was more to unlock and movement accuracy isn’t always consistent, it still had me invested in a daily workout. However, while Knockout Home Fitness isn’t on the ropes, it is not the undeniable champion either.
    • 74 Metascore
    • 80 Critic Score
    Centipede: Recharged is a welcome modernization of a timeless arcade shooter. The classic ’80s gameplay is fully intact, and the new power-ups and challenges spice up what was already a fine-tuned experience. Some of the best games in the world are ones that instantly wire into your reflexes, and Centipede: Recharged is definitely one you’ll want to keep around for pure shooting bliss.
    • tbd Metascore
    • 85 Critic Score
    Mary Skelter Finale is a worthy conclusion to this turbulent saga of struggles against seemingly impossible to overcome odds. The cast is spread apart and segmented but undoubtedly bound together by the simultaneously cruel yet compassionate whims of fate. The gameplay is arguably at its height in this entry. The returning systems are satisfyingly addicting with the inclusion of the Zapping mechanic and standout character interactions. Even when accounting for the poorly paced main narrative and over-indulgent dungeon design, this is absolutely a finale worth experiencing in all of its unabashed, climatic glory.
    • 75 Metascore
    • 60 Critic Score
    Hot Wheels Unleashed is really nice to look at and sometimes fun to play, but I’m not sure who it’s for. The in-game currency model is unnecessarily convoluted and annoying most of the time. The difficulty is unbalanced to the point where I was forced to play on easy and swallow my gamer pride. The online multiplayer is where the most enjoyment is, but expect to invest hours trying to pull a car that can compete with some of the rarer racers. If Unleashed were a contender in a race, it would place 12th, like I did many times.
    • 68 Metascore
    • 70 Critic Score
    Astria Ascending had me invested in the 25 hours it took me to get to the final dungeon. However, that comes with a padded runtime of level grinding, lengthy battles, dungeon navigation confusion, and many menu interactions. So if you begin, prepare not to understand what is going on until 10 hours into the game, but if you don’t have that time, don’t bother. However, those who do get far enough are in for a genuinely fun JPRG experience that only requires a few quality-of-life improvements.
    • 81 Metascore
    • 95 Critic Score
    Kena: Bridge of Spirits is a remarkable and magical adventure, and it’s honestly still hard to believe this is an indie title. This is the kind of game that simply needs to be part of every gamer’s library and one that raises the bar for the adventure genre in this generation. With emotional story beats, a compelling game world, engaging level design, challenging boss battles, and surprising combat versatility, Kena: Bridge of Spirits is an experience far greater than the sum of its many interconnected parts.
    • 78 Metascore
    • 80 Critic Score
    Dragon Ball Z: Kakarot on Switch delivers the same high action available on other platforms at the cost of some visual graphics. Frame rate is crucial to the experience, and if things have to get a little out of focus to keep the fights moving, so be it. There’s so much to enjoy about this game, and the Switch is a fine place to experience all the stories, exploration, and intense battles that it has to offer.
    • 76 Metascore
    • 70 Critic Score
    When it comes to sound design and visual style, Sable blew me away. I couldn’t help but smile and prepare to get lost in a beautiful world. Unfortunately, that feeling doesn’t take long to fade away. There’s definitely enough to keep you engaged and interested, but I just yearned to get more out of this game, especially as it has compelling elements within the groundwork.
    • 85 Metascore
    • 90 Critic Score
    Through its fun stages, weapon variety, and unique spell system, Flynn: Son of Crimson makes for a fun platformer to have in your catalog. There’s enough present to enjoy one time through, but added effort was provided to add a bit of replay value to the adventure. It may be tough to find a good indie platformer given the size of the genre, but there’s a genuine adventure waiting for you here.
    • 69 Metascore
    • 70 Critic Score
    Curios Expedition 2 is a roguelike that would probably be lots of fun to play on a video chat with friends, voting on actions as a group, and watching the chaos unfold. Otherwise, it’s an enjoyable exploration game with a host of unique features that lets you put your mind to the test without too much stress unless you want it to be.
    • 63 Metascore
    • 60 Critic Score
    Bloodrayne Betrayal Fresh Bites is a title that deserved this re-release to get it in front of new players. Combat is initially fun and easy to grasp, and the gorgeous art is enough to get anyone into the door. However, once you are there, the slightly inconsistent art style of the protagonist and easy trivialization of the combat; makes this title hard for me to recommend outside of players looking to give themselves a challenge intentionally.
    • 80 Metascore
    • 65 Critic Score
    Olympia Soiree has the makings of a decent romance that puts a lot of effort into its main protagonist and has many different moving parts in terms of narrative beats. Sadly, there’s just no substance or world-building, and the few enjoyable character routes aren’t enough to compel you to complete the game, let alone fall in love. However enjoyable it may be to some, you won’t find anything remotely new about this setup.
    • 78 Metascore
    • 85 Critic Score
    It doesn’t seem random that Lost in Random is a great game. The developers put a lot of thought into crafting a fantastic gaming experience alongside a grim storybook adventure. It all works incredibly well with only a few dips of quality that will surely be fixed over time. I enjoyed this experience thoroughly as it delivers on its action-adventure and haphazard gameplay systems.
    • 82 Metascore
    • 95 Critic Score
    Eastward will fulfill any action-adventure needs that have been missing in your life. The character writing is fantastic and enhances the more emotional moments as the killer Miasma rears its ugly head. This game is an investment, but you’ll be left with a genuinely standout gaming experience full of action, exploration, memorable characters, and a fantastic final chapter. So do yourself a favor and play Eastward.
    • 64 Metascore
    • 70 Critic Score
    Aragami 2 will surely scratch any itch that you’re looking for within the stealth action genre. Laying waste to unsuspecting enemies with your buddies and jumping from rooftop to rooftop provides a certain sense of satisfaction. Unfortunately, however, the other systems can’t keep up with this action, leaving the narrative, AI, and overall game loop to simply exist in hopes the play doesn’t get lost in the shadows.
    • tbd Metascore
    • 40 Critic Score
    Monster Harvest feels like it wants to set itself apart from its counterparts in the genre, and there is undeniable potential here. However, I felt like I was playing an early access game despite being fully released. So much of the world feels like fundamental revision and polish are missing, and I can’t see myself revisiting Planimal Point anytime soon.
    • 63 Metascore
    • 60 Critic Score
    SkateBIRD is a serene and meditative experience but relies a little too heavily on nostalgia with its design while removing any real challenge. Controls hindered the opportunity to get more out of this experience, and I found my bird spent more time rolling on the ground than around on the skateboard. The mission, dialogue, and overall narrative were fun to uncover but isn’t there enough to sustain your interest after completion, essentially clipping the wings of replayability.
    • 81 Metascore
    • 85 Critic Score
    Tails of Iron borrows inspiration from other challenging games, but its beautifully crafted world and thought-provoking narrative definitely deserve your attention. Every new area offers more to explore and tests your skills to see this rodent’s adventure through until the end. Tails of Iron is an under-rat-ed gem that will make a mighty fine addition to your indie game collection this year despite some rare bugs and needed updates to the combat systems.
    • tbd Metascore
    • 75 Critic Score
    Metallic Child is a rogue-lite with a grand narrative of saving Earth through some truly addicting action systems. The fast-moving structure of dungeon exploration is complemented by engaging combat mechanics and ever-changing challenges. The challenge becomes easier to manage in the later hours. Still, the repetitive gameloop weighs on the experience if you aren’t in the mood for lengthy dialogue and cheesing your way through encounters using the same combos.
    • 82 Metascore
    • 90 Critic Score
    Lost Judgment is yet another home run for RGG Studio. It boasts an engaging, jaw-dropping narrative with emotional mysteries connected within an immense web of interconnected conspiracies. Additionally, the game's bold nature in tackling darker themes that can sharply resonate with young adult audiences is remarkably well done. Add on the expected and addicting side activities, minigames, and varied gameplay loop, and you have a sequel that manages to establish its own sturdy identity coupled with non-intrusive elements of the past.
    • 82 Metascore
    • 60 Critic Score
    Espgaluda II is an acquired taste within a genre that was already an acquired taste, to begin with. It doesn’t take long to see why the love for the game is so divided. Its complicated play and scoring systems take some getting used to, but the Switch port is far from ideal despite being feature-packed. This is merely something to hold you over until Live Wire ports DoDonPachi Resurrection.
    • 79 Metascore
    • 90 Critic Score
    Toem is an enjoyable and charming game where you get to look at a beautifully hand-drawn world through multiple perspectives. There’s the right amount of challenge offered to keep players engaged in a chill experience that also tests their knack for capturing that perfect shot. This is a game to relax with, where the destination is as picture-perfect as the journey.
    • 88 Metascore
    • 85 Critic Score
    Deathloop is for detective nerds who just want to blow shit up. Each moment of this game offers some insane new plot twists and discoveries that further highlights how amazing the writing is. Players are rewarded through exploration, but at the cost that they could lose it all if they die in the process. It's an experience that demands a keen eye and patience at times to unlock everything it has to offer, but at least the dumb enemies will rarely get in your way.
    • 67 Metascore
    • 75 Critic Score
    Ultra Age is a no-brainer for indie action game fans. The adventure features seamless gameplay, fun boss designs, a low price, and the potential to create a franchise. It challenges the player to pay attention to enemy movements, create new playstyles and understand the game mechanics to the fullest while keeping it fun and creative. While the story has its shortcomings, I am sure with some added detail in the future; it can become a hit of its own.
    • 81 Metascore
    • 80 Critic Score
    Life is Strange: True Colors presents a great adventure in this beloved series with significant choices and player-driven interactions. The result is a beautiful story of empathy and new beginnings where players have the freedom to shape the narrative the way they want and deal with the consequences along the way. The character animations and voiced dialogue only elevate it to new levels of quality, but long loading times and strange responses can hurt the pacing tremendously.
    • 80 Metascore
    • 65 Critic Score
    I wanted to come away from The Artful Escape feeling inspired and changed, with a story to really mull over. I came into this four-to-five-hour experience with expectations set by early gameplay, and while some of them were met, I don't know that it does enough to really justify its choice of medium. It has got more than enough in terms of eye candy and audio bliss, but I can't confidently say that any of the other pieces manage to come together in this space oddity.
    • 87 Metascore
    • 90 Critic Score
    Tales of Arise is the grand adventure we've been waiting for, and more, for veteran players and new fans alike. Its addictive and satisfying combat design, breathtaking narrative, gorgeous presentation, and engaging cast make it the quintessential JRPG to play. The characters met in this entry add to the growing cast of memorable personalities this series has given us, solidifying it as a true Tales title.
    • 74 Metascore
    • 65 Critic Score
    Sonic Colors Ultimate‘s gameplay loop is enjoyable and boasts high replayability. However, the Tails Save implementation, boss battles, and some Wisp power utilization slow this speedy adventure down to a crawl. It’s undeniably fun, but never trips up the moment you find your pace. Here’s to looking forward to new Sonic adventures in the future...Yes, that was a plea for a new Sonic Adventures.
    • 80 Metascore
    • 90 Critic Score
    F.I.S.T.: Forged In Shadow Torch is a gorgeous Metroidvania that tells a much better story than any anthropomorphic narrative has a right to tell. It's emotional and engaging during each scene brought together with challenging moments of action and puzzle-platforming. This game respects your time, but some moments can drag on due to limited fast travel and some confusing objectives. Who cares though, you're a rabbit with a robotic fist attached to your back; how cool is that!?
    • 70 Metascore
    • 70 Critic Score
    Does Lake push the boundaries and redefine the genre of a narrative adventure? I wouldn’t say so, but I would contend that it’s a welcome addition. The game is a great exploration of the impact one can have on others’ lives with simple interactions in a peaceful manner. There are quality-of-life issues, and the impact may not be as great as you would hope. In fact, there’s nothing grandiose about the game, but that works in its favor–it’s a calming presence in a world of chaos.
    • 67 Metascore
    • 75 Critic Score
    Big Rumble Boxing: Creed Champions is one for the movie fans, but it’s also a fun arcade boxing game for anyone who happens to be looking for one. The core boxing action is entertaining, with a wide cast of characters to try out. While the game falls short in its presentation and gameplay modes, there is still enough here to provide a satisfying boxing challenge as you unlock new content and relive your favorite moments from the movies.
    • tbd Metascore
    • 70 Critic Score
    Kitaria Fables is a laid-back experience of item collecting and farming, all brought together by a decent narrative and a responsive action system. Pace yourself, though, because getting the most of this adventure requires it. However, the artificial padding on the gameplay found in the limited fast travel, lack of universal storage, slow-moving characters, and much more causes some confusion and endless backtracking. This won’t replace your love for Rune Factory, but it’ll definitely supplement your craving for a charming adventure.
    • 66 Metascore
    • 80 Critic Score
    Maneater: Truth Quest is for those Maneater fans who only stopped playing because they completed everything the base game had to offer. This new expansion ups the challenge, but at the cost of repeated mission types. The narration steals the show throughout every moment of gameplay. Now, you can add conspiracies and bull shark facts to the useless knowledge Maneater has taught us, and yet, I’m all here for it.
    • 90 Metascore
    • 90 Critic Score
    With an expansive story and unique presentation bringing everything beloved from the prior Opus entries, Opus: Echo of Starsong is by far the franchise’s best outing. We get some standout narrative and interactive segments by taking what worked before and improving the design and presentation. The random elements and item management require more hands-on from the player, but the result is a gorgeous and low barrier of entry adventure through space.
    • 76 Metascore
    • 90 Critic Score
    Necrobarista: Final Pour is a compelling and, I don’t use this lightly, thought-provoking tale about dealing with what comes after, told in a unique way with a cast of incredibly relatable characters. It’s like hanging out with a group of friends at a coffee shop and considering the state of things as this review is being written. So you might just need that.
    • 72 Metascore
    • 60 Critic Score
    Prinny Presents NIS Classics Vol. 1 is a brilliant idea in concept. Nippon Ichi has a large library of games that deserve to be readily available to modern players. However, they need to take the advancements found in recent remasters and apply those options to these titles. Phantom Brave is a lengthy and beautiful JRPG with its remastered assets, but Soul Nomad & the World Eaters really doesn’t compare, and it shows from the second you boot of the game.
    • 75 Metascore
    • 80 Critic Score
    Axiom Verge 2 is a great game with undeniable flaws. The combat lacks focus regardless of what kind of player you are. Still, exploration manages to be enjoyable and engaging. This game is catered for Metroid fans. Anybody else might have a difficult time embracing its charm. At the end of the day, though, Axiom Verge 2 is a delightful time, deserving notable acclaim and overall success.
    • 75 Metascore
    • 75 Critic Score
    No More Heroes 3 is composed of a fantastic combat system with stylish visual flair but, on a narrative level, falls flat in every way compared to its predecessors. However, you weren’t really coming into No More Heroes 3 for the story, were you? This is why after completing the adventure, I simply booted it up to play again. I guess the fights are just that good.
    • tbd Metascore
    • 50 Critic Score
    Mega Man X DiVE is a passable experience, but I would definitely not recommend it to anyone, even hardcore Mega Man fans. The title is just too bland, and you’ll probably run out of things to do really quickly. The story is also pretty meh at best as it doesn’t really add anything to the beloved series. Overall, the game can excel, but it is mediocre due to its faults.
    • 73 Metascore
    • 85 Critic Score
    Behind the Frame: The Finest Scenery is certainly a beautiful game. From its vibrant and chill atmosphere to the gameplay, I enjoyed every moment of it, which left me surprised by its short runtime. The music across all six chapters and the engaging story that sits behind every puzzle flow naturally together providing a seamless experience. For a laidback and whimsical game, Behind the Frame can bring out the artist in all of us.
    • tbd Metascore
    • 40 Critic Score
    Tsugunohi is not one of the most terrifying Japanese horror games of all time as it claims to be, not even remotely close. I’m certain the honor is just as made up as the urban legends. The basic jump-scare structure is identical across the nine chapters, so once you’ve tried one you’ve basically seen it all. There’s no real meaning or substance here, and real horror is when the anticipatory fear transforms into sheer boredom.
    • 69 Metascore
    • 65 Critic Score
    Aliens: Fireteam Elite is extremely fun to play once through with your friends, but when you’re expected to play the same stages multiple times, the gameplay wains on the player. It becomes more tedious than anything because the stages themselves just aren’t that interesting. Playing higher difficulties provides more challenge to your crew, but it gets repetitive. You’re expected to want to do this for more gun customization, but that’s barely interesting. Regardless, I have to admit, shooting down waves of aliens with friends sure is entertaining.
    • 71 Metascore
    • 80 Critic Score
    Hoa
    Hoa doesn’t want to be a challenging, head-scratching puzzle adventure, and that’s okay. What it provides a gorgeously designed experience with a brilliantly executed soundtrack. The gameplay never hinders the player’s progression through this beautiful world made even more immersive due to its beautiful sound design. It’s easy to lose yourself in moments of gameplay as everything comes together for a wholesome experience.
    • 76 Metascore
    • 70 Critic Score
    Twelve Minutes is an engrossing adventure that is more about the journey than the destination. It’s not the most thrilling or thought-provoking story out there, but it still satiates that mystery craving. The star-studded casting elevates the atmosphere, and the involvement of the player is a unique way to take on the classic point-and-click genre. Though you’ll have to suffer through lengthy moments of tedium and irritation, there’s a lot to unpack and discover in this intriguing tale.
    • 74 Metascore
    • 90 Critic Score
    Lamentum is equal parts frightening and enticing, serving up a scintillating world filled with Lovecraftian horrors and remnants of old school Resident Evil and Silent Hill. It is a must-play for any fans of the genre looking for challenging gameplay, deep mythos, and an alluring narrative.
    • 71 Metascore
    • 90 Critic Score
    Lamentum is equal parts frightening and enticing, serving up a scintillating world filled with Lovecraftian horrors and remnants of old school Resident Evil and Silent Hill. It is a must-play for any fans of the genre looking for challenging gameplay, deep mythos, and an alluring narrative.
    • 72 Metascore
    • 80 Critic Score
    Tormented Souls knows what it wants to be during each moment of gameplay, and that’s shown in its puzzles and deadly enemies. The developers prove they are fans of the genre as the game feels like it was created to even test their skills. The lack of direction works for what they are going for, but some elements just feel like they unnecessarily pad on the game’s runtime. Still, this game is gorgeous with genuine moments of survival horror. Caroline has what it takes to become a recognizable face in this beloved genre.
    • 68 Metascore
    • 75 Critic Score
    The story is filled with emotional and meaningful moments, even if they interrupt the pace a fair bit. While the combat and world design can get repetitive, there are plenty of cool moments in terms of boss encounters and learning new abilities. So if you’re after a comfortably paced and unique Zelda-style adventure, then Arietta of Spirits certainly won’t disappoint.
    • 70 Metascore
    • 90 Critic Score
    Garden Story isn’t necessarily about what you do, since you mostly take on simple and tedious tasks. Instead, the game is about the people you meet along the way, the lives you touch, the connections you make, and ultimately not forgetting about your roots, no plum intended. It has honestly been a while since I’ve been emotionally moved by a game this sweet, especially one paired with a beautiful soundtrack. If you are looking for a cozy world-building game with some combat and a whole lot of charm and whimsy, then The Grove welcomes you like a home away from home. Concord, you’re truly one-in-a-melon, and you did a grape job raisin me!
    • 68 Metascore
    • 70 Critic Score
    Madden NFL 22 is meant to deliver a simulated and engaging experience to fans of football. Its animations are great, and you’ll likely only gravitate to one mode that you prefer over the others, but it all acts as a way for fans to connect, and sometimes a rare glitch won’t impact that. There’s a lot of demand for some growth of the series, and this game has a long way to go, it seems, but seeing my dad pick up a gaming controller for the first time in years and can’t be overlooked.
    • tbd Metascore
    • 70 Critic Score
    Yuoni doesn’t break new grounds in the first-person horror genre, but it offers an interesting premise of folklore that will definitely have you engaged for its short runtime. Its sound design is at the forefront of its jump scares, which is the crux of the most heart-racing moments. Still, repetitive level design, confusing direction, and limited exploration elements dampen the overall experience.
    • 68 Metascore
    • 65 Critic Score
    Looks aren’t everything. And unfortunately, Recompile is a prime example of that sentiment. The potential was there to make a joyful experience, one where you would look forward to trying out the various biomes and tackling the challenges in each of them. The narrative and design lured me in, as the plot choices and stylish flair of the Mainframe was engrossing. But, unfortunately, most of the actual gameplay took me right out of the experience and made it a disappointing endeavor.
    • tbd Metascore
    • 75 Critic Score
    Swords & Souls: Neverseen has a constant stream of humour, looks fantastic and is a breezy ten hours or so of thoroughly entertaining action.
    • tbd Metascore
    • 40 Critic Score
    I know I’m coming off as overly pessimistic, and I apologize for that, but Zengeon fails when executed in almost every possible way. The variety of playable characters is neat, and the co-op feature is nice, but I can’t see myself recommending this. After playing, players will swiftly notice the inept synergy between the combat mechanics alongside the mangled performance and atrocious enemy frequency. There are plenty of other roguelikes out there, and I promise that any one of those is likely better worth your time than Zengeon.
    • tbd Metascore
    • 65 Critic Score
    Slobbish Dragon Princess Love + Plus won’t change your mind about the series one way or the other, but it does well at providing quick and cute outings with these characters. It also establishes a nice support system for Takeru as his friends become closer and more understanding of their unique situation. It’s low-impact for sure, but if you couldn’t get enough of this slobbish dragon, well, here you go.
    • 70 Metascore
    • 70 Critic Score
    Conclusively, while I certainly enjoyed my time with Boyfriend Dungeon, the sudden end to its narrative and the half-empty world map left me feeling like I had just finished an Early Access game rather than a full experience. I don’t generally have an issue with brevity in games, but the end to this one just left me craving more because I loved the cast, the representation, and the addictive leveling system. I definitely recommend this title to those who want to dip their toes in the water of dating sims, but a lack of challenge and a rather shallow conclusion end up holding it back from being a must-play experience.
    • 72 Metascore
    • 70 Critic Score
    Greak: Memories of Azure has a gorgeous presentation and world to discover, but the added features, although unique, require a specific type of adventure fan to enjoy. Things just become overly confusing, and my muscle memory never seemed to adapt to the constant demand for accessing the menu and switching between characters. Don’t get me wrong, it’s a great game, but some elements are largely unnecessary.
    • tbd Metascore
    • 70 Critic Score
    IdolDays is yet another entry in this series, and it doesn’t try to be anything else. Maybe I’m just getting used to them, but I enjoyed the ups and downs this story presented, along with the goal of overcoming the hand you were dealt in life and facing your fears. It’s just a low impact, short romance, and nothing more.
    • 79 Metascore
    • 80 Critic Score
    The randomizing order of narrative sections mixed with the more traditional choice-based elements of Road 96 made for a compelling experience. Adding in wacky but ultimately human characters really fleshed out the world of Petria and gave some moral dilemmas weight. The occasional mini-games were also enjoyable to break up the dialogue. If you are looking for a narrative adventure that deviates a bit off the normal path, Road 96 is definitely a trip you should consider embarking on.
    • tbd Metascore
    • 90 Critic Score
    Christmas Tina: The Ephemeral Views of Winter is a fantastic adventure that makes the most of the visual novel medium to tell a compelling narrative about some fascinating characters. It’s an introspective story where our duo will need to confront themselves if they want a chance at confronting each other. It made me cry, it made me laugh, and it made me want to listen to Michael Jackson songs for some reason. If there’s any visual novel I absolutely want to reread from this year when I get the chance, this is on the top of the list.
    • tbd Metascore
    • 80 Critic Score
    Chihiro Himukai Always Walks Away is an exploration of the fuzzy lines between friendship, romance, and sexual attraction — not making any sweeping, universal statements about the subject, but focusing on a single couple, how they’re able to communicate through sex, and the ways they define their relationship. It’s a sweet, low-conflict love story that should leave you with a warm, comfortable feeling.
    • 58 Metascore
    • 50 Critic Score
    WitchSpring3 [Re:Fine] fails to stand out in any way, which is sad because from afar it carries a large degree of charm in its minimalist design and soft character illustration. The combat is mindless yet provides the most fun you’ll have in the adventure given that the unrefined dialogue and overtly simple gameplay mechanics are always looming over.
    • 71 Metascore
    • 50 Critic Score
    Spelunker HD Deluxe doesn’t quite live up to its namesake, given how it is largely based on a release from over a decade ago, where the core game itself lacks the charm of the series by design. The awkward mechanics haven’t aged very well, but the premise of the level design and progression can be interesting and even rewarding at times. Unfortunately, the experience as a whole feels needlessly frustrating and dated, especially when you’re fighting against the controls for the most part.
    • 83 Metascore
    • 85 Critic Score
    Punishing Gray Raven joins the pantheon of high-quality gacha greats where only so few reside. Following a rocky launch, this game offers intense action gameplay, deep customization, great characters, and highly detailed designs wrapped in a decent free-to-play model. Even though the game doesn’t break ground in the genre, every feature creates a great mobile experience. I feel communication on future events is key to the survival of this western version, but everything I’ve played so far has me hooked.
    • 53 Metascore
    • 70 Critic Score
    Foreclosed excels in world-building and presentation. The graphics and stylistic choices of a comic book frame the narrative and its structure. Though the brightness of the neon lights are strewn throughout the city, this dystopian world is rather dark. It’s a shame the game is only a few hours long, making it more of a cinematic experience. Despite its shortcomings with control and narrative, I still had a lot of fun trying to get Evan’s life back from the authority above.
    • 70 Metascore
    • 65 Critic Score
    Last Stop serves up a strong narrative, mixing existentialism with the lives of ordinary people, but it forgets to be a game at some points. The interaction and story bits keep you invested at the cost of choices and navigation segments that do nothing for the adventure. At its best, Last Stop should be enjoyed as a casual narrative-focused experience, but asking anything more of it may have you exiting before the end of the line.
    • tbd Metascore
    • 90 Critic Score
    Assassin’s Creed Valhalla: The Siege of Paris is an awesome expansion featuring gorgeous environments to explore and dozens of ways to progress through the campaign. There’s around 15 hours of content to dive into, packed with choice-driven events and distracting treasures. The added infiltration missions make the expansion feel like a true Assassin’s Creed title, but that also includes the limited enemy AI and random glitches fans of the series are used to by now.
    • 82 Metascore
    • 85 Critic Score
    Shadowverse: Champion’s Battle is an addicting deck-building card game on its own, but this game delivers an added campaign that makes it an adventure. Exploring the city, completing sidequests, and battling for deck codes and supremacy make each moment of playing fun. If you’re a fan of card games in general and want to try your hand at a new one, it’s a fantastic experience that’ll keep you coming back for more.
    • tbd Metascore
    • 70 Critic Score
    Star Hunter DX is a charming and dazzling tribute to the classics of the genre. The 2-D art style is reminiscent of the old arcades paired with a nostalgic 16-bit soundtrack. Controls are responsive with a nice variety of abilities and difficulty modes to play through the campaign. However, the lack of extra modes was disappointing and weighed on the replayability. Still, if you’re looking for a colorful shmup to test your skills, look no further.
    • 58 Metascore
    • 60 Critic Score
    There is prospective success in this game as an evolving creation of its writer. Taro has never handled a story that continued beyond launch day, and what little plot is in Re[in]carnation so far is basic but has plenty of room to grow and expand into a weird yet wonderful experience. Still, it’s going to need to evolve past the extremely standard auto-battler it currently exists as. Admittedly, it’s just difficult to admit that a game I still kind of like at the end of the day might have been better as a “walking simulator.”
    • 68 Metascore
    • 60 Critic Score
    Doomsday Vault isn’t going to overwhelm you with narrative or challenging puzzles. Instead, you’re in for a casual adventure of collecting seeds and customizing a suit. Those who enjoy the gameplay elements can spend time in the additional one-off stages for a spot on the leader board. Unfortunately, though, that ends up being the entirety of the experience. It’s cute and works as a Switch game, but don’t expect to leave with any knowledge outside of properly navigating an isometric experience.
    • tbd Metascore
    • 80 Critic Score
    While D4DJ Groovy Mix is a pretty standard rhythm game, it’s a solid one. There are many catchy songs to tap along to through a responsive display but be warned that the emphasis is on electric music. However, there’s a satisfying gameloop that does require a premium investment unless you absolutely want to.
    • 78 Metascore
    • 80 Critic Score
    Jupiter Hell doesn’t need the word Doom in the title to make an impact, but it’s commendable how well it presents DRL through modern design. At its heart, it’s a turn-based dungeon-crawler RPG, but that doesn’t calm my nerves when I’m blasting through a hallway of enemies from around the corner with more approaching from behind. This game’s launch version is serviceable, but the lack of enemy variety will leave your first hours of gameplay feeling repetitive in some areas. Still, it’s clear that there’s more on the way for this standout roguelike experience, and I’m all here for it.
    • 81 Metascore
    • 85 Critic Score
    Dodgeball Academia is releasing on many platforms, but personally, I would heavily recommend playing this game on the Switch. Thanks to a fixed camera angle, the controls are simple enough to grasp efficiently, and I suspect they will suit the portable factor rather nicely. I could absolutely see this becoming a new favorite party game.
    • 80 Metascore
    • 75 Critic Score
    Dreamscaper is a delightful and deep game, mixing elements of realistic character development with fluid combat in a dreamlike world. However, this does come with moments of tedium and monotony, making it best to experience through shorter play sessions. There’s a good balance of subtlety between the character writing and atmosphere with combat’s fast pace and tension. Dreamscaper makes a name for itself in the ever-expansive world of roguelite titles with great detail and nuance.
    • 81 Metascore
    • 75 Critic Score
    Grime is a Souls-like experience that’ll cleanse your pallet between the more significant releases of the genre. It mainly acts as filler, but it also keeps your reactions to tense action gameplay in top shape for whatever you’ll play next. The atmosphere really sells the dreary adventure with the help of an excellent artistic design, a stellar soundtrack, and engaging combative mechanics. Still, there’s a noticeable lack of boss spectacle and challenge required to at least cause a few fist clenches.
    • tbd Metascore
    • 80 Critic Score
    B.ark shines. The traditional 2-D animation is stunning, and gameplay gives off that retro shoot ’em up feel with modern sensibilities. Some features go underutilized and crowd the screen, but that doesn’t take away how excited and diverse the gameplay is. This feels like a Saturday morning cartoon and offers multiple difficulty options and characters to approach the shmup experience no matter your skill level. B.ark happens to be as strong as its bite, and it shouldn’t be overlooked.
    • 78 Metascore
    • 75 Critic Score
    Unbound: Worlds Apart has the appearance of a familiar indie platformer. However, there’s an exceptionally charming and memorable narrative here that guides the adventure through its many challenging areas. As beautiful as this game is, a high amount of skill is needed to progress, so thankfully, there are enough checkpoints to push yourself until you get it right.
    • 65 Metascore
    • 70 Critic Score
    Darius Burst Another Chronicles EX+ is a challenging and fun shoot-em-up; a must-play, I dare say. But personally, I saw monstrous red warning signs and heard boss sirens when I saw the price tag. This stand-alone may be a must-have for collectors, but The Cozmic Revelation collection seems to be the best way to experience Darius. If the series wants to make a splash, hopefully, we get a new entry.
    • tbd Metascore
    • 70 Critic Score
    Compared to other eroge of the time, Do You Like Horny Bunnies? 1 and 2 don’t really stand out; they’re worth playing more out of nostalgia or historical curiosity than on their own merits. Still, the fact that the remastered versions in Do You Like Horny Bunnies? Complete Collection runs smoothly and looks great on modern systems at a budget price makes me inclined to recommend them over similar visual novels.
    • 79 Metascore
    • 85 Critic Score
    Eldest Souls suffers only from a limited implementation of world navigation and a not-so-standout design. Still, the combative cycle is compelling and well-implemented through its splendid boss battles, immersive mechanics, and extraordinary audio design. If you’re yearning for a title to demand precision and aggression accompanied by thought-provoking skill progression, this game is worth your time.
    • 80 Metascore
    • 80 Critic Score
    Blaster Master Zero 3 is the perfect way to cap off this series for long-time fans. It’s highly encouraged that you play the previous titles, given that the challenge here is significantly higher than the previous entries. This game will test your 2D action skills to the fullest with unique upgrades for both Jason and G-Sophia SV through difficult platforming sections, dungeons, and bosses. However, as a reward, you’re treated to an amazing finale of an over-the-top narrative about a man named Jason who followed a frog named Fred into a portal.
    • 74 Metascore
    • 55 Critic Score
    In theory, a co-op, loot-based isometric RPG like The Ascent has the potential of being a great cyberpunk-themed experience to play with a group of friends. The world-building is appealing visually and aurally, but it’s ultimately unsatisfying and often unrewarding during exploration. The lack of replayability, broken cooperative play, bugs, and unbalanced artificial enemy difficulty make it tough to appreciate its positive elements. It’s sad to say that The Ascent is another over-hyped cyberpunk game that is all fluff and no substance.
    • 84 Metascore
    • 90 Critic Score
    Fuga: Melodies of Steel is a brilliant RPG adventure that relies heavily on its cast. Every moment of gameplay is emotionally charged with added choices that weigh on the player’s experience and alter the conclusion. The puzzle-esque battle system is addictive but introduces repetitive scenarios and random difficulty spikes depending on your actions. However, this beautiful story deserves to be experienced by all.
    • 75 Metascore
    • 80 Critic Score
    Chernobylite is a unique approach to the world and aftermath of the Chernobyl disaster. The narrative is so compelling that it keeps your eyes glued to the screen, and the level of detail is absolutely mesmerizing. Though it does get bogged down with mundanity and repetition, the moments of interest outweigh the moments of boredom. If you want an immersive experience with an intricate plot, Chernobylite makes a good case for itself.
    • 73 Metascore
    • 65 Critic Score
    There’s an analogy to be drawn here from comments made by the in-game characters about the appeal of idols. It’s not just about becoming a fan of someone who’s already talented and successful; it’s about following an idol as she develops her career. As someone who first played Idol Manager as a finished product, I don’t have that kind of emotional investment in the development process. But as in the game, hardcore and casual fans are attracted by different things, and that’s okay.
    • 59 Metascore
    • 40 Critic Score
    Blightbound is a perfect example of a game as wide as an ocean but as deep as a puddle. There’s a story, customization, and many characters, but they all take so much time to experience and have so little payoff that I can’t really recommend this game to anyone in its current state. Coming from the studio that made Awesomenauts, Blightbound feels like a step down in terms of execution and polish. It’s disappointing to see something that clearly had lofty ambitions fall so far short of what it could have been.
    • 85 Metascore
    • 75 Critic Score
    The Forgotten City brings out the adventurer in all of us and showcases just how capable mods can be. While the runtime is kept short, multiple endings increased replay value for a few more days spent in the ruins. In addition, there’s an impressive degree of detail put into these characters that only falters in some aspects of the general gameloop. Regardless, I’m looking forward to what this game encourages modders to produce in the future.
    • 86 Metascore
    • 90 Critic Score
    Bustafellows is a great representative of the fascinating stories visual novels can tell. The narrative features a strong lead and a cast of handsome boys with dark pasts that create this endearing tale. Still, it’s a story on society’s shortcomings, which makes it relatable in many ways as we ask ourselves what would cause us to take matters into our own hands. While some design choices seem odd in this release, this otome is an easy recommendation from me.
    • 75 Metascore
    • 80 Critic Score
    Samurai Warriors 5 provides a fresh start for the franchise through a focused narrative while retaining what fans love. It builds on the established formula rather than overhauling it completely created a balanced action experience. Despite issues with repetitive movesets and the limited Ultimate Skills, I had a great time returning to the battlefield that has only been better with this updated aesthetic.
    • 82 Metascore
    • 100 Critic Score
    NEO: The World Ends With You was worth the wait. Its brilliant narrative matches its stylish design and fast-paced battle system making it difficult to put down. The game's development is fueled by the love of the fans, and it shows during every moment of gameplay. While playing, the gap between entries disappeared, and I was transported back to this fantasy Shibuya, hanging out with friends and going on a truly memorable adventure.

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