NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 69 Metascore
    • 70 Critic Score
    Youropa left me feeling quite ambivalent about the final product. As a puzzle game it has some clever mechanics and explores them with plenty of abilities to extend your playing experience for quite some time. However it must be said that this playtime feels extended by a sluggish pace that makes exploration and even some of the puzzle solving feel exhausting at times. The game runs good enough on Switch and for those who like trying their hand at creating games or levels of their own, Youropa has plenty to offer here. But if you’re looking for something with its own personality or a story that will keep you engaged while solving these puzzles, you’re going to have to pull some other strings.
    • 69 Metascore
    • 70 Critic Score
    Herdling has most of the pieces of a strong and unique narrative adventure, but comes up a little short where it matters. It rarely gives you moments to form any specific attachments to its characters. The world certainly has some cool setpieces accompanied by a soaring soundtrack, but at the end of the day I struggled to care. There is still a well crafted world and some interesting mechanics at play, but the storytelling causes it to fall short of the genre greats.
    • 69 Metascore
    • 50 Critic Score
    Where Secret Rings really falls apart is in level design. Replicating the main mistake of Shadow the Hedgehog, Sonic Team has put too many obstacles in the way of Sonic as he attempts to zoom through a level at high speed.
    • 69 Metascore
    • 20 Critic Score
    Shuten Order is a game that takes so much time to say so little. There are so many video games in this video game, and yet not one complete video game. The multiple routes being able to happen in any order hurt the mystery-driven story more than they help. The varied gameplay styles are underdeveloped and rarely make it feel like you’re playing anything other than a linear visual novel. The writing is boring at the best of times and actually insulting to me as a queer woman at the worst of times. This game clearly wants to swing for the fences, but it doesn’t accomplish anything other than striking out every time it steps up to the plate.
    • 69 Metascore
    • 80 Critic Score
    Despite the lack of subtlety, Sea of Solitude is largely successful in bringing its positive affirmative message to a colorful world. The events that play out are often powerfully voice acted and complemented with incredible art. It wears its influences on its sleeve and is profoundly direct with its, but that isn’t necessarily a bad thing. Even though the gameplay is flawed with clumsy and inaccurate platforming, it’s not enough to capsize a strong overall presentation.
    • 69 Metascore
    • 90 Critic Score
    While the missing features are disappointing, I think the GamePad functionality adds a lot to the game. As someone who has bought many versions of the series over the past few years on multiple platforms, I would argue that this is the best one I've played, because the GamePad use adds so much to the formula.
    • 69 Metascore
    • 75 Critic Score
    The Dark Spire is a great game. Unfortunately, it will only appeal to a very specific audience due the game's difficulty and archaic style.
    • 69 Metascore
    • 70 Critic Score
    The well-worn game structure is adorned with a decorative style that’s wholly unique in video games; a striking soundtrack with heavy sitar notes and an ancient Hindu history lesson compel you to see this personal story of sister and brother to its conclusion. Even with performance caveats in mind, there’s a lot of beauty to uncover here if you give it a chance.
    • 69 Metascore
    • 70 Critic Score
    Multiplayer is where the mileage of this game is, and if you can get into this with friends, it can be glorious. Otherwise, it’s a really funny concept that might only hang around for a night or two of laughs. That’s totally fine, especially because the name Disco Dodgeball Remix is still humorous by its very existence.
    • 69 Metascore
    • 80 Critic Score
    Artifex Mundi created a fun, brisk, and engaging point-and-click. They leveraged the right balance of humor and storytelling, characters and circumstances. While clearly a throwback, they put enough of their own spin on the various formulas they leveraged to make something that feels familiar but still unique. For fans of point-and-click games, Irony Curtain is a sure thing. For people inexperienced with the genre it’s a friendly starting point.
    • 69 Metascore
    • 70 Critic Score
    Shoot-’em-up enthusiasts will be fairly pleased, but this feels like a missed opportunity to really celebrate these six games and where they came from. Psikyo Alpha certainly doesn’t shoot for the stars, and you might already own some of these games, but its stellar gameplay is still out of this world.
    • 69 Metascore
    • 80 Critic Score
    Platformer fans should definitely keep Spinch on their radar, but even those less familiar with the genre will be eased in during the game’s more accessible first half. If you find yourself longing for that old kaleidoscope toy you enjoyed once upon a time, Spinch’s shotgun blast of color might help you fill that void.
    • 69 Metascore
    • 80 Critic Score
    I was pleasantly surprised by how satisfied I was walking away from my time with this game. The growth in combat complexity was not only satisfying, but the various upgrades and equips allowed multiple strategies and approaches to levels that were surprisingly robust. There’s a beauty to the clean but vibrant backdrops and interstitial drawings. 9 Monkeys of Shaolin is a rewarding beat-em-up that belongs in every fan’s library.
    • 69 Metascore
    • 80 Critic Score
    Despite the technical problems, Q.U.B.E. 2 is still an incredible game that I had trouble putting down. I can’t remember the last time I played a puzzle game with so many unique elements to keep track of, and it’s definitely rare that I’ve played a game with so many puzzles that are so consistently well-designed. Out of the 80+ puzzles, I wouldn’t say a single one was bad, and none of them were so obtuse that I needed to give up and find a solution online—although some definitely stumped me for a while. If a patch or two comes out to fix the performance problems in the late game, then picking this up will be a no-brainer.
    • 69 Metascore
    • 80 Critic Score
    SCHiM is an enjoyable light and dark-based platformer that manages to hit the spot due to smooth mechanics and a simple but charming presentation. There was basically never a moment where I didn’t find the game fun to play, and choosing to make my way through its story over the course of a week rather than all in one sitting alleviated the potential repetition of its gameplay. The aesthetic of SCHiM is fully complementary to the experience, and I find myself being unable to stop thinking about the game after rolling credits. In SCHiM we have another example of how less can definitely be more, a fitting title for the summer season and all of the shadows and shade we’re sure to be seeking out.
    • 69 Metascore
    • 80 Critic Score
    Need for Speed: Nitro is, for the most part, a fantastic racing game for the Wii. The art style looks fantastic on the system, the varied control options are great, and the gameplay is fast-paced and entertaining. Sadly, it awkwardly straddles the line between zany arcade racing game and super-serious simulation game, wasting a lot of potential in the process with conservative items and unused 'boss' characters.
    • 69 Metascore
    • 60 Critic Score
    Earth Defense Force: World Brothers ultimately falls short of accomplishing its mission on Nintendo Switch. The roster variety is hindered by the progression system which discourages changing party members before each mission. The color palette and art is very vibrant and colorful, but the game looks more blurred and choppy as more and more enemies are thrown at the player in the pursuit of a challenge which is the World Brothers’ downfall. For EDF fans and newcomers alike, this call to action isn’t worth answering.
    • 69 Metascore
    • 70 Critic Score
    Having three wizards running around and casting spells at the same time allows for some interesting gameplay, but you'll only get to experience it if you have friends to play with.
    • 69 Metascore
    • 65 Critic Score
    At its core, The Shapeshifting Detective has a good hook and a compelling enough story structure, but is marred by not feeling like your choices matter, uneven pacing, and the impression that not all the story beats were well thought out or executed. Without sticking the landing on either the story or interactivity, what had potential to be great feels more middle of the pack.
    • 69 Metascore
    • 80 Critic Score
    It’s flawed but it sure is fun. A better framerate and higher difficulty would be great, especially since I feel like the different Pikmin abilities still had a lot of untapped potential. This installment ends up being a nice new creation that fits into the franchise in a different way than older Pikmin games. At its core, though, Hey! Pikmin is a fun game, and in the end, that's all that really matters.
    • 69 Metascore
    • 60 Critic Score
    There is of course nothing wrong with building off of existing ideas, but ChromaGun’s stringent reliance on Portal’s established formula keeps it from ever evolving beyond it. ChromaGun has to be a game about moving through test chambers, because that’s what Portal is. ChromaGun has to place you at the whim of a crazy, pseudo-friendly corporation because that’s what Portal did. ChromaGun’s underlying mechanic is delightful and extremely interesting, unfortunately rather than building a game around that mechanic, developer Pixel Maniacs opted instead to shove it unceremoniously into a pre-existing game. There is some fun to be had here, but not nearly as much as there ought to be.
    • 69 Metascore
    • 65 Critic Score
    If you just got your GameCube at the reduced price and demand Mario Party action, please buy this game instead of "Mario Party 4." Otherwise, stick with the Party you’ve got.
    • 69 Metascore
    • 80 Critic Score
    A surprisingly fun game with a lot to offer. The Story Mode is somewhat amusing and easily goes by in five hours. While I wish there was more interaction with the modern world, I can't deny the effort at least. That being said, the real star of the show are the activities themselves. With 34 minigames to choose from, this is one of the most packed games in series history. It helps that the button controls work quite well, and help to sell the experience just that teensy bit more.
    • 69 Metascore
    • 80 Critic Score
    I recommend it highly to anyone that missed the first game, but anyone who played the GameCube original to completion won’t see much of a difference.
    • 69 Metascore
    • 50 Critic Score
    The presentation might be lacking, but there's still a good deal of content tucked away in this package.
    • 69 Metascore
    • 75 Critic Score
    The quirkiness of The Legend of Kusakari is probably its best feature. It doesn’t take itself seriously and that’s a major part of the fun.
    • 69 Metascore
    • 75 Critic Score
    If you liked NBA Playgrounds then this game will surely be a solid improvement you enjoy. If the first game was too buggy, or there were too many issues, then Playgrounds 2 fixes many problems. There are still reasons to be cautious with things like roster unlocks and limitations in the game modes, but it is overall a solid package.
    • 69 Metascore
    • 65 Critic Score
    This PC port of Bladed Fury brings the good with the bad: a beautiful animated art style akin to Samurai Jack that lacks distinction in both combat and level design. It’s hack and slash combo system adds depth through replayability challenge modes and boss rush modes but is otherwise repetitive in single playthroughs. Along with that, the game suffers from occasional lag and stutters, and I even experienced a single hard crash. Bladed Fury is worth checking out as its run time is short and the story tells of the rich Asian culture that is the warring states period, but ultimately it stumbles to find its footing in the long run.
    • 69 Metascore
    • 55 Critic Score
    Pikmin 2 is a tough game to recommend, especially with the brand new Pikmin 4 featuring a much more successful version of its key feature, the caverns. The high difficulty requires a lot of investment from the player to overcome, and the lack of bespoke design underground makes the journey to overcome those obstacles too tedious to feel rewarding. Dedicated fans who want to be pushed into learning the intricacies of Pikmin’s mechanics will find something special in the unique challenge, but pretty much everything else about Pikmin 2 has been pulled off much better in another game in the franchise.
    • 69 Metascore
    • 50 Critic Score
    If you already like Duel Masters, have lots of the cards, and like its game mechanics, go ahead and get the GBA version. It sports a whole lot of what you already like. But if you are like me and are getting quite burned out on the whole card battling scene, this game most definitely will not change your mind about it.

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