NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 70 Metascore
    • 70 Critic Score
    I like the graphics, what with the cel shading and the environments look nice. Unfortunately, after several hours with the game, I think I’ve seen every asset RICO is capable of showing me.
    • 70 Metascore
    • 70 Critic Score
    I was impressed with the sheer amount of variety in the game, but I can't help but wish it were utilized to a greater extent. Puddle looks and plays great, but the difficulty caused by its physics can hamper the experience.
    • 70 Metascore
    • 70 Critic Score
    While Samurai Jack: Battle Through Time could ultimately do with some more focus on its core elements rather than its extensive side system, there is enough here to be enjoyable. For fans of the series revisiting these classic locations and characters years later can help push through the rough spots. It may not win over any new converts, but longtime fans shouldn't have too much trouble looking past some faults purely for the joy of seeing Jack once again.
    • 70 Metascore
    • 50 Critic Score
    It's just a shame that the available options for a player feel so limiting within the actual stages of Evergate, because there is so much potential here. But outside of the presentation, I found myself mostly getting frustrated with the experience. The puzzles rely on timing instead of cleverness, the platforming relies on planning instead of skill, and the movement becomes limiting due to the conditions before it can be used. I really wished I could give this game some higher praise. Perhaps players who are looking for a slow platformer that rewards trial and error without much gratification can get a kick out of Evergate. But personally I am not planning on ever playing it again.
    • 70 Metascore
    • 70 Critic Score
    If you like skin-of-your-teeth puzzle games, Mr. Driller is an excellent choice. However, this version's stinted multiplayer, minimal single player modes, and high difficulty will leave the game lacking in the eyes of all but the most dedicated puzzle-heads.
    • 70 Metascore
    • 70 Critic Score
    There isn't as much depth as you wish there was.
    • 70 Metascore
    • 80 Critic Score
    Looking past the aesthetic issues, Ambition of the Slimes provides a unique and fresh experience for strategy combat enthusiasts. Elements I thought would feel redundant actually added to the layers of complexity that made the game all that more interesting. One word of caution, if you have a particularly sensitive gag reflex you may want to close your eyes and cover your ears that first time your Slime finds its way into the throat of its opponent.
    • 70 Metascore
    • 70 Critic Score
    Children who are fans of Neopets could do much worse than Neopets Puzzle Adventure, as could serious fans of puzzle games. While the game is not quite of Puzzle Quest's caliber, it still offers a solid and fun experience that is only hampered by a lack of depth in its story mode.
    • 70 Metascore
    • 75 Critic Score
    Aero Porter is certainly fun, but loses its way in trying to keep the player on the edge of his seat.
    • 70 Metascore
    • 75 Critic Score
    The game is short, and it won't take much time at all to complete. What Beat City lacks in length, it makes up for with fun, rhythm-based gameplay and a silly sense of humor.
    • 70 Metascore
    • 85 Critic Score
    The Fall Part 2: Unbound adds a significant amount of depth and complexity to the formula set by its predecessor and it is all the better for it. Combat has become more interesting and varied. The new characters are a welcome addition to the world. The story presents fresh ideas and feels like a worthy follow up to The Fall. The occasional awkward mechanic aside, The Fall Part 2 presents an exciting and satisfying adventure.
    • 70 Metascore
    • 70 Critic Score
    Moon Kid’s Witcheye is a very fun, unique twist on the platformer genre, but it could also be described as a one-trick pony. Based around a single gimmick, the gameplay gradually wears thin over the course of its brief length. And truth be told, the unique controls won’t be everyone’s cup of tea. However, Witcheye is still a very solid recommendation if you’re seeking a kid-friendly, Halloween-themed game to play this October.
    • 70 Metascore
    • 55 Critic Score
    Root Film is a story first and foremost. Admittedly, this is a pretty good story with fun twists and some memorable characters. I would have loved to have experienced it in literally any form other than a video game. The gameplay is dull and rarely gives the player any urgency or control over what’s happening. Visually the game is fine but rarely does it do anything that makes it truly stand out. Animating the characters or key scenes would’ve worked wonders, especially with the filmmaking theme. But combined with the frustrating controls and repetitive music, Root Film becomes a drag to play through. I sincerely hope that this story will be adapted into other forms, because there is a lot of potential here. A video game simply shouldn’t have made the cut.
    • 70 Metascore
    • 90 Critic Score
    The exploration will satisfy the adventure crowd, the asset management of finding ingredients and developing better meals will please the RPG fans. It will melt time away as you push to complete just one more day, but values your time because there really aren’t very many wasted moments. It’s a complete package that is hand tailored to be consumed as intended by the developers, and they’ve delivered a refreshing experience.
    • 70 Metascore
    • 80 Critic Score
    The Legend of Evil feels like a fine example of a diamond in the rough game if you’re a fan of tower defense games and are looking for a challenge. The developers have stated that there’s more to come for this title and honestly, I couldn’t be happier as it has a lot of potential to be a truly fantastic game. I’d definitely recommend adding this gem to your Switch library.
    • 70 Metascore
    • 65 Critic Score
    The combat isn’t interesting enough to sustain a game this long, it’s pretty abysmal from a technical perspective, and I can’t shake the feeling that there was no budget. The story is typical Neptunia fluff, and if you liked previous adventures in this series, it’s enjoyable. It’s just a shame you can’t skip the gameplay parts and watch the story sequences by themselves.
    • 70 Metascore
    • 70 Critic Score
    Art Style: Aquia is an original take on the match-three puzzle genre, and its ominous setting make for a nice puzzle environment. However, it lacks variety and is quite difficult.
    • 70 Metascore
    • 60 Critic Score
    These may be some of the greatest games ever made, but this package isn't worth double dipping for again.
    • 70 Metascore
    • 70 Critic Score
    It’s a one-note game at times, but it sure beats another Pokémon game bringing back the style of Yoshi’s Cookie.
    • 70 Metascore
    • 70 Critic Score
    Foregone is a good game from start to finish. The combat provides an exciting challenge, the art style is on point, and there are just enough mechanics mixed in from various genres to keep things interesting throughout. However, following the source material of the inspirations a little too closely means Foregone can feel like a lot of good ideas that don’t come together in a fully-thought-out package.
    • 70 Metascore
    • 75 Critic Score
    Star Wars: Republic Commando is one of the single greatest Star Wars games ever made. While that largely holds true on Switch, it is unfortunate that it doesn’t really provide a definitive experience. At best you get a higher resolution but with pared back visuals and rough performance, it's somewhat difficult to justify outside of handheld mode against the original version. It is a shame that simply loading the original Xbox version disc into a Xbox Series X produces a better remaster than this official remaster. This is still an excellent game, and the Switch version doesn’t take that away, but issues present here significantly dull what ought to be a gleaming jewel.
    • 70 Metascore
    • 70 Critic Score
    The improved graphics do make the game more pleasing to look at when you actually get a chance to drift your gaze away from the fret board. However, constant repetition of songs makes the set list obnoxious after awhile – even the songs that you do like.
    • 70 Metascore
    • 50 Critic Score
    There is nothing inherently challenging about the mechanics of Samurai Defenders, because it is ultimately the same tower defense game we have all played before.
    • 70 Metascore
    • 75 Critic Score
    Particularly so if you can live with the sloppy stunt controls, the game provides a balanced and generally enjoyable experience.
    • 69 Metascore
    • 70 Critic Score
    While not a bad game, it doesn't do anything to stand out even amongst its relatively weak competition on Wii. It is fun, but it just doesn't last.
    • 69 Metascore
    • 75 Critic Score
    All of the pieces are in place for this to be the best Pokémon Mystery Dungeon game ever, and for plenty, it just might be. It’s ambitious, has a number of new mechanics, and tries to address the major criticisms of its predecessor while being as fun as ever. But when all of its parts come together, it feels weird and clumsy.
    • 69 Metascore
    • 80 Critic Score
    Mario's strongest influence is on the soundtrack, which is comprised almost entirely of remixes and remakes of familiar songs from the many Mario games over the years. These songs, many of them bona fide classics in the annals of game music, have been brushed up with various styles ranging from jazz to techno. [JPN Import]
    • 69 Metascore
    • 90 Critic Score
    This game is the best Pokemon spinoff I have ever played, and I dare tread into volatile territory and say this is the best Pokemon game I have ever played. It was fun every step of the way, even if I lost at times. I was always motivated to have “just one more crack" at catching the tricky ones, especially the ones at the Jungle Relic dungeon.
    • 69 Metascore
    • 80 Critic Score
    Half Past Fate managed to hold my attention even if it didn't entirely sweep me off my feet. The gameplay is a little lacking in variety, but the characters and their world are vibrant and full of life. As you follow their ups and downs across these 12 vignettes, it's impossible not to root for each character to succeed in their quest for love. The in-game achievements give an incentive to explore more thoroughly, and the accessible nature of the game means anyone can enjoy it. If you're looking for the adventure game equivalent of meet-cute, schedule a date with Half Past Fate.
    • 69 Metascore
    • 65 Critic Score
    Evan’s Remains tells a story about life and death that doesn’t quite hit the mark. The monolith puzzles are enjoyable, but the narrative surrounding them doesn’t serve as a worthwhile reward for their completion. If you’re looking for a light puzzle-platformer with mostly attractive pixel art, Evan’s Remains might be worth considering. If you want a more thrilling or satisfying narrative experience, keep searching.

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