NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 71 Metascore
    • 75 Critic Score
    Detective Pikachu is a solid, unique spinoff in the Pokemon series that stands out from other spinoffs. It’s a relatively easy point-and-click adventure game that won’t take much to complete in a few sittings. But some aspects of the gameplay do get clever, and the story does resonate. It’s nothing revolutionary, but I can always appreciate a fun with a fun feel and colorful aesthetic.
    • 71 Metascore
    • 55 Critic Score
    I respect the idea behind Everything, and I’m glad that developer David O’Reilly decided to try something experimental with an interactive medium. I can appreciate a game that hides meaning beneath its surface, but Everything doesn’t have a surface-level story for that meaning to hide under. Alan Watts’ philosophy lectures are intriguing, but it’s not very interesting getting from one lecture to the next. I was never able to be engaged or immersed in the world. Despite being a game about how all things are related, I found the silly, empty experience of Everything very unrelatable.
    • 71 Metascore
    • 80 Critic Score
    The Munchables is an enjoyable, original game and has a lot of personality and charm. While the main game is short and has some minor issues, the game has a good amount of replay value and is always entertaining to play.
    • 71 Metascore
    • 65 Critic Score
    My nine year old son loves Miitopia. He’s played it for almost as many hours as I have and I suspect he won’t be stopping anytime soon. I haven’t hit those same highs he has. The core battle system is too thin, and the activities and charming character interactions aren’t enough to paper over that problem. This is the most robust mii maker, but it’s all at a price that’s downright terrible. I wanted to like Miitopia more than I did, but it’s more like a Mii-nopia.
    • 71 Metascore
    • 70 Critic Score
    Robonauts was a fun game with some glaring faults. As a single-player game, it really isn't that strong. The mechanics shine but it lacks a meaty experience to enjoy. Where it makes up for this deficiency is in its multiplayer offerings, which provide a lot of excitement. It changes up the campaign maps in a significant matter as well as offering a fun time anywhere you are. If you are up for that, then Robonauts could be the experience you’re looking for.
    • 71 Metascore
    • 80 Critic Score
    This version might be missing modes found on other consoles, but that doesn’t mean it’s not worth your time. From the newly-added UEFA Champions League mode, to the updated online that now lets you play with friends, there’s plenty to see and do. The top-tier gameplay feels fluid and crisp, the visual upgrades are noticeable, and having the FIFA experience portable is a great feeling. For those who want more than the standard Career modes or love diving into the Ultimate Team this version might not be for you, but if those aren’t deal breakers, then FIFA 19 on the Switch is a fantastic way to get your soccer fix.
    • 71 Metascore
    • 75 Critic Score
    With regards to story and direction, the third Dragon Quest game definitely shows its age, but it also introduced a lot of elements that have gone on to become staples of the series. If you can look past some of its flaws, you’ll find a rewarding experience that enables you to experiment with some interesting gameplay systems. You will have to grind, you could get frustrated, and you may need to consult a walkthrough, but traditional JRPG fans will find an enjoyable adventure that hides a surprising amount of content. Yes, Dragon Quest III on Switch may be ugly, but if that’s the worst sin it commits, don’t let that stop you from trying out this classic of yore.
    • 71 Metascore
    • 75 Critic Score
    Ruffy and the Riverside is a delightful adventure whose charm takes precedence over its jank and repetition. It performs well on Switch 2, which is where I reviewed the game, and has a lot of content for completionists to sink their teeth into. Some of the puzzles can be frustrating or obtuse, but the unique swapping mechanic makes for a fun departure compared to other 3D action-adventure experiences. It may be a bit Ruffy around the edges, but this Riverside is one that I was happy to dip my toes into.
    • 70 Metascore
    • 60 Critic Score
    The game comes with four cards, but at no point did the two-hour tutorial tell me how to upload the card data. Honestly, that’s one more fetch-quest I could do without anyway.
    • 70 Metascore
    • 80 Critic Score
    Butcher is violent, fun, frantic, crazy…etc. It’s short, but a good play for the value. There are a good amount of options available, and it’s definitely got heart (granted, it’s dripping in blood). If you’re into the Doom series, or you’ve played other games like Quake, this game is definitively in that vein.
    • 70 Metascore
    • 85 Critic Score
    Fractured Soul is a superb and fairly extensive collection of clever, interesting, and devious platforming ideas; most of it is good, much of it is fantastic.
    • 70 Metascore
    • 70 Critic Score
    The best thing about Clockwork Aquario is that it exists today. The story of how the source code was found and pieced together and filled in with help from the original team is incredible. As it stands, the game is just very short. The five stages have a high score element, but if you’re in it to explore the levels, beat the difficulty modes, and romp around it all with a friend, there’s still not a lot to do here. I’m happy I can say I played Clockwork Aquario, but outside of supporting game preservation, I can’t say it’s something you need to drop everything and play. It’s cute and fun, but more as a curiosity than a game to keep coming back to.
    • 70 Metascore
    • 75 Critic Score
    Resident Evil has a storied history and the series has evolved over the years to feature a wide range of gameplay styles. Revisiting the core survival horror gameplay with an added modern control scheme proves to be a wonderful pairing. Featuring two characters for a majority of the adventure adds some interesting puzzle design, but also takes away from the feeling of isolation and dread. Fortunately the frightening and off-putting atmosphere helps to counteract that. While it isn’t the best of the classics, Resident Evil Zero still manages to deliver an authentic survival horror experience.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately, the inherent design of the game just isn’t up to the standard of many other games in the action puzzle genre.
    • 70 Metascore
    • 70 Critic Score
    There are extra little features that make Mario Party 4 the best of the bunch, but nothing that makes it soar above the rest.
    • 70 Metascore
    • 80 Critic Score
    As a co-op game with single Joy-Con support, Shock Troopers is a winner. It may be simple and silly, but I’ll probably find myself breaking this game out on plane rides for years to come. Shock Troopers was totally worth creating a European Nintendo Account for.
    • 70 Metascore
    • 60 Critic Score
    The charming story and genuine humor are far overshadowed by the shallow gameplay.
    • 70 Metascore
    • 80 Critic Score
    Presentation aside, BurgerTime Party is a sharp reimagining of a classic arcade game. Overall, the original gameplay is focused into more guided and shorter puzzles, but through clever competitive multiplayer, enjoyable co-op, and high score challenges, this comes out the other end of the meat grinder as a solid revival of a series that has too often been served raw or overcooked. BurgerTime Party might not be a flawlessly grilled adventure, but it winds up being something around the ballpark of medium rare.
    • 70 Metascore
    • 75 Critic Score
    Electronic Arts has created a great soccer game, but for those who have already played a FIFA game for Wii, you probably won't find anything worth getting excited about.
    • 70 Metascore
    • 70 Critic Score
    Fight Crab embodies the feel of a B-movie in its execution. That’s both a blessing and a curse. Some of the time the game can feel clunky and repetitive, and it doesn’t give all its ideas time to breathe. But when the battles heat up, crabs come in (literally) guns blazing, and the game goes full on absurdist; there is nothing quite like it. If you are looking for a deep fighting game, I guess you might be able to find it here, since it does have a style all its own. Personally, however, I can’t wait to play this at parties in the future and have my friends duke it out as gigantic crustaceans. You might not play Fight Crab every day, but if you're looking for a unique and slightly odd multiplayer pick, I think you might have a blast with this one.
    • 70 Metascore
    • 80 Critic Score
    A solid GBA game trapped in a DS card. It’s got an issue or two, but it’s a pretty epic undertaking and still has a lot to recommend it. If you need a solid handheld title or don’t have enough consoles to be exceptionally busy this holiday, give it a shot.
    • 70 Metascore
    • 80 Critic Score
    There is enough micro-management (keeping your hotel clean, your guests happy, and your sanity intact) that when you get things accomplished you feel good about it, but the game never overwhelms you.
    • 70 Metascore
    • 70 Critic Score
    There’s no doubt that Cruis’n Blast is going to serve a relatively niche audience, but that isn’t necessarily a bad thing. The sheer spectacle on display combined with vast opportunity for technical skill makes for an incredibly engaging arcade racing game that focuses on letting the player have pure, unfiltered fun. It’s a shame that there isn’t any form of online functionality to provide a little extra meaning to the experience, since that little extra motivation could’ve elevated Cruis’n Blast from a good game to a great game.
    • 70 Metascore
    • 75 Critic Score
    Steel Diver: Sub Wars is a great follow-up to game that had potential, but just wasn’t meaty enough to meet expectations. Sub Wars’ addition of multiplayer more than makes up for the past game’s brevity. When it works, it’s a blast to play; however, you may see more error messages than subs.
    • 70 Metascore
    • 65 Critic Score
    Playing Deadly Premonition is not unlike sitting down to watch a bad movie with a friend, and this might just be the perfect way to experience it. The Switch port seems to run quite well, and with an upcoming sequel confirmed alongside its release, now is the best time to jump in. I certainly can’t call it a good game, but I can definitely call it a fun game. If you enjoy a cheesy bad movie from time to time, Deadly Premonition is probably for you.
    • 70 Metascore
    • 70 Critic Score
    Even though it doesn’t bring much to the table in terms of innovation or surprise, Anuchard remains a solid and exceedingly colorful adventure that offers a fun, if fleeting, experience. The chapter-based structure lends itself well to the light and optional farm-building elements and the main narrative of bringing life back to the world and its inhabitants. If you’re looking for a fairly charming action RPG that’s more familiar than fresh, Anuchard might be just what the doctor ordered.
    • 70 Metascore
    • 75 Critic Score
    Modern Warfare 3 on Wii won't ever astound with its graphics or win over anyone already intent on playing it on another console. It is by no means the definitive version. Despite its various limitations, however, it is a solid approximation of the kind of content that continues to deliver year after year, even if the ride is getting a little predictable.
    • 70 Metascore
    • 70 Critic Score
    If EA had actually bothered to update the game in any significant way from last year, Madden 2004 could be amazing. As it stands, it’s mediocre gameplay wrapped in a very neat little package.
    • 70 Metascore
    • 80 Critic Score
    Time Recoil is the perfect follow up for anyone that enjoyed Neon Chrome. It takes the structure that made Neon so great, but replaces the RPG and roguelike elements with the time mechanics, creating a whole new experience. Time Recoil is my third experience with this line of games from 10Tons and although I do still enjoy Neon Chrome more, this one comes in at a close second.
    • 70 Metascore
    • 85 Critic Score
    Thankfully, EarthNight wins the day with its enthralling style and art, packing in so many secrets inside its distinctive look. A few issues crop up, chiefly the narrower viewpoint during the fast levels and some long-tail grindy repetition, but the overwhelming killer vibe of this uniquely beautiful video game make it something special, even if dozens (hundreds?) of games have made use of the terms roguelite, procedural generation, and platformers since EarthNight was first revealed half a decade ago.

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