NintendoWorldReport's Scores

  • Games
For 4,806 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4840 game reviews
    • 71 Metascore
    • 70 Critic Score
    The strength of Goblin Commander really does lie in its control set-up.
    • 71 Metascore
    • 75 Critic Score
    Ikachan left me wanting more, and not entirely in a good way. However, it is a curiosity worth discovering for ardent Cave Story fans who have a distaste for the PC platform. If you are set on playing it, the 3DS is the absolute best platform on which to experience it.
    • 71 Metascore
    • 85 Critic Score
    While no co-op mode exists as of this writing, the Switch version will be adding one in the next week. Even still, I’ve played through Little Inferno with multiple people as the communal fun of trying to figure out combos still works even when only one controller does anything. I don’t think Little Inferno is for everyone, but it sure as hell is for me.
    • 71 Metascore
    • 65 Critic Score
    If you can put up with the choppy frame rates and lengthy load times, The Sexy Brutale is a fun, worthwhile experience. The highs are high, but then the game chugs or hitches during a long load. Those ups and downs are present from beginning to end. No matter what though, I definitely recommend this game as something to be tried, just maybe not this particular version.
    • 71 Metascore
    • 75 Critic Score
    I dig so much of Never Stop Sneakin’. The aesthetic is beautifully PlayStation era. The soundtrack features absurd lyrics reminiscent of overwrought Metal Gear ballads. It distills the fun of stealth into an accessible analog stick or touch screen-controlled experience. The main drawback is that it leans too heavily on repeating similar experiences. As long as you can focus more on the critical path, it’s still a worthy game, but the charm and ingenuity start to fade when you see the same environment and setup for the nth time.
    • 71 Metascore
    • 75 Critic Score
    Bridge Constructor Portal will turn your brain’s valve with some physics fun, but it’s little more than a collection of challenges coated in a familiar cake frosting.
    • 71 Metascore
    • 70 Critic Score
    While cool concepts and ideas are awash throughout Swim Out, the dawdling pace of the 100+ puzzles drowns the more novel ideas. This is, for better or worse, an alright puzzle game that just happens to be in a sea of better ones. Good for a laidback romp, but not for much else.
    • 71 Metascore
    • 60 Critic Score
    Unfortunately it is ultimately too shallow, an experience that requires little intervention from the player. If you can entertain yourself the monotony of raising and lowering land to perfectly facilitate your perfect breed of mouse, then perhaps you’ll find something to enjoy in Happy Birthdays.
    • 71 Metascore
    • 85 Critic Score
    With multiple ways to achieve victory and countless strategies to employ, Thea: The Awakening is designed to occupy your time for countless hours. A single playthrough can last hundreds of turns but once you’ve earned a victory, it will simply unlock new quests and options. The complexity leads to all sorts of different ways you can enjoy your time but also creates a gigantic barrier to entry. Without watching a YouTube video of a playthrough being completed and explained on the fly I may have just given up, which would have been a shame because Thea is a fantastic title worth spending the time to figure out.
    • 71 Metascore
    • 80 Critic Score
    Whether it’s because I can play it untethered from the television or how it eschews the alien threat for a relatively more grounded espionage take on the genre, I found the break-up between on-the-ground missions and reconnaissance activities fresh if uneven, and the removal of dice rolls for hit rate removes obfuscation that for me made combat a much more rewarding endeavor. If you’re someone like me who liked Mario + Rabbids but wished there was more depth or don’t particularly love sci-fi themes, Phantom Doctrine is a worthy alternative.
    • 71 Metascore
    • 80 Critic Score
    While it can be frustrating to just barely overjump something or miss hitting an enemy while you’re racing through, this only encourages players to retry for a better score. The game’s difficulty is perfectly balanced for either jumping from level to level to progress through the story, or to step it up a notch and go for a perfect score on every world. At the time of writing, we were not able to use the online leaderboards, but once the game is released it should step up the competitiveness and require players to think strategically about their moves to rack up level bonus on top of their time score.
    • 71 Metascore
    • 55 Critic Score
    Ashen is not awful, and I think that any hardcore Souls fans who just can’t get enough of this style of combat will enjoy it. The open world adds a new layer to the Soulsborne format that succeeds more than it fails, but it comes at the cost of weakening a core pillar of the genre. The result is a passable experience, and in a genre that’s quickly becoming as crowded as this one, passable just won’t cut it for anyone but the most hardcore of fans.
    • 71 Metascore
    • 70 Critic Score
    Adventures of Pip is still enjoyable and inventive, but I’m less forgiving of its quirks now than I was in 2015. I still recommend it, though--the gameplay hook is lovely and the writing is charming.
    • 71 Metascore
    • 80 Critic Score
    I had a blast with Ultra Age and will continue to play this long after this review is written and posted. Even though its narrative is a little thin in its 15+ hour runtime, it truly is the stylish and adrenaline pumping combat that keeps you coming back for more and elevates Ultra Age to the tier of great Switch titles.
    • 71 Metascore
    • 85 Critic Score
    Thankfully that low point is the outlier, but this is still overall a stellar video game. Lasting in the ballpark of 8-10 hours, Tales of Kenzera is a well-paced Metroidvania that is a blast to play, featuring novel unlockable abilities, a good challenge, and most of all, an incredible story. Just be ready to shed a tear or two, especially if you’re in my shoes of being a parent to a young kid because hoo boy - that whole father/son element is played to perfection. The story is a true triumph and the gameplay supports it perfectly.
    • 71 Metascore
    • 75 Critic Score
    While WWE All Stars is certainly not perfect, it's probably one of the best handheld wrestling games available on a Nintendo platform.
    • 71 Metascore
    • 65 Critic Score
    The main problem with the level design, and you've heard me say this about many other games, is that the strictly linear missions want you to complete specific objectives without usually telling you what those objectives are.
    • 71 Metascore
    • 75 Critic Score
    The 3DS version appears to be a 3D-enhanced port of the DS version of the game.
    • 71 Metascore
    • 70 Critic Score
    For what it is, Hexologic is a pleasant experience. I always feel weird discussing price in reviews, but since this game launched at $2.99 on Switch, expectations of what it should be need to be adjusted accordingly. At $3, Hexologic is a light, worthwhile experience. It’s not going to surprise you with oodles of content, but it’s a great foundation for a much deeper and longer lasting puzzler.
    • 71 Metascore
    • 75 Critic Score
    Overall, LEGO Jurassic World is a great love letter both to fans of the Jurassic Park franchise and fans of LEGO games. The strange addition of quick-time events to this entry was annoying, but looking past that, there is still a lot of content to enjoy. It would have been nice to see some Jurassic World: Fallen Kingdom content here too, but considering the game’s original release window, it’s still a must own for all Jurassic Park fans. Plus, having this package on the go makes the Switch version the ideal platform to play on. This may be just what a family needs in order to tide them over until Jurassic World 3.
    • 71 Metascore
    • 70 Critic Score
    At a glance, Princess Debut is a very easy rhythm game paired with a Story mode centered on the chasing and charming of princes. But if you choose to live in the fairy tale, its unique take on the music/rhythm genre, vibrant visuals, and lightly melodramatic storylines prove enchanting in their own right.
    • 71 Metascore
    • 70 Critic Score
    Nexomon: Extinction is clearly inspired by Pokémon from top to bottom. While they change up a few mechanics and make some definite improvements here and there, not enough is done to consider this among the elite of the monster-catching RPGs. An interesting title to spend some time in for the right price, Nexomon: Extinction will be something the Pokémon hardcore will want to check out, while everyone else might just want to find a Game Boy and their copy of Blue version.
    • 71 Metascore
    • 70 Critic Score
    This game is ultimately an interesting experiment that can be a lot of fun in short bursts, so in that respect, it actually works on the DS. I would recommend it for casual fans of the series and younger players who may be less demanding.
    • 71 Metascore
    • 60 Critic Score
    All in all, Vicarious Visions has created a very generic 3D platformer that just traverses old territory. Even for a children’s game, Over the Hedge completely lacks challenge, subtlety, and length. The game does show signs of high production values, as evidenced by the lovely graphics, convincing voice-acting, and clever use of the two screens. However, those elements just prevent the game from being downright poor.
    • 71 Metascore
    • 75 Critic Score
    The NeoGeo Pocket Color overlay is still present and remains charming. You can still access Versus mode on a single Switch, which is great. Back in 1999, R-2 players could connect their NeoGeo Pocket Color to King of Fighters: Dream Match ’99 on Dreamcast to unlock a picture gallery in the latter. It would’ve been cool to see that picture gallery here, but that’s probably outside the scope of this particular Virtual Console. I enjoyed King of Fighters R-2, mostly for historical purposes.
    • 71 Metascore
    • 75 Critic Score
    A fun, if incredibly easy, single-player action game for the Nintendo 3DS which actually makes good use of the 3D. If you are looking for a fun diversion on your new handheld, it's a game that may very well fit the bill.
    • 71 Metascore
    • 85 Critic Score
    Blue Fire is everything I didn’t know I wanted out of a 3D platformer. Instead of consisting of just platforming challenges, the combat kept me engaged. Secrets and collectibles aren’t there to block off parts of the map, but make exploring a joy due to how well they interact with Umbra’s abilities. 3D Mario feels good to play, but at the end of the day you are most likely still rescuing a princess and collecting meaningless stars. Blue Fire gives you a narrative thread but leaves it up to you to decide how you want to explore the Penumbra. This metroidvania-like approach really clicked for me and made this 3D platformer feel special, which few others have over the past decade. While performance on Switch is definitely not fantastic, with constant suffering through crashes, I still wanted to go back every time to discover what else was hidden in this world. I certainly cannot wait to see what these developers have in store next, because Blue Fire has definitely awoken a burning passion in me to see what lies ahead.
    • 71 Metascore
    • 60 Critic Score
    None of the mini-games are particularly enjoyable, but they’re there, and they break the monotony as well as provide you with some practice.
    • 71 Metascore
    • 65 Critic Score
    When I first started Lichtspeer I was worried the gameplay wouldn’t be varied enough to keep it from getting dull. The new elements provided a nice change, but by the conclusion I couldn’t help but trust my first instincts. It tries to spice it up with some abilities, but ultimately it’s about the core mechanic of throwing the spear. While fun and satisfying to nail an enemy from across the screen, the well runs dry towards the end of your journey, especially with the spike in difficulty when dealing with bosses.
    • 71 Metascore
    • 85 Critic Score
    Draglade is a brilliant marriage of music and fighting.

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