NintendoWorldReport's Scores

  • Games
For 4,806 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Bakugan: Champions of Vestroia
Score distribution:
4840 game reviews
    • 71 Metascore
    • 65 Critic Score
    Out of Line is a good time while it lasts, but the gameplay is much less memorable than the art style. Overall, it feels like a light experience that could be enjoyed by players of all different levels, perhaps a good fit for introducing younger gamers to the medium. As someone with a lot of puzzle-platformer experience, I would have liked to see a greater variety of play mechanics, but outside of a few glitches requiring a restart (invisible walls preventing progress, for example), there isn’t much to dislike about the game. Out of Line simply ends up playing it fairly safe, so if that’s what you’re looking for, then maybe you’ll want to get in line.
    • 71 Metascore
    • 60 Critic Score
    Samba de Amigo: Party Central isn’t a particularly necessary addition for rhythm gamers on the Switch, but it’s a solid party game if that’s something you’re looking for. While the controls aren’t as accurate as I’d like, the core gameplay is still enjoyable. The song list is largely inoffensive, and it’s likely you’ll find at least a handful of songs you might like. There are some fun additional modes and options to try that, while imperfect, add more playability to this game. I’m eager to see future song packs added, because the ones that exist are already pretty entertaining. I can only dream that Sega will release a maracas peripheral like they had for the Dreamcast.
    • 71 Metascore
    • 65 Critic Score
    This is a classic case of a good idea with lackluster execution, making My Word Coach the kind of game that I'd like to see followed up with an expanded and improved sequel.
    • 71 Metascore
    • 70 Critic Score
    If tower defense games are your thing, look no further than this.
    • 71 Metascore
    • 85 Critic Score
    I’ve always been fond of shoot-em-ups whether it’s a classic or a fresh take on the genre, but the beauty of Aces of the Luftwaffe – Squadron is it’s ability to blend the two so seamlessly. Delivering the classic vertical shmup gameplay combined with a modern day skill tree that proves to be both fun and addictive. A fully voice acted cast of characters adds charm to the already great gameplay and well designed levels and bosses. There were a few framerate drops along the way and some relatively lengthy load times, but ultimately these are minor complaints when talking about how great the overall experience is.
    • 71 Metascore
    • 85 Critic Score
    It plays great, it’s hard to beat but addicting. There’s enough content to enjoy looking for, and I honestly think that it’s a well-designed game for what it is. It’s small, and uses a lot of the same enemies, but that’s a huge nitpick on what I think is a great game. It reminded me of why certain enemies are designed the way they are, like how Super Mario Bros. certain enemies act against Mario’s primary form of mobility, jumping, by also jumping. Xeodrifter adopts this mentality, by putting upgrades in places that have challenges preceding them, and with enemies that are supposed to get in the way of how the space explorer plays. I recommend it if this sounds like an experience you’d like to try.
    • 71 Metascore
    • 80 Critic Score
    Those who don’t enjoy more narrative driven games likely won’t find much enjoyment in One Night Stand, but those who do should find it to be a wonderfully awkward and sweet experience.
    • 71 Metascore
    • 80 Critic Score
    StarBlox Inc. is a neat game, but with a big problem when it comes to explaining things. The game's tutorial drags and for gaming novices, the mechanics and strategy will really not come naturally. There are many little things that you need to keep in mind to give you the edge in battle. Once you get the hang of the proceedings, though, it can become a highly competitive experience with each side fighting for total domination. The battle and puzzle combo is quite an adorable one that runs quite well on Nintendo Switch.
    • 71 Metascore
    • 65 Critic Score
    Hyperparasite leans heavily on its setting to stand-out from other top-down shooters, and in that sense, it succeeds in having a great, dark, B-movie tone that feels distinct and engaging. There’s a real variety to the different host bodies you vulture off-of, which would provide a great flow of hoping from body-to-body if some of them didn’t just feel like they will set you behind by doing so. If you have a craving for a twin-stick shooter that’ll keep you engaged for a while with an interesting premise, Hyperparasite can provide some brief fun, but be prepared for some grind to unlock new flesh suits and a better experience on the TV.
    • 71 Metascore
    • 55 Critic Score
    The Serious Sam Collection undeniably has a lot of content, but the purchase decision will hinge on what fondness you have for it. This is likely an easy buy for the devotees or those who hold nostalgia for it, but as a first timer the flaws inherent in game design, technical performance, and audio design make the experience for me death by a thousand cuts. The Switch has better classic shooters and many well-made homages to them; seek out those before you settle for this.
    • 71 Metascore
    • 70 Critic Score
    While I did enjoy most of my time in the wilderness, hitting walls in terms of waiting for materials to process was ultimately a downer. The mayor gradually gives you fewer and fewer tasks to complete, and the focus shifts more towards the player in finding their own fun and setting their own goals. The emphasis on crafting in this Story of Seasons title works to an extent, and there is a fair amount of content to discover; just be prepared for a game loop that can become almost frustratingly familiar just as the leaves start to fall.
    • 71 Metascore
    • 75 Critic Score
    There is a diamond trapped within this rock, and I truly hope the team at Metronomilk is able to polish it to the full potential that is so clearly there. For now, though, its problems are too hard for me to ignore and make what could be a great game into a game that’s just alright.
    • 71 Metascore
    • 65 Critic Score
    Despite the score, I’m going to spend a stupid amount of time in the world of Paldea. The technical issues with the game will eventually be fixed, and what will be left is a great Pokemon experience. If you’re still on the fence at this point, it’s certainly fair to wait for patches to smooth things out, but at some point I hope everyone can come along for the ride. And based on the opening weekend sales, I might’ve gotten my wish already.
    • 71 Metascore
    • 70 Critic Score
    There is plenty to do in Nintendogs + Cats, but most gamers will get tired of the competitions pretty quickly.
    • 71 Metascore
    • 90 Critic Score
    Endlessly charming and unusually engaging, Tomodachi Life is a fantastic diversion.
    • 71 Metascore
    • 75 Critic Score
    My primary complaint against Vexx is that the camera system feels unrefined. It works well enough to play the game, but it's very rough.
    • 71 Metascore
    • 80 Critic Score
    Despite Billy Hatcher's redundant missions, the gameplay itself is excellent. Eggs are Billy’s lifeline in this game - fortunately; they are fun to play with. Well-mapped controls make rolling around feel natural and approachable.
    • 71 Metascore
    • 65 Critic Score
    Momodora is incredible in many ways, and I feel like I can’t recommend it enough. It’s also disappointing in many ways, and I feel like I don’t want to recommend it at all. The act of moving around through the Kingdom of Karst is so well-tuned that I had a lot of fun running through hallways smacking monsters with a leaf. Unfortunately, at the end of the day Karst just wasn’t a very interesting place in which to spend time, and I felt myself wishing for a bit more substance. There is undoubtedly something special going on in Momodora, but sadly I never felt like I was playing anything more than an introduction to a larger game that doesn’t actually exist.
    • 71 Metascore
    • 75 Critic Score
    My Time at Portia is often times an overwhelming game as a result of its own ambition. This can cause it to be intimidating and more than a little confusing at times. The quality of its many systems range from addictive to annoying. However, taken as a whole My Time at Portia is a rich world full of activity that, when played at an appropriately chill pace, will yield many hours of charming fun.
    • 71 Metascore
    • 90 Critic Score
    A fine portable adventure game, and as licensed movie games go, it's downright remarkable. The game is on the easy side, but it's good fun even for advanced players; they'll just blow through it more quickly, that's all.
    • 71 Metascore
    • 80 Critic Score
    Earth Atlantis does a lot of things right. The weight of controls are great and the play-by-play experience is good fun. While I wish they had evened out the bosses somewhat, they are still thrilling encounters that prove enjoyable. A couple of the bosses certainly need to be patched and this is why I can't recommend playing through Hunter Mode right now. With all due respect, dealing with a couple of those bosses is just a little too much. If you’re prepared for a few difficulty spikes and still want to go on a grand adventure, Earth Atlantis will provide a fun experience.
    • 71 Metascore
    • 80 Critic Score
    Legend of Mana is, at its core, a profoundly weird RPG, especially following the Super Nintendo-era Mana games. The nonlinear structure and unique map placement concepts are the foundation of this adventure, to the point where the more simplistic combat is deemphasized. I thoroughly enjoyed my trip to PlayStation Mana past, even with a handful of antiquated ideas and nagging frustrations. Legend of Mana is a game I would recommend to anyone hankering for an RPG that’s a little off the beaten path. And even if you just wish this was a bread-and-butter Mana adventure, we can all appreciate the incredible soundtrack.
    • 71 Metascore
    • 75 Critic Score
    Cozy Grove arrives as advertised—a smaller, more story-based Animal Crossing experience with its own charms and enjoyment. Though the tasks are also just as tedious at times, the fact that Cozy Grove holds back story entries through their daily cycle, rather than fish and bugs, tastes sour at times, even if the rest of what is on offer is a bountiful harvest. For those Animal Crossing fans out there looking for something close to what you’ve already experienced with New Horizons, this is the perfect drop-in-drop-out version of that experience and is definitely a must-try title, even with the hard feelings over how long it takes to really get to know that seagull-bear.
    • 71 Metascore
    • 75 Critic Score
    Button City provides an enjoyable time but it comes with a lot of caveats that unfortunately sully a full recommendation. There are a number of “, but…” statements after saying “I like it.” You have to be the type of person who likes this gameplay loop, and there are a couple of forced memes in the writing. You also have to look past the large number of bugs. If those notes don’t sound like a dealbreaker for you, Button City is a very good game.
    • 71 Metascore
    • 80 Critic Score
    Harmony: Fall of Reverie is a fascinating and experimental exercise in how to write a branching narrative in a way that keeps the player occupied with more than just the occasional binary choice. The way it handles the path the player takes as they progress, especially with the mechanic of gathering crystals, is like nothing else that I have ever played. While it is a shame that the loading screen issues drag the experience down a bit, for fans of narratives in video games and the unique ways only a game can tell them, Harmony is well worth a look.
    • 71 Metascore
    • 70 Critic Score
    Ontamarama is certainly no Elite Beat Agents, but its style of gameplay is definitely unique. Perhaps it should have been called Multitasking Training in Japan in order to gain better sales.
    • 71 Metascore
    • 75 Critic Score
    Assuming you've got the patience to work through these infrequent but recurring gameplay issues, Madden 08 DS is a tough deal to ignore.
    • 71 Metascore
    • 55 Critic Score
    Following up on the success of Unlimited, Scribblenauts Unmasked is a huge disappointment. The use of the DC Comics license is novel, but it doesn’t add up to anything more than a curiosity in a game that already has enough curiosity to go around.
    • 71 Metascore
    • 85 Critic Score
    Still, Nano Assault Neo is fun, plays well, and looks great whether you are looking at the TV or playing solely on the GamePad's screen. The ease of getting in and out of a game means that any unsuccessful attempt at improving your scores will likely compel you to try again.
    • 71 Metascore
    • 70 Critic Score
    Pipe Mania is a great pick-up-and-play title that anyone can enjoy, especially with the smooth touch screen implementation the DS version brings to the table.

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