NintendoWorldReport's Scores

  • Games
For 4,809 reviews, this publication has graded:
  • 56% higher than the average critic
  • 7% same as the average critic
  • 37% lower than the average critic
On average, this publication grades 3.1 points lower than other critics. (0-100 point scale)
Average Game review score: 72
Highest review score: 100 Mario Kart DS
Lowest review score: 10 Charlie's Angels
Score distribution:
4844 game reviews
    • 52 Metascore
    • 65 Critic Score
    Siegfried, the game's first playable character, ends battles by stating: "Damn, you're wasting my time!" Most players will feel the same way about this one.
    • 52 Metascore
    • 60 Critic Score
    Far from a well executed game, but it gets bonus points for an interesting base concept.
    • 52 Metascore
    • 40 Critic Score
    The majority of Ant Nation is a slow-paced, disturbing affair with little variety. It controls well, but that's about the only good thing about it. Unless you're starved for ant simulation games, this should be left on the virtual shelf.
    • 52 Metascore
    • 45 Critic Score
    Atrocious for a couple of reasons. Raven can only jump half of her height, but this is probably a license-forced limitation, and it's clear that the game hasn't been tested solidly, as there are sound distortion glitches, as well as one unfortunate bug where the screen turned black but the sound kept playing.
    • 52 Metascore
    • 55 Critic Score
    A few fun moments show up every now and then, chiefly courtesy of the bombastic weaponry, but it's just not worth playing the rest of the game to get to those fleeting moments of explosion-ridden car chase excellence.
    • 52 Metascore
    • 60 Critic Score
    If you’re a really, really, really, big fan of 3D platforming games like myself, you’ll get enjoyment out of Unbox: Newbie’s Adventure. But with it, you’ll find frustration. I’m not in a rush to come back to it and find everything, despite all of the awesome content it has hidden in the game, purely because I felt the game wasn’t ready to be shipped (no pun intended… just kidding, it’s impossible to avoid these!). If you’re a fan of 3D platformers that are polished to perfection as in the Super Mario series, I don’t think you’ll enjoy this game. It’s got a niche for sure. But it’s a nice-looking game. The music is pretty and the worlds are fun to explore for awhile. I think that it’s a little short if you’re not planning to collect everything, so if you want a quick 3D game to explore, give it a try. Don’t expect it to be a package that delivers though.
    • 52 Metascore
    • 50 Critic Score
    Claws of Furry is disappointing. Despite having a fantastic look, it just feels slippery. The controls never feel right, and playing levels in normal mode simply isn't all that fun. There are alternative modes to give you motivation, but they can only give you so much. As you continue to play, the cracks start to show once again. Bad enemy AI isn't an unusual occurrence in a game that prides itself on being a strong beat 'em up outing. It all just stings a little.
    • 52 Metascore
    • 40 Critic Score
    As much as it pains me to say, Commandos 2 is not the game I was hoping for. Perhaps I’ve been spoiled by modern games that built upon this predecessor, perhaps it was the clunky translation to console, or perhaps it was simply my impatience with the frequent loading times. Whatever the reason, this legend of the genre fell well below my expectations. If you are a fan of the original game, then by all accounts this remaster does wonders for the visuals and would probably be an easy recommendation. In this case, do yourself at least the favor of avoiding it on Switch.
    • 52 Metascore
    • 70 Critic Score
    I Saw Black Clouds does a lot of things successfully in the FMV genre. The acting and cinematography are impressive for a title with a smaller budget. The internal systems also lead to lots of interesting variations in the story. Unfortunately, the shotty editing and hap-hazard final act leave something to be desired. It’s a benefit to know that it can be completed in a single sitting, which might make for a fun, suspense-filled evening activity. Be prepared, though: it’s going to be a bumpy ride.
    • 52 Metascore
    • 55 Critic Score
    I’m extremely disheartened by the evident lack of care that went into this Switch release. Even the most basic Switch conversions of classic games have included a resolution bump if not a full overhaul. Nintendo’s own N64 library on NSO, which also has its roots in 240p, manages to run at 720p on Switch. Add to that a broken element of the game's basic features and this version becomes much harder to justify. I like Dementium a lot. This and Renegade Kid’s next DS release Moon were staples of this era for me. While I appreciate that I can access it on a new platform, seeing it dumped here so unceremoniously without even an adjustment to the internal resolution is very disappointing.
    • 52 Metascore
    • 55 Critic Score
    Again is a combination of various things, from crime shows to adventure games, but it seemingly takes the bad parts of all of them.
    • 52 Metascore
    • 60 Critic Score
    Far from being extreme, this Deca Sports title is best ignored. I think Hudson would do well to start making games with fewer sports in each title so they can focus a little.
    • 52 Metascore
    • 55 Critic Score
    Not an awful game; it's merely not well suited in its current form for the handheld.
    • 52 Metascore
    • 60 Critic Score
    Being a successful Kickstarter campaign means there is an audience out there that enjoys this style of gameplay, Unfortunately, I'm not part of that niche. Knock back is a mechanic that should not be considered nostalgic, it should just be forgotten. I also ran into a few glitches that ranged from strange to game breaking. The worst glitch was a boss that I somehow defeated prior to his dungeon, only to have him partially reappear in the dungeon with no health and undefeatable. For the action-platformer fan, this title would be low on my list of recommendations.
    • 52 Metascore
    • 70 Critic Score
    Granted, the difficulty curve is quite steep, but that shouldn’t stop you from having some fun with it. I just wish there was a little more variation in the music. Overall, the game was very enjoyable and is definitely at least worth checking out.
    • 52 Metascore
    • 60 Critic Score
    Overall Sigi is totally fine. The design is amusing and the execution is solid. My main issue with it is that there isn’t much to it. It’s not a title that has much replay value. The difficulty of the regular levels compared to the boss levels is also a bit disproportionate. I think that the life-hoarding mechanic is a cheap way to keep the player happy. I know not everyone will find the boss levels as difficult as I did, but it is something to consider. But if you were even vaguely interested in this game, I’d recommend it. It’s fun to play and not a huge commitment, so you can indulge in a little platforming for an hour.
    • 52 Metascore
    • 40 Critic Score
    If you’re in the market for a fun and engaging co-op game to share and have a great time with your friends and family, I’d suggest you go looking elsewhere as the novelty of being attached to each other wears off quick without variety and challenge keeping the game interesting. I truly do love the ideas it has, but it’s sad to see that these ideas were not strongly supported by a mechanism that would allow it to flourish.
    • 52 Metascore
    • 55 Critic Score
    Star Horizon is a rail shooter that doesn’t seem to have a handle on how rail shooters work. Levels are often large and expansive but without the enemy layout to fill them up. There are plenty of fun weapons at your disposal, but the targeting system makes them all less functional. While it runs well on Switch and certainly has its moments where everything lines up just right, overall it is at best a mediocre rail shooter. Even if you’re desperate for this underrepresented genre, there are already better entries available on the eShop.
    • 52 Metascore
    • 50 Critic Score
    I do not think that this game is entirely bad or a complete mess, but it is the missed potential that stings. It is a plea to sometimes take a step back and fundamentally understand what your work should be about. Sure, there is enjoyment to be had, but much like a fast food meal I will not be thinking about Clive ‘n Wrench much in the future.
    • 52 Metascore
    • 75 Critic Score
    New Frontier Days offers a very different experience from anything else in the early Switch lineup, and I think it’s a valuable one for people who enjoy this type of game. While the game can be overwhelming at times, it’s very rewarding to see your little settlement grow and thrive. Unlike some similar games, it always feels like you’re playing an integral role in what’s going on, but that also means you always have to give it your full attention.
    • 52 Metascore
    • 70 Critic Score
    Rabbids Land provides players with a pretty solid party game experience. Its well-designed art and sound style and cohesive board game format make team outings fun. However, players looking to go it alone may find themselves yearning for higher levels of difficulty and more variety in the mini-game selection.
    • 51 Metascore
    • 20 Critic Score
    This game appears to be a tie-in to a cartoon I'm not even sure exists, but it's definitely based on those weird troll dolls with the big hair that I remember seeing once upon a time. It's a tie-in to another tie-in, and a boring one at that.
    • 51 Metascore
    • 25 Critic Score
    Bird Mania 3D is not a fun game. It is repetitive, lacks the addictiveness of other high-score-focused affairs, has an insult of a story-focused mode, contains no substance outside of a basic mode, and does nothing to convince the player that a good purchase was made. That's all there is to it.
    • 51 Metascore
    • 45 Critic Score
    Indianapolis 500 is still fun, but only if you can overlook the very limited scope of the game.
    • 51 Metascore
    • 60 Critic Score
    Oh…Sir! The Insult Simulator is hands down one of the stranger concepts I’ve ever seen and developer Vile Monarch has taken this as a badge of pride, running wild with the zaniness. The character design is strong and piecing together odd insults has a sense of charm that many wish it had. However limited dialogue options and even fewer scenarios leave much to be desired from a longevity aspect. There is fun to be had especially in a local multiplayer setting, but it still does little to make this more than a paper thin experience.
    • 51 Metascore
    • 70 Critic Score
    Despite the obviously low-budget development, there are some great ideas and a lot of classic gameplay here, and I would love to see a sequel with much better production values.
    • 51 Metascore
    • 60 Critic Score
    RBI Baseball 18 adds significant new content to what was a fairly shallow game in the form of that franchise mode as well as a home run derby, but it still remains a simple game, which isn’t necessarily a bad thing. If it were a more polished experience it would be easy to recommend to Switch-owning baseball fans, but as it is it doesn’t really feel finished. If you can get past the mostly minor issues, though, it’s an enjoyable arcade baseball game.
    • 51 Metascore
    • 60 Critic Score
    For a one-man indie studio, ACORN Tactics is impressive. The amount of polish that went in and the lack of bugs that can often plague titles developed by small teams truly demands applause. The issue though is that a single person development team isn’t capable of matching the same quality of similar titles like Mario + Rabbids that are developed by a large team. Had ACORN come out prior to Ubisoft’s release, I think it would have been a nice preview to the tactical RPG genre on Switch, but trying to play it now just reminds me of how good Kingdom Battle was and that you would be better suited to investing your money into a big budget game that will provide better gameplay and much more replayability.
    • 51 Metascore
    • 40 Critic Score
    This installment is too marred by low production values to be considered recommendable even for fans of the sport and even considering its budget price.
    • 51 Metascore
    • 40 Critic Score
    A disappointment. The focus on gyroscope controls limits the game's level design and makes it awkward and boring for players who use the Circle Pad. With the aid of the level creator, better levels can be made, but the controls are still bad.

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